Add VRChat and GitHub packages to Unity project
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using UnityEngine;
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using System.Collections;
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using UnityEditor;
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public class SDKUpdater : MonoBehaviour
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{
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static string GetCurrentVersion()
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{
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string currentVersion = "";
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string versionTextPath = Application.dataPath + "/VRCSDK/version.txt";
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if(System.IO.File.Exists(versionTextPath))
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{
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string[] versionFileLines = System.IO.File.ReadAllLines(versionTextPath);
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if(versionFileLines.Length > 0)
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currentVersion = versionFileLines[0];
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}
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return currentVersion;
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}
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[MenuItem("VRChat SDK/Utilities/Check For Updates")]
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static void CheckForUpdatesWithProgressBar()
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{
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CheckForUpdates(false);
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}
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public static void CheckForUpdates(bool isSilent = true)
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{
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Debug.Log("Checking for VRChat SDK updates...");
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if(!isSilent)
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EditorUtility.DisplayProgressBar("SDK Updater", "Checking for updates...", 1f);
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VRC.Core.ConfigManager.RemoteConfig.Init(delegate() {
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string currentSdkVersion = GetCurrentVersion();
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string sdkVersion = VRC.Core.ConfigManager.RemoteConfig.GetString("devSdkVersion");
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string sdkUrl = VRC.Core.ConfigManager.RemoteConfig.GetString("devSdkUrl");
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EditorUtility.ClearProgressBar();
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if(sdkVersion == currentSdkVersion)
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{
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ShowDownloadUpdatePopup(false, currentSdkVersion, sdkUrl, isSilent);
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}
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else
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{
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ShowDownloadUpdatePopup(true, sdkVersion, sdkUrl, isSilent);
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}
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});
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}
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static void ShowDownloadUpdatePopup(bool updateAvailable, string latestVersion, string sdkUrl, bool isSilent)
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{
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if(!updateAvailable)
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{
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if(!isSilent)
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EditorUtility.DisplayDialog("VRChat SDK Updater", "SDK is up to date (version " + latestVersion + ")", "Okay");
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}
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else
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{
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if(EditorUtility.DisplayDialog("VRChat SDK Updater", "An update is available (version " + latestVersion + ")", "Download", "Cancel"))
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{
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DownloadUpdate(sdkUrl);
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}
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}
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}
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static void DownloadUpdate(string sdkUrl)
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{
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Application.OpenURL(sdkUrl);
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}
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}
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