Add VRChat and GitHub packages to Unity project

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<div class="section" id="special">
<h1>Special<a class="headerlink" href="#special" title="Permalink to this headline"></a></h1>
<p>The Special module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="block">
<h2>Block<a class="headerlink" href="#block" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Block">
<code class="sig-name descname">Block</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#Block" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p>Splits flow into multiple sections. One flow input, multiple flow output. Executes all right-side flow slots from top to bottom.</p>
</div>
<div class="section" id="branch">
<h2>Branch<a class="headerlink" href="#branch" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Branch">
<code class="sig-name descname">Branch</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#Branch" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: True, False</p>
<p>Branches execution based on a conditional evaluation. If Bool is True, True flow path is executed. If Bool is False, False flow path is executed.</p>
</div>
<div class="section" id="comment">
<h2>Comment<a class="headerlink" href="#comment" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Comment">
<code class="sig-name descname">Comment</code><span class="sig-paren">(</span><em class="sig-param">System.String comment</em><span class="sig-paren">)</span><a class="headerlink" href="#Comment" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
<div class="section" id="null">
<h2>Null<a class="headerlink" href="#null" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_Null">
<code class="sig-name descname">Const_Null</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#Const_Null" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">null</span></code>)</p>
<p>flow: none</p>
<p>Provides a “null” value for null checking purposes.</p>
</div>
<div class="section" id="this">
<h2>This<a class="headerlink" href="#this" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_This">
<code class="sig-name descname">Const_This</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.GameObject</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_This" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">GameObject</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/GameObject.html">Unity Documentation</a></p>
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<h2>Custom Event<a class="headerlink" href="#custom-event" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Event_Custom">
<code class="sig-name descname">Event_Custom</code><span class="sig-paren">(</span><em class="sig-param">System.String</em><span class="sig-paren">)</span><a class="headerlink" href="#Event_Custom" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p>Receives a custom event. Custom event name must be typed, cannot be provided via node input.</p>
</div>
<div class="section" id="for">
<h2>For<a class="headerlink" href="#for" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="For">
<code class="sig-name descname">For</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 startSystem.Int32 endSystem.Int32 step</em><span class="sig-paren">)</span><a class="headerlink" href="#For" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: index (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: Body, Exit</p>
<p>Executes flow by using a counter. A counter is initialized with the value of start. The Body flow is executed, and then the counter is incremented by the step value. This continues until the counter’s value is greater than end. Once that has occured, flow continues along on the Exit flow.</p>
</div>
<div class="section" id="get-variable">
<h2>Get Variable<a class="headerlink" href="#get-variable" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Get_Variable">
<code class="sig-name descname">Get_Variable</code><span class="sig-paren">(</span><em class="sig-param">System.String name</em><span class="sig-paren">)</span><a class="headerlink" href="#Get_Variable" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
<p>flow: none</p>
<p>Gets the Udon variable named name and provides it as output.</p>
</div>
<div class="section" id="set-variable">
<h2>Set Variable<a class="headerlink" href="#set-variable" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Set_Variable">
<code class="sig-name descname">Set_Variable</code><span class="sig-paren">(</span><em class="sig-param">System.String nameSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#Set_Variable" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p>Sets the Udon variable named name to value when flow is executed.</p>
</div>
<div class="section" id="subgraph">
<h2>SubGraph<a class="headerlink" href="#subgraph" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SubGraph">
<code class="sig-name descname">SubGraph</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ScriptableObject asset</em><span class="sig-paren">)</span><a class="headerlink" href="#SubGraph" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
<p>Not available at this time. Allows creation of “subgraphs”, which are essentially nested nodes within a Udon Node Graph.</p>
</div>
<div class="section" id="while">
<h2>While<a class="headerlink" href="#while" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="While">
<code class="sig-name descname">While</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#While" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: Body, Exit</p>
<p>Executes the flow of Body while Bool is true. If Bool is false, executes Exit flow.</p>
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<li class="toctree-l2 current"><a class="current reference internal" href="#">Boolean</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#bool-compareto">bool CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-conditionaland">op_ConditionalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-conditionalor">op_ConditionalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-conditionalxor">op_ConditionalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool-equals">bool Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool-get-falsestring">bool get_FalseString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool-get-truestring">bool get_TrueString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool-gethashcode">bool GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool-gettype">bool GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool-parse">bool Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool-tostring">bool ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool-tryparse">bool TryParse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-unarynegation">op_UnaryNegation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#bool">bool</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id10">bool</a></li>
</ul>
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<div class="section" id="boolean">
<h1>Boolean<a class="headerlink" href="#boolean" title="Permalink to this headline"></a></h1>
<p>The Boolean module.</p>
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<div class="section" id="bool-compareto">
<h2>bool CompareTo<a class="headerlink" href="#bool-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-conditionaland">
<h2>op_ConditionalAnd<a class="headerlink" href="#op-conditionaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_ConditionalAnd__SystemBoolean_SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_ConditionalAnd__SystemBoolean_SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_ConditionalAnd__SystemBoolean_SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-conditionalor">
<h2>op_ConditionalOr<a class="headerlink" href="#op-conditionalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_ConditionalOr__SystemBoolean_SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_ConditionalOr__SystemBoolean_SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_ConditionalOr__SystemBoolean_SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-conditionalxor">
<h2>op_ConditionalXor<a class="headerlink" href="#op-conditionalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_ConditionalXor__SystemBoolean_SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_ConditionalXor__SystemBoolean_SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_ConditionalXor__SystemBoolean_SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_Equality__SystemBoolean_SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_Equality__SystemBoolean_SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_Equality__SystemBoolean_SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="bool-equals">
<h2>bool Equals<a class="headerlink" href="#bool-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="bool-get-falsestring">
<h2>bool get_FalseString<a class="headerlink" href="#bool-get-falsestring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__get_FalseString__SystemString">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__get_FalseString__SystemString</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__get_FalseString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean.FalseString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="bool-get-truestring">
<h2>bool get_TrueString<a class="headerlink" href="#bool-get-truestring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__get_TrueString__SystemString">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__get_TrueString__SystemString</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__get_TrueString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean.TrueString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="bool-gethashcode">
<h2>bool GetHashCode<a class="headerlink" href="#bool-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="bool-gettype">
<h2>bool GetType<a class="headerlink" href="#bool-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__GetType__SystemType">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_Inequality__SystemBoolean_SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_Inequality__SystemBoolean_SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_Inequality__SystemBoolean_SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_LogicalAnd__SystemBoolean_SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_LogicalAnd__SystemBoolean_SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_LogicalAnd__SystemBoolean_SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_LogicalOr__SystemBoolean_SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_LogicalOr__SystemBoolean_SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_LogicalOr__SystemBoolean_SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_LogicalXor__SystemBoolean_SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_LogicalXor__SystemBoolean_SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_LogicalXor__SystemBoolean_SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="bool-parse">
<h2>bool Parse<a class="headerlink" href="#bool-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__Parse__SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__Parse__SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__Parse__SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="bool-tostring">
<h2>bool ToString<a class="headerlink" href="#bool-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__ToString__SystemString">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="bool-tryparse">
<h2>bool TryParse<a class="headerlink" href="#bool-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__TryParse__SystemString_SystemBooleanRef__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__TryParse__SystemString_SystemBooleanRef__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__TryParse__SystemString_SystemBooleanRef__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unarynegation">
<h2>op_UnaryNegation<a class="headerlink" href="#op-unarynegation" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemBoolean.__op_UnaryNegation__SystemBoolean__SystemBoolean">
<code class="sig-prename descclassname">SystemBoolean.</code><code class="sig-name descname">__op_UnaryNegation__SystemBoolean__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemBoolean.__op_UnaryNegation__SystemBoolean__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="bool">
<h2>bool<a class="headerlink" href="#bool" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemBoolean">
<code class="sig-name descname">Const_SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean Boolean</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Boolean?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="id10">
<h2>bool<a class="headerlink" href="#id10" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemBoolean">
<code class="sig-name descname">Variable_SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Boolean BooleanSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<p class="caption"><span class="caption-text">Contents:</span></p>
<ul class="current">
<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Special/index.html">Special</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Types/index.html">Types</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../UdonBehaviour/index.html">UdonBehaviour</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../VRCSDK3/index.html">VRCSDK3</a></li>
<li class="toctree-l1 current"><a class="reference internal" href="../index.html">System</a><ul class="current">
<li class="toctree-l2"><a class="reference internal" href="../Boolean/index.html">Boolean</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">Byte</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-compareto">byte CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-equals">byte Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-get-maxvalue">byte get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-get-minvalue">byte get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-gethashcode">byte GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-gettype">byte GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-parse">byte Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-rightshift">op_RightShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-subtraction">op_Subtraction</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-tostring">byte ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#byte-tryparse">byte TryParse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-unaryminus">op_UnaryMinus</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id9">byte</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id11">byte</a></li>
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<div class="section" id="byte">
<h1>Byte<a class="headerlink" href="#byte" title="Permalink to this headline"></a></h1>
<p>The Byte module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_Addition__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_Addition__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_Addition__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="byte-compareto">
<h2>byte CompareTo<a class="headerlink" href="#byte-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_Division__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_Division__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_Division__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_Equality__SystemByte_SystemByte__SystemBoolean">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_Equality__SystemByte_SystemByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_Equality__SystemByte_SystemByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="byte-equals">
<h2>byte Equals<a class="headerlink" href="#byte-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Byte instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="byte-get-maxvalue">
<h2>byte get_MaxValue<a class="headerlink" href="#byte-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__get_MaxValue__SystemByte">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__get_MaxValue__SystemByte</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__get_MaxValue__SystemByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Byte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="byte-get-minvalue">
<h2>byte get_MinValue<a class="headerlink" href="#byte-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__get_MinValue__SystemByte">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__get_MinValue__SystemByte</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__get_MinValue__SystemByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Byte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="byte-gethashcode">
<h2>byte GetHashCode<a class="headerlink" href="#byte-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="byte-gettype">
<h2>byte GetType<a class="headerlink" href="#byte-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__GetType__SystemType">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Byte instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_GreaterThan__SystemByte_SystemByte__SystemBoolean">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_GreaterThan__SystemByte_SystemByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_GreaterThan__SystemByte_SystemByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_GreaterThanOrEqual__SystemByte_SystemByte__SystemBoolean">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemByte_SystemByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_GreaterThanOrEqual__SystemByte_SystemByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_Inequality__SystemByte_SystemByte__SystemBoolean">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_Inequality__SystemByte_SystemByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_Inequality__SystemByte_SystemByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_LeftShift__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_LeftShift__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_LeftShift__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_LessThan__SystemByte_SystemByte__SystemBoolean">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_LessThan__SystemByte_SystemByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_LessThan__SystemByte_SystemByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_LessThanOrEqual__SystemByte_SystemByte__SystemBoolean">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemByte_SystemByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_LessThanOrEqual__SystemByte_SystemByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_LogicalAnd__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_LogicalAnd__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_LogicalAnd__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_LogicalOr__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_LogicalOr__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_LogicalOr__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_LogicalXor__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_LogicalXor__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_LogicalXor__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_Multiplication__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_Multiplication__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_Multiplication__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="byte-parse">
<h2>byte Parse<a class="headerlink" href="#byte-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__Parse__SystemString__SystemByte">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__Parse__SystemString__SystemByte</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__Parse__SystemString__SystemByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Byte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_RightShift__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_RightShift__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_RightShift__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_Subtraction__SystemByte_SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_Subtraction__SystemByte_SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_Subtraction__SystemByte_SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="byte-tostring">
<h2>byte ToString<a class="headerlink" href="#byte-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__ToString__SystemString">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Byte instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="byte-tryparse">
<h2>byte TryParse<a class="headerlink" href="#byte-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemByteRef__SystemBoolean">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemByteRef__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemByteRef__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">Byte</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemByte.__op_UnaryMinus__SystemByte__SystemInt32">
<code class="sig-prename descclassname">SystemByte.</code><code class="sig-name descname">__op_UnaryMinus__SystemByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemByte.__op_UnaryMinus__SystemByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id9">
<h2>byte<a class="headerlink" href="#id9" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemByte">
<code class="sig-name descname">Const_SystemByte</code><span class="sig-paren">(</span><em class="sig-param">System.Byte Byte</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Byte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Byte?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="id11">
<h2>byte<a class="headerlink" href="#id11" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemByte">
<code class="sig-name descname">Variable_SystemByte</code><span class="sig-paren">(</span><em class="sig-param">System.Byte ByteSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
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<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-compareto">char CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-convertfromutf32">char ConvertFromUtf32</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-converttoutf32">char ConvertToUtf32</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-equals">char Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-get-maxvalue">char get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-get-minvalue">char get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-gethashcode">char GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-getnumericvalue">char GetNumericValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-gettype">char GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-getunicodecategory">char GetUnicodeCategory</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-iscontrol">char IsControl</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-isdigit">char IsDigit</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-ishighsurrogate">char IsHighSurrogate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-isletter">char IsLetter</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-isletterordigit">char IsLetterOrDigit</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-islower">char IsLower</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-islowsurrogate">char IsLowSurrogate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-isnumber">char IsNumber</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-ispunctuation">char IsPunctuation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-isseparator">char IsSeparator</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-issurrogate">char IsSurrogate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-issurrogatepair">char IsSurrogatePair</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-issymbol">char IsSymbol</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-isupper">char IsUpper</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-iswhitespace">char IsWhiteSpace</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-parse">char Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-rightshift">op_RightShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-subtraction">op_Subtraction</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-tolower">char ToLower</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-tolowerinvariant">char ToLowerInvariant</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-tostring">char ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-toupper">char ToUpper</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-toupperinvariant">char ToUpperInvariant</a></li>
<li class="toctree-l3"><a class="reference internal" href="#char-tryparse">char TryParse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-unaryminus">op_UnaryMinus</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id32">char</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id34">char</a></li>
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<div class="section" id="char">
<h1>Char<a class="headerlink" href="#char" title="Permalink to this headline"></a></h1>
<p>The Char module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_Addition__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_Addition__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_Addition__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="char-compareto">
<h2>char CompareTo<a class="headerlink" href="#char-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-convertfromutf32">
<h2>char ConvertFromUtf32<a class="headerlink" href="#char-convertfromutf32" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__ConvertFromUtf32__SystemInt32__SystemString">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__ConvertFromUtf32__SystemInt32__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 utf32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__ConvertFromUtf32__SystemInt32__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.ConvertFromUtf32?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-converttoutf32">
<h2>char ConvertToUtf32<a class="headerlink" href="#char-converttoutf32" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__ConvertToUtf32__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__ConvertToUtf32__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char highSurrogateSystem.Char lowSurrogate</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__ConvertToUtf32__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.ConvertToUtf32?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_Division__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_Division__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_Division__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_Equality__SystemChar_SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_Equality__SystemChar_SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_Equality__SystemChar_SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="char-equals">
<h2>char Equals<a class="headerlink" href="#char-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-get-maxvalue">
<h2>char get_MaxValue<a class="headerlink" href="#char-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__get_MaxValue__SystemChar">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__get_MaxValue__SystemChar</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__get_MaxValue__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-get-minvalue">
<h2>char get_MinValue<a class="headerlink" href="#char-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__get_MinValue__SystemChar">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__get_MinValue__SystemChar</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__get_MinValue__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-gethashcode">
<h2>char GetHashCode<a class="headerlink" href="#char-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-getnumericvalue">
<h2>char GetNumericValue<a class="headerlink" href="#char-getnumericvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__GetNumericValue__SystemChar__SystemDouble">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__GetNumericValue__SystemChar__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__GetNumericValue__SystemChar__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.GetNumericValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-gettype">
<h2>char GetType<a class="headerlink" href="#char-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__GetType__SystemType">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Char instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-getunicodecategory">
<h2>char GetUnicodeCategory<a class="headerlink" href="#char-getunicodecategory" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__GetUnicodeCategory__SystemChar__SystemGlobalizationUnicodeCategory">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__GetUnicodeCategory__SystemChar__SystemGlobalizationUnicodeCategory</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__GetUnicodeCategory__SystemChar__SystemGlobalizationUnicodeCategory" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UnicodeCategory</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.GetUnicodeCategory?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_GreaterThan__SystemChar_SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_GreaterThan__SystemChar_SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_GreaterThan__SystemChar_SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_GreaterThanOrEqual__SystemChar_SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemChar_SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_GreaterThanOrEqual__SystemChar_SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_Inequality__SystemChar_SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_Inequality__SystemChar_SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_Inequality__SystemChar_SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="char-iscontrol">
<h2>char IsControl<a class="headerlink" href="#char-iscontrol" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsControl__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsControl__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsControl__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsControl?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-isdigit">
<h2>char IsDigit<a class="headerlink" href="#char-isdigit" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsDigit__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsDigit__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsDigit__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsDigit?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-ishighsurrogate">
<h2>char IsHighSurrogate<a class="headerlink" href="#char-ishighsurrogate" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsHighSurrogate__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsHighSurrogate__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsHighSurrogate__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsHighSurrogate?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-isletter">
<h2>char IsLetter<a class="headerlink" href="#char-isletter" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsLetter__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsLetter__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsLetter__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsLetter?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-isletterordigit">
<h2>char IsLetterOrDigit<a class="headerlink" href="#char-isletterordigit" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsLetterOrDigit__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsLetterOrDigit__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsLetterOrDigit__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsLetterOrDigit?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-islower">
<h2>char IsLower<a class="headerlink" href="#char-islower" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsLower__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsLower__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsLower__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsLower?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-islowsurrogate">
<h2>char IsLowSurrogate<a class="headerlink" href="#char-islowsurrogate" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsLowSurrogate__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsLowSurrogate__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsLowSurrogate__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsLowSurrogate?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-isnumber">
<h2>char IsNumber<a class="headerlink" href="#char-isnumber" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsNumber__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsNumber__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsNumber__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsNumber?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-ispunctuation">
<h2>char IsPunctuation<a class="headerlink" href="#char-ispunctuation" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsPunctuation__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsPunctuation__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsPunctuation__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsPunctuation?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-isseparator">
<h2>char IsSeparator<a class="headerlink" href="#char-isseparator" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsSeparator__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsSeparator__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsSeparator__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsSeparator?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-issurrogate">
<h2>char IsSurrogate<a class="headerlink" href="#char-issurrogate" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsSurrogate__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsSurrogate__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsSurrogate__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsSurrogate?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-issurrogatepair">
<h2>char IsSurrogatePair<a class="headerlink" href="#char-issurrogatepair" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsSurrogatePair__SystemChar_SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsSurrogatePair__SystemChar_SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char highSurrogateSystem.Char lowSurrogate</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsSurrogatePair__SystemChar_SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsSurrogatePair?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-issymbol">
<h2>char IsSymbol<a class="headerlink" href="#char-issymbol" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsSymbol__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsSymbol__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsSymbol__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsSymbol?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-isupper">
<h2>char IsUpper<a class="headerlink" href="#char-isupper" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsUpper__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsUpper__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsUpper__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsUpper?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-iswhitespace">
<h2>char IsWhiteSpace<a class="headerlink" href="#char-iswhitespace" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__IsWhiteSpace__SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__IsWhiteSpace__SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__IsWhiteSpace__SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.IsWhiteSpace?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_LeftShift__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_LeftShift__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_LeftShift__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_LessThan__SystemChar_SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_LessThan__SystemChar_SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_LessThan__SystemChar_SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_LessThanOrEqual__SystemChar_SystemChar__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemChar_SystemChar__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_LessThanOrEqual__SystemChar_SystemChar__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_LogicalAnd__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_LogicalAnd__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_LogicalAnd__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_LogicalOr__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_LogicalOr__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_LogicalOr__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_LogicalXor__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_LogicalXor__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_LogicalXor__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_Multiplication__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_Multiplication__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_Multiplication__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="char-parse">
<h2>char Parse<a class="headerlink" href="#char-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__Parse__SystemString__SystemChar">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__Parse__SystemString__SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__Parse__SystemString__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_RightShift__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_RightShift__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_RightShift__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_Subtraction__SystemChar_SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_Subtraction__SystemChar_SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_Subtraction__SystemChar_SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="char-tolower">
<h2>char ToLower<a class="headerlink" href="#char-tolower" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__ToLower__SystemChar__SystemChar">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__ToLower__SystemChar__SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__ToLower__SystemChar__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.ToLower?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-tolowerinvariant">
<h2>char ToLowerInvariant<a class="headerlink" href="#char-tolowerinvariant" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__ToLowerInvariant__SystemChar__SystemChar">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__ToLowerInvariant__SystemChar__SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__ToLowerInvariant__SystemChar__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.ToLowerInvariant?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-tostring">
<h2>char ToString<a class="headerlink" href="#char-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__ToString__SystemChar__SystemString">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__ToString__SystemChar__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__ToString__SystemChar__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-toupper">
<h2>char ToUpper<a class="headerlink" href="#char-toupper" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__ToUpper__SystemChar__SystemChar">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__ToUpper__SystemChar__SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__ToUpper__SystemChar__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.ToUpper?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-toupperinvariant">
