Add VRChat and GitHub packages to Unity project

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gunnbr committed 2021-01-18 09:14:18 -08:00
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using UnityEngine;
namespace VRC.Udon.Editor.ProgramSources.UdonGraphProgram.UI.GraphView
{
public static class Settings
{
private static string UseNeonStyleString = "UdonGraphViewSettings.UseNeonStyle";
private static string LastGraphGuidString = "UdonGraphViewSettings.LastGraphGuid";
private static string LastUdonBehaviourPathString = "UdonGraphViewSettings.LastUdonBehaviourPath";
private static string LastUdonBehaviourScenePathString = "UdonGraphViewSettings.LastUdonBehaviourScenePath";
private static string SearchOnSelectedNodeRegistryString = "UdonGraphViewSettings.SearchOnSelectedNodeRegistry";
private static string GridSnapSizeString = "UdonGraphViewSettings.GridSnapSize";
private static string SearchOnNoodleDropString = "UdonGraphViewSettings.SearchOnNoodleDrop";
public static bool UseNeonStyle
{
get { return PlayerPrefs.GetInt(UseNeonStyleString, 0) == 1; }
set { PlayerPrefs.SetInt(UseNeonStyleString, value ? 1 : 0); }
}
public static string LastGraphGuid
{
get { return PlayerPrefs.GetString(LastGraphGuidString, ""); }
set { PlayerPrefs.SetString(LastGraphGuidString, value); }
}
public static string LastUdonBehaviourPath
{
get { return PlayerPrefs.GetString(LastUdonBehaviourPathString, ""); }
set { PlayerPrefs.SetString(LastUdonBehaviourPathString, value); }
}
public static string LastUdonBehaviourScenePath
{
get { return PlayerPrefs.GetString(LastUdonBehaviourScenePathString, ""); }
set { PlayerPrefs.SetString(LastUdonBehaviourScenePathString, value); }
}
public static bool SearchOnSelectedNodeRegistry
{
get { return PlayerPrefs.GetInt(SearchOnSelectedNodeRegistryString, 1) == 1; }
set { PlayerPrefs.SetInt(SearchOnSelectedNodeRegistryString, value ? 1 : 0); }
}
public static int GridSnapSize
{
get { return PlayerPrefs.GetInt(GridSnapSizeString, 0); }
set { PlayerPrefs.SetInt(GridSnapSizeString, value); }
}
public static bool SearchOnNoodleDrop
{
get { return PlayerPrefs.GetInt(SearchOnNoodleDropString, 0) == 1; }
set { PlayerPrefs.SetInt(SearchOnNoodleDropString, value ? 1 : 0); }
}
}
}