Version 1.2 Enhancements: · Path Painter now uses the 3D Haven folders. · Path Painter now uses the 3D Haven menu. · Improved import scrip. · Added the first version of an API that for example can be used to paint paths along Pegasus splines (example in documentation). Fixes: · Fixed a glitch with the import package. Version 1.1 Enhancements: · The paint button is now bigger. · Changed the size hotkeys to CTRL+Q/E. · Updated for 2018.3 to use the new terrain API. · Path Painter can now be placed into any directory. · Single active terrain is now automatically selected on open. · Made the status bar hotkey tips adapting to OSX (CTRL/CMD). · Added visualization to show the active line (editable) and display when straight painting. · Added a workaround for the Unity bug that causes things not to not render over the terrain in 2018.3. · Updated warning message for non-square terrains to make it more clear that only square terrains are supported. Fixes: · Stop null pointer exceptions when the environment changes. Path Painter should now do a much better job recovering from these situations. · Avoided cursor pointer exceptions on OSX.