<h2>char ToUpperInvariant<a class="headerlink" href="#char-toupperinvariant" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__ToUpperInvariant__SystemChar__SystemChar">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__ToUpperInvariant__SystemChar__SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.Char c</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__ToUpperInvariant__SystemChar__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.ToUpperInvariant?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="char-tryparse">
<h2>char TryParse<a class="headerlink" href="#char-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__TryParse__SystemString_SystemCharRef__SystemBoolean">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__TryParse__SystemString_SystemCharRef__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__TryParse__SystemString_SystemCharRef__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">Char</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemChar.__op_UnaryMinus__SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemChar.</code><code class="sig-name descname">__op_UnaryMinus__SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Char</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemChar.__op_UnaryMinus__SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id32">
<h2>char<a class="headerlink" href="#id32" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemChar">
<code class="sig-name descname">Const_SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.Char Char</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Char?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="id34">
<h2>char<a class="headerlink" href="#id34" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemChar">
<code class="sig-name descname">Variable_SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.Char CharSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l3"><a class="reference internal" href="#convert-equals">Convert Equals</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#convert-gettype">Convert GetType</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#convert-todouble">Convert ToDouble</a></li>
<li class="toctree-l3"><a class="reference internal" href="#convert-tosingle">Convert ToSingle</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#convert-toint16">Convert ToInt16</a></li>
<li class="toctree-l3"><a class="reference internal" href="#convert-toint64">Convert ToInt64</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#convert-touint32">Convert ToUInt32</a></li>
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<div class="section" id="convert">
<h1>Convert<a class="headerlink" href="#convert" title="Permalink to this headline"></a></h1>
<p>The Convert module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="convert-equals">
<h2>Convert Equals<a class="headerlink" href="#convert-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Convert instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-frombase64chararray">
<h2>Convert FromBase64CharArray<a class="headerlink" href="#convert-frombase64chararray" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__FromBase64CharArray__SystemCharArray_SystemInt32_SystemInt32__SystemByteArray">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__FromBase64CharArray__SystemCharArray_SystemInt32_SystemInt32__SystemByteArray</code><span class="sig-paren">(</span><em class="sig-param">System.Char[] inArraySystem.Int32 offsetSystem.Int32 length</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__FromBase64CharArray__SystemCharArray_SystemInt32_SystemInt32__SystemByteArray" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Byte[]</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.FromBase64CharArray?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-frombase64string">
<h2>Convert FromBase64String<a class="headerlink" href="#convert-frombase64string" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__FromBase64String__SystemString__SystemByteArray">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__FromBase64String__SystemString__SystemByteArray</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__FromBase64String__SystemString__SystemByteArray" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Byte[]</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.FromBase64String?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-gethashcode">
<h2>Convert GetHashCode<a class="headerlink" href="#convert-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Convert instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-gettype">
<h2>Convert GetType<a class="headerlink" href="#convert-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__GetType__SystemType">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Convert instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-tobase64chararray">
<h2>Convert ToBase64CharArray<a class="headerlink" href="#convert-tobase64chararray" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToBase64CharArray__SystemByteArray_SystemInt32_SystemInt32_SystemCharArray_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToBase64CharArray__SystemByteArray_SystemInt32_SystemInt32_SystemCharArray_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Byte[] inArraySystem.Int32 offsetInSystem.Int32 lengthSystem.Char[] outArraySystem.Int32 offsetOut</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToBase64CharArray__SystemByteArray_SystemInt32_SystemInt32_SystemCharArray_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToBase64CharArray?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-tobase64string">
<h2>Convert ToBase64String<a class="headerlink" href="#convert-tobase64string" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToBase64String__SystemByteArray__SystemString">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToBase64String__SystemByteArray__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Byte[] inArray</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToBase64String__SystemByteArray__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToBase64String?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-toboolean">
<h2>Convert ToBoolean<a class="headerlink" href="#convert-toboolean" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToBoolean__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToBoolean__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToBoolean__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToBoolean?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-tobyte">
<h2>Convert ToByte<a class="headerlink" href="#convert-tobyte" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToByte__SystemObject__SystemByte">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToByte__SystemObject__SystemByte</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToByte__SystemObject__SystemByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Byte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToByte?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-tochar">
<h2>Convert ToChar<a class="headerlink" href="#convert-tochar" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToChar__SystemObject__SystemChar">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToChar__SystemObject__SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToChar__SystemObject__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToChar?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-todatetime">
<h2>Convert ToDateTime<a class="headerlink" href="#convert-todatetime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToDateTime__SystemDateTime__SystemDateTime">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToDateTime__SystemDateTime__SystemDateTime</code><span class="sig-paren">(</span><em class="sig-param">System.DateTime value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToDateTime__SystemDateTime__SystemDateTime" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">DateTime</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToDateTime?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-todecimal">
<h2>Convert ToDecimal<a class="headerlink" href="#convert-todecimal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToDecimal__SystemObject__SystemDecimal">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToDecimal__SystemObject__SystemDecimal</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToDecimal__SystemObject__SystemDecimal" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Decimal</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToDecimal?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-todouble">
<h2>Convert ToDouble<a class="headerlink" href="#convert-todouble" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToDouble__SystemObject__SystemDouble">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToDouble__SystemObject__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToDouble__SystemObject__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToDouble?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-tosingle">
<h2>Convert ToSingle<a class="headerlink" href="#convert-tosingle" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToSingle__SystemObject__SystemSingle">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToSingle__SystemObject__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToSingle__SystemObject__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToSingle?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-toint32">
<h2>Convert ToInt32<a class="headerlink" href="#convert-toint32" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToInt32__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToInt32__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToInt32__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToInt32?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-toint16">
<h2>Convert ToInt16<a class="headerlink" href="#convert-toint16" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToInt16__SystemObject__SystemInt16">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToInt16__SystemObject__SystemInt16</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToInt16__SystemObject__SystemInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToInt16?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-toint64">
<h2>Convert ToInt64<a class="headerlink" href="#convert-toint64" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToInt64__SystemObject__SystemInt64">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToInt64__SystemObject__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToInt64__SystemObject__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToInt64?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-tosbyte">
<h2>Convert ToSByte<a class="headerlink" href="#convert-tosbyte" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToSByte__SystemObject__SystemSByte">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToSByte__SystemObject__SystemSByte</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToSByte__SystemObject__SystemSByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">SByte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToSByte?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-tostring">
<h2>Convert ToString<a class="headerlink" href="#convert-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToString__SystemString">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Convert instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-touint32">
<h2>Convert ToUInt32<a class="headerlink" href="#convert-touint32" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToUInt32__SystemObject__SystemUInt32">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToUInt32__SystemObject__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToUInt32__SystemObject__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToUInt32?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-touint16">
<h2>Convert ToUInt16<a class="headerlink" href="#convert-touint16" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToUInt16__SystemObject__SystemUInt16">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToUInt16__SystemObject__SystemUInt16</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToUInt16__SystemObject__SystemUInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToUInt16?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="convert-touint64">
<h2>Convert ToUInt64<a class="headerlink" href="#convert-touint64" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemConvert.__ToUInt64__SystemObject__SystemUInt64">
<code class="sig-prename descclassname">SystemConvert.</code><code class="sig-name descname">__ToUInt64__SystemObject__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemConvert.__ToUInt64__SystemObject__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Convert.ToUInt64?view=netframework-4.8">C# Documentation</a></p>
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<li class="toctree-l3"><a class="reference internal" href="#id1">double</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-compareto">double CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-equals">double Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-get-epsilon">double get_Epsilon</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-get-maxvalue">double get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-get-minvalue">double get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-get-nan">double get_NaN</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-get-negativeinfinity">double get_NegativeInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-get-positiveinfinity">double get_PositiveInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-gethashcode">double GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-gettype">double GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-isinfinity">double IsInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-isnan">double IsNaN</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-isnegativeinfinity">double IsNegativeInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-ispositiveinfinity">double IsPositiveInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-parse">double Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-remainder">op_Remainder</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-subtraction">op_Subtraction</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-tostring">double ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#double-tryparse">double TryParse</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#id19">double</a></li>
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<div class="section" id="double">
<h1>Double<a class="headerlink" href="#double" title="Permalink to this headline"></a></h1>
<p>The Double module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="id1">
<h2>double<a class="headerlink" href="#id1" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemDouble">
<code class="sig-name descname">Const_SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Double Double</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_Addition__SystemDouble_SystemDouble__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_Addition__SystemDouble_SystemDouble__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_Addition__SystemDouble_SystemDouble__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="double-compareto">
<h2>double CompareTo<a class="headerlink" href="#double-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Double instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_Division__SystemDouble_SystemDouble__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_Division__SystemDouble_SystemDouble__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_Division__SystemDouble_SystemDouble__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_Equality__SystemDouble_SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_Equality__SystemDouble_SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_Equality__SystemDouble_SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="double-equals">
<h2>double Equals<a class="headerlink" href="#double-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-get-epsilon">
<h2>double get_Epsilon<a class="headerlink" href="#double-get-epsilon" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__get_Epsilon__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__get_Epsilon__SystemDouble</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__get_Epsilon__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.Epsilon?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-get-maxvalue">
<h2>double get_MaxValue<a class="headerlink" href="#double-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__get_MaxValue__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__get_MaxValue__SystemDouble</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__get_MaxValue__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-get-minvalue">
<h2>double get_MinValue<a class="headerlink" href="#double-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__get_MinValue__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__get_MinValue__SystemDouble</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__get_MinValue__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-get-nan">
<h2>double get_NaN<a class="headerlink" href="#double-get-nan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__get_NaN__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__get_NaN__SystemDouble</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__get_NaN__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.NaN?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-get-negativeinfinity">
<h2>double get_NegativeInfinity<a class="headerlink" href="#double-get-negativeinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__get_NegativeInfinity__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__get_NegativeInfinity__SystemDouble</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__get_NegativeInfinity__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.NegativeInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-get-positiveinfinity">
<h2>double get_PositiveInfinity<a class="headerlink" href="#double-get-positiveinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__get_PositiveInfinity__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__get_PositiveInfinity__SystemDouble</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__get_PositiveInfinity__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.PositiveInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-gethashcode">
<h2>double GetHashCode<a class="headerlink" href="#double-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Double instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-gettype">
<h2>double GetType<a class="headerlink" href="#double-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__GetType__SystemType">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Double instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_GreaterThan__SystemDouble_SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_GreaterThan__SystemDouble_SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_GreaterThan__SystemDouble_SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_GreaterThanOrEqual__SystemDouble_SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemDouble_SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_GreaterThanOrEqual__SystemDouble_SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_Inequality__SystemDouble_SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_Inequality__SystemDouble_SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_Inequality__SystemDouble_SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="double-isinfinity">
<h2>double IsInfinity<a class="headerlink" href="#double-isinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__IsInfinity__SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__IsInfinity__SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double d</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__IsInfinity__SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.IsInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-isnan">
<h2>double IsNaN<a class="headerlink" href="#double-isnan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__IsNaN__SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__IsNaN__SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double d</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__IsNaN__SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.IsNaN?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-isnegativeinfinity">
<h2>double IsNegativeInfinity<a class="headerlink" href="#double-isnegativeinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__IsNegativeInfinity__SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__IsNegativeInfinity__SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double d</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__IsNegativeInfinity__SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.IsNegativeInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-ispositiveinfinity">
<h2>double IsPositiveInfinity<a class="headerlink" href="#double-ispositiveinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__IsPositiveInfinity__SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__IsPositiveInfinity__SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double d</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__IsPositiveInfinity__SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.IsPositiveInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_LessThan__SystemDouble_SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_LessThan__SystemDouble_SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_LessThan__SystemDouble_SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_LessThanOrEqual__SystemDouble_SystemDouble__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemDouble_SystemDouble__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_LessThanOrEqual__SystemDouble_SystemDouble__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_Multiplication__SystemDouble_SystemDouble__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_Multiplication__SystemDouble_SystemDouble__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_Multiplication__SystemDouble_SystemDouble__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="double-parse">
<h2>double Parse<a class="headerlink" href="#double-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__Parse__SystemString__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__Parse__SystemString__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__Parse__SystemString__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-remainder">
<h2>op_Remainder<a class="headerlink" href="#op-remainder" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_Remainder__SystemDouble_SystemDouble__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_Remainder__SystemDouble_SystemDouble__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_Remainder__SystemDouble_SystemDouble__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_Subtraction__SystemDouble_SystemDouble__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_Subtraction__SystemDouble_SystemDouble__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Double System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_Subtraction__SystemDouble_SystemDouble__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="double-tostring">
<h2>double ToString<a class="headerlink" href="#double-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__ToString__SystemString">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Double instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="double-tryparse">
<h2>double TryParse<a class="headerlink" href="#double-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemDoubleRef__SystemBoolean">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemDoubleRef__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemDoubleRef__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">Double</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Double.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemDouble.__op_UnaryMinus__SystemDouble__SystemDouble">
<code class="sig-prename descclassname">SystemDouble.</code><code class="sig-name descname">__op_UnaryMinus__SystemDouble__SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Double</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemDouble.__op_UnaryMinus__SystemDouble__SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Double</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id19">
<h2>double<a class="headerlink" href="#id19" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemDouble">
<code class="sig-name descname">Variable_SystemDouble</code><span class="sig-paren">(</span><em class="sig-param">System.Double DoubleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemDouble" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l3"><a class="reference internal" href="#id1">float</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-compareto">float CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-equals">float Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-get-epsilon">float get_Epsilon</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-get-maxvalue">float get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-get-minvalue">float get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-get-nan">float get_NaN</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-get-negativeinfinity">float get_NegativeInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-get-positiveinfinity">float get_PositiveInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-gethashcode">float GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-gettype">float GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-isinfinity">float IsInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-isnan">float IsNaN</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-isnegativeinfinity">float IsNegativeInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-ispositiveinfinity">float IsPositiveInfinity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-parse">float Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-remainder">op_Remainder</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#float-tostring">float ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#float-tryparse">float TryParse</a></li>
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<div class="section" id="float">
<h1>Float<a class="headerlink" href="#float" title="Permalink to this headline"></a></h1>
<p>The Float module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="id1">
<h2>float<a class="headerlink" href="#id1" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemSingle">
<code class="sig-name descname">Const_SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Single Single</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_Addition__SystemSingle_SystemSingle__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_Addition__SystemSingle_SystemSingle__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_Addition__SystemSingle_SystemSingle__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="float-compareto">
<h2>float CompareTo<a class="headerlink" href="#float-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Single instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_Division__SystemSingle_SystemSingle__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_Division__SystemSingle_SystemSingle__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_Division__SystemSingle_SystemSingle__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_Equality__SystemSingle_SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_Equality__SystemSingle_SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_Equality__SystemSingle_SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="float-equals">
<h2>float Equals<a class="headerlink" href="#float-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-get-epsilon">
<h2>float get_Epsilon<a class="headerlink" href="#float-get-epsilon" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__get_Epsilon__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__get_Epsilon__SystemSingle</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__get_Epsilon__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.Epsilon?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-get-maxvalue">
<h2>float get_MaxValue<a class="headerlink" href="#float-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__get_MaxValue__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__get_MaxValue__SystemSingle</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__get_MaxValue__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-get-minvalue">
<h2>float get_MinValue<a class="headerlink" href="#float-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__get_MinValue__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__get_MinValue__SystemSingle</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__get_MinValue__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-get-nan">
<h2>float get_NaN<a class="headerlink" href="#float-get-nan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__get_NaN__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__get_NaN__SystemSingle</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__get_NaN__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.NaN?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-get-negativeinfinity">
<h2>float get_NegativeInfinity<a class="headerlink" href="#float-get-negativeinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__get_NegativeInfinity__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__get_NegativeInfinity__SystemSingle</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__get_NegativeInfinity__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.NegativeInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-get-positiveinfinity">
<h2>float get_PositiveInfinity<a class="headerlink" href="#float-get-positiveinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__get_PositiveInfinity__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__get_PositiveInfinity__SystemSingle</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__get_PositiveInfinity__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.PositiveInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-gethashcode">
<h2>float GetHashCode<a class="headerlink" href="#float-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Single instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-gettype">
<h2>float GetType<a class="headerlink" href="#float-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__GetType__SystemType">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Single instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_GreaterThan__SystemSingle_SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_GreaterThan__SystemSingle_SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_GreaterThan__SystemSingle_SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_GreaterThanOrEqual__SystemSingle_SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemSingle_SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_GreaterThanOrEqual__SystemSingle_SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_Inequality__SystemSingle_SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_Inequality__SystemSingle_SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_Inequality__SystemSingle_SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="float-isinfinity">
<h2>float IsInfinity<a class="headerlink" href="#float-isinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__IsInfinity__SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__IsInfinity__SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single f</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__IsInfinity__SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.IsInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-isnan">
<h2>float IsNaN<a class="headerlink" href="#float-isnan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__IsNaN__SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__IsNaN__SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single f</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__IsNaN__SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.IsNaN?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-isnegativeinfinity">
<h2>float IsNegativeInfinity<a class="headerlink" href="#float-isnegativeinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__IsNegativeInfinity__SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__IsNegativeInfinity__SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single f</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__IsNegativeInfinity__SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.IsNegativeInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-ispositiveinfinity">
<h2>float IsPositiveInfinity<a class="headerlink" href="#float-ispositiveinfinity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__IsPositiveInfinity__SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__IsPositiveInfinity__SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single f</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__IsPositiveInfinity__SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.IsPositiveInfinity?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_LessThan__SystemSingle_SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_LessThan__SystemSingle_SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_LessThan__SystemSingle_SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_LessThanOrEqual__SystemSingle_SystemSingle__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemSingle_SystemSingle__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_LessThanOrEqual__SystemSingle_SystemSingle__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_Multiplication__SystemSingle_SystemSingle__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_Multiplication__SystemSingle_SystemSingle__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_Multiplication__SystemSingle_SystemSingle__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="float-parse">
<h2>float Parse<a class="headerlink" href="#float-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__Parse__SystemString__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__Parse__SystemString__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__Parse__SystemString__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-remainder">
<h2>op_Remainder<a class="headerlink" href="#op-remainder" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_Remainder__SystemSingle_SystemSingle__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_Remainder__SystemSingle_SystemSingle__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_Remainder__SystemSingle_SystemSingle__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_Subtraction__SystemSingle_SystemSingle__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_Subtraction__SystemSingle_SystemSingle__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Single System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_Subtraction__SystemSingle_SystemSingle__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="float-tostring">
<h2>float ToString<a class="headerlink" href="#float-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__ToString__SystemString">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Single instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="float-tryparse">
<h2>float TryParse<a class="headerlink" href="#float-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemSingleRef__SystemBoolean">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemSingleRef__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemSingleRef__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">Single</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Single.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSingle.__op_UnaryMinus__SystemSingle__SystemSingle">
<code class="sig-prename descclassname">SystemSingle.</code><code class="sig-name descname">__op_UnaryMinus__SystemSingle__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSingle.__op_UnaryMinus__SystemSingle__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id19">
<h2>float<a class="headerlink" href="#id19" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemSingle">
<code class="sig-name descname">Variable_SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Single SingleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
</div>
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<li class="toctree-l3"><a class="reference internal" href="#int-equals">int Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#int-get-maxvalue">int get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#int-get-minvalue">int get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#int-gethashcode">int GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#int-gettype">int GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#int-parse">int Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-remainder">op_Remainder</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-rightshift">op_RightShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-subtraction">op_Subtraction</a></li>
<li class="toctree-l3"><a class="reference internal" href="#int-tostring">int ToString</a></li>
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<div class="section" id="int">
<h1>Int<a class="headerlink" href="#int" title="Permalink to this headline"></a></h1>
<p>The Int module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="id1">
<h2>int<a class="headerlink" href="#id1" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemInt32">
<code class="sig-name descname">Const_SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_Addition__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_Addition__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_Addition__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="int-compareto">
<h2>int CompareTo<a class="headerlink" href="#int-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_Division__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_Division__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_Division__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_Equality__SystemInt32_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_Equality__SystemInt32_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_Equality__SystemInt32_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="int-equals">
<h2>int Equals<a class="headerlink" href="#int-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="int-get-maxvalue">
<h2>int get_MaxValue<a class="headerlink" href="#int-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__get_MaxValue__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__get_MaxValue__SystemInt32</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__get_MaxValue__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="int-get-minvalue">
<h2>int get_MinValue<a class="headerlink" href="#int-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__get_MinValue__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__get_MinValue__SystemInt32</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__get_MinValue__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="int-gethashcode">
<h2>int GetHashCode<a class="headerlink" href="#int-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="int-gettype">
