%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &558036230104426593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396865} - component: {fileID: 558036230118090099} m_Layer: 0 m_Name: Sheep m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426593} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 100, y: 100, z: 100} m_Children: [] m_Father: {fileID: 558036230104396871} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &558036230118090099 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426593} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 0914a3fd59ce1dc439c5b010266bf9ae, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 83d4088e6072d504d9e453a3c2af9a3e, type: 3} m_Bones: - {fileID: 558036230104396867} - {fileID: 558036230104396883} - {fileID: 558036230104396881} - {fileID: 558036230104396887} - {fileID: 558036230104396869} - {fileID: 558036230104396889} - {fileID: 558036230104396885} - {fileID: 558036230104396895} - {fileID: 558036230104396891} m_BlendShapeWeights: [] m_RootBone: {fileID: 558036230104396867} m_AABB: m_Center: {x: 0, y: 0.00083582103, z: 0.009278756} m_Extent: {x: 0.008022913, y: 0.014770152, z: 0.009313706} m_DirtyAABB: 0 --- !u!1 &558036230104426595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396867} m_Layer: 0 m_Name: root m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426595} m_LocalRotation: {x: 0, y: 0, z: -1.110223e-16, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 558036230104396883} - {fileID: 558036230104396885} - {fileID: 558036230104396891} - {fileID: 558036230104396889} - {fileID: 558036230104396895} m_Father: {fileID: 558036230104396893} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396869} m_Layer: 0 m_Name: tail.01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396869 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426597} m_LocalRotation: {x: 0.0000002988201, y: -0.31995037, z: 0.9474343, w: -0.00000010459784} m_LocalPosition: {x: 2.058571e-15, y: 0.0020951729, z: -0.012144978} m_LocalScale: {x: 1, y: 0.99999946, z: 0.99999815} m_Children: [] m_Father: {fileID: 558036230104396883} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396871} - component: {fileID: 558036230113942451} m_Layer: 0 m_Name: Sheep_LOD3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426599} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 558036230104396893} - {fileID: 558036230104396865} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &558036230113942451 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426599} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 83d4088e6072d504d9e453a3c2af9a3e, type: 3} m_Controller: {fileID: 9100000, guid: 9b1bc6c1b0f91e64bbaa8ef10ac07748, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &558036230104426609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396881} m_Layer: 0 m_Name: ear.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426609} m_LocalRotation: {x: -0.030423308, y: 0.1739249, z: 0.7233789, w: 0.66749346} m_LocalPosition: {x: -0.003681344, y: 0.0044326466, z: 0.008043687} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999997} m_Children: [] m_Father: {fileID: 558036230104396883} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396883} m_Layer: 0 m_Name: body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426611} m_LocalRotation: {x: 0.7071068, y: 7.850464e-17, z: 7.850463e-17, w: 0.7071067} m_LocalPosition: {x: -7.484621e-20, y: 0.00033707736, z: 0.008438174} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 558036230104396881} - {fileID: 558036230104396887} - {fileID: 558036230104396869} m_Father: {fileID: 558036230104396867} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396885} m_Layer: 0 m_Name: leg.B.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426613} m_LocalRotation: {x: -0.00000022197248, y: 0.7071068, z: -0.7071067, w: 0.00000022197246} m_LocalPosition: {x: -0.003980148, y: 0.006533324, z: 0.007999999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558036230104396867} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396887} m_Layer: 0 m_Name: ear.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426615} m_LocalRotation: {x: 0.01269062, y: -0.2310819, z: -0.73690975, w: 0.63514113} m_LocalPosition: {x: 0.0036813458, y: 0.004432648, z: 0.008043688} m_LocalScale: {x: 1, y: 1, z: 0.9999999} m_Children: [] m_Father: {fileID: 558036230104396883} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396889} m_Layer: 0 m_Name: leg.F.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426617} m_LocalRotation: {x: -0.00000022197248, y: 0.7071068, z: -0.7071067, w: 0.00000022197246} m_LocalPosition: {x: -0.003980148, y: -0.004525951, z: 0.007999999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558036230104396867} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396891} m_Layer: 0 m_Name: leg.B.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426619} m_LocalRotation: {x: -0.00000022197248, y: 0.7071068, z: -0.7071067, w: 0.00000022197246} m_LocalPosition: {x: 0.003980148, y: 0.006533324, z: 0.007999999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558036230104396867} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396893} m_Layer: 0 m_Name: Rig m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426621} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 100, y: 100, z: 100} m_Children: - {fileID: 558036230104396867} m_Father: {fileID: 558036230104396871} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &558036230104426623 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 558036230104396895} m_Layer: 0 m_Name: leg.F.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &558036230104396895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 558036230104426623} m_LocalRotation: {x: -0.00000022197248, y: 0.7071068, z: -0.7071067, w: 0.00000022197246} m_LocalPosition: {x: 0.003980148, y: -0.004525951, z: 0.007999999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 558036230104396867} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}