%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &658294632328893440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054240} m_Layer: 0 m_Name: Rig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893440} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 110, y: 110, z: 110} m_Children: - {fileID: 658294632329054242} m_Father: {fileID: 658294632329054246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658294632328893442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054242} m_Layer: 0 m_Name: root m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893442} m_LocalRotation: {x: 0.000000040701497, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 658294632329054248} m_Father: {fileID: 658294632329054240} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658294632328893444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054244} - component: {fileID: 658294632325716232} m_Layer: 0 m_Name: Snake m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893444} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 100, y: 100, z: 100} m_Children: [] m_Father: {fileID: 658294632329054246} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &658294632325716232 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7fba037edaf26164098aef7a8ec59f04, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 68a0d5c9da85a804e97739338e61f5f4, type: 3} m_Bones: - {fileID: 658294632329054242} - {fileID: 658294632329054248} - {fileID: 658294632329054264} - {fileID: 658294632329054266} - {fileID: 658294632329054268} - {fileID: 658294632329054252} - {fileID: 658294632329054254} - {fileID: 658294632329054250} m_BlendShapeWeights: [] m_RootBone: {fileID: 658294632329054242} m_AABB: m_Center: {x: -0.000000012572855, y: -0.0013228795, z: 0.007246497} m_Extent: {x: 0.0028224026, y: 0.014592574, z: 0.012155573} m_DirtyAABB: 0 --- !u!1 &658294632328893446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054246} - component: {fileID: 658294632321640392} m_Layer: 0 m_Name: Snake_LOD2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893446} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 658294632329054240} - {fileID: 658294632329054244} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &658294632321640392 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893446} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 68a0d5c9da85a804e97739338e61f5f4, type: 3} m_Controller: {fileID: 9100000, guid: 3c503fbc178b1b54593da138d67e0015, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &658294632328893448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054248} m_Layer: 0 m_Name: body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893448} m_LocalRotation: {x: 0.7071069, y: 9.358479e-24, z: 9.358483e-24, w: 0.7071067} m_LocalPosition: {x: 0.000012706193, y: -0.003443165, z: 0.0006579297} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 658294632329054252} - {fileID: 658294632329054264} m_Father: {fileID: 658294632329054242} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658294632328893450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054250} m_Layer: 0 m_Name: head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893450} m_LocalRotation: {x: -0.18948233, y: -0.0000026923049, z: 0.000002445563, w: 0.9818841} m_LocalPosition: {x: -1.3301826e-14, y: 0.0046255123, z: 0.0000000010430813} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999994} m_Children: [] m_Father: {fileID: 658294632329054254} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658294632328893452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054252} m_Layer: 0 m_Name: neck.01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893452} m_LocalRotation: {x: -0.00000032893067, y: 0.99836797, z: -0.057108715, w: 0.0000058258365} m_LocalPosition: {x: -0.000012706193, y: 0.010342692, z: -0.00022805756} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 658294632329054254} m_Father: {fileID: 658294632329054248} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658294632328893454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054254} m_Layer: 0 m_Name: neck.02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893454} m_LocalRotation: {x: -0.6257265, y: 0.0000005579302, z: 0.000006807798, w: 0.7800425} m_LocalPosition: {x: -0, y: 0.0035769162, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} m_Children: - {fileID: 658294632329054250} m_Father: {fileID: 658294632329054252} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658294632328893464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054264} m_Layer: 0 m_Name: tail.01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893464} m_LocalRotation: {x: -0.00000018595897, y: 0.7577062, z: -0.6525959, w: 0.0000002598025} m_LocalPosition: {x: -0.000012706193, y: 0.0031126982, z: -0.0024267673} m_LocalScale: {x: 1, y: 0.99999946, z: 0.99999857} m_Children: - {fileID: 658294632329054266} m_Father: {fileID: 658294632329054248} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658294632328893466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054266} m_Layer: 0 m_Name: tail.02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893466} m_LocalRotation: {x: 0.37454945, y: 4.3917466e-14, z: -0.00000023515445, w: 0.92720693} m_LocalPosition: {x: 3.5527136e-17, y: 0.004569436, z: -7.4505804e-11} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: - {fileID: 658294632329054268} m_Father: {fileID: 658294632329054264} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &658294632328893468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 658294632329054268} m_Layer: 0 m_Name: tail.03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &658294632329054268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658294632328893468} m_LocalRotation: {x: -0.32113874, y: 1.5093769e-15, z: 0.00000020162148, w: 0.94703215} m_LocalPosition: {x: 4.5404794e-16, y: 0.0043916847, z: 4.4703483e-10} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 658294632329054266} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}