<h2>int GetType<a class="headerlink" href="#int-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__GetType__SystemType">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_GreaterThan__SystemInt32_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_GreaterThan__SystemInt32_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_GreaterThan__SystemInt32_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_GreaterThanOrEqual__SystemInt32_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemInt32_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_GreaterThanOrEqual__SystemInt32_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_Inequality__SystemInt32_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_Inequality__SystemInt32_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_Inequality__SystemInt32_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_LeftShift__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_LeftShift__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_LeftShift__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_LessThan__SystemInt32_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_LessThan__SystemInt32_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_LessThan__SystemInt32_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_LessThanOrEqual__SystemInt32_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemInt32_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_LessThanOrEqual__SystemInt32_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_LogicalAnd__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_LogicalAnd__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_LogicalAnd__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_LogicalOr__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_LogicalOr__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_LogicalOr__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_LogicalXor__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_LogicalXor__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_LogicalXor__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_Multiplication__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_Multiplication__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_Multiplication__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="int-parse">
<h2>int Parse<a class="headerlink" href="#int-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__Parse__SystemString__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__Parse__SystemString__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__Parse__SystemString__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-remainder">
<h2>op_Remainder<a class="headerlink" href="#op-remainder" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_Remainder__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_Remainder__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_Remainder__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_RightShift__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_RightShift__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_RightShift__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_Subtraction__SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_Subtraction__SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_Subtraction__SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="int-tostring">
<h2>int ToString<a class="headerlink" href="#int-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__ToString__SystemString">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="int-tryparse">
<h2>int TryParse<a class="headerlink" href="#int-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt32Ref__SystemBoolean">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt32Ref__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt32Ref__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int32.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt32.__op_UnaryMinus__SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemInt32.</code><code class="sig-name descname">__op_UnaryMinus__SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt32.__op_UnaryMinus__SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id11">
<h2>int<a class="headerlink" href="#id11" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemInt32">
<code class="sig-name descname">Variable_SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 Int32System.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l3"><a class="reference internal" href="#short">short</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-compareto">short CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-equals">short Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-get-maxvalue">short get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-get-minvalue">short get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-gethashcode">short GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-gettype">short GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-parse">short Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-rightshift">op_RightShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-subtraction">op_Subtraction</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-tostring">short ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#short-tryparse">short TryParse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-unaryminus">op_UnaryMinus</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id10">short</a></li>
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<div class="section" id="int16">
<h1>Int16<a class="headerlink" href="#int16" title="Permalink to this headline"></a></h1>
<p>The Int16 module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="short">
<h2>short<a class="headerlink" href="#short" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemInt16">
<code class="sig-name descname">Const_SystemInt16</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_Addition__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_Addition__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_Addition__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="short-compareto">
<h2>short CompareTo<a class="headerlink" href="#short-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_Division__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_Division__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_Division__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_Equality__SystemInt16_SystemInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_Equality__SystemInt16_SystemInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_Equality__SystemInt16_SystemInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="short-equals">
<h2>short Equals<a class="headerlink" href="#short-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="short-get-maxvalue">
<h2>short get_MaxValue<a class="headerlink" href="#short-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__get_MaxValue__SystemInt16">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__get_MaxValue__SystemInt16</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__get_MaxValue__SystemInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="short-get-minvalue">
<h2>short get_MinValue<a class="headerlink" href="#short-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__get_MinValue__SystemInt16">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__get_MinValue__SystemInt16</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__get_MinValue__SystemInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="short-gethashcode">
<h2>short GetHashCode<a class="headerlink" href="#short-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="short-gettype">
<h2>short GetType<a class="headerlink" href="#short-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__GetType__SystemType">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_GreaterThan__SystemInt16_SystemInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_GreaterThan__SystemInt16_SystemInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_GreaterThan__SystemInt16_SystemInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_GreaterThanOrEqual__SystemInt16_SystemInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemInt16_SystemInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_GreaterThanOrEqual__SystemInt16_SystemInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_Inequality__SystemInt16_SystemInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_Inequality__SystemInt16_SystemInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_Inequality__SystemInt16_SystemInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_LeftShift__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_LeftShift__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_LeftShift__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_LessThan__SystemInt16_SystemInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_LessThan__SystemInt16_SystemInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_LessThan__SystemInt16_SystemInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_LessThanOrEqual__SystemInt16_SystemInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemInt16_SystemInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_LessThanOrEqual__SystemInt16_SystemInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_LogicalAnd__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_LogicalAnd__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_LogicalAnd__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_LogicalOr__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_LogicalOr__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_LogicalOr__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_LogicalXor__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_LogicalXor__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_LogicalXor__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_Multiplication__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_Multiplication__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_Multiplication__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="short-parse">
<h2>short Parse<a class="headerlink" href="#short-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__Parse__SystemString__SystemInt16">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__Parse__SystemString__SystemInt16</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__Parse__SystemString__SystemInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_RightShift__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_RightShift__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_RightShift__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_Subtraction__SystemInt16_SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_Subtraction__SystemInt16_SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_Subtraction__SystemInt16_SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="short-tostring">
<h2>short ToString<a class="headerlink" href="#short-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__ToString__SystemString">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="short-tryparse">
<h2>short TryParse<a class="headerlink" href="#short-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt16Ref__SystemBoolean">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt16Ref__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt16Ref__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">Int16</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int16.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt16.__op_UnaryMinus__SystemInt16__SystemInt32">
<code class="sig-prename descclassname">SystemInt16.</code><code class="sig-name descname">__op_UnaryMinus__SystemInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt16.__op_UnaryMinus__SystemInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id10">
<h2>short<a class="headerlink" href="#id10" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemInt16">
<code class="sig-name descname">Variable_SystemInt16</code><span class="sig-paren">(</span><em class="sig-param">System.Int16 Int16System.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#long-equals">long Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#long-get-maxvalue">long get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#long-get-minvalue">long get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#long-gethashcode">long GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#long-gettype">long GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#long-parse">long Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-rightshift">op_RightShift</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#long-tostring">long ToString</a></li>
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<div class="section" id="int64">
<h1>Int64<a class="headerlink" href="#int64" title="Permalink to this headline"></a></h1>
<p>The Int64 module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="long">
<h2>long<a class="headerlink" href="#long" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemInt64">
<code class="sig-name descname">Const_SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_Addition__SystemInt64_SystemInt64__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_Addition__SystemInt64_SystemInt64__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_Addition__SystemInt64_SystemInt64__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="long-compareto">
<h2>long CompareTo<a class="headerlink" href="#long-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_Division__SystemInt64_SystemInt64__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_Division__SystemInt64_SystemInt64__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_Division__SystemInt64_SystemInt64__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_Equality__SystemInt64_SystemInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_Equality__SystemInt64_SystemInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_Equality__SystemInt64_SystemInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="long-equals">
<h2>long Equals<a class="headerlink" href="#long-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="long-get-maxvalue">
<h2>long get_MaxValue<a class="headerlink" href="#long-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__get_MaxValue__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__get_MaxValue__SystemInt64</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__get_MaxValue__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="long-get-minvalue">
<h2>long get_MinValue<a class="headerlink" href="#long-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__get_MinValue__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__get_MinValue__SystemInt64</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__get_MinValue__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="long-gethashcode">
<h2>long GetHashCode<a class="headerlink" href="#long-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="long-gettype">
<h2>long GetType<a class="headerlink" href="#long-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__GetType__SystemType">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_GreaterThan__SystemInt64_SystemInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_GreaterThan__SystemInt64_SystemInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_GreaterThan__SystemInt64_SystemInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_GreaterThanOrEqual__SystemInt64_SystemInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemInt64_SystemInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_GreaterThanOrEqual__SystemInt64_SystemInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_Inequality__SystemInt64_SystemInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_Inequality__SystemInt64_SystemInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_Inequality__SystemInt64_SystemInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_LeftShift__SystemInt64_SystemInt32__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_LeftShift__SystemInt64_SystemInt32__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_LeftShift__SystemInt64_SystemInt32__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_LessThan__SystemInt64_SystemInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_LessThan__SystemInt64_SystemInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_LessThan__SystemInt64_SystemInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_LessThanOrEqual__SystemInt64_SystemInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemInt64_SystemInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_LessThanOrEqual__SystemInt64_SystemInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_LogicalAnd__SystemInt64_SystemInt64__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_LogicalAnd__SystemInt64_SystemInt64__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_LogicalAnd__SystemInt64_SystemInt64__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_LogicalOr__SystemInt64_SystemInt64__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_LogicalOr__SystemInt64_SystemInt64__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_LogicalOr__SystemInt64_SystemInt64__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_LogicalXor__SystemInt64_SystemInt64__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_LogicalXor__SystemInt64_SystemInt64__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_LogicalXor__SystemInt64_SystemInt64__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_Multiplication__SystemInt64_SystemInt64__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_Multiplication__SystemInt64_SystemInt64__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_Multiplication__SystemInt64_SystemInt64__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="long-parse">
<h2>long Parse<a class="headerlink" href="#long-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__Parse__SystemString__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__Parse__SystemString__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__Parse__SystemString__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_RightShift__SystemInt64_SystemInt32__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_RightShift__SystemInt64_SystemInt32__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_RightShift__SystemInt64_SystemInt32__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_Subtraction__SystemInt64_SystemInt64__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_Subtraction__SystemInt64_SystemInt64__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_Subtraction__SystemInt64_SystemInt64__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="long-tostring">
<h2>long ToString<a class="headerlink" href="#long-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__ToString__SystemString">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="long-tryparse">
<h2>long TryParse<a class="headerlink" href="#long-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt64Ref__SystemBoolean">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt64Ref__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemInt64Ref__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Int64.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemInt64.__op_UnaryMinus__SystemInt64__SystemInt64">
<code class="sig-prename descclassname">SystemInt64.</code><code class="sig-name descname">__op_UnaryMinus__SystemInt64__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemInt64.__op_UnaryMinus__SystemInt64__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id10">
<h2>long<a class="headerlink" href="#id10" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemInt64">
<code class="sig-name descname">Variable_SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.Int64 Int64System.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l3"><a class="reference internal" href="#ctor">ctor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#object-gettype">Object GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#object-referenceequals">Object ReferenceEquals</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#id6">Object</a></li>
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<div class="section" id="object">
<h1>Object<a class="headerlink" href="#object" title="Permalink to this headline"></a></h1>
<p>The Object module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="ctor">
<h2>ctor<a class="headerlink" href="#ctor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemObject.__ctor____SystemObject">
<code class="sig-prename descclassname">SystemObject.</code><code class="sig-name descname">__ctor____SystemObject</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemObject.__ctor____SystemObject" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Object.-ctor?view=netframework-4.8#System_Object__ctor_">C# Documentation</a></p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemObject.__op_Equality__SystemObject_SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemObject.</code><code class="sig-name descname">__op_Equality__SystemObject_SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Object System.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemObject.__op_Equality__SystemObject_SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="object-equals">
<h2>Object Equals<a class="headerlink" href="#object-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemObject.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemObject.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Object instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemObject.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="object-gethashcode">
<h2>Object GetHashCode<a class="headerlink" href="#object-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemObject.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemObject.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Object instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemObject.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Object.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="object-gettype">
<h2>Object GetType<a class="headerlink" href="#object-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemObject.__GetType__SystemType">
<code class="sig-prename descclassname">SystemObject.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Object instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemObject.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Object?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemObject.__op_Inequality__SystemObject_SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemObject.</code><code class="sig-name descname">__op_Inequality__SystemObject_SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Object System.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemObject.__op_Inequality__SystemObject_SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="object-referenceequals">
<h2>Object ReferenceEquals<a class="headerlink" href="#object-referenceequals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemObject.__ReferenceEquals__SystemObject_SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemObject.</code><code class="sig-name descname">__ReferenceEquals__SystemObject_SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Object objASystem.Object objB</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemObject.__ReferenceEquals__SystemObject_SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Object.ReferenceEquals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="object-tostring">
<h2>Object ToString<a class="headerlink" href="#object-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemObject.__ToString__SystemString">
<code class="sig-prename descclassname">SystemObject.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Object instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemObject.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Object.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="id6">
<h2>Object<a class="headerlink" href="#id6" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemObject">
<code class="sig-name descname">Variable_SystemObject</code><span class="sig-paren">(</span><em class="sig-param">System.Object ObjectSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemObject" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l2 current"><a class="current reference internal" href="#">SByte</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#id1">sbyte</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#sbyte-compareto">sbyte CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#sbyte-equals">sbyte Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#sbyte-get-maxvalue">sbyte get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#sbyte-get-minvalue">sbyte get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#sbyte-gethashcode">sbyte GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#sbyte-gettype">sbyte GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#sbyte-parse">sbyte Parse</a></li>
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<div class="section" id="sbyte">
<h1>SByte<a class="headerlink" href="#sbyte" title="Permalink to this headline"></a></h1>
<p>The SByte module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="id1">
<h2>sbyte<a class="headerlink" href="#id1" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemSByte">
<code class="sig-name descname">Const_SystemSByte</code><span class="sig-paren">(</span><em class="sig-param">System.SByte SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemSByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">SByte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_Addition__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_Addition__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_Addition__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="sbyte-compareto">
<h2>sbyte CompareTo<a class="headerlink" href="#sbyte-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_Division__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_Division__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_Division__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_Equality__SystemSByte_SystemSByte__SystemBoolean">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_Equality__SystemSByte_SystemSByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_Equality__SystemSByte_SystemSByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="sbyte-equals">
<h2>sbyte Equals<a class="headerlink" href="#sbyte-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.SByte instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="sbyte-get-maxvalue">
<h2>sbyte get_MaxValue<a class="headerlink" href="#sbyte-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__get_MaxValue__SystemSByte">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__get_MaxValue__SystemSByte</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__get_MaxValue__SystemSByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">SByte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="sbyte-get-minvalue">
<h2>sbyte get_MinValue<a class="headerlink" href="#sbyte-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__get_MinValue__SystemSByte">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__get_MinValue__SystemSByte</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__get_MinValue__SystemSByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">SByte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="sbyte-gethashcode">
<h2>sbyte GetHashCode<a class="headerlink" href="#sbyte-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="sbyte-gettype">
<h2>sbyte GetType<a class="headerlink" href="#sbyte-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__GetType__SystemType">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.SByte instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_GreaterThan__SystemSByte_SystemSByte__SystemBoolean">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_GreaterThan__SystemSByte_SystemSByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_GreaterThan__SystemSByte_SystemSByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_GreaterThanOrEqual__SystemSByte_SystemSByte__SystemBoolean">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemSByte_SystemSByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_GreaterThanOrEqual__SystemSByte_SystemSByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_Inequality__SystemSByte_SystemSByte__SystemBoolean">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_Inequality__SystemSByte_SystemSByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_Inequality__SystemSByte_SystemSByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_LeftShift__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_LeftShift__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_LeftShift__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_LessThan__SystemSByte_SystemSByte__SystemBoolean">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_LessThan__SystemSByte_SystemSByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_LessThan__SystemSByte_SystemSByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_LessThanOrEqual__SystemSByte_SystemSByte__SystemBoolean">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemSByte_SystemSByte__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_LessThanOrEqual__SystemSByte_SystemSByte__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_LogicalAnd__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_LogicalAnd__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_LogicalAnd__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_LogicalOr__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_LogicalOr__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_LogicalOr__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_LogicalXor__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_LogicalXor__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_LogicalXor__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_Multiplication__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_Multiplication__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_Multiplication__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="sbyte-parse">
<h2>sbyte Parse<a class="headerlink" href="#sbyte-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__Parse__SystemString__SystemSByte">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__Parse__SystemString__SystemSByte</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__Parse__SystemString__SystemSByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">SByte</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_RightShift__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_RightShift__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_RightShift__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_Subtraction__SystemSByte_SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_Subtraction__SystemSByte_SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_Subtraction__SystemSByte_SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="sbyte-tostring">
<h2>sbyte ToString<a class="headerlink" href="#sbyte-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__ToString__SystemString">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.SByte instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="sbyte-tryparse">
<h2>sbyte TryParse<a class="headerlink" href="#sbyte-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemSByteRef__SystemBoolean">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemSByteRef__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemSByteRef__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">SByte</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.SByte.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemSByte.__op_UnaryMinus__SystemSByte__SystemInt32">
<code class="sig-prename descclassname">SystemSByte.</code><code class="sig-name descname">__op_UnaryMinus__SystemSByte__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.SByte</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemSByte.__op_UnaryMinus__SystemSByte__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id11">
<h2>sbyte<a class="headerlink" href="#id11" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemSByte">
<code class="sig-name descname">Variable_SystemSByte</code><span class="sig-paren">(</span><em class="sig-param">System.SByte SByteSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemSByte" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l3"><a class="reference internal" href="#string-indexofany">String IndexOfAny</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#string-insert">String Insert</a></li>
<li class="toctree-l3"><a class="reference internal" href="#string-intern">String Intern</a></li>
<li class="toctree-l3"><a class="reference internal" href="#string-isinterned">String IsInterned</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#string-join">String Join</a></li>
<li class="toctree-l3"><a class="reference internal" href="#string-lastindexof">String LastIndexOf</a></li>
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<div class="section" id="string">
<h1>String<a class="headerlink" href="#string" title="Permalink to this headline"></a></h1>
<p>The String module.</p>
<div class="toctree-wrapper compound">
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<div class="section" id="id1">
<h2>String<a class="headerlink" href="#id1" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemString">
<code class="sig-name descname">Const_SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String String</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__op_Addition__SystemString_SystemString__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__op_Addition__SystemString_SystemString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String System.String</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__op_Addition__SystemString_SystemString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="string-clone">
<h2>String Clone<a class="headerlink" href="#string-clone" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Clone__SystemObject">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Clone__SystemObject</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Clone__SystemObject" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Clone?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-compare">
<h2>String Compare<a class="headerlink" href="#string-compare" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Compare__SystemString_SystemInt32_SystemString_SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Compare__SystemString_SystemInt32_SystemString_SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String strASystem.Int32 indexASystem.String strBSystem.Int32 indexBSystem.Int32 length</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Compare__SystemString_SystemInt32_SystemString_SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Compare?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-compareordinal">
<h2>String CompareOrdinal<a class="headerlink" href="#string-compareordinal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__CompareOrdinal__SystemString_SystemInt32_SystemString_SystemInt32_SystemInt32__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__CompareOrdinal__SystemString_SystemInt32_SystemString_SystemInt32_SystemInt32__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String strASystem.Int32 indexASystem.String strBSystem.Int32 indexBSystem.Int32 length</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__CompareOrdinal__SystemString_SystemInt32_SystemString_SystemInt32_SystemInt32__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.CompareOrdinal?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-compareto">
<h2>String CompareTo<a class="headerlink" href="#string-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__CompareTo__SystemString__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__CompareTo__SystemString__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.String strB</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__CompareTo__SystemString__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-concat">
<h2>String Concat<a class="headerlink" href="#string-concat" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Concat__SystemObject__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Concat__SystemObject__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Object arg0</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Concat__SystemObject__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Concat?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ctor">
<h2>ctor<a class="headerlink" href="#ctor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt>
<code class="sig-name descname">SystemString.__ctor__SystemChar*__SystemString(System.Char* )</code></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.-ctor?view=netframework-4.8#System_String__ctor_System_Char*_">C# Documentation</a></p>
</div>
<div class="section" id="string-contains">
<h2>String Contains<a class="headerlink" href="#string-contains" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Contains__SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Contains__SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Contains__SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Contains?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-copy">
<h2>String Copy<a class="headerlink" href="#string-copy" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Copy__SystemString__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Copy__SystemString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String str</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Copy__SystemString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Copy?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-copyto">
<h2>String CopyTo<a class="headerlink" href="#string-copyto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__CopyTo__SystemInt32_SystemCharArray_SystemInt32_SystemInt32__SystemVoid">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__CopyTo__SystemInt32_SystemCharArray_SystemInt32_SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Int32 sourceIndexSystem.Char[] destinationSystem.Int32 destinationIndexSystem.Int32 count</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__CopyTo__SystemInt32_SystemCharArray_SystemInt32_SystemInt32__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.CopyTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-endswith">
<h2>String EndsWith<a class="headerlink" href="#string-endswith" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__EndsWith__SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__EndsWith__SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__EndsWith__SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.EndsWith?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__op_Equality__SystemString_SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__op_Equality__SystemString_SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String System.String</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__op_Equality__SystemString_SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="string-equals">
<h2>String Equals<a class="headerlink" href="#string-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Equals__SystemString_SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Equals__SystemString_SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String aSystem.String b</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Equals__SystemString_SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-format">
