ParticleSystemColorBySpeedModule¶
The ParticleSystemColorBySpeedModule module.
ColorBySpeedModule¶
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Const_UnityEngineParticleSystemColorBySpeedModule(UnityEngine.ParticleSystem+ColorBySpeedModule ColorBySpeedModule)¶
outputs: unnamed (ColorBySpeedModule)
flow: none
ColorBySpeedModule Equals¶
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UnityEngineParticleSystemColorBySpeedModule.__Equals__SystemObject__SystemBoolean(UnityEngine.ParticleSystem+ColorBySpeedModule instanceSystem.Object obj)¶
outputs: unnamed (Boolean)
flow inputs: unnamed
flow outputs: unnamed
ColorBySpeedModule get_color¶
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UnityEngineParticleSystemColorBySpeedModule.__get_color__UnityEngineParticleSystemMinMaxGradient(UnityEngine.ParticleSystem+ColorBySpeedModule instance)¶
outputs: unnamed (MinMaxGradient)
flow: none
ColorBySpeedModule get_enabled¶
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UnityEngineParticleSystemColorBySpeedModule.__get_enabled__SystemBoolean(UnityEngine.ParticleSystem+ColorBySpeedModule instance)¶
outputs: unnamed (Boolean)
flow: none
ColorBySpeedModule get_range¶
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UnityEngineParticleSystemColorBySpeedModule.__get_range__UnityEngineVector2(UnityEngine.ParticleSystem+ColorBySpeedModule instance)¶
outputs: unnamed (Vector2)
flow: none
ColorBySpeedModule GetHashCode¶
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UnityEngineParticleSystemColorBySpeedModule.__GetHashCode__SystemInt32(UnityEngine.ParticleSystem+ColorBySpeedModule instance)¶
outputs: unnamed (Int32)
flow: none
ColorBySpeedModule GetType¶
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UnityEngineParticleSystemColorBySpeedModule.__GetType__SystemType(UnityEngine.ParticleSystem+ColorBySpeedModule instance)¶
outputs: unnamed (Type)
flow: none
ColorBySpeedModule set_color¶
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UnityEngineParticleSystemColorBySpeedModule.__set_color__UnityEngineParticleSystemMinMaxGradient__SystemVoid(UnityEngine.ParticleSystem+ColorBySpeedModule instanceUnityEngine.ParticleSystem+MinMaxGradient value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ColorBySpeedModule set_enabled¶
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UnityEngineParticleSystemColorBySpeedModule.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+ColorBySpeedModule instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ColorBySpeedModule set_range¶
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UnityEngineParticleSystemColorBySpeedModule.__set_range__UnityEngineVector2__SystemVoid(UnityEngine.ParticleSystem+ColorBySpeedModule instanceUnityEngine.Vector2 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ColorBySpeedModule ToString¶
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UnityEngineParticleSystemColorBySpeedModule.__ToString__SystemString(UnityEngine.ParticleSystem+ColorBySpeedModule instance)¶
outputs: unnamed (String)
flow inputs: unnamed
flow outputs: unnamed