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gunnbr committed 2021-01-11 22:20:43 -08:00
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#if UNITY_EDITOR
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.Experimental.TerrainAPI;
#endif
namespace Gaia
{
public class NoiseComponent : MonoBehaviour
{
public Material mat;
public NoiseSettings noiseSettings;
void Update()
{
if(mat != null)
{
noiseSettings.SetupMaterial( mat );
}
}
}
}
#endif