<h2>String Format<a class="headerlink" href="#string-format" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Format__SystemString_SystemObject__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Format__SystemString_SystemObject__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String formatSystem.Object arg0</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Format__SystemString_SystemObject__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Format?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-get-chars">
<h2>String get_Chars<a class="headerlink" href="#string-get-chars" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__get_Chars__SystemInt32__SystemChar">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__get_Chars__SystemInt32__SystemChar</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Int32 index</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__get_Chars__SystemInt32__SystemChar" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Chars?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-get-empty">
<h2>String get_Empty<a class="headerlink" href="#string-get-empty" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__get_Empty__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__get_Empty__SystemString</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__get_Empty__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Empty?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-get-length">
<h2>String get_Length<a class="headerlink" href="#string-get-length" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__get_Length__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__get_Length__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__get_Length__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Length?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-getenumerator">
<h2>String GetEnumerator<a class="headerlink" href="#string-getenumerator" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__GetEnumerator__SystemCharEnumerator">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__GetEnumerator__SystemCharEnumerator</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__GetEnumerator__SystemCharEnumerator" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">CharEnumerator</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.GetEnumerator?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-gethashcode">
<h2>String GetHashCode<a class="headerlink" href="#string-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-gettype">
<h2>String GetType<a class="headerlink" href="#string-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__GetType__SystemType">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-indexof">
<h2>String IndexOf<a class="headerlink" href="#string-indexof" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__IndexOf__SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__IndexOf__SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Char value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__IndexOf__SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.IndexOf?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-indexofany">
<h2>String IndexOfAny<a class="headerlink" href="#string-indexofany" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__IndexOfAny__SystemCharArray__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__IndexOfAny__SystemCharArray__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Char[] anyOf</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__IndexOfAny__SystemCharArray__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.IndexOfAny?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__op_Inequality__SystemString_SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__op_Inequality__SystemString_SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String System.String</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__op_Inequality__SystemString_SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="string-insert">
<h2>String Insert<a class="headerlink" href="#string-insert" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Insert__SystemInt32_SystemString__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Insert__SystemInt32_SystemString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Int32 startIndexSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Insert__SystemInt32_SystemString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Insert?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-intern">
<h2>String Intern<a class="headerlink" href="#string-intern" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Intern__SystemString__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Intern__SystemString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String str</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Intern__SystemString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Intern?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-isinterned">
<h2>String IsInterned<a class="headerlink" href="#string-isinterned" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__IsInterned__SystemString__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__IsInterned__SystemString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String str</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__IsInterned__SystemString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.IsInterned?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-isnormalized">
<h2>String IsNormalized<a class="headerlink" href="#string-isnormalized" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__IsNormalized__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__IsNormalized__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__IsNormalized__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.IsNormalized?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-isnullorempty">
<h2>String IsNullOrEmpty<a class="headerlink" href="#string-isnullorempty" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__IsNullOrEmpty__SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__IsNullOrEmpty__SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__IsNullOrEmpty__SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.IsNullOrEmpty?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-isnullorwhitespace">
<h2>String IsNullOrWhiteSpace<a class="headerlink" href="#string-isnullorwhitespace" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__IsNullOrWhiteSpace__SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__IsNullOrWhiteSpace__SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__IsNullOrWhiteSpace__SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.IsNullOrWhiteSpace?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-join">
<h2>String Join<a class="headerlink" href="#string-join" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Join__SystemString_SystemStringArray__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Join__SystemString_SystemStringArray__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String separatorSystem.String[] value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Join__SystemString_SystemStringArray__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Join?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-lastindexof">
<h2>String LastIndexOf<a class="headerlink" href="#string-lastindexof" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__LastIndexOf__SystemChar__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__LastIndexOf__SystemChar__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Char value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__LastIndexOf__SystemChar__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.LastIndexOf?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-lastindexofany">
<h2>String LastIndexOfAny<a class="headerlink" href="#string-lastindexofany" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__LastIndexOfAny__SystemCharArray__SystemInt32">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__LastIndexOfAny__SystemCharArray__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Char[] anyOf</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__LastIndexOfAny__SystemCharArray__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.LastIndexOfAny?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-normalize">
<h2>String Normalize<a class="headerlink" href="#string-normalize" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Normalize__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Normalize__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Normalize__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Normalize?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-padleft">
<h2>String PadLeft<a class="headerlink" href="#string-padleft" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__PadLeft__SystemInt32__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__PadLeft__SystemInt32__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Int32 totalWidth</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__PadLeft__SystemInt32__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.PadLeft?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-padright">
<h2>String PadRight<a class="headerlink" href="#string-padright" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__PadRight__SystemInt32__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__PadRight__SystemInt32__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Int32 totalWidth</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__PadRight__SystemInt32__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.PadRight?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-remove">
<h2>String Remove<a class="headerlink" href="#string-remove" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Remove__SystemInt32__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Remove__SystemInt32__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Int32 startIndex</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Remove__SystemInt32__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Remove?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-replace">
<h2>String Replace<a class="headerlink" href="#string-replace" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Replace__SystemChar_SystemChar__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Replace__SystemChar_SystemChar__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Char oldCharSystem.Char newChar</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Replace__SystemChar_SystemChar__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Replace?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-split">
<h2>String Split<a class="headerlink" href="#string-split" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Split__SystemCharArray__SystemStringArray">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Split__SystemCharArray__SystemStringArray</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Char[] separator</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Split__SystemCharArray__SystemStringArray" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String[]</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Split?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-startswith">
<h2>String StartsWith<a class="headerlink" href="#string-startswith" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__StartsWith__SystemString__SystemBoolean">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__StartsWith__SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__StartsWith__SystemString__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.StartsWith?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-substring">
<h2>String Substring<a class="headerlink" href="#string-substring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Substring__SystemInt32__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Substring__SystemInt32__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Int32 startIndex</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Substring__SystemInt32__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Substring?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-tochararray">
<h2>String ToCharArray<a class="headerlink" href="#string-tochararray" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__ToCharArray__SystemCharArray">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__ToCharArray__SystemCharArray</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__ToCharArray__SystemCharArray" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char[]</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.ToCharArray?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-tolower">
<h2>String ToLower<a class="headerlink" href="#string-tolower" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__ToLower__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__ToLower__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__ToLower__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.ToLower?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-tolowerinvariant">
<h2>String ToLowerInvariant<a class="headerlink" href="#string-tolowerinvariant" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__ToLowerInvariant__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__ToLowerInvariant__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__ToLowerInvariant__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.ToLowerInvariant?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-tostring">
<h2>String ToString<a class="headerlink" href="#string-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__ToString__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-toupper">
<h2>String ToUpper<a class="headerlink" href="#string-toupper" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__ToUpper__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__ToUpper__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__ToUpper__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.ToUpper?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-toupperinvariant">
<h2>String ToUpperInvariant<a class="headerlink" href="#string-toupperinvariant" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__ToUpperInvariant__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__ToUpperInvariant__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__ToUpperInvariant__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.ToUpperInvariant?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-trim">
<h2>String Trim<a class="headerlink" href="#string-trim" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__Trim__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__Trim__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__Trim__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.Trim?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-trimend">
<h2>String TrimEnd<a class="headerlink" href="#string-trimend" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__TrimEnd__SystemCharArray__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__TrimEnd__SystemCharArray__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Char[] trimChars</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__TrimEnd__SystemCharArray__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.TrimEnd?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="string-trimstart">
<h2>String TrimStart<a class="headerlink" href="#string-trimstart" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemString.__TrimStart__SystemCharArray__SystemString">
<code class="sig-prename descclassname">SystemString.</code><code class="sig-name descname">__TrimStart__SystemCharArray__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String instanceSystem.Char[] trimChars</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemString.__TrimStart__SystemCharArray__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.String.TrimStart?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="id48">
<h2>String<a class="headerlink" href="#id48" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemString">
<code class="sig-name descname">Variable_SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.String StringSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l2 current"><a class="current reference internal" href="#">TimeZoneInfo</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-clearcacheddata">TimeZoneInfo ClearCachedData</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-converttime">TimeZoneInfo ConvertTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-converttimebysystemtimezoneid">TimeZoneInfo ConvertTimeBySystemTimeZoneId</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-converttimefromutc">TimeZoneInfo ConvertTimeFromUtc</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-converttimetoutc">TimeZoneInfo ConvertTimeToUtc</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-createcustomtimezone">TimeZoneInfo CreateCustomTimeZone</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-equals">TimeZoneInfo Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-findsystemtimezonebyid">TimeZoneInfo FindSystemTimeZoneById</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-fromserializedstring">TimeZoneInfo FromSerializedString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-get-baseutcoffset">TimeZoneInfo get_BaseUtcOffset</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-get-daylightname">TimeZoneInfo get_DaylightName</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-get-displayname">TimeZoneInfo get_DisplayName</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-get-id">TimeZoneInfo get_Id</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-get-local">TimeZoneInfo get_Local</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-get-standardname">TimeZoneInfo get_StandardName</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-get-supportsdaylightsavingtime">TimeZoneInfo get_SupportsDaylightSavingTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-get-utc">TimeZoneInfo get_Utc</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-getadjustmentrules">TimeZoneInfo GetAdjustmentRules</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-getambiguoustimeoffsets">TimeZoneInfo GetAmbiguousTimeOffsets</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-gethashcode">TimeZoneInfo GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-getsystemtimezones">TimeZoneInfo GetSystemTimeZones</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-gettype">TimeZoneInfo GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-getutcoffset">TimeZoneInfo GetUtcOffset</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-hassamerules">TimeZoneInfo HasSameRules</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-isambiguoustime">TimeZoneInfo IsAmbiguousTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-isdaylightsavingtime">TimeZoneInfo IsDaylightSavingTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-isinvalidtime">TimeZoneInfo IsInvalidTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-toserializedstring">TimeZoneInfo ToSerializedString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#timezoneinfo-tostring">TimeZoneInfo ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id29">TimeZoneInfo</a></li>
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<div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
<div itemprop="articleBody">
<div class="section" id="timezoneinfo">
<h1>TimeZoneInfo<a class="headerlink" href="#timezoneinfo" title="Permalink to this headline"></a></h1>
<p>The TimeZoneInfo module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="timezoneinfo-clearcacheddata">
<h2>TimeZoneInfo ClearCachedData<a class="headerlink" href="#timezoneinfo-clearcacheddata" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__ClearCachedData__SystemVoid">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__ClearCachedData__SystemVoid</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__ClearCachedData__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.ClearCachedData?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-converttime">
<h2>TimeZoneInfo ConvertTime<a class="headerlink" href="#timezoneinfo-converttime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__ConvertTime__SystemDateTime_SystemTimeZoneInfo__SystemDateTime">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__ConvertTime__SystemDateTime_SystemTimeZoneInfo__SystemDateTime</code><span class="sig-paren">(</span><em class="sig-param">System.DateTime dateTimeSystem.TimeZoneInfo destinationTimeZone</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__ConvertTime__SystemDateTime_SystemTimeZoneInfo__SystemDateTime" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">DateTime</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.ConvertTime?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-converttimebysystemtimezoneid">
<h2>TimeZoneInfo ConvertTimeBySystemTimeZoneId<a class="headerlink" href="#timezoneinfo-converttimebysystemtimezoneid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__ConvertTimeBySystemTimeZoneId__SystemDateTime_SystemString__SystemDateTime">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__ConvertTimeBySystemTimeZoneId__SystemDateTime_SystemString__SystemDateTime</code><span class="sig-paren">(</span><em class="sig-param">System.DateTime dateTimeSystem.String destinationTimeZoneId</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__ConvertTimeBySystemTimeZoneId__SystemDateTime_SystemString__SystemDateTime" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">DateTime</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.ConvertTimeBySystemTimeZoneId?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-converttimefromutc">
<h2>TimeZoneInfo ConvertTimeFromUtc<a class="headerlink" href="#timezoneinfo-converttimefromutc" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__ConvertTimeFromUtc__SystemDateTime_SystemTimeZoneInfo__SystemDateTime">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__ConvertTimeFromUtc__SystemDateTime_SystemTimeZoneInfo__SystemDateTime</code><span class="sig-paren">(</span><em class="sig-param">System.DateTime dateTimeSystem.TimeZoneInfo destinationTimeZone</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__ConvertTimeFromUtc__SystemDateTime_SystemTimeZoneInfo__SystemDateTime" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">DateTime</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.ConvertTimeFromUtc?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-converttimetoutc">
<h2>TimeZoneInfo ConvertTimeToUtc<a class="headerlink" href="#timezoneinfo-converttimetoutc" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__ConvertTimeToUtc__SystemDateTime__SystemDateTime">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__ConvertTimeToUtc__SystemDateTime__SystemDateTime</code><span class="sig-paren">(</span><em class="sig-param">System.DateTime dateTime</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__ConvertTimeToUtc__SystemDateTime__SystemDateTime" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">DateTime</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.ConvertTimeToUtc?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-createcustomtimezone">
<h2>TimeZoneInfo CreateCustomTimeZone<a class="headerlink" href="#timezoneinfo-createcustomtimezone" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__CreateCustomTimeZone__SystemString_SystemTimeSpan_SystemString_SystemString__SystemTimeZoneInfo">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__CreateCustomTimeZone__SystemString_SystemTimeSpan_SystemString_SystemString__SystemTimeZoneInfo</code><span class="sig-paren">(</span><em class="sig-param">System.String idSystem.TimeSpan baseUtcOffsetSystem.String displayNameSystem.String standardDisplayName</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__CreateCustomTimeZone__SystemString_SystemTimeSpan_SystemString_SystemString__SystemTimeZoneInfo" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TimeZoneInfo</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.CreateCustomTimeZone?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-equals">
<h2>TimeZoneInfo Equals<a class="headerlink" href="#timezoneinfo-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-findsystemtimezonebyid">
<h2>TimeZoneInfo FindSystemTimeZoneById<a class="headerlink" href="#timezoneinfo-findsystemtimezonebyid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__FindSystemTimeZoneById__SystemString__SystemTimeZoneInfo">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__FindSystemTimeZoneById__SystemString__SystemTimeZoneInfo</code><span class="sig-paren">(</span><em class="sig-param">System.String id</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__FindSystemTimeZoneById__SystemString__SystemTimeZoneInfo" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TimeZoneInfo</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.FindSystemTimeZoneById?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-fromserializedstring">
<h2>TimeZoneInfo FromSerializedString<a class="headerlink" href="#timezoneinfo-fromserializedstring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__FromSerializedString__SystemString__SystemTimeZoneInfo">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__FromSerializedString__SystemString__SystemTimeZoneInfo</code><span class="sig-paren">(</span><em class="sig-param">System.String source</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__FromSerializedString__SystemString__SystemTimeZoneInfo" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TimeZoneInfo</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.FromSerializedString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-get-baseutcoffset">
<h2>TimeZoneInfo get_BaseUtcOffset<a class="headerlink" href="#timezoneinfo-get-baseutcoffset" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__get_BaseUtcOffset__SystemTimeSpan">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__get_BaseUtcOffset__SystemTimeSpan</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__get_BaseUtcOffset__SystemTimeSpan" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TimeSpan</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.BaseUtcOffset?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-get-daylightname">
<h2>TimeZoneInfo get_DaylightName<a class="headerlink" href="#timezoneinfo-get-daylightname" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__get_DaylightName__SystemString">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__get_DaylightName__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__get_DaylightName__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.DaylightName?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-get-displayname">
<h2>TimeZoneInfo get_DisplayName<a class="headerlink" href="#timezoneinfo-get-displayname" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__get_DisplayName__SystemString">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__get_DisplayName__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__get_DisplayName__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.DisplayName?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-get-id">
<h2>TimeZoneInfo get_Id<a class="headerlink" href="#timezoneinfo-get-id" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__get_Id__SystemString">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__get_Id__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__get_Id__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.Id?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-get-local">
<h2>TimeZoneInfo get_Local<a class="headerlink" href="#timezoneinfo-get-local" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__get_Local__SystemTimeZoneInfo">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__get_Local__SystemTimeZoneInfo</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__get_Local__SystemTimeZoneInfo" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TimeZoneInfo</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.Local?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-get-standardname">
<h2>TimeZoneInfo get_StandardName<a class="headerlink" href="#timezoneinfo-get-standardname" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__get_StandardName__SystemString">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__get_StandardName__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__get_StandardName__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.StandardName?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-get-supportsdaylightsavingtime">
<h2>TimeZoneInfo get_SupportsDaylightSavingTime<a class="headerlink" href="#timezoneinfo-get-supportsdaylightsavingtime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__get_SupportsDaylightSavingTime__SystemBoolean">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__get_SupportsDaylightSavingTime__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__get_SupportsDaylightSavingTime__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.SupportsDaylightSavingTime?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-get-utc">
<h2>TimeZoneInfo get_Utc<a class="headerlink" href="#timezoneinfo-get-utc" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__get_Utc__SystemTimeZoneInfo">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__get_Utc__SystemTimeZoneInfo</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__get_Utc__SystemTimeZoneInfo" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TimeZoneInfo</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.Utc?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-getadjustmentrules">
<h2>TimeZoneInfo GetAdjustmentRules<a class="headerlink" href="#timezoneinfo-getadjustmentrules" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__GetAdjustmentRules__SystemTimeZoneInfoAdjustmentRuleArray">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__GetAdjustmentRules__SystemTimeZoneInfoAdjustmentRuleArray</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__GetAdjustmentRules__SystemTimeZoneInfoAdjustmentRuleArray" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AdjustmentRule[]</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.GetAdjustmentRules?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-getambiguoustimeoffsets">
<h2>TimeZoneInfo GetAmbiguousTimeOffsets<a class="headerlink" href="#timezoneinfo-getambiguoustimeoffsets" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__GetAmbiguousTimeOffsets__SystemDateTime__SystemTimeSpanArray">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__GetAmbiguousTimeOffsets__SystemDateTime__SystemTimeSpanArray</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instanceSystem.DateTime dateTime</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__GetAmbiguousTimeOffsets__SystemDateTime__SystemTimeSpanArray" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TimeSpan[]</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.GetAmbiguousTimeOffsets?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-gethashcode">
<h2>TimeZoneInfo GetHashCode<a class="headerlink" href="#timezoneinfo-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-getsystemtimezones">
<h2>TimeZoneInfo GetSystemTimeZones<a class="headerlink" href="#timezoneinfo-getsystemtimezones" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__GetSystemTimeZones__SystemCollectionsObjectModelReadOnlyCollectionSystemTimeZoneInfo">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__GetSystemTimeZones__SystemCollectionsObjectModelReadOnlyCollectionSystemTimeZoneInfo</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__GetSystemTimeZones__SystemCollectionsObjectModelReadOnlyCollectionSystemTimeZoneInfo" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">ReadOnlyCollection`1</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.GetSystemTimeZones?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-gettype">
<h2>TimeZoneInfo GetType<a class="headerlink" href="#timezoneinfo-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__GetType__SystemType">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-getutcoffset">
<h2>TimeZoneInfo GetUtcOffset<a class="headerlink" href="#timezoneinfo-getutcoffset" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__GetUtcOffset__SystemDateTime__SystemTimeSpan">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__GetUtcOffset__SystemDateTime__SystemTimeSpan</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instanceSystem.DateTime dateTime</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__GetUtcOffset__SystemDateTime__SystemTimeSpan" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TimeSpan</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.GetUtcOffset?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-hassamerules">
<h2>TimeZoneInfo HasSameRules<a class="headerlink" href="#timezoneinfo-hassamerules" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__HasSameRules__SystemTimeZoneInfo__SystemBoolean">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__HasSameRules__SystemTimeZoneInfo__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instanceSystem.TimeZoneInfo other</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__HasSameRules__SystemTimeZoneInfo__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.HasSameRules?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-isambiguoustime">
<h2>TimeZoneInfo IsAmbiguousTime<a class="headerlink" href="#timezoneinfo-isambiguoustime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__IsAmbiguousTime__SystemDateTime__SystemBoolean">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__IsAmbiguousTime__SystemDateTime__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instanceSystem.DateTime dateTime</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__IsAmbiguousTime__SystemDateTime__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.IsAmbiguousTime?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-isdaylightsavingtime">
<h2>TimeZoneInfo IsDaylightSavingTime<a class="headerlink" href="#timezoneinfo-isdaylightsavingtime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__IsDaylightSavingTime__SystemDateTime__SystemBoolean">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__IsDaylightSavingTime__SystemDateTime__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instanceSystem.DateTime dateTime</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__IsDaylightSavingTime__SystemDateTime__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.IsDaylightSavingTime?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-isinvalidtime">
<h2>TimeZoneInfo IsInvalidTime<a class="headerlink" href="#timezoneinfo-isinvalidtime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__IsInvalidTime__SystemDateTime__SystemBoolean">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__IsInvalidTime__SystemDateTime__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instanceSystem.DateTime dateTime</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__IsInvalidTime__SystemDateTime__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.IsInvalidTime?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-toserializedstring">
<h2>TimeZoneInfo ToSerializedString<a class="headerlink" href="#timezoneinfo-toserializedstring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__ToSerializedString__SystemString">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__ToSerializedString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__ToSerializedString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.ToSerializedString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="timezoneinfo-tostring">
<h2>TimeZoneInfo ToString<a class="headerlink" href="#timezoneinfo-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemTimeZoneInfo.__ToString__SystemString">
<code class="sig-prename descclassname">SystemTimeZoneInfo.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemTimeZoneInfo.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.TimeZoneInfo.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="id29">
<h2>TimeZoneInfo<a class="headerlink" href="#id29" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemTimeZoneInfo">
<code class="sig-name descname">Variable_SystemTimeZoneInfo</code><span class="sig-paren">(</span><em class="sig-param">System.TimeZoneInfo TimeZoneInfoSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemTimeZoneInfo" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
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<div class="section" id="type">
<h1>Type<a class="headerlink" href="#type" title="Permalink to this headline"></a></h1>
<p>The Type module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__op_Equality__SystemType_SystemType__SystemBoolean">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__op_Equality__SystemType_SystemType__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Type System.Type</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__op_Equality__SystemType_SystemType__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-equals">
<h2>Type Equals<a class="headerlink" href="#type-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Type instanceSystem.Object o</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-get-assemblyqualifiedname">
<h2>Type get_AssemblyQualifiedName<a class="headerlink" href="#type-get-assemblyqualifiedname" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__get_AssemblyQualifiedName__SystemString">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__get_AssemblyQualifiedName__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Type instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__get_AssemblyQualifiedName__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type.AssemblyQualifiedName?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-get-fullname">
<h2>Type get_FullName<a class="headerlink" href="#type-get-fullname" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__get_FullName__SystemString">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__get_FullName__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Type instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__get_FullName__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type.FullName?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-get-guid">
<h2>Type get_GUID<a class="headerlink" href="#type-get-guid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__get_GUID__SystemGuid">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__get_GUID__SystemGuid</code><span class="sig-paren">(</span><em class="sig-param">System.Type instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__get_GUID__SystemGuid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Guid</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type.GUID?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-get-name">
<h2>Type get_Name<a class="headerlink" href="#type-get-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__get_Name__SystemString">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__get_Name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Type instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__get_Name__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type.Name?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-get-namespace">
<h2>Type get_Namespace<a class="headerlink" href="#type-get-namespace" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__get_Namespace__SystemString">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__get_Namespace__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Type instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__get_Namespace__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type.Namespace?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-gethashcode">
