AudioChorusFilter¶
The AudioChorusFilter module.
op_Equality¶
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UnityEngineAudioChorusFilter.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
AudioChorusFilter Equals¶
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UnityEngineAudioChorusFilter.__Equals__SystemObject__SystemBoolean(UnityEngine.AudioChorusFilter instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
AudioChorusFilter get_delay¶
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UnityEngineAudioChorusFilter.__get_delay__SystemSingle(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Single)
flow: none
AudioChorusFilter get_depth¶
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UnityEngineAudioChorusFilter.__get_depth__SystemSingle(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Single)
flow: none
AudioChorusFilter get_dryMix¶
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UnityEngineAudioChorusFilter.__get_dryMix__SystemSingle(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Single)
flow: none
AudioChorusFilter get_enabled¶
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UnityEngineAudioChorusFilter.__get_enabled__SystemBoolean(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Boolean)
flow: none
AudioChorusFilter get_gameObject¶
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UnityEngineAudioChorusFilter.__get_gameObject__UnityEngineGameObject(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (GameObject)
flow: none
AudioChorusFilter get_name¶
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UnityEngineAudioChorusFilter.__get_name__SystemString(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (String)
flow: none
AudioChorusFilter get_rate¶
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UnityEngineAudioChorusFilter.__get_rate__SystemSingle(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Single)
flow: none
AudioChorusFilter get_transform¶
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UnityEngineAudioChorusFilter.__get_transform__UnityEngineTransform(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Transform)
flow: none
AudioChorusFilter get_wetMix1¶
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UnityEngineAudioChorusFilter.__get_wetMix1__SystemSingle(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Single)
flow: none
AudioChorusFilter get_wetMix2¶
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UnityEngineAudioChorusFilter.__get_wetMix2__SystemSingle(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Single)
flow: none
AudioChorusFilter get_wetMix3¶
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UnityEngineAudioChorusFilter.__get_wetMix3__SystemSingle(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Single)
flow: none
AudioChorusFilter GetComponent¶
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UnityEngineAudioChorusFilter.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.AudioChorusFilter instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
AudioChorusFilter GetComponentInChildren¶
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UnityEngineAudioChorusFilter.__GetComponentInChildren__SystemBoolean__T(UnityEngine.AudioChorusFilter instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
AudioChorusFilter GetComponentInParent¶
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UnityEngineAudioChorusFilter.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.AudioChorusFilter instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
AudioChorusFilter GetComponents¶
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UnityEngineAudioChorusFilter.__GetComponents__ListT__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter GetComponentsInChildren¶
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UnityEngineAudioChorusFilter.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter GetComponentsInParent¶
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UnityEngineAudioChorusFilter.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter GetHashCode¶
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UnityEngineAudioChorusFilter.__GetHashCode__SystemInt32(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Int32)
flow: none
AudioChorusFilter GetInstanceID¶
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UnityEngineAudioChorusFilter.__GetInstanceID__SystemInt32(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Int32)
flow: none
AudioChorusFilter GetType¶
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UnityEngineAudioChorusFilter.__GetType__SystemType(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineAudioChorusFilter.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineAudioChorusFilter.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
AudioChorusFilter set_delay¶
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UnityEngineAudioChorusFilter.__set_delay__SystemSingle__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter set_depth¶
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UnityEngineAudioChorusFilter.__set_depth__SystemSingle__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter set_dryMix¶
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UnityEngineAudioChorusFilter.__set_dryMix__SystemSingle__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter set_enabled¶
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UnityEngineAudioChorusFilter.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter set_name¶
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UnityEngineAudioChorusFilter.__set_name__SystemString__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter set_rate¶
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UnityEngineAudioChorusFilter.__set_rate__SystemSingle__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter set_wetMix1¶
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UnityEngineAudioChorusFilter.__set_wetMix1__SystemSingle__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter set_wetMix2¶
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UnityEngineAudioChorusFilter.__set_wetMix2__SystemSingle__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter set_wetMix3¶
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UnityEngineAudioChorusFilter.__set_wetMix3__SystemSingle__SystemVoid(UnityEngine.AudioChorusFilter instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AudioChorusFilter ToString¶
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UnityEngineAudioChorusFilter.__ToString__SystemString(UnityEngine.AudioChorusFilter instance)¶
outputs: unnamed (String)
flow: none