Initial commit
This commit is contained in:
1 parent
ee9615239e
commit
16feac691f
4093 files changed
+1030491
No files matched your search
@@ -0,0 +1,194 @@
|
||||
//using UnityEngine;
|
||||
//#if UNITY_EDITOR
|
||||
//using UnityEditor;
|
||||
//#endif
|
||||
//using System.IO;
|
||||
|
||||
//namespace Gaia
|
||||
//{
|
||||
// /// <summary>
|
||||
// /// Rather brilliant little propert drawer for previewing textures.
|
||||
// /// Sourced from : https://github.com/anchan828/property-drawer-collection
|
||||
// /// </summary>
|
||||
// public class PreviewTextureAttribute : PropertyAttribute
|
||||
// {
|
||||
// public Rect m_lastPosition = new Rect(0, 0, 0, 0);
|
||||
// public long m_expire = 6000000000; // 10min
|
||||
// public WWW m_www;
|
||||
// public Texture2D m_cached;
|
||||
// public float m_width = 1f;
|
||||
// public float m_offset = 0f;
|
||||
|
||||
// public PreviewTextureAttribute()
|
||||
// {
|
||||
// }
|
||||
|
||||
// public PreviewTextureAttribute(int expire)
|
||||
// {
|
||||
// this.m_expire = expire * 1000 * 10000;
|
||||
// }
|
||||
|
||||
// /// <summary>
|
||||
// /// Texture preview
|
||||
// /// </summary>
|
||||
// /// <param name="offset">Offset from LHS as pct of total image offset - range 0f..1f</param>
|
||||
// /// <param name="width">Width of image as a pct of total available width rang 0f..1f</param>
|
||||
// public PreviewTextureAttribute(float offset, float width)
|
||||
// {
|
||||
// this.m_offset = offset;
|
||||
// this.m_width = width;
|
||||
// }
|
||||
// }
|
||||
|
||||
//#if UNITY_EDITOR
|
||||
|
||||
// [CustomPropertyDrawer(typeof(PreviewTextureAttribute))]
|
||||
// public class PreviewTextureDrawer : PropertyDrawer
|
||||
// {
|
||||
|
||||
// public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
// {
|
||||
// position.height = 16;
|
||||
// if (property.propertyType == SerializedPropertyType.String)
|
||||
// {
|
||||
// DrawStringValue(position, property, label);
|
||||
// }
|
||||
// else if (property.propertyType == SerializedPropertyType.ObjectReference)
|
||||
// {
|
||||
// DrawTextureValue(position, property, label);
|
||||
// }
|
||||
// }
|
||||
|
||||
// public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
// {
|
||||
// return base.GetPropertyHeight(property, label) + previewTextureAttribute.m_lastPosition.height;
|
||||
// }
|
||||
|
||||
// PreviewTextureAttribute previewTextureAttribute
|
||||
// {
|
||||
// get { return (PreviewTextureAttribute)attribute; }
|
||||
// }
|
||||
|
||||
// void DrawTextureValue(Rect position, SerializedProperty property, GUIContent label)
|
||||
// {
|
||||
// property.objectReferenceValue = (Texture2D)EditorGUI.ObjectField(position, label, property.objectReferenceValue, typeof(Texture2D), false);
|
||||
|
||||
|
||||
// if (property.objectReferenceValue != null)
|
||||
// DrawTexture(position, (Texture2D)property.objectReferenceValue);
|
||||
// }
|
||||
|
||||
// void DrawStringValue(Rect position, SerializedProperty property, GUIContent label)
|
||||
// {
|
||||
// EditorGUI.BeginChangeCheck();
|
||||
// property.stringValue = EditorGUI.TextField(position, label, property.stringValue);
|
||||
// if (EditorGUI.EndChangeCheck())
|
||||
// {
|
||||
// previewTextureAttribute.m_www = null;
|
||||
// previewTextureAttribute.m_cached = null;
|
||||
// }
|
||||
// string path = GetCachedTexturePath(property.stringValue);
|
||||
|
||||
// if (!string.IsNullOrEmpty(path))
|
||||
// {
|
||||
// if (IsExpired(path))
|
||||
// {
|
||||
// Delete(path);
|
||||
// }
|
||||
// else if (previewTextureAttribute.m_cached == null)
|
||||
// previewTextureAttribute.m_cached = GetTextureFromCached(path);
|
||||
// }
|
||||
// else
|
||||
// previewTextureAttribute.m_cached = null;
|
||||
|
||||
