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gunnbr committed 2021-01-11 22:20:43 -08:00
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Version 1.2
Enhancements:
· Path Painter now uses the 3D Haven folders.
· Path Painter now uses the 3D Haven menu.
· Improved import scrip.
· Added the first version of an API that for example can be used to paint paths along Pegasus splines (example in documentation).
Fixes:
· Fixed a glitch with the import package.
Version 1.1
Enhancements:
· The paint button is now bigger.
· Changed the size hotkeys to CTRL+Q/E.
· Updated for 2018.3 to use the new terrain API.
· Path Painter can now be placed into any directory.
· Single active terrain is now automatically selected on open.
· Made the status bar hotkey tips adapting to OSX (CTRL/CMD).
· Added visualization to show the active line (editable) and display when straight painting.
· Added a workaround for the Unity bug that causes things not to not render over the terrain in 2018.3.
· Updated warning message for non-square terrains to make it more clear that only square terrains are supported.
Fixes:
· Stop null pointer exceptions when the environment changes. Path Painter should now do a much better job recovering from these situations.
· Avoided cursor pointer exceptions on OSX.