Initial commit
This commit is contained in:
1 parent
ee9615239e
commit
16feac691f
4093 files changed
+1030491
No files matched your search
@@ -0,0 +1,49 @@
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef UNITY_TERRAIN_TOOL_NOISE_NoneBillow_INC
|
||||
#define UNITY_TERRAIN_TOOL_NOISE_NoneBillow_INC
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
Includes
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
#include "../Implementation/BillowImpl.hlsl"
|
||||
#include "../NoiseCommon.hlsl"
|
||||
|
||||
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
NoneBillow Noise Functions - Non-Fractal, Non-Warped
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
float noise_NoneBillow( float pos )
|
||||
{
|
||||
return get_noise_Billow( pos );
|
||||
}
|
||||
|
||||
float noise_NoneBillow( float2 pos )
|
||||
{
|
||||
return get_noise_Billow( pos );
|
||||
}
|
||||
|
||||
float noise_NoneBillow( float3 pos )
|
||||
{
|
||||
return get_noise_Billow( pos );
|
||||
}
|
||||
|
||||
float noise_NoneBillow( float4 pos )
|
||||
{
|
||||
return get_noise_Billow( pos );
|
||||
}
|
||||
|
||||
#endif // UNITY_TERRAIN_TOOL_NOISE_NoneBillow_INC
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 218f6547ceea47e499447da29e480342
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,49 @@
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef UNITY_TERRAIN_TOOL_NOISE_NonePerlin_INC
|
||||
#define UNITY_TERRAIN_TOOL_NOISE_NonePerlin_INC
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
Includes
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
#include "../Implementation/PerlinImpl.hlsl"
|
||||
#include "../NoiseCommon.hlsl"
|
||||
|
||||
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
NonePerlin Noise Functions - Non-Fractal, Non-Warped
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
float noise_NonePerlin( float pos )
|
||||
{
|
||||
return get_noise_Perlin( pos );
|
||||
}
|
||||
|
||||
float noise_NonePerlin( float2 pos )
|
||||
{
|
||||
return get_noise_Perlin( pos );
|
||||
}
|
||||
|
||||
float noise_NonePerlin( float3 pos )
|
||||
{
|
||||
return get_noise_Perlin( pos );
|
||||
}
|
||||
|
||||
float noise_NonePerlin( float4 pos )
|
||||
{
|
||||
return get_noise_Perlin( pos );
|
||||
}
|
||||
|
||||
#endif // UNITY_TERRAIN_TOOL_NOISE_NonePerlin_INC
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f78ae83a9d6a8c84c84743c813fae7b1
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,49 @@
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef UNITY_TERRAIN_TOOL_NOISE_NoneRidge_INC
|
||||
#define UNITY_TERRAIN_TOOL_NOISE_NoneRidge_INC
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
Includes
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
#include "../Implementation/RidgeImpl.hlsl"
|
||||
#include "../NoiseCommon.hlsl"
|
||||
|
||||
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
NoneRidge Noise Functions - Non-Fractal, Non-Warped
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
float noise_NoneRidge( float pos )
|
||||
{
|
||||
return get_noise_Ridge( pos );
|
||||
}
|
||||
|
||||
float noise_NoneRidge( float2 pos )
|
||||
{
|
||||
return get_noise_Ridge( pos );
|
||||
}
|
||||
|
||||
float noise_NoneRidge( float3 pos )
|
||||
{
|
||||
return get_noise_Ridge( pos );
|
||||
}
|
||||
|
||||
float noise_NoneRidge( float4 pos )
|
||||
{
|
||||
return get_noise_Ridge( pos );
|
||||
}
|
||||
|
||||
#endif // UNITY_TERRAIN_TOOL_NOISE_NoneRidge_INC
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1801622f96fd75d45a8308a87d43ead0
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,49 @@
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef UNITY_TERRAIN_TOOL_NOISE_NoneValue_INC
|
||||
#define UNITY_TERRAIN_TOOL_NOISE_NoneValue_INC
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
Includes
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
#include "../Implementation/ValueImpl.hlsl"
|
||||
#include "../NoiseCommon.hlsl"
|
||||
|
||||
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
NoneValue Noise Functions - Non-Fractal, Non-Warped
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
float noise_NoneValue( float pos )
|
||||
{
|
||||
return get_noise_Value( pos );
|
||||
}
|
||||
|
||||
float noise_NoneValue( float2 pos )
|
||||
{
|
||||
return get_noise_Value( pos );
|
||||
}
|
||||
|
||||
float noise_NoneValue( float3 pos )
|
||||
{
|
||||
return get_noise_Value( pos );
|
||||
}
|
||||
|
||||
float noise_NoneValue( float4 pos )
|
||||
{
|
||||
return get_noise_Value( pos );
|
||||
}
|
||||
|
||||
#endif // UNITY_TERRAIN_TOOL_NOISE_NoneValue_INC
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ca1cd8fb8b2dde242ad53fb6fee57538
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,49 @@
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
// DO NOT EDIT THIS FILE!! THIS IS AUTOMATICALLY GENERATED!!
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef UNITY_TERRAIN_TOOL_NOISE_NoneVoronoi_INC
|
||||
#define UNITY_TERRAIN_TOOL_NOISE_NoneVoronoi_INC
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
Includes
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
#include "../Implementation/VoronoiImpl.hlsl"
|
||||
#include "../NoiseCommon.hlsl"
|
||||
|
||||
|
||||
|
||||
/*=========================================================================
|
||||
|
||||
NoneVoronoi Noise Functions - Non-Fractal, Non-Warped
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
float noise_NoneVoronoi( float pos )
|
||||
{
|
||||
return get_noise_Voronoi( pos );
|
||||
}
|
||||
|
||||
float noise_NoneVoronoi( float2 pos )
|
||||
{
|
||||
return get_noise_Voronoi( pos );
|
||||
}
|
||||
|
||||
float noise_NoneVoronoi( float3 pos )
|
||||
{
|
||||
return get_noise_Voronoi( pos );
|
||||
}
|
||||
|
||||
float noise_NoneVoronoi( float4 pos )
|
||||
{
|
||||
return get_noise_Voronoi( pos );
|
||||
}
|
||||
|
||||
#endif // UNITY_TERRAIN_TOOL_NOISE_NoneVoronoi_INC
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 23eb8ff59be491548920f846156f66da
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in new issue
Block a user