<h2>Type GetHashCode<a class="headerlink" href="#type-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.Type instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-gettype">
<h2>Type GetType<a class="headerlink" href="#type-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__GetType__SystemType">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.Type instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__op_Inequality__SystemType_SystemType__SystemBoolean">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__op_Inequality__SystemType_SystemType__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Type System.Type</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__op_Inequality__SystemType_SystemType__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="type-tostring">
<h2>Type ToString<a class="headerlink" href="#type-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemType.__ToString__SystemString">
<code class="sig-prename descclassname">SystemType.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Type instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemType.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.Type.ToString?view=netframework-4.8">C# Documentation</a></p>
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<li class="toctree-l2 current"><a class="current reference internal" href="#">UInt16</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#ushort">ushort</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ushort-compareto">ushort CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ushort-equals">ushort Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ushort-get-maxvalue">ushort get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ushort-get-minvalue">ushort get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ushort-gethashcode">ushort GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ushort-gettype">ushort GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ushort-parse">ushort Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-rightshift">op_RightShift</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#ushort-tostring">ushort ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ushort-tryparse">ushort TryParse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-unaryminus">op_UnaryMinus</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id10">ushort</a></li>
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<div class="section" id="uint16">
<h1>UInt16<a class="headerlink" href="#uint16" title="Permalink to this headline"></a></h1>
<p>The UInt16 module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="ushort">
<h2>ushort<a class="headerlink" href="#ushort" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemUInt16">
<code class="sig-name descname">Const_SystemUInt16</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemUInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_Addition__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_Addition__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_Addition__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="ushort-compareto">
<h2>ushort CompareTo<a class="headerlink" href="#ushort-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_Division__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_Division__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_Division__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_Equality__SystemUInt16_SystemUInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_Equality__SystemUInt16_SystemUInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_Equality__SystemUInt16_SystemUInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="ushort-equals">
<h2>ushort Equals<a class="headerlink" href="#ushort-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ushort-get-maxvalue">
<h2>ushort get_MaxValue<a class="headerlink" href="#ushort-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__get_MaxValue__SystemUInt16">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__get_MaxValue__SystemUInt16</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__get_MaxValue__SystemUInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ushort-get-minvalue">
<h2>ushort get_MinValue<a class="headerlink" href="#ushort-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__get_MinValue__SystemUInt16">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__get_MinValue__SystemUInt16</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__get_MinValue__SystemUInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ushort-gethashcode">
<h2>ushort GetHashCode<a class="headerlink" href="#ushort-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ushort-gettype">
<h2>ushort GetType<a class="headerlink" href="#ushort-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__GetType__SystemType">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_GreaterThan__SystemUInt16_SystemUInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_GreaterThan__SystemUInt16_SystemUInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_GreaterThan__SystemUInt16_SystemUInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_GreaterThanOrEqual__SystemUInt16_SystemUInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemUInt16_SystemUInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_GreaterThanOrEqual__SystemUInt16_SystemUInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_Inequality__SystemUInt16_SystemUInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_Inequality__SystemUInt16_SystemUInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_Inequality__SystemUInt16_SystemUInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_LeftShift__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_LeftShift__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_LeftShift__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_LessThan__SystemUInt16_SystemUInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_LessThan__SystemUInt16_SystemUInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_LessThan__SystemUInt16_SystemUInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_LessThanOrEqual__SystemUInt16_SystemUInt16__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemUInt16_SystemUInt16__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_LessThanOrEqual__SystemUInt16_SystemUInt16__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_LogicalAnd__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_LogicalAnd__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_LogicalAnd__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_LogicalOr__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_LogicalOr__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_LogicalOr__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_LogicalXor__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_LogicalXor__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_LogicalXor__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_Multiplication__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_Multiplication__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_Multiplication__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="ushort-parse">
<h2>ushort Parse<a class="headerlink" href="#ushort-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__Parse__SystemString__SystemUInt16">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__Parse__SystemString__SystemUInt16</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__Parse__SystemString__SystemUInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt16</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_RightShift__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_RightShift__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_RightShift__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_Subtraction__SystemUInt16_SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_Subtraction__SystemUInt16_SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_Subtraction__SystemUInt16_SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="ushort-tostring">
<h2>ushort ToString<a class="headerlink" href="#ushort-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__ToString__SystemString">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ushort-tryparse">
<h2>ushort TryParse<a class="headerlink" href="#ushort-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt16Ref__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt16Ref__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt16Ref__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">UInt16</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt16.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt16.__op_UnaryMinus__SystemUInt16__SystemInt32">
<code class="sig-prename descclassname">SystemUInt16.</code><code class="sig-name descname">__op_UnaryMinus__SystemUInt16__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt16.__op_UnaryMinus__SystemUInt16__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id10">
<h2>ushort<a class="headerlink" href="#id10" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemUInt16">
<code class="sig-name descname">Variable_SystemUInt16</code><span class="sig-paren">(</span><em class="sig-param">System.UInt16 UInt16System.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemUInt16" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
</div>
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<li class="toctree-l2"><a class="reference internal" href="../Uint/index.html">Uint</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">UInt64</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#ulong">ulong</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ulong-compareto">ulong CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ulong-equals">ulong Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ulong-get-maxvalue">ulong get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ulong-get-minvalue">ulong get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ulong-gethashcode">ulong GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ulong-gettype">ulong GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ulong-parse">ulong Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-rightshift">op_RightShift</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#ulong-tostring">ulong ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ulong-tryparse">ulong TryParse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id10">ulong</a></li>
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<div class="section" id="uint64">
<h1>UInt64<a class="headerlink" href="#uint64" title="Permalink to this headline"></a></h1>
<p>The UInt64 module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="ulong">
<h2>ulong<a class="headerlink" href="#ulong" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemUInt64">
<code class="sig-name descname">Const_SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_Addition__SystemUInt64_SystemUInt64__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_Addition__SystemUInt64_SystemUInt64__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_Addition__SystemUInt64_SystemUInt64__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="ulong-compareto">
<h2>ulong CompareTo<a class="headerlink" href="#ulong-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_Division__SystemUInt64_SystemUInt64__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_Division__SystemUInt64_SystemUInt64__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_Division__SystemUInt64_SystemUInt64__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_Equality__SystemUInt64_SystemUInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_Equality__SystemUInt64_SystemUInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_Equality__SystemUInt64_SystemUInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="ulong-equals">
<h2>ulong Equals<a class="headerlink" href="#ulong-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ulong-get-maxvalue">
<h2>ulong get_MaxValue<a class="headerlink" href="#ulong-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__get_MaxValue__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__get_MaxValue__SystemUInt64</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__get_MaxValue__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ulong-get-minvalue">
<h2>ulong get_MinValue<a class="headerlink" href="#ulong-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__get_MinValue__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__get_MinValue__SystemUInt64</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__get_MinValue__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ulong-gethashcode">
<h2>ulong GetHashCode<a class="headerlink" href="#ulong-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ulong-gettype">
<h2>ulong GetType<a class="headerlink" href="#ulong-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__GetType__SystemType">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_GreaterThan__SystemUInt64_SystemUInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_GreaterThan__SystemUInt64_SystemUInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_GreaterThan__SystemUInt64_SystemUInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_GreaterThanOrEqual__SystemUInt64_SystemUInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemUInt64_SystemUInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_GreaterThanOrEqual__SystemUInt64_SystemUInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_Inequality__SystemUInt64_SystemUInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_Inequality__SystemUInt64_SystemUInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_Inequality__SystemUInt64_SystemUInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_LeftShift__SystemUInt64_SystemInt32__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_LeftShift__SystemUInt64_SystemInt32__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_LeftShift__SystemUInt64_SystemInt32__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_LessThan__SystemUInt64_SystemUInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_LessThan__SystemUInt64_SystemUInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_LessThan__SystemUInt64_SystemUInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_LessThanOrEqual__SystemUInt64_SystemUInt64__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemUInt64_SystemUInt64__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_LessThanOrEqual__SystemUInt64_SystemUInt64__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_LogicalAnd__SystemUInt64_SystemUInt64__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_LogicalAnd__SystemUInt64_SystemUInt64__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_LogicalAnd__SystemUInt64_SystemUInt64__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_LogicalOr__SystemUInt64_SystemUInt64__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_LogicalOr__SystemUInt64_SystemUInt64__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_LogicalOr__SystemUInt64_SystemUInt64__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_LogicalXor__SystemUInt64_SystemUInt64__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_LogicalXor__SystemUInt64_SystemUInt64__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_LogicalXor__SystemUInt64_SystemUInt64__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_Multiplication__SystemUInt64_SystemUInt64__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_Multiplication__SystemUInt64_SystemUInt64__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_Multiplication__SystemUInt64_SystemUInt64__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="ulong-parse">
<h2>ulong Parse<a class="headerlink" href="#ulong-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__Parse__SystemString__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__Parse__SystemString__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__Parse__SystemString__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_RightShift__SystemUInt64_SystemInt32__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_RightShift__SystemUInt64_SystemInt32__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_RightShift__SystemUInt64_SystemInt32__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__op_Subtraction__SystemUInt64_SystemUInt64__SystemUInt64">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__op_Subtraction__SystemUInt64_SystemUInt64__SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 System.UInt64</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__op_Subtraction__SystemUInt64_SystemUInt64__SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="ulong-tostring">
<h2>ulong ToString<a class="headerlink" href="#ulong-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__ToString__SystemString">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="ulong-tryparse">
<h2>ulong TryParse<a class="headerlink" href="#ulong-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt64.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt64Ref__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt64.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt64Ref__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt64.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt64Ref__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">UInt64</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt64.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="id10">
<h2>ulong<a class="headerlink" href="#id10" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemUInt64">
<code class="sig-name descname">Variable_SystemUInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt64 UInt64System.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemUInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<li class="toctree-l2 current"><a class="current reference internal" href="#">Uint</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#id1">uint</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-addition">op_Addition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#uint-compareto">uint CompareTo</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-division">op_Division</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#uint-equals">uint Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#uint-get-maxvalue">uint get_MaxValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#uint-get-minvalue">uint get_MinValue</a></li>
<li class="toctree-l3"><a class="reference internal" href="#uint-gethashcode">uint GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#uint-gettype">uint GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthan">op_GreaterThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-greaterthanorequal">op_GreaterThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-leftshift">op_LeftShift</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthan">op_LessThan</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-lessthanorequal">op_LessThanOrEqual</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicaland">op_LogicalAnd</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalor">op_LogicalOr</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-logicalxor">op_LogicalXor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiplication">op_Multiplication</a></li>
<li class="toctree-l3"><a class="reference internal" href="#uint-parse">uint Parse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-rightshift">op_RightShift</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#uint-tostring">uint ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#uint-tryparse">uint TryParse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-unaryminus">op_UnaryMinus</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id11">uint</a></li>
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<div class="section" id="uint">
<h1>Uint<a class="headerlink" href="#uint" title="Permalink to this headline"></a></h1>
<p>The Uint module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="id1">
<h2>uint<a class="headerlink" href="#id1" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Const_SystemUInt32">
<code class="sig-name descname">Const_SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-addition">
<h2>op_Addition<a class="headerlink" href="#op-addition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_Addition__SystemUInt32_SystemUInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_Addition__SystemUInt32_SystemUInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_Addition__SystemUInt32_SystemUInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="uint-compareto">
<h2>uint CompareTo<a class="headerlink" href="#uint-compareto" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__CompareTo__SystemObject__SystemInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__CompareTo__SystemObject__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 instanceSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__CompareTo__SystemObject__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32.CompareTo?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-division">
<h2>op_Division<a class="headerlink" href="#op-division" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_Division__SystemUInt32_SystemUInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_Division__SystemUInt32_SystemUInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_Division__SystemUInt32_SystemUInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_Equality__SystemUInt32_SystemUInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_Equality__SystemUInt32_SystemUInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_Equality__SystemUInt32_SystemUInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="uint-equals">
<h2>uint Equals<a class="headerlink" href="#uint-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="uint-get-maxvalue">
<h2>uint get_MaxValue<a class="headerlink" href="#uint-get-maxvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__get_MaxValue__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__get_MaxValue__SystemUInt32</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__get_MaxValue__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32.MaxValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="uint-get-minvalue">
<h2>uint get_MinValue<a class="headerlink" href="#uint-get-minvalue" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__get_MinValue__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__get_MinValue__SystemUInt32</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__get_MinValue__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32.MinValue?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="uint-gethashcode">
<h2>uint GetHashCode<a class="headerlink" href="#uint-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32.GetHashCode?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="uint-gettype">
<h2>uint GetType<a class="headerlink" href="#uint-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__GetType__SystemType">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-greaterthan">
<h2>op_GreaterThan<a class="headerlink" href="#op-greaterthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_GreaterThan__SystemUInt32_SystemUInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_GreaterThan__SystemUInt32_SystemUInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_GreaterThan__SystemUInt32_SystemUInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-greaterthanorequal">
<h2>op_GreaterThanOrEqual<a class="headerlink" href="#op-greaterthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_GreaterThanOrEqual__SystemUInt32_SystemUInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_GreaterThanOrEqual__SystemUInt32_SystemUInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_GreaterThanOrEqual__SystemUInt32_SystemUInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_Inequality__SystemUInt32_SystemUInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_Inequality__SystemUInt32_SystemUInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_Inequality__SystemUInt32_SystemUInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-leftshift">
<h2>op_LeftShift<a class="headerlink" href="#op-leftshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_LeftShift__SystemUInt32_SystemInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_LeftShift__SystemUInt32_SystemInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_LeftShift__SystemUInt32_SystemInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthan">
<h2>op_LessThan<a class="headerlink" href="#op-lessthan" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_LessThan__SystemUInt32_SystemUInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_LessThan__SystemUInt32_SystemUInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_LessThan__SystemUInt32_SystemUInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-lessthanorequal">
<h2>op_LessThanOrEqual<a class="headerlink" href="#op-lessthanorequal" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_LessThanOrEqual__SystemUInt32_SystemUInt32__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_LessThanOrEqual__SystemUInt32_SystemUInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_LessThanOrEqual__SystemUInt32_SystemUInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicaland">
<h2>op_LogicalAnd<a class="headerlink" href="#op-logicaland" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_LogicalAnd__SystemUInt32_SystemUInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_LogicalAnd__SystemUInt32_SystemUInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_LogicalAnd__SystemUInt32_SystemUInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalor">
<h2>op_LogicalOr<a class="headerlink" href="#op-logicalor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_LogicalOr__SystemUInt32_SystemUInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_LogicalOr__SystemUInt32_SystemUInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_LogicalOr__SystemUInt32_SystemUInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-logicalxor">
<h2>op_LogicalXor<a class="headerlink" href="#op-logicalxor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_LogicalXor__SystemUInt32_SystemUInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_LogicalXor__SystemUInt32_SystemUInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_LogicalXor__SystemUInt32_SystemUInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-multiplication">
<h2>op_Multiplication<a class="headerlink" href="#op-multiplication" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_Multiplication__SystemUInt32_SystemUInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_Multiplication__SystemUInt32_SystemUInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_Multiplication__SystemUInt32_SystemUInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="uint-parse">
<h2>uint Parse<a class="headerlink" href="#uint-parse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__Parse__SystemString__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__Parse__SystemString__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String s</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__Parse__SystemString__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32.Parse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-rightshift">
<h2>op_RightShift<a class="headerlink" href="#op-rightshift" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_RightShift__SystemUInt32_SystemInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_RightShift__SystemUInt32_SystemInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.Int32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_RightShift__SystemUInt32_SystemInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-subtraction">
<h2>op_Subtraction<a class="headerlink" href="#op-subtraction" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_Subtraction__SystemUInt32_SystemUInt32__SystemUInt32">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_Subtraction__SystemUInt32_SystemUInt32__SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_Subtraction__SystemUInt32_SystemUInt32__SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="uint-tostring">
<h2>uint ToString<a class="headerlink" href="#uint-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__ToString__SystemString">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32.ToString?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="uint-tryparse">
<h2>uint TryParse<a class="headerlink" href="#uint-tryparse" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt32Ref__SystemBoolean">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt32Ref__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.String sSystem.Globalization.NumberStyles styleSystem.IFormatProvider provider</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__TryParse__SystemString_SystemGlobalizationNumberStyles_SystemIFormatProvider_SystemUInt32Ref__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: result (<code class="docutils literal notranslate"><span class="pre">UInt32</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.UInt32.TryParse?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="op-unaryminus">
<h2>op_UnaryMinus<a class="headerlink" href="#op-unaryminus" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="SystemUInt32.__op_UnaryMinus__SystemUInt32__SystemInt64">
<code class="sig-prename descclassname">SystemUInt32.</code><code class="sig-name descname">__op_UnaryMinus__SystemUInt32__SystemInt64</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32</em><span class="sig-paren">)</span><a class="headerlink" href="#SystemUInt32.__op_UnaryMinus__SystemUInt32__SystemInt64" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int64</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="id11">
<h2>uint<a class="headerlink" href="#id11" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_SystemUInt32">
<code class="sig-name descname">Variable_SystemUInt32</code><span class="sig-paren">(</span><em class="sig-param">System.UInt32 UInt32System.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_SystemUInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
</div>
</div>
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<p>The System module.</p>
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<li class="toctree-l2"><a class="reference internal" href="#udonbehaviour-getprogramvariable">UdonBehaviour GetProgramVariable</a></li>
<li class="toctree-l2"><a class="reference internal" href="#udonbehaviour-sendcustomevent">UdonBehaviour SendCustomEvent</a></li>
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<li class="toctree-l2"><a class="reference internal" href="#udonbehaviour-setprogramvariable">UdonBehaviour SetProgramVariable</a></li>
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<div class="section" id="udonbehaviour">
<h1>UdonBehaviour<a class="headerlink" href="#udonbehaviour" title="Permalink to this headline"></a></h1>
<p>The UdonBehaviour module.</p>
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<div class="section" id="udonbehaviour-getprogramvariable">
<h2>UdonBehaviour GetProgramVariable<a class="headerlink" href="#udonbehaviour-getprogramvariable" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="VRCUdonCommonInterfacesIUdonEventReceiver.__GetProgramVariable__SystemString__SystemObject">
<code class="sig-prename descclassname">VRCUdonCommonInterfacesIUdonEventReceiver.</code><code class="sig-name descname">__GetProgramVariable__SystemString__SystemObject</code><span class="sig-paren">(</span><em class="sig-param">VRC.Udon.Common.Interfaces.IUdonEventReceiver instanceSystem.String name</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCUdonCommonInterfacesIUdonEventReceiver.__GetProgramVariable__SystemString__SystemObject" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="udonbehaviour-sendcustomevent">
<h2>UdonBehaviour SendCustomEvent<a class="headerlink" href="#udonbehaviour-sendcustomevent" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid">
<code class="sig-prename descclassname">VRCUdonCommonInterfacesIUdonEventReceiver.</code><code class="sig-name descname">__SendCustomEvent__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">VRC.Udon.Common.Interfaces.IUdonEventReceiver instanceSystem.String eventName</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
</div>
<div class="section" id="udonbehaviour-sendcustomnetworkevent">
<h2>UdonBehaviour SendCustomNetworkEvent<a class="headerlink" href="#udonbehaviour-sendcustomnetworkevent" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString__SystemVoid">
<code class="sig-prename descclassname">VRCUdonCommonInterfacesIUdonEventReceiver.</code><code class="sig-name descname">__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">VRC.Udon.Common.Interfaces.IUdonEventReceiver instanceVRC.Udon.Common.Interfaces.NetworkEventTarget targetSystem.String eventName</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
</div>
<div class="section" id="udonbehaviour-setprogramvariable">
<h2>UdonBehaviour SetProgramVariable<a class="headerlink" href="#udonbehaviour-setprogramvariable" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid">
<code class="sig-prename descclassname">VRCUdonCommonInterfacesIUdonEventReceiver.</code><code class="sig-name descname">__SetProgramVariable__SystemString_SystemObject__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">VRC.Udon.Common.Interfaces.IUdonEventReceiver instanceSystem.String nameSystem.Object value</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
</div>
<div class="section" id="id1">
<h2>UdonBehaviour<a class="headerlink" href="#id1" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_VRCUdonCommonInterfacesIUdonEventReceiver">
<code class="sig-name descname">Variable_VRCUdonCommonInterfacesIUdonEventReceiver</code><span class="sig-paren">(</span><em class="sig-param">VRC.Udon.Common.Interfaces.IUdonEventReceiver IUdonEventReceiverSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_VRCUdonCommonInterfacesIUdonEventReceiver" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
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<li class="toctree-l3"><a class="reference internal" href="#navmesh-set-avoidancepredictiontime">NavMesh set_avoidancePredictionTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmesh-set-onpreupdate">NavMesh set_onPreUpdate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmesh-setareacost">NavMesh SetAreaCost</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmesh-tostring">NavMesh ToString</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshObstacle/index.html">AINavMeshObstacle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshPath/index.html">AINavMeshPath</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AIOffMeshLink/index.html">AIOffMeshLink</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Animation/index.html">Animation</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationClip/index.html">AnimationClip</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsConstraintSource/index.html">AnimationsConstraintSource</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsLookAtConstraint/index.html">AnimationsLookAtConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsParentConstraint/index.html">AnimationsParentConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsPositionConstraint/index.html">AnimationsPositionConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsRotationConstraint/index.html">AnimationsRotationConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsScaleConstraint/index.html">AnimationsScaleConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationState/index.html">AnimationState</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Animator/index.html">Animator</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorClipInfo/index.html">AnimatorClipInfo</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorControllerParameter/index.html">AnimatorControllerParameter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorOverrideController/index.html">AnimatorOverrideController</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorStateInfo/index.html">AnimatorStateInfo</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorTransitionInfo/index.html">AnimatorTransitionInfo</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorUtility/index.html">AnimatorUtility</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AreaEffector2D/index.html">AreaEffector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioChorusFilter/index.html">AudioChorusFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioClip/index.html">AudioClip</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioDistortionFilter/index.html">AudioDistortionFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioEchoFilter/index.html">AudioEchoFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioHighPassFilter/index.html">AudioHighPassFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioLowPassFilter/index.html">AudioLowPassFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioReverbFilter/index.html">AudioReverbFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioReverbZone/index.html">AudioReverbZone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioSource/index.html">AudioSource</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Avatar/index.html">Avatar</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AvatarBuilder/index.html">AvatarBuilder</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AvatarMask/index.html">AvatarMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BillboardRenderer/index.html">BillboardRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Bounds/index.html">Bounds</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider2D/index.html">BoxCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider/index.html">BoxCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Camera/index.html">Camera</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Canvas/index.html">Canvas</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CanvasRenderer/index.html">CanvasRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider2D/index.html">CapsuleCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider/index.html">CapsuleCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CircleCollider2D/index.html">CircleCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collider2D/index.html">Collider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collider/index.html">Collider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collision2D/index.html">Collision2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collision/index.html">Collision</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Color/index.html">Color</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Component/index.html">Component</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CompositeCollider2D/index.html">CompositeCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConfigurableJoint/index.html">ConfigurableJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce2D/index.html">ConstantForce2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce/index.html">ConstantForce</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint2D/index.html">ContactPoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint/index.html">ContactPoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Debug/index.html">Debug</a></li>