// if (previewTextureAttribute.m_cached == null)
|
||||
// {
|
||||
// previewTextureAttribute.m_cached = GetTextureFromWWW(position, property);
|
||||
// }
|
||||
// else
|
||||
// DrawTexture(position, previewTextureAttribute.m_cached);
|
||||
// }
|
||||
|
||||
// bool IsExpired(string path)
|
||||
// {
|
||||
// string fileName = Path.GetFileNameWithoutExtension(path);
|
||||
// string[] split = fileName.Split('_');
|
||||
// return System.DateTime.Now.Ticks >= long.Parse(split[1]);
|
||||
// }
|
||||
|
||||
// string GetCachedTexturePath(string stringValue)
|
||||
// {
|
||||
// int hash = stringValue.GetHashCode();
|
||||
// foreach (string path in Directory.GetFiles("Temp"))
|
||||
// {
|
||||
// if (Path.GetFileNameWithoutExtension(path).StartsWith(hash.ToString()))
|
||||
// {
|
||||
// return path;
|
||||
// }
|
||||
// }
|
||||
// return string.Empty;
|
||||
// }
|
||||
|
||||
// Texture2D GetTextureFromWWW(Rect position, SerializedProperty property)
|
||||
// {
|
||||
// if (previewTextureAttribute.m_www == null)
|
||||
// {
|
||||
// previewTextureAttribute.m_www = new WWW(property.stringValue);
|
||||
// }
|
||||
// else if (!previewTextureAttribute.m_www.isDone)
|
||||
// {
|
||||
// previewTextureAttribute.m_lastPosition = new Rect(position.x, position.y + 16, position.width, 16);
|
||||
// EditorGUI.ProgressBar(previewTextureAttribute.m_lastPosition, previewTextureAttribute.m_www.progress, "Downloading... " + (previewTextureAttribute.m_www.progress * 100) + "%");
|
||||
// }
|
||||
// else if (previewTextureAttribute.m_www.isDone)
|
||||
// {
|
||||
|
||||
// if (previewTextureAttribute.m_www.error != null)
|
||||
// return null;
|
||||
|
||||
// int hash = property.stringValue.GetHashCode();
|
||||
// long expire = (System.DateTime.Now.Ticks + previewTextureAttribute.m_expire);
|
||||
// GaiaCommon1.Utils.WriteAllBytes(string.Format("Temp/{0}_{1}_{2}_{3}", hash, expire, previewTextureAttribute.m_www.texture.width, previewTextureAttribute.m_www.texture.height), previewTextureAttribute.m_www.bytes);
|
||||
// return previewTextureAttribute.m_www.texture;
|
||||
// }
|
||||
// return null;
|
||||
// }
|
||||
|
||||
// Texture2D GetTextureFromCached(string path)
|
||||
// {
|
||||
// string[] split = Path.GetFileNameWithoutExtension(path).Split('_');
|
||||
// int width = int.Parse(split[2]);
|
||||
// int height = int.Parse(split[3]);
|
||||
// Texture2D t = new Texture2D(width, height);
|
||||
|
||||
// return t.LoadImage(GaiaCommon1.Utils.ReadAllBytes(path)) ? t : null;
|
||||
// }
|
||||
|
||||
// private GUIStyle style;
|
||||
|
||||
// void DrawTexture(Rect position, Texture2D texture)
|
||||
// {
|
||||
// //float width = Mathf.Clamp(texture.width, position.width * 0.7f, position.width * 0.7f);
|
||||
|
||||
// float offset = 0.05f + previewTextureAttribute.m_offset;
|
||||
// float width = Mathf.Clamp(texture.width, position.width * previewTextureAttribute.m_width, position.width * previewTextureAttribute.m_width);
|
||||
// previewTextureAttribute.m_lastPosition = new Rect(position.width * offset, position.y + 16, width, texture.height * (width / texture.width));
|
||||
|
||||
// if (style == null)
|
||||
// {
|
||||
// style = new GUIStyle();
|
||||
// style.imagePosition = ImagePosition.ImageOnly;
|
||||
// }
|
||||
// style.normal.background = texture;
|
||||
// GUI.Label(previewTextureAttribute.m_lastPosition, "", style);
|
||||
// }
|
||||
|
||||
// void Delete(string path)
|
||||
// {
|
||||
// File.Delete(path);
|
||||
// previewTextureAttribute.m_cached = null;
|
||||
// }
|
||||
// }
|
||||
|
||||
//#endif
|
||||
//}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7e9819aca386bc947965032b73cf2a2d
|
||||
timeCreated: 1451435241
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in new issue
Block a user