Make Shello rotate towards the player before jumping (this still needs work)

Convert all scripts to used tagged Player.
Try to keep Shello on the ground while walking (not sure if this works yet).
Fix transition from excitement to walking to happen immediately.
This commit is contained in:
gunnbr committed 2021-01-17 10:22:11 -08:00
1 parent 3f9ac3eb81
commit 12145753f0
11 files changed
+1671 -848

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@@ -149,19 +149,19 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: isWalking
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: isSwimming
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@@ -195,7 +195,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.86607146
m_HasExitTime: 1
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1