<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../EdgeCollider2D/index.html">EdgeCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Effector2D/index.html">Effector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ExperimentalAnimationsMuscleHandle/index.html">ExperimentalAnimationsMuscleHandle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FixedJoint2D/index.html">FixedJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FixedJoint/index.html">FixedJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Gizmos/index.html">Gizmos</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanLimit/index.html">HumanLimit</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanPose/index.html">HumanPose</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanPoseHandler/index.html">HumanPoseHandler</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanTrait/index.html">HumanTrait</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Joint2D/index.html">Joint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Joint/index.html">Joint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../LayerMask/index.html">LayerMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Light/index.html">Light</a></li>
<li class="toctree-l2"><a class="reference internal" href="../LineRenderer/index.html">LineRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MatchTargetWeightMask/index.html">MatchTargetWeightMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Material/index.html">Material</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MaterialPropertyBlock/index.html">MaterialPropertyBlock</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Mathf/index.html">Mathf</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Matrix4x4/index.html">Matrix4x4</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Mesh/index.html">Mesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshCollider/index.html">MeshCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshFilter/index.html">MeshFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshRenderer/index.html">MeshRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Motion/index.html">Motion</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Object/index.html">Object</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystem/index.html">ParticleSystem</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemBurst/index.html">ParticleSystemBurst</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCollisionModule/index.html">ParticleSystemCollisionModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorBySpeedModule/index.html">ParticleSystemColorBySpeedModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorOverLifetimeModule/index.html">ParticleSystemColorOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCustomDataModule/index.html">ParticleSystemCustomDataModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmissionModule/index.html">ParticleSystemEmissionModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmitParams/index.html">ParticleSystemEmitParams</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemExternalForcesModule/index.html">ParticleSystemExternalForcesModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemForceOverLifetimeModule/index.html">ParticleSystemForceOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemInheritVelocityModule/index.html">ParticleSystemInheritVelocityModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLightsModule/index.html">ParticleSystemLightsModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLimitVelocityOverLifetimeModule/index.html">ParticleSystemLimitVelocityOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMainModule/index.html">ParticleSystemMainModule</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxGradient/index.html">ParticleSystemMinMaxGradient</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemNoiseModule/index.html">ParticleSystemNoiseModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemParticle/index.html">ParticleSystemParticle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationBySpeedModule/index.html">ParticleSystemRotationBySpeedModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationOverLifetimeModule/index.html">ParticleSystemRotationOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemShapeModule/index.html">ParticleSystemShapeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeBySpeedModule/index.html">ParticleSystemSizeBySpeedModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeOverLifetimeModule/index.html">ParticleSystemSizeOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSubEmittersModule/index.html">ParticleSystemSubEmittersModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTextureSheetAnimationModule/index.html">ParticleSystemTextureSheetAnimationModule</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemVelocityOverLifetimeModule/index.html">ParticleSystemVelocityOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PhysicMaterial/index.html">PhysicMaterial</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Physics2D/index.html">Physics2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PhysicsMaterial2D/index.html">PhysicsMaterial2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Physics/index.html">Physics</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PlatformEffector2D/index.html">PlatformEffector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PointEffector2D/index.html">PointEffector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PolygonCollider2D/index.html">PolygonCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../QualitySettings/index.html">QualitySettings</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Quaternion/index.html">Quaternion</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Random/index.html">Random</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Ray/index.html">Ray</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RaycastHit2D/index.html">RaycastHit2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RaycastHit/index.html">RaycastHit</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RectTransform/index.html">RectTransform</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RelativeJoint2D/index.html">RelativeJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Renderer/index.html">Renderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RendererExtensions/index.html">RendererExtensions</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RenderSettings/index.html">RenderSettings</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Rigidbody2D/index.html">Rigidbody2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Rigidbody/index.html">Rigidbody</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RuntimeAnimatorController/index.html">RuntimeAnimatorController</a></li>
<li class="toctree-l2"><a class="reference internal" href="../SkeletonBone/index.html">SkeletonBone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../SkinnedMeshRenderer/index.html">SkinnedMeshRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../SliderJoint2D/index.html">SliderJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../SphereCollider/index.html">SphereCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../SpringJoint/index.html">SpringJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../SpriteRenderer/index.html">SpriteRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../SurfaceEffector2D/index.html">SurfaceEffector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../TargetJoint2D/index.html">TargetJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../TextAsset/index.html">TextAsset</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Time/index.html">Time</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Transform/index.html">Transform</a></li>
<li class="toctree-l2"><a class="reference internal" href="../UIAnimationTriggers/index.html">UIAnimationTriggers</a></li>
<li class="toctree-l2"><a class="reference internal" href="../UIAspectRatioFitter/index.html">UIAspectRatioFitter</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../UIButton/index.html">UIButton</a></li>
<li class="toctree-l2"><a class="reference internal" href="../UIButtonButtonClickedEvent/index.html">UIButtonButtonClickedEvent</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../UIColorBlock/index.html">UIColorBlock</a></li>
<li class="toctree-l2"><a class="reference internal" href="../UIContentSizeFitter/index.html">UIContentSizeFitter</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../UIDropdownDropdownEvent/index.html">UIDropdownDropdownEvent</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../UIHorizontalOrVerticalLayoutGroup/index.html">UIHorizontalOrVerticalLayoutGroup</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../UIScrollRectScrollRectEvent/index.html">UIScrollRectScrollRectEvent</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../UIToggle/index.html">UIToggle</a></li>
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<div class="section" id="ainavmesh">
<h1>AINavMesh<a class="headerlink" href="#ainavmesh" title="Permalink to this headline"></a></h1>
<p>The AINavMesh module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="navmesh-addlink">
<h2>NavMesh AddLink<a class="headerlink" href="#navmesh-addlink" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__AddLink__UnityEngineAINavMeshLinkData__UnityEngineAINavMeshLinkInstance">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__AddLink__UnityEngineAINavMeshLinkData__UnityEngineAINavMeshLinkInstance</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshLinkData link</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__AddLink__UnityEngineAINavMeshLinkData__UnityEngineAINavMeshLinkInstance" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshLinkInstance</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.AddLink.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-addnavmeshdata">
<h2>NavMesh AddNavMeshData<a class="headerlink" href="#navmesh-addnavmeshdata" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__AddNavMeshData__UnityEngineAINavMeshData__UnityEngineAINavMeshDataInstance">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__AddNavMeshData__UnityEngineAINavMeshData__UnityEngineAINavMeshDataInstance</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData navMeshData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__AddNavMeshData__UnityEngineAINavMeshData__UnityEngineAINavMeshDataInstance" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshDataInstance</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.AddNavMeshData.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-calculatepath">
<h2>NavMesh CalculatePath<a class="headerlink" href="#navmesh-calculatepath" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__CalculatePath__UnityEngineVector3_UnityEngineVector3_SystemInt32_UnityEngineAINavMeshPath__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__CalculatePath__UnityEngineVector3_UnityEngineVector3_SystemInt32_UnityEngineAINavMeshPath__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector3 sourcePositionUnityEngine.Vector3 targetPositionSystem.Int32 areaMaskUnityEngine.AI.NavMeshPath path</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__CalculatePath__UnityEngineVector3_UnityEngineVector3_SystemInt32_UnityEngineAINavMeshPath__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.CalculatePath.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-calculatetriangulation">
<h2>NavMesh CalculateTriangulation<a class="headerlink" href="#navmesh-calculatetriangulation" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__CalculateTriangulation__UnityEngineAINavMeshTriangulation">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__CalculateTriangulation__UnityEngineAINavMeshTriangulation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__CalculateTriangulation__UnityEngineAINavMeshTriangulation" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshTriangulation</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.CalculateTriangulation.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-createsettings">
<h2>NavMesh CreateSettings<a class="headerlink" href="#navmesh-createsettings" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__CreateSettings__UnityEngineAINavMeshBuildSettings">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__CreateSettings__UnityEngineAINavMeshBuildSettings</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__CreateSettings__UnityEngineAINavMeshBuildSettings" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshBuildSettings</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.CreateSettings.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-equals">
<h2>NavMesh Equals<a class="headerlink" href="#navmesh-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMesh instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="navmesh-findclosestedge">
<h2>NavMesh FindClosestEdge<a class="headerlink" href="#navmesh-findclosestedge" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__FindClosestEdge__UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__FindClosestEdge__UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector3 sourcePositionSystem.Int32 areaMask</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__FindClosestEdge__UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: hit (<code class="docutils literal notranslate"><span class="pre">NavMeshHit</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.FindClosestEdge.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-get-allareas">
<h2>NavMesh get_AllAreas<a class="headerlink" href="#navmesh-get-allareas" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__get_AllAreas__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__get_AllAreas__SystemInt32</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__get_AllAreas__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh-AllAreas.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-get-avoidancepredictiontime">
<h2>NavMesh get_avoidancePredictionTime<a class="headerlink" href="#navmesh-get-avoidancepredictiontime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__get_avoidancePredictionTime__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__get_avoidancePredictionTime__SystemSingle</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__get_avoidancePredictionTime__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh-avoidancePredictionTime.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-get-onpreupdate">
<h2>NavMesh get_onPreUpdate<a class="headerlink" href="#navmesh-get-onpreupdate" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__get_onPreUpdate__UnityEngineAINavMeshOnNavMeshPreUpdate">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__get_onPreUpdate__UnityEngineAINavMeshOnNavMeshPreUpdate</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__get_onPreUpdate__UnityEngineAINavMeshOnNavMeshPreUpdate" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">OnNavMeshPreUpdate</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh-onPreUpdate.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-getareacost">
<h2>NavMesh GetAreaCost<a class="headerlink" href="#navmesh-getareacost" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__GetAreaCost__SystemInt32__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__GetAreaCost__SystemInt32__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 areaIndex</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__GetAreaCost__SystemInt32__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.GetAreaCost.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-getareafromname">
<h2>NavMesh GetAreaFromName<a class="headerlink" href="#navmesh-getareafromname" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__GetAreaFromName__SystemString__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__GetAreaFromName__SystemString__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">System.String areaName</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__GetAreaFromName__SystemString__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.GetAreaFromName.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-gethashcode">
<h2>NavMesh GetHashCode<a class="headerlink" href="#navmesh-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMesh instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-getsettingsbyid">
<h2>NavMesh GetSettingsByID<a class="headerlink" href="#navmesh-getsettingsbyid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__GetSettingsByID__SystemInt32__UnityEngineAINavMeshBuildSettings">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__GetSettingsByID__SystemInt32__UnityEngineAINavMeshBuildSettings</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 agentTypeID</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__GetSettingsByID__SystemInt32__UnityEngineAINavMeshBuildSettings" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshBuildSettings</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.GetSettingsByID.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-getsettingsbyindex">
<h2>NavMesh GetSettingsByIndex<a class="headerlink" href="#navmesh-getsettingsbyindex" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__GetSettingsByIndex__SystemInt32__UnityEngineAINavMeshBuildSettings">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__GetSettingsByIndex__SystemInt32__UnityEngineAINavMeshBuildSettings</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 index</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__GetSettingsByIndex__SystemInt32__UnityEngineAINavMeshBuildSettings" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshBuildSettings</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.GetSettingsByIndex.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-getsettingscount">
<h2>NavMesh GetSettingsCount<a class="headerlink" href="#navmesh-getsettingscount" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__GetSettingsCount__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__GetSettingsCount__SystemInt32</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__GetSettingsCount__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.GetSettingsCount.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-getsettingsnamefromid">
<h2>NavMesh GetSettingsNameFromID<a class="headerlink" href="#navmesh-getsettingsnamefromid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__GetSettingsNameFromID__SystemInt32__SystemString">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__GetSettingsNameFromID__SystemInt32__SystemString</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 agentTypeID</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__GetSettingsNameFromID__SystemInt32__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.GetSettingsNameFromID.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-gettype">
<h2>NavMesh GetType<a class="headerlink" href="#navmesh-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMesh instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-raycast">
<h2>NavMesh Raycast<a class="headerlink" href="#navmesh-raycast" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__Raycast__UnityEngineVector3_UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__Raycast__UnityEngineVector3_UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector3 sourcePositionUnityEngine.Vector3 targetPositionSystem.Int32 areaMask</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__Raycast__UnityEngineVector3_UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: hit (<code class="docutils literal notranslate"><span class="pre">NavMeshHit</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.Raycast.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-removeallnavmeshdata">
<h2>NavMesh RemoveAllNavMeshData<a class="headerlink" href="#navmesh-removeallnavmeshdata" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__RemoveAllNavMeshData__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__RemoveAllNavMeshData__SystemVoid</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__RemoveAllNavMeshData__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.RemoveAllNavMeshData.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-removelink">
<h2>NavMesh RemoveLink<a class="headerlink" href="#navmesh-removelink" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__RemoveLink__UnityEngineAINavMeshLinkInstance__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__RemoveLink__UnityEngineAINavMeshLinkInstance__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshLinkInstance handle</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__RemoveLink__UnityEngineAINavMeshLinkInstance__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.RemoveLink.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-removenavmeshdata">
<h2>NavMesh RemoveNavMeshData<a class="headerlink" href="#navmesh-removenavmeshdata" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__RemoveNavMeshData__UnityEngineAINavMeshDataInstance__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__RemoveNavMeshData__UnityEngineAINavMeshDataInstance__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshDataInstance handle</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__RemoveNavMeshData__UnityEngineAINavMeshDataInstance__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.RemoveNavMeshData.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-removesettings">
<h2>NavMesh RemoveSettings<a class="headerlink" href="#navmesh-removesettings" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__RemoveSettings__SystemInt32__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__RemoveSettings__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 agentTypeID</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__RemoveSettings__SystemInt32__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.RemoveSettings.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-sampleposition">
<h2>NavMesh SamplePosition<a class="headerlink" href="#navmesh-sampleposition" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__SamplePosition__UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemSingle_SystemInt32__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__SamplePosition__UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemSingle_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector3 sourcePositionSystem.Single maxDistanceSystem.Int32 areaMask</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__SamplePosition__UnityEngineVector3_UnityEngineAINavMeshHitRef_SystemSingle_SystemInt32__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: hit (<code class="docutils literal notranslate"><span class="pre">NavMeshHit</span></code>), unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.SamplePosition.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-set-avoidancepredictiontime">
<h2>NavMesh set_avoidancePredictionTime<a class="headerlink" href="#navmesh-set-avoidancepredictiontime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__set_avoidancePredictionTime__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__set_avoidancePredictionTime__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">System.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__set_avoidancePredictionTime__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh-avoidancePredictionTime.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-set-onpreupdate">
<h2>NavMesh set_onPreUpdate<a class="headerlink" href="#navmesh-set-onpreupdate" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__set_onPreUpdate__UnityEngineAINavMeshOnNavMeshPreUpdate">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__set_onPreUpdate__UnityEngineAINavMeshOnNavMeshPreUpdate</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMesh+OnNavMeshPreUpdate</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__set_onPreUpdate__UnityEngineAINavMeshOnNavMeshPreUpdate" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh-onPreUpdate.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-setareacost">
<h2>NavMesh SetAreaCost<a class="headerlink" href="#navmesh-setareacost" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__SetAreaCost__SystemInt32_SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__SetAreaCost__SystemInt32_SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">System.Int32 areaIndexSystem.Single cost</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__SetAreaCost__SystemInt32_SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.SetAreaCost.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmesh-tostring">
<h2>NavMesh ToString<a class="headerlink" href="#navmesh-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMesh.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineAINavMesh.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMesh instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMesh.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMesh.ToString.html">Unity Documentation</a></p>
</div>
</div>
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<p class="caption"><span class="caption-text">Contents:</span></p>
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<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Special/index.html">Special</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Types/index.html">Types</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../UdonBehaviour/index.html">UdonBehaviour</a></li>
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<li class="toctree-l1 current"><a class="reference internal" href="../index.html">UnityEngine</a><ul class="current">
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshAgent/index.html">AINavMeshAgent</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">AINavMeshData</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-equals">NavMeshData Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-get-name">NavMeshData get_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-get-position">NavMeshData get_position</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-get-rotation">NavMeshData get_rotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-get-sourcebounds">NavMeshData get_sourceBounds</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-gethashcode">NavMeshData GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-getinstanceid">NavMeshData GetInstanceID</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-gettype">NavMeshData GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-set-name">NavMeshData set_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-set-position">NavMeshData set_position</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-set-rotation">NavMeshData set_rotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata-tostring">NavMeshData ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshdata">NavMeshData</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMesh/index.html">AINavMesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshObstacle/index.html">AINavMeshObstacle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshPath/index.html">AINavMeshPath</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AIOffMeshLink/index.html">AIOffMeshLink</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Animation/index.html">Animation</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationClip/index.html">AnimationClip</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsConstraintSource/index.html">AnimationsConstraintSource</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsLookAtConstraint/index.html">AnimationsLookAtConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsParentConstraint/index.html">AnimationsParentConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsPositionConstraint/index.html">AnimationsPositionConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsRotationConstraint/index.html">AnimationsRotationConstraint</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Animator/index.html">Animator</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../AudioDistortionFilter/index.html">AudioDistortionFilter</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Avatar/index.html">Avatar</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AvatarBuilder/index.html">AvatarBuilder</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AvatarMask/index.html">AvatarMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BillboardRenderer/index.html">BillboardRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Bounds/index.html">Bounds</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider2D/index.html">BoxCollider2D</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../CanvasRenderer/index.html">CanvasRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider2D/index.html">CapsuleCollider2D</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../ConfigurableJoint/index.html">ConfigurableJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce2D/index.html">ConstantForce2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce/index.html">ConstantForce</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint2D/index.html">ContactPoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint/index.html">ContactPoint</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../ExperimentalAnimationsMuscleHandle/index.html">ExperimentalAnimationsMuscleHandle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FixedJoint2D/index.html">FixedJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FixedJoint/index.html">FixedJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanLimit/index.html">HumanLimit</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Joint2D/index.html">Joint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Joint/index.html">Joint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../LayerMask/index.html">LayerMask</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../LineRenderer/index.html">LineRenderer</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Mesh/index.html">Mesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshCollider/index.html">MeshCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshFilter/index.html">MeshFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshRenderer/index.html">MeshRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Motion/index.html">Motion</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Object/index.html">Object</a></li>
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<div class="section" id="ainavmeshdata">
<h1>AINavMeshData<a class="headerlink" href="#ainavmeshdata" title="Permalink to this headline"></a></h1>
<p>The AINavMeshData module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="navmeshdata-equals">
<h2>NavMeshData Equals<a class="headerlink" href="#navmeshdata-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="navmeshdata-get-name">
<h2>NavMeshData get_name<a class="headerlink" href="#navmeshdata-get-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__get_name__SystemString">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__get_name__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-get-position">
<h2>NavMeshData get_position<a class="headerlink" href="#navmeshdata-get-position" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__get_position__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__get_position__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__get_position__UnityEngineVector3" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData-position.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-get-rotation">
<h2>NavMeshData get_rotation<a class="headerlink" href="#navmeshdata-get-rotation" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__get_rotation__UnityEngineQuaternion">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__get_rotation__UnityEngineQuaternion</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__get_rotation__UnityEngineQuaternion" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Quaternion</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData-rotation.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-get-sourcebounds">
<h2>NavMeshData get_sourceBounds<a class="headerlink" href="#navmeshdata-get-sourcebounds" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__get_sourceBounds__UnityEngineBounds">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__get_sourceBounds__UnityEngineBounds</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__get_sourceBounds__UnityEngineBounds" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Bounds</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData-sourceBounds.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-gethashcode">
<h2>NavMeshData GetHashCode<a class="headerlink" href="#navmeshdata-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-getinstanceid">
<h2>NavMeshData GetInstanceID<a class="headerlink" href="#navmeshdata-getinstanceid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__GetInstanceID__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__GetInstanceID__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData.GetInstanceID.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-gettype">
<h2>NavMeshData GetType<a class="headerlink" href="#navmeshdata-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-implicit">
<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__op_Implicit__UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="navmeshdata-set-name">
<h2>NavMeshData set_name<a class="headerlink" href="#navmeshdata-set-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__set_name__SystemString__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__set_name__SystemString__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-set-position">
<h2>NavMeshData set_position<a class="headerlink" href="#navmeshdata-set-position" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__set_position__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__set_position__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__set_position__UnityEngineVector3__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData-position.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-set-rotation">
<h2>NavMeshData set_rotation<a class="headerlink" href="#navmeshdata-set-rotation" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__set_rotation__UnityEngineQuaternion__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__set_rotation__UnityEngineQuaternion__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instanceUnityEngine.Quaternion value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__set_rotation__UnityEngineQuaternion__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData-rotation.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata-tostring">
<h2>NavMeshData ToString<a class="headerlink" href="#navmeshdata-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshData.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineAINavMeshData.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshData.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData.ToString.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshdata">
<h2>NavMeshData<a class="headerlink" href="#navmeshdata" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_UnityEngineAINavMeshData">
<code class="sig-name descname">Variable_UnityEngineAINavMeshData</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshData NavMeshDataSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineAINavMeshData" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshData.html">Unity Documentation</a></p>
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<p class="caption"><span class="caption-text">Contents:</span></p>
<ul class="current">
<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Special/index.html">Special</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Types/index.html">Types</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../UdonBehaviour/index.html">UdonBehaviour</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../VRCSDK3/index.html">VRCSDK3</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../System/index.html">System</a></li>
<li class="toctree-l1 current"><a class="reference internal" href="../index.html">UnityEngine</a><ul class="current">
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshAgent/index.html">AINavMeshAgent</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshData/index.html">AINavMeshData</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMesh/index.html">AINavMesh</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">AINavMeshObstacle</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-equals">NavMeshObstacle Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-carveonlystationary">NavMeshObstacle get_carveOnlyStationary</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-carving">NavMeshObstacle get_carving</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-carvingmovethreshold">NavMeshObstacle get_carvingMoveThreshold</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-carvingtimetostationary">NavMeshObstacle get_carvingTimeToStationary</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-center">NavMeshObstacle get_center</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-enabled">NavMeshObstacle get_enabled</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-gameobject">NavMeshObstacle get_gameObject</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-height">NavMeshObstacle get_height</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-name">NavMeshObstacle get_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-radius">NavMeshObstacle get_radius</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-shape">NavMeshObstacle get_shape</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-size">NavMeshObstacle get_size</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-transform">NavMeshObstacle get_transform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-get-velocity">NavMeshObstacle get_velocity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-getcomponent">NavMeshObstacle GetComponent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-getcomponentinchildren">NavMeshObstacle GetComponentInChildren</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-getcomponentinparent">NavMeshObstacle GetComponentInParent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-getcomponents">NavMeshObstacle GetComponents</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-getcomponentsinchildren">NavMeshObstacle GetComponentsInChildren</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-getcomponentsinparent">NavMeshObstacle GetComponentsInParent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-gethashcode">NavMeshObstacle GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-getinstanceid">NavMeshObstacle GetInstanceID</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-gettype">NavMeshObstacle GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-carveonlystationary">NavMeshObstacle set_carveOnlyStationary</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-carving">NavMeshObstacle set_carving</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-carvingmovethreshold">NavMeshObstacle set_carvingMoveThreshold</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-carvingtimetostationary">NavMeshObstacle set_carvingTimeToStationary</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-center">NavMeshObstacle set_center</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-enabled">NavMeshObstacle set_enabled</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-height">NavMeshObstacle set_height</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-name">NavMeshObstacle set_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-radius">NavMeshObstacle set_radius</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-shape">NavMeshObstacle set_shape</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-size">NavMeshObstacle set_size</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-set-velocity">NavMeshObstacle set_velocity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle-tostring">NavMeshObstacle ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshobstacle">NavMeshObstacle</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshPath/index.html">AINavMeshPath</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AIOffMeshLink/index.html">AIOffMeshLink</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Animation/index.html">Animation</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationClip/index.html">AnimationClip</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsConstraintSource/index.html">AnimationsConstraintSource</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsLookAtConstraint/index.html">AnimationsLookAtConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsParentConstraint/index.html">AnimationsParentConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsPositionConstraint/index.html">AnimationsPositionConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsRotationConstraint/index.html">AnimationsRotationConstraint</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../AnimatorOverrideController/index.html">AnimatorOverrideController</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../AnimatorUtility/index.html">AnimatorUtility</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AreaEffector2D/index.html">AreaEffector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioChorusFilter/index.html">AudioChorusFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioClip/index.html">AudioClip</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioDistortionFilter/index.html">AudioDistortionFilter</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../AudioLowPassFilter/index.html">AudioLowPassFilter</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../AudioReverbZone/index.html">AudioReverbZone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioSource/index.html">AudioSource</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Avatar/index.html">Avatar</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AvatarBuilder/index.html">AvatarBuilder</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AvatarMask/index.html">AvatarMask</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Bounds/index.html">Bounds</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider2D/index.html">BoxCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider/index.html">BoxCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Camera/index.html">Camera</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Canvas/index.html">Canvas</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CanvasRenderer/index.html">CanvasRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider2D/index.html">CapsuleCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider/index.html">CapsuleCollider</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Collider/index.html">Collider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collision2D/index.html">Collision2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collision/index.html">Collision</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Color/index.html">Color</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../CompositeCollider2D/index.html">CompositeCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConfigurableJoint/index.html">ConfigurableJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce2D/index.html">ConstantForce2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce/index.html">ConstantForce</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint2D/index.html">ContactPoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint/index.html">ContactPoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Debug/index.html">Debug</a></li>
