Add VRChat and GitHub packages to Unity project
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%SystemString, null\r\n instance_1: %UnityEngineUIInputField, null\r\n uiInputField:
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%UnityEngineUIInputField, null\r\n fieldValue: %SystemString, null\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n
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\ .export _onDeserialization\r\n \r\n _onDeserialization:\r\n \r\n
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\ PUSH, uiInputField\r\n PUSH, instance_0\r\n COPY\r\n PUSH,
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fieldValue\r\n PUSH, value_0\r\n COPY\r\n PUSH, instance_0\r\n
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\ PUSH, value_0\r\n EXTERN, \"UnityEngineUIInputField.__set_text__SystemString__SystemVoid\"\r\n
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\ JUMP, 0xFFFFFFFC\r\n \r\n .export OnValueChanged\r\n \r\n OnValueChanged:\r\n
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\ \r\n PUSH, uiInputField\r\n PUSH, instance_1\r\n COPY\r\n
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\ PUSH, instance_1\r\n PUSH, fieldValue\r\n EXTERN, \"UnityEngineUIInputField.__get_text__SystemString\"\r\n
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\ JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n"
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event can have any name we want as long as we make it the same on the UI item
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