Add VRChat and GitHub packages to Unity project
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//-----------------------------------------------------------------------
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// <copyright file="UnityEventFormatter.cs" company="Sirenix IVS">
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// Copyright (c) 2018 Sirenix IVS
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// </copyright>
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//-----------------------------------------------------------------------
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using VRC.Udon.Serialization.OdinSerializer;
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[assembly: RegisterFormatter(typeof(UnityEventFormatter<>))]
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namespace VRC.Udon.Serialization.OdinSerializer
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{
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using UnityEngine.Events;
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/// <summary>
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/// Custom generic formatter for the <see cref="UnityEvent{T0}"/>, <see cref="UnityEvent{T0, T1}"/>, <see cref="UnityEvent{T0, T1, T2}"/> and <see cref="UnityEvent{T0, T1, T2, T3}"/> types.
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/// </summary>
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/// <typeparam name="T">The type of UnityEvent that this formatter can serialize and deserialize.</typeparam>
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/// <seealso cref="ReflectionFormatter{UnityEngine.Events.UnityEvent}" />
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public class UnityEventFormatter<T> : ReflectionFormatter<T> where T : UnityEventBase, new()
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{
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/// <summary>
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/// Get an uninitialized object of type <see cref="T" />.
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/// </summary>
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/// <returns>
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/// An uninitialized object of type <see cref="T" />.
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/// </returns>
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protected override T GetUninitializedObject()
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{
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return new T();
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}
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}
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}
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