<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../EdgeCollider2D/index.html">EdgeCollider2D</a></li>
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<div class="section" id="ainavmeshobstacle">
<h1>AINavMeshObstacle<a class="headerlink" href="#ainavmeshobstacle" title="Permalink to this headline"></a></h1>
<p>The AINavMeshObstacle module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="navmeshobstacle-equals">
<h2>NavMeshObstacle Equals<a class="headerlink" href="#navmeshobstacle-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-carveonlystationary">
<h2>NavMeshObstacle get_carveOnlyStationary<a class="headerlink" href="#navmeshobstacle-get-carveonlystationary" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_carveOnlyStationary__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_carveOnlyStationary__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_carveOnlyStationary__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-carveOnlyStationary.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-carving">
<h2>NavMeshObstacle get_carving<a class="headerlink" href="#navmeshobstacle-get-carving" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_carving__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_carving__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_carving__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-carving.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-carvingmovethreshold">
<h2>NavMeshObstacle get_carvingMoveThreshold<a class="headerlink" href="#navmeshobstacle-get-carvingmovethreshold" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_carvingMoveThreshold__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_carvingMoveThreshold__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_carvingMoveThreshold__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-carvingMoveThreshold.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-carvingtimetostationary">
<h2>NavMeshObstacle get_carvingTimeToStationary<a class="headerlink" href="#navmeshobstacle-get-carvingtimetostationary" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_carvingTimeToStationary__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_carvingTimeToStationary__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_carvingTimeToStationary__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-carvingTimeToStationary.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-center">
<h2>NavMeshObstacle get_center<a class="headerlink" href="#navmeshobstacle-get-center" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_center__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_center__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_center__UnityEngineVector3" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-center.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-enabled">
<h2>NavMeshObstacle get_enabled<a class="headerlink" href="#navmeshobstacle-get-enabled" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_enabled__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_enabled__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_enabled__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-enabled.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-gameobject">
<h2>NavMeshObstacle get_gameObject<a class="headerlink" href="#navmeshobstacle-get-gameobject" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_gameObject__UnityEngineGameObject">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_gameObject__UnityEngineGameObject</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_gameObject__UnityEngineGameObject" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">GameObject</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-gameObject.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-height">
<h2>NavMeshObstacle get_height<a class="headerlink" href="#navmeshobstacle-get-height" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_height__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_height__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_height__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-height.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-name">
<h2>NavMeshObstacle get_name<a class="headerlink" href="#navmeshobstacle-get-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_name__SystemString">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_name__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-radius">
<h2>NavMeshObstacle get_radius<a class="headerlink" href="#navmeshobstacle-get-radius" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_radius__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_radius__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_radius__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-radius.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-shape">
<h2>NavMeshObstacle get_shape<a class="headerlink" href="#navmeshobstacle-get-shape" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_shape__UnityEngineAINavMeshObstacleShape">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_shape__UnityEngineAINavMeshObstacleShape</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_shape__UnityEngineAINavMeshObstacleShape" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshObstacleShape</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-shape.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-size">
<h2>NavMeshObstacle get_size<a class="headerlink" href="#navmeshobstacle-get-size" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_size__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_size__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_size__UnityEngineVector3" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-size.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-transform">
<h2>NavMeshObstacle get_transform<a class="headerlink" href="#navmeshobstacle-get-transform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_transform__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_transform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_transform__UnityEngineTransform" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-transform.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-get-velocity">
<h2>NavMeshObstacle get_velocity<a class="headerlink" href="#navmeshobstacle-get-velocity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__get_velocity__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__get_velocity__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__get_velocity__UnityEngineVector3" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-velocity.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-getcomponent">
<h2>NavMeshObstacle GetComponent<a class="headerlink" href="#navmeshobstacle-getcomponent" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetComponent__SystemType__UnityEngineComponent">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetComponent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetComponent__SystemType__UnityEngineComponent" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-getcomponentinchildren">
<h2>NavMeshObstacle GetComponentInChildren<a class="headerlink" href="#navmeshobstacle-getcomponentinchildren" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetComponentInChildren__SystemBoolean__T">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetComponentInChildren__SystemBoolean__T</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Boolean includeInactiveSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetComponentInChildren__SystemBoolean__T" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: T (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.GetComponentInChildren.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-getcomponentinparent">
<h2>NavMeshObstacle GetComponentInParent<a class="headerlink" href="#navmeshobstacle-getcomponentinparent" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetComponentInParent__SystemType__UnityEngineComponent">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetComponentInParent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Type t</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetComponentInParent__SystemType__UnityEngineComponent" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-getcomponents">
<h2>NavMeshObstacle GetComponents<a class="headerlink" href="#navmeshobstacle-getcomponents" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetComponents__ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetComponents__ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetComponents__ListT__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.GetComponents.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-getcomponentsinchildren">
<h2>NavMeshObstacle GetComponentsInChildren<a class="headerlink" href="#navmeshobstacle-getcomponentsinchildren" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.GetComponentsInChildren.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-getcomponentsinparent">
<h2>NavMeshObstacle GetComponentsInParent<a class="headerlink" href="#navmeshobstacle-getcomponentsinparent" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetComponentsInParent__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.GetComponentsInParent.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-gethashcode">
<h2>NavMeshObstacle GetHashCode<a class="headerlink" href="#navmeshobstacle-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-getinstanceid">
<h2>NavMeshObstacle GetInstanceID<a class="headerlink" href="#navmeshobstacle-getinstanceid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetInstanceID__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetInstanceID__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.GetInstanceID.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-gettype">
<h2>NavMeshObstacle GetType<a class="headerlink" href="#navmeshobstacle-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-implicit">
<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__op_Implicit__UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="navmeshobstacle-set-carveonlystationary">
<h2>NavMeshObstacle set_carveOnlyStationary<a class="headerlink" href="#navmeshobstacle-set-carveonlystationary" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_carveOnlyStationary__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_carveOnlyStationary__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_carveOnlyStationary__SystemBoolean__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-carveOnlyStationary.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-carving">
<h2>NavMeshObstacle set_carving<a class="headerlink" href="#navmeshobstacle-set-carving" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_carving__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_carving__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_carving__SystemBoolean__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-carving.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-carvingmovethreshold">
<h2>NavMeshObstacle set_carvingMoveThreshold<a class="headerlink" href="#navmeshobstacle-set-carvingmovethreshold" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_carvingMoveThreshold__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_carvingMoveThreshold__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_carvingMoveThreshold__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-carvingMoveThreshold.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-carvingtimetostationary">
<h2>NavMeshObstacle set_carvingTimeToStationary<a class="headerlink" href="#navmeshobstacle-set-carvingtimetostationary" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_carvingTimeToStationary__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_carvingTimeToStationary__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_carvingTimeToStationary__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-carvingTimeToStationary.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-center">
<h2>NavMeshObstacle set_center<a class="headerlink" href="#navmeshobstacle-set-center" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_center__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_center__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_center__UnityEngineVector3__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-center.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-enabled">
<h2>NavMeshObstacle set_enabled<a class="headerlink" href="#navmeshobstacle-set-enabled" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_enabled__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_enabled__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_enabled__SystemBoolean__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-enabled.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-height">
<h2>NavMeshObstacle set_height<a class="headerlink" href="#navmeshobstacle-set-height" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_height__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_height__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_height__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-height.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-name">
<h2>NavMeshObstacle set_name<a class="headerlink" href="#navmeshobstacle-set-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_name__SystemString__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_name__SystemString__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-radius">
<h2>NavMeshObstacle set_radius<a class="headerlink" href="#navmeshobstacle-set-radius" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_radius__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_radius__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_radius__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-radius.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-shape">
<h2>NavMeshObstacle set_shape<a class="headerlink" href="#navmeshobstacle-set-shape" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_shape__UnityEngineAINavMeshObstacleShape__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_shape__UnityEngineAINavMeshObstacleShape__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceUnityEngine.AI.NavMeshObstacleShape value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_shape__UnityEngineAINavMeshObstacleShape__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-shape.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-size">
<h2>NavMeshObstacle set_size<a class="headerlink" href="#navmeshobstacle-set-size" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_size__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_size__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_size__UnityEngineVector3__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-size.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-set-velocity">
<h2>NavMeshObstacle set_velocity<a class="headerlink" href="#navmeshobstacle-set-velocity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__set_velocity__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__set_velocity__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__set_velocity__UnityEngineVector3__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle-velocity.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle-tostring">
<h2>NavMeshObstacle ToString<a class="headerlink" href="#navmeshobstacle-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshObstacle.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineAINavMeshObstacle.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshObstacle.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.ToString.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshobstacle">
<h2>NavMeshObstacle<a class="headerlink" href="#navmeshobstacle" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_UnityEngineAINavMeshObstacle">
<code class="sig-name descname">Variable_UnityEngineAINavMeshObstacle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshObstacle NavMeshObstacleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineAINavMeshObstacle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshObstacle.html">Unity Documentation</a></p>
</div>
</div>
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<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
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<li class="toctree-l1 current"><a class="reference internal" href="../index.html">UnityEngine</a><ul class="current">
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshAgent/index.html">AINavMeshAgent</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshData/index.html">AINavMeshData</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMesh/index.html">AINavMesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshObstacle/index.html">AINavMeshObstacle</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">AINavMeshPath</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath-clearcorners">NavMeshPath ClearCorners</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ctor">ctor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath-equals">NavMeshPath Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath-get-corners">NavMeshPath get_corners</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath-get-status">NavMeshPath get_status</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath-getcornersnonalloc">NavMeshPath GetCornersNonAlloc</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath-gethashcode">NavMeshPath GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath-gettype">NavMeshPath GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath-tostring">NavMeshPath ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#navmeshpath">NavMeshPath</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../AIOffMeshLink/index.html">AIOffMeshLink</a></li>
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<div class="section" id="ainavmeshpath">
<h1>AINavMeshPath<a class="headerlink" href="#ainavmeshpath" title="Permalink to this headline"></a></h1>
<p>The AINavMeshPath module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="navmeshpath-clearcorners">
<h2>NavMeshPath ClearCorners<a class="headerlink" href="#navmeshpath-clearcorners" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__ClearCorners__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__ClearCorners__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__ClearCorners__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshPath.ClearCorners.html">Unity Documentation</a></p>
</div>
<div class="section" id="ctor">
<h2>ctor<a class="headerlink" href="#ctor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__ctor____UnityEngineAINavMeshPath">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__ctor____UnityEngineAINavMeshPath</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__ctor____UnityEngineAINavMeshPath" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshPath</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="navmeshpath-equals">
<h2>NavMeshPath Equals<a class="headerlink" href="#navmeshpath-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="navmeshpath-get-corners">
<h2>NavMeshPath get_corners<a class="headerlink" href="#navmeshpath-get-corners" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__get_corners__UnityEngineVector3Array">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__get_corners__UnityEngineVector3Array</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__get_corners__UnityEngineVector3Array" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3[]</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshPath-corners.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshpath-get-status">
<h2>NavMeshPath get_status<a class="headerlink" href="#navmeshpath-get-status" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__get_status__UnityEngineAINavMeshPathStatus">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__get_status__UnityEngineAINavMeshPathStatus</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__get_status__UnityEngineAINavMeshPathStatus" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">NavMeshPathStatus</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshPath-status.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshpath-getcornersnonalloc">
<h2>NavMeshPath GetCornersNonAlloc<a class="headerlink" href="#navmeshpath-getcornersnonalloc" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__GetCornersNonAlloc__UnityEngineVector3Array__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__GetCornersNonAlloc__UnityEngineVector3Array__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath instanceUnityEngine.Vector3[] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__GetCornersNonAlloc__UnityEngineVector3Array__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshPath.GetCornersNonAlloc.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshpath-gethashcode">
<h2>NavMeshPath GetHashCode<a class="headerlink" href="#navmeshpath-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshPath.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshpath-gettype">
<h2>NavMeshPath GetType<a class="headerlink" href="#navmeshpath-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshPath.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshpath-tostring">
<h2>NavMeshPath ToString<a class="headerlink" href="#navmeshpath-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAINavMeshPath.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineAINavMeshPath.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAINavMeshPath.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshPath.ToString.html">Unity Documentation</a></p>
</div>
<div class="section" id="navmeshpath">
<h2>NavMeshPath<a class="headerlink" href="#navmeshpath" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_UnityEngineAINavMeshPath">
<code class="sig-name descname">Variable_UnityEngineAINavMeshPath</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.NavMeshPath NavMeshPathSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineAINavMeshPath" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.NavMeshPath.html">Unity Documentation</a></p>
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<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Special/index.html">Special</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Types/index.html">Types</a></li>
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<li class="toctree-l1 current"><a class="reference internal" href="../index.html">UnityEngine</a><ul class="current">
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshAgent/index.html">AINavMeshAgent</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshData/index.html">AINavMeshData</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMesh/index.html">AINavMesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshObstacle/index.html">AINavMeshObstacle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshPath/index.html">AINavMeshPath</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">AIOffMeshLink</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-equals">OffMeshLink Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-activated">OffMeshLink get_activated</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-area">OffMeshLink get_area</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-autoupdatepositions">OffMeshLink get_autoUpdatePositions</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-bidirectional">OffMeshLink get_biDirectional</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-costoverride">OffMeshLink get_costOverride</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-enabled">OffMeshLink get_enabled</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-endtransform">OffMeshLink get_endTransform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-gameobject">OffMeshLink get_gameObject</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-name">OffMeshLink get_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-occupied">OffMeshLink get_occupied</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-starttransform">OffMeshLink get_startTransform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-get-transform">OffMeshLink get_transform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-getcomponent">OffMeshLink GetComponent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-getcomponentinchildren">OffMeshLink GetComponentInChildren</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-getcomponentinparent">OffMeshLink GetComponentInParent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-getcomponents">OffMeshLink GetComponents</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-getcomponentsinchildren">OffMeshLink GetComponentsInChildren</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-getcomponentsinparent">OffMeshLink GetComponentsInParent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-gethashcode">OffMeshLink GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-getinstanceid">OffMeshLink GetInstanceID</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-gettype">OffMeshLink GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-activated">OffMeshLink set_activated</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-area">OffMeshLink set_area</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-autoupdatepositions">OffMeshLink set_autoUpdatePositions</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-bidirectional">OffMeshLink set_biDirectional</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-costoverride">OffMeshLink set_costOverride</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-enabled">OffMeshLink set_enabled</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-endtransform">OffMeshLink set_endTransform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-name">OffMeshLink set_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-set-starttransform">OffMeshLink set_startTransform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-tostring">OffMeshLink ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink-updatepositions">OffMeshLink UpdatePositions</a></li>
<li class="toctree-l3"><a class="reference internal" href="#offmeshlink">OffMeshLink</a></li>
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<div class="section" id="aioffmeshlink">
<h1>AIOffMeshLink<a class="headerlink" href="#aioffmeshlink" title="Permalink to this headline"></a></h1>
<p>The AIOffMeshLink module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="offmeshlink-equals">
<h2>OffMeshLink Equals<a class="headerlink" href="#offmeshlink-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-activated">
<h2>OffMeshLink get_activated<a class="headerlink" href="#offmeshlink-get-activated" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_activated__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_activated__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_activated__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-activated.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-area">
<h2>OffMeshLink get_area<a class="headerlink" href="#offmeshlink-get-area" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_area__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_area__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_area__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-area.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-autoupdatepositions">
<h2>OffMeshLink get_autoUpdatePositions<a class="headerlink" href="#offmeshlink-get-autoupdatepositions" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_autoUpdatePositions__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_autoUpdatePositions__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_autoUpdatePositions__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-autoUpdatePositions.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-bidirectional">
<h2>OffMeshLink get_biDirectional<a class="headerlink" href="#offmeshlink-get-bidirectional" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_biDirectional__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_biDirectional__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_biDirectional__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-biDirectional.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-costoverride">
<h2>OffMeshLink get_costOverride<a class="headerlink" href="#offmeshlink-get-costoverride" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_costOverride__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_costOverride__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_costOverride__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-costOverride.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-enabled">
<h2>OffMeshLink get_enabled<a class="headerlink" href="#offmeshlink-get-enabled" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_enabled__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_enabled__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_enabled__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-enabled.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-endtransform">
<h2>OffMeshLink get_endTransform<a class="headerlink" href="#offmeshlink-get-endtransform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_endTransform__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_endTransform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_endTransform__UnityEngineTransform" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-endTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-gameobject">
<h2>OffMeshLink get_gameObject<a class="headerlink" href="#offmeshlink-get-gameobject" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_gameObject__UnityEngineGameObject">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_gameObject__UnityEngineGameObject</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_gameObject__UnityEngineGameObject" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">GameObject</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-gameObject.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-name">
<h2>OffMeshLink get_name<a class="headerlink" href="#offmeshlink-get-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_name__SystemString">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_name__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-occupied">
<h2>OffMeshLink get_occupied<a class="headerlink" href="#offmeshlink-get-occupied" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_occupied__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_occupied__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_occupied__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-occupied.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-starttransform">
<h2>OffMeshLink get_startTransform<a class="headerlink" href="#offmeshlink-get-starttransform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_startTransform__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_startTransform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_startTransform__UnityEngineTransform" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-startTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-get-transform">
<h2>OffMeshLink get_transform<a class="headerlink" href="#offmeshlink-get-transform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__get_transform__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__get_transform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__get_transform__UnityEngineTransform" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-transform.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-getcomponent">
<h2>OffMeshLink GetComponent<a class="headerlink" href="#offmeshlink-getcomponent" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetComponent__SystemType__UnityEngineComponent">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetComponent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetComponent__SystemType__UnityEngineComponent" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-getcomponentinchildren">
<h2>OffMeshLink GetComponentInChildren<a class="headerlink" href="#offmeshlink-getcomponentinchildren" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetComponentInChildren__SystemBoolean__T">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetComponentInChildren__SystemBoolean__T</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Boolean includeInactiveSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetComponentInChildren__SystemBoolean__T" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: T (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.GetComponentInChildren.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-getcomponentinparent">
<h2>OffMeshLink GetComponentInParent<a class="headerlink" href="#offmeshlink-getcomponentinparent" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetComponentInParent__SystemType__UnityEngineComponent">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetComponentInParent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Type t</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetComponentInParent__SystemType__UnityEngineComponent" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-getcomponents">
<h2>OffMeshLink GetComponents<a class="headerlink" href="#offmeshlink-getcomponents" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetComponents__ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetComponents__ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetComponents__ListT__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.GetComponents.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-getcomponentsinchildren">
<h2>OffMeshLink GetComponentsInChildren<a class="headerlink" href="#offmeshlink-getcomponentsinchildren" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.GetComponentsInChildren.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-getcomponentsinparent">
<h2>OffMeshLink GetComponentsInParent<a class="headerlink" href="#offmeshlink-getcomponentsinparent" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetComponentsInParent__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.GetComponentsInParent.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-gethashcode">
<h2>OffMeshLink GetHashCode<a class="headerlink" href="#offmeshlink-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-getinstanceid">
<h2>OffMeshLink GetInstanceID<a class="headerlink" href="#offmeshlink-getinstanceid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetInstanceID__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetInstanceID__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.GetInstanceID.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-gettype">
<h2>OffMeshLink GetType<a class="headerlink" href="#offmeshlink-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-implicit">
<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__op_Implicit__UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="offmeshlink-set-activated">
<h2>OffMeshLink set_activated<a class="headerlink" href="#offmeshlink-set-activated" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_activated__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_activated__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_activated__SystemBoolean__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-activated.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-set-area">
<h2>OffMeshLink set_area<a class="headerlink" href="#offmeshlink-set-area" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_area__SystemInt32__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_area__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_area__SystemInt32__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-area.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-set-autoupdatepositions">
<h2>OffMeshLink set_autoUpdatePositions<a class="headerlink" href="#offmeshlink-set-autoupdatepositions" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_autoUpdatePositions__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_autoUpdatePositions__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_autoUpdatePositions__SystemBoolean__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-autoUpdatePositions.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-set-bidirectional">
<h2>OffMeshLink set_biDirectional<a class="headerlink" href="#offmeshlink-set-bidirectional" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_biDirectional__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_biDirectional__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_biDirectional__SystemBoolean__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-biDirectional.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-set-costoverride">
<h2>OffMeshLink set_costOverride<a class="headerlink" href="#offmeshlink-set-costoverride" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_costOverride__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_costOverride__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_costOverride__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-costOverride.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-set-enabled">
<h2>OffMeshLink set_enabled<a class="headerlink" href="#offmeshlink-set-enabled" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_enabled__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_enabled__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_enabled__SystemBoolean__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-enabled.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-set-endtransform">
<h2>OffMeshLink set_endTransform<a class="headerlink" href="#offmeshlink-set-endtransform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_endTransform__UnityEngineTransform__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_endTransform__UnityEngineTransform__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceUnityEngine.Transform value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_endTransform__UnityEngineTransform__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-endTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-set-name">
<h2>OffMeshLink set_name<a class="headerlink" href="#offmeshlink-set-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_name__SystemString__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_name__SystemString__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-set-starttransform">
<h2>OffMeshLink set_startTransform<a class="headerlink" href="#offmeshlink-set-starttransform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__set_startTransform__UnityEngineTransform__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__set_startTransform__UnityEngineTransform__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instanceUnityEngine.Transform value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__set_startTransform__UnityEngineTransform__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink-startTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-tostring">
<h2>OffMeshLink ToString<a class="headerlink" href="#offmeshlink-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.ToString.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink-updatepositions">
<h2>OffMeshLink UpdatePositions<a class="headerlink" href="#offmeshlink-updatepositions" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAIOffMeshLink.__UpdatePositions__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAIOffMeshLink.</code><code class="sig-name descname">__UpdatePositions__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAIOffMeshLink.__UpdatePositions__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.UpdatePositions.html">Unity Documentation</a></p>
</div>
<div class="section" id="offmeshlink">
<h2>OffMeshLink<a class="headerlink" href="#offmeshlink" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_UnityEngineAIOffMeshLink">
<code class="sig-name descname">Variable_UnityEngineAIOffMeshLink</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AI.OffMeshLink OffMeshLinkSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineAIOffMeshLink" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AI.OffMeshLink.html">Unity Documentation</a></p>
</div>
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<p class="caption"><span class="caption-text">Contents:</span></p>
<ul class="current">
<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Special/index.html">Special</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Types/index.html">Types</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../UdonBehaviour/index.html">UdonBehaviour</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../VRCSDK3/index.html">VRCSDK3</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../System/index.html">System</a></li>
<li class="toctree-l1 current"><a class="reference internal" href="../index.html">UnityEngine</a><ul class="current">
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshAgent/index.html">AINavMeshAgent</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshData/index.html">AINavMeshData</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMesh/index.html">AINavMesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshObstacle/index.html">AINavMeshObstacle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshPath/index.html">AINavMeshPath</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AIOffMeshLink/index.html">AIOffMeshLink</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Animation/index.html">Animation</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">AnimationClip</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-clearcurves">AnimationClip ClearCurves</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-ensurequaternioncontinuity">AnimationClip EnsureQuaternionContinuity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-equals">AnimationClip Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-apparentspeed">AnimationClip get_apparentSpeed</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-averageangularspeed">AnimationClip get_averageAngularSpeed</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-averageduration">AnimationClip get_averageDuration</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-averagespeed">AnimationClip get_averageSpeed</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-empty">AnimationClip get_empty</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-framerate">AnimationClip get_frameRate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-hasgenericroottransform">AnimationClip get_hasGenericRootTransform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-hasmotioncurves">AnimationClip get_hasMotionCurves</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-hasmotionfloatcurves">AnimationClip get_hasMotionFloatCurves</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-hasrootcurves">AnimationClip get_hasRootCurves</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-humanmotion">AnimationClip get_humanMotion</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-ishumanmotion">AnimationClip get_isHumanMotion</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-islooping">AnimationClip get_isLooping</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-length">AnimationClip get_length</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-localbounds">AnimationClip get_localBounds</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-name">AnimationClip get_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-get-wrapmode">AnimationClip get_wrapMode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-gethashcode">AnimationClip GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-getinstanceid">AnimationClip GetInstanceID</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-gettype">AnimationClip GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-sampleanimation">AnimationClip SampleAnimation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-set-framerate">AnimationClip set_frameRate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-set-localbounds">AnimationClip set_localBounds</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-set-name">AnimationClip set_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-set-wrapmode">AnimationClip set_wrapMode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-setcurve">AnimationClip SetCurve</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationclip-tostring">AnimationClip ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id29">AnimationClip</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../AnimationState/index.html">AnimationState</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Animator/index.html">Animator</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../BoxCollider2D/index.html">BoxCollider2D</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Gizmos/index.html">Gizmos</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanLimit/index.html">HumanLimit</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanPose/index.html">HumanPose</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanPoseHandler/index.html">HumanPoseHandler</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanTrait/index.html">HumanTrait</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li>
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<div class="section" id="animationclip">
<h1>AnimationClip<a class="headerlink" href="#animationclip" title="Permalink to this headline"></a></h1>
<p>The AnimationClip module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="animationclip-clearcurves">
<h2>AnimationClip ClearCurves<a class="headerlink" href="#animationclip-clearcurves" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__ClearCurves__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__ClearCurves__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__ClearCurves__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.ClearCurves.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-ensurequaternioncontinuity">
<h2>AnimationClip EnsureQuaternionContinuity<a class="headerlink" href="#animationclip-ensurequaternioncontinuity" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__EnsureQuaternionContinuity__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__EnsureQuaternionContinuity__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__EnsureQuaternionContinuity__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.EnsureQuaternionContinuity.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="animationclip-equals">
<h2>AnimationClip Equals<a class="headerlink" href="#animationclip-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="animationclip-get-apparentspeed">
<h2>AnimationClip get_apparentSpeed<a class="headerlink" href="#animationclip-get-apparentspeed" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_apparentSpeed__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_apparentSpeed__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_apparentSpeed__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-apparentSpeed.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-averageangularspeed">
<h2>AnimationClip get_averageAngularSpeed<a class="headerlink" href="#animationclip-get-averageangularspeed" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_averageAngularSpeed__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_averageAngularSpeed__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_averageAngularSpeed__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-averageAngularSpeed.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-averageduration">
<h2>AnimationClip get_averageDuration<a class="headerlink" href="#animationclip-get-averageduration" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_averageDuration__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_averageDuration__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_averageDuration__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-averageDuration.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-averagespeed">
<h2>AnimationClip get_averageSpeed<a class="headerlink" href="#animationclip-get-averagespeed" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_averageSpeed__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_averageSpeed__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_averageSpeed__UnityEngineVector3" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-averageSpeed.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-empty">
<h2>AnimationClip get_empty<a class="headerlink" href="#animationclip-get-empty" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_empty__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_empty__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_empty__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-empty.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-framerate">
<h2>AnimationClip get_frameRate<a class="headerlink" href="#animationclip-get-framerate" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_frameRate__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_frameRate__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_frameRate__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-frameRate.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-hasgenericroottransform">
<h2>AnimationClip get_hasGenericRootTransform<a class="headerlink" href="#animationclip-get-hasgenericroottransform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_hasGenericRootTransform__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_hasGenericRootTransform__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_hasGenericRootTransform__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-hasGenericRootTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-hasmotioncurves">
<h2>AnimationClip get_hasMotionCurves<a class="headerlink" href="#animationclip-get-hasmotioncurves" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_hasMotionCurves__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_hasMotionCurves__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_hasMotionCurves__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-hasMotionCurves.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-hasmotionfloatcurves">
<h2>AnimationClip get_hasMotionFloatCurves<a class="headerlink" href="#animationclip-get-hasmotionfloatcurves" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_hasMotionFloatCurves__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_hasMotionFloatCurves__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_hasMotionFloatCurves__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-hasMotionFloatCurves.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-hasrootcurves">
<h2>AnimationClip get_hasRootCurves<a class="headerlink" href="#animationclip-get-hasrootcurves" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_hasRootCurves__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_hasRootCurves__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_hasRootCurves__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-hasRootCurves.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-humanmotion">
<h2>AnimationClip get_humanMotion<a class="headerlink" href="#animationclip-get-humanmotion" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_humanMotion__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_humanMotion__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_humanMotion__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-humanMotion.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-ishumanmotion">
<h2>AnimationClip get_isHumanMotion<a class="headerlink" href="#animationclip-get-ishumanmotion" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_isHumanMotion__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_isHumanMotion__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_isHumanMotion__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-isHumanMotion.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-islooping">
<h2>AnimationClip get_isLooping<a class="headerlink" href="#animationclip-get-islooping" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_isLooping__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_isLooping__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_isLooping__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-isLooping.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-length">
<h2>AnimationClip get_length<a class="headerlink" href="#animationclip-get-length" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_length__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_length__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_length__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-length.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-localbounds">
<h2>AnimationClip get_localBounds<a class="headerlink" href="#animationclip-get-localbounds" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_localBounds__UnityEngineBounds">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_localBounds__UnityEngineBounds</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_localBounds__UnityEngineBounds" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Bounds</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-localBounds.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-name">
<h2>AnimationClip get_name<a class="headerlink" href="#animationclip-get-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_name__SystemString">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_name__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-get-wrapmode">
<h2>AnimationClip get_wrapMode<a class="headerlink" href="#animationclip-get-wrapmode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__get_wrapMode__UnityEngineWrapMode">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__get_wrapMode__UnityEngineWrapMode</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__get_wrapMode__UnityEngineWrapMode" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">WrapMode</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-wrapMode.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-gethashcode">
<h2>AnimationClip GetHashCode<a class="headerlink" href="#animationclip-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-getinstanceid">
<h2>AnimationClip GetInstanceID<a class="headerlink" href="#animationclip-getinstanceid" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__GetInstanceID__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__GetInstanceID__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.GetInstanceID.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-gettype">
<h2>AnimationClip GetType<a class="headerlink" href="#animationclip-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-implicit">
<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__op_Implicit__UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="animationclip-sampleanimation">
<h2>AnimationClip SampleAnimation<a class="headerlink" href="#animationclip-sampleanimation" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__SampleAnimation__UnityEngineGameObject_SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__SampleAnimation__UnityEngineGameObject_SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instanceUnityEngine.GameObject goSystem.Single time</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__SampleAnimation__UnityEngineGameObject_SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.SampleAnimation.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-set-framerate">
<h2>AnimationClip set_frameRate<a class="headerlink" href="#animationclip-set-framerate" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__set_frameRate__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__set_frameRate__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__set_frameRate__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-frameRate.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-set-localbounds">
<h2>AnimationClip set_localBounds<a class="headerlink" href="#animationclip-set-localbounds" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__set_localBounds__UnityEngineBounds__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__set_localBounds__UnityEngineBounds__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instanceUnityEngine.Bounds value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__set_localBounds__UnityEngineBounds__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-localBounds.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-set-name">
<h2>AnimationClip set_name<a class="headerlink" href="#animationclip-set-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__set_name__SystemString__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__set_name__SystemString__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-set-wrapmode">
<h2>AnimationClip set_wrapMode<a class="headerlink" href="#animationclip-set-wrapmode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__set_wrapMode__UnityEngineWrapMode__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__set_wrapMode__UnityEngineWrapMode__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instanceUnityEngine.WrapMode value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__set_wrapMode__UnityEngineWrapMode__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip-wrapMode.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-setcurve">
<h2>AnimationClip SetCurve<a class="headerlink" href="#animationclip-setcurve" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__SetCurve__SystemString_SystemType_SystemString_UnityEngineAnimationCurve__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__SetCurve__SystemString_SystemType_SystemString_UnityEngineAnimationCurve__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instanceSystem.String relativePathSystem.Type typeSystem.String propertyNameUnityEngine.AnimationCurve curve</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__SetCurve__SystemString_SystemType_SystemString_UnityEngineAnimationCurve__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationclip-tostring">
<h2>AnimationClip ToString<a class="headerlink" href="#animationclip-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationClip.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineAnimationClip.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationClip.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.ToString.html">Unity Documentation</a></p>
</div>
<div class="section" id="id29">
<h2>AnimationClip<a class="headerlink" href="#id29" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_UnityEngineAnimationClip">
<code class="sig-name descname">Variable_UnityEngineAnimationClip</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationClip AnimationClipSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineAnimationClip" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationClip.html">Unity Documentation</a></p>
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<li class="toctree-l2 current"><a class="current reference internal" href="#">AnimationState</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-addmixingtransform">AnimationState AddMixingTransform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ctor">ctor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-equals">AnimationState Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-blendmode">AnimationState get_blendMode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-clip">AnimationState get_clip</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-enabled">AnimationState get_enabled</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-layer">AnimationState get_layer</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-length">AnimationState get_length</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-name">AnimationState get_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-normalizedspeed">AnimationState get_normalizedSpeed</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-normalizedtime">AnimationState get_normalizedTime</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-speed">AnimationState get_speed</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-time">AnimationState get_time</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-weight">AnimationState get_weight</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-get-wrapmode">AnimationState get_wrapMode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-gethashcode">AnimationState GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-gettype">AnimationState GetType</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#animationstate-removemixingtransform">AnimationState RemoveMixingTransform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-set-blendmode">AnimationState set_blendMode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-set-enabled">AnimationState set_enabled</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#animationstate-set-name">AnimationState set_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#animationstate-set-normalizedspeed">AnimationState set_normalizedSpeed</a></li>
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<li class="toctree-l3"><a class="reference internal" href="#animationstate-tostring">AnimationState ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id27">AnimationState</a></li>
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<div class="section" id="animationstate">
<h1>AnimationState<a class="headerlink" href="#animationstate" title="Permalink to this headline"></a></h1>
<p>The AnimationState module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="animationstate-addmixingtransform">
<h2>AnimationState AddMixingTransform<a class="headerlink" href="#animationstate-addmixingtransform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__AddMixingTransform__UnityEngineTransform__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__AddMixingTransform__UnityEngineTransform__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceUnityEngine.Transform mix</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__AddMixingTransform__UnityEngineTransform__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState.AddMixingTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="ctor">
<h2>ctor<a class="headerlink" href="#ctor" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__ctor____UnityEngineAnimationState">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__ctor____UnityEngineAnimationState</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__ctor____UnityEngineAnimationState" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationState</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__op_Equality__UnityEngineTrackedReference_UnityEngineTrackedReference__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__op_Equality__UnityEngineTrackedReference_UnityEngineTrackedReference__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.TrackedReference UnityEngine.TrackedReference</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__op_Equality__UnityEngineTrackedReference_UnityEngineTrackedReference__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="animationstate-equals">
<h2>AnimationState Equals<a class="headerlink" href="#animationstate-equals" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.Object o</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="animationstate-get-blendmode">
<h2>AnimationState get_blendMode<a class="headerlink" href="#animationstate-get-blendmode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_blendMode__UnityEngineAnimationBlendMode">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_blendMode__UnityEngineAnimationBlendMode</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_blendMode__UnityEngineAnimationBlendMode" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationBlendMode</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-blendMode.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-clip">
<h2>AnimationState get_clip<a class="headerlink" href="#animationstate-get-clip" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_clip__UnityEngineAnimationClip">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_clip__UnityEngineAnimationClip</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_clip__UnityEngineAnimationClip" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationClip</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-clip.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-enabled">
<h2>AnimationState get_enabled<a class="headerlink" href="#animationstate-get-enabled" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_enabled__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_enabled__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_enabled__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-enabled.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-layer">
<h2>AnimationState get_layer<a class="headerlink" href="#animationstate-get-layer" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_layer__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_layer__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_layer__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-layer.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-length">
<h2>AnimationState get_length<a class="headerlink" href="#animationstate-get-length" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_length__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_length__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_length__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-length.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-name">
<h2>AnimationState get_name<a class="headerlink" href="#animationstate-get-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_name__SystemString">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_name__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-normalizedspeed">
<h2>AnimationState get_normalizedSpeed<a class="headerlink" href="#animationstate-get-normalizedspeed" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_normalizedSpeed__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_normalizedSpeed__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_normalizedSpeed__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-normalizedSpeed.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-normalizedtime">
<h2>AnimationState get_normalizedTime<a class="headerlink" href="#animationstate-get-normalizedtime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_normalizedTime__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_normalizedTime__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_normalizedTime__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-normalizedTime.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-speed">
<h2>AnimationState get_speed<a class="headerlink" href="#animationstate-get-speed" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_speed__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_speed__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_speed__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-speed.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-time">
<h2>AnimationState get_time<a class="headerlink" href="#animationstate-get-time" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_time__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_time__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_time__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-time.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-weight">
<h2>AnimationState get_weight<a class="headerlink" href="#animationstate-get-weight" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_weight__SystemSingle">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_weight__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_weight__SystemSingle" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-weight.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-get-wrapmode">
<h2>AnimationState get_wrapMode<a class="headerlink" href="#animationstate-get-wrapmode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__get_wrapMode__UnityEngineWrapMode">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__get_wrapMode__UnityEngineWrapMode</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__get_wrapMode__UnityEngineWrapMode" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">WrapMode</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-wrapMode.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-gethashcode">
<h2>AnimationState GetHashCode<a class="headerlink" href="#animationstate-gethashcode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__GetHashCode__SystemInt32" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-gettype">
<h2>AnimationState GetType<a class="headerlink" href="#animationstate-gettype" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__GetType__SystemType" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-implicit">
<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__op_Implicit__UnityEngineTrackedReference__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__op_Implicit__UnityEngineTrackedReference__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.TrackedReference</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__op_Implicit__UnityEngineTrackedReference__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__op_Inequality__UnityEngineTrackedReference_UnityEngineTrackedReference__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__op_Inequality__UnityEngineTrackedReference_UnityEngineTrackedReference__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.TrackedReference UnityEngine.TrackedReference</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__op_Inequality__UnityEngineTrackedReference_UnityEngineTrackedReference__SystemBoolean" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="animationstate-removemixingtransform">
<h2>AnimationState RemoveMixingTransform<a class="headerlink" href="#animationstate-removemixingtransform" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__RemoveMixingTransform__UnityEngineTransform__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__RemoveMixingTransform__UnityEngineTransform__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceUnityEngine.Transform mix</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__RemoveMixingTransform__UnityEngineTransform__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState.RemoveMixingTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-blendmode">
<h2>AnimationState set_blendMode<a class="headerlink" href="#animationstate-set-blendmode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_blendMode__UnityEngineAnimationBlendMode__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_blendMode__UnityEngineAnimationBlendMode__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceUnityEngine.AnimationBlendMode value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_blendMode__UnityEngineAnimationBlendMode__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-blendMode.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-enabled">
<h2>AnimationState set_enabled<a class="headerlink" href="#animationstate-set-enabled" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_enabled__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_enabled__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_enabled__SystemBoolean__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-enabled.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-layer">
<h2>AnimationState set_layer<a class="headerlink" href="#animationstate-set-layer" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_layer__SystemInt32__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_layer__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_layer__SystemInt32__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-layer.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-name">
<h2>AnimationState set_name<a class="headerlink" href="#animationstate-set-name" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_name__SystemString__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_name__SystemString__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-normalizedspeed">
<h2>AnimationState set_normalizedSpeed<a class="headerlink" href="#animationstate-set-normalizedspeed" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_normalizedSpeed__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_normalizedSpeed__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_normalizedSpeed__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-normalizedSpeed.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-normalizedtime">
<h2>AnimationState set_normalizedTime<a class="headerlink" href="#animationstate-set-normalizedtime" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_normalizedTime__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_normalizedTime__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_normalizedTime__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-normalizedTime.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-speed">
<h2>AnimationState set_speed<a class="headerlink" href="#animationstate-set-speed" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_speed__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_speed__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_speed__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-speed.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-time">
<h2>AnimationState set_time<a class="headerlink" href="#animationstate-set-time" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_time__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_time__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_time__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-time.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-weight">
<h2>AnimationState set_weight<a class="headerlink" href="#animationstate-set-weight" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_weight__SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_weight__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_weight__SystemSingle__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-weight.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-set-wrapmode">
<h2>AnimationState set_wrapMode<a class="headerlink" href="#animationstate-set-wrapmode" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__set_wrapMode__UnityEngineWrapMode__SystemVoid">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__set_wrapMode__UnityEngineWrapMode__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instanceUnityEngine.WrapMode value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__set_wrapMode__UnityEngineWrapMode__SystemVoid" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState-wrapMode.html">Unity Documentation</a></p>
</div>
<div class="section" id="animationstate-tostring">
<h2>AnimationState ToString<a class="headerlink" href="#animationstate-tostring" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="UnityEngineAnimationState.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineAnimationState.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimationState.__ToString__SystemString" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState.ToString.html">Unity Documentation</a></p>
</div>
<div class="section" id="id27">
<h2>AnimationState<a class="headerlink" href="#id27" title="Permalink to this headline"></a></h2>
<dl class="function">
<dt id="Variable_UnityEngineAnimationState">
<code class="sig-name descname">Variable_UnityEngineAnimationState</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AnimationState AnimationStateSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineAnimationState" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<p>outputs: none</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AnimationState.html">Unity Documentation</a></p>
</div>
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