Create simple VRChat world for testing

Lots of stuff doesn't work, but I wanted to test and see what does.
This was just uploaded to VRChat.
This commit is contained in:
gunnbr committed 2021-01-18 13:36:23 -08:00
1 parent 44daa7681c
commit dccfe57d6d
651 files changed
+23823 -87

No files matched your search

@@ -0,0 +1,293 @@
fileFormatVersion: 2
guid: 090d7904ddc29d644b40e292bbd2d44e
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Cube
100002: Cube.001
100004: Cube.002
100006: Cube.003
100008: Cube.004
100010: Cube.005
100012: Floor1
100014: Floor1Floor
100016: Floor1InLeft
100018: Floor1OutLeft
100020: Floor1OutRight
100022: Floor1Side1
100024: Floor1Side2
100026: Floor1Side3
100028: Floor1Side4
100030: Floor2
100032: Floor2Floor
100034: Floor2InLeft
100036: Floor2OutLeft
100038: Floor2OutRight
100040: Floor2Side1
100042: Floor2Side3
100044: Floor2Side4
100046: Floor3
100048: Floor3Floor
100050: Floor3Side1
100052: Floor3Side2
100054: Floor3Side3
100056: Floor3Side4
100058: FloorSide2
100060: Leg1
100062: Leg2
100064: Leg3
100066: Leg4
100068: Roof1
100070: Roof2
100072: //RootNode
100074: StairsFloor1
100076: StairsFloor2
100078: Wall
100080: Wall2
100082: Wall3
400000: Cube
400002: Cube.001
400004: Cube.002
400006: Cube.003
400008: Cube.004
400010: Cube.005
400012: Floor1
400014: Floor1Floor
400016: Floor1InLeft
400018: Floor1OutLeft
400020: Floor1OutRight
400022: Floor1Side1
400024: Floor1Side2
400026: Floor1Side3
400028: Floor1Side4
400030: Floor2
400032: Floor2Floor
400034: Floor2InLeft
400036: Floor2OutLeft
400038: Floor2OutRight
400040: Floor2Side1
400042: Floor2Side3
400044: Floor2Side4
400046: Floor3
400048: Floor3Floor
400050: Floor3Side1
400052: Floor3Side2
400054: Floor3Side3
400056: Floor3Side4
400058: FloorSide2
400060: Leg1
400062: Leg2
400064: Leg3
400066: Leg4
400068: Roof1
400070: Roof2
400072: //RootNode
400074: StairsFloor1
400076: StairsFloor2
400078: Wall
400080: Wall2
400082: Wall3
2100000: LightWood
2100002: Floor
2100004: FirstFloorOutLeft
2100006: FirstFloorInLeft
2100008: FirstFloorOutRight
2100010: Roof
2100012: Stairs
2300000: Cube
2300002: Cube.001
2300004: Cube.002
2300006: Cube.003
2300008: Cube.004
2300010: Cube.005
2300012: Floor1Floor
2300014: Floor1InLeft
2300016: Floor1OutLeft
2300018: Floor1OutRight
2300020: Floor1Side1
2300022: Floor1Side2
2300024: Floor1Side3
2300026: Floor1Side4
2300028: Floor2Floor
2300030: Floor2InLeft
2300032: Floor2OutLeft
2300034: Floor2OutRight
2300036: Floor2Side1
2300038: Floor2Side3
2300040: Floor2Side4
2300042: Floor3Floor
2300044: Floor3Side1
2300046: Floor3Side2
2300048: Floor3Side3
2300050: Floor3Side4
2300052: FloorSide2
2300054: Leg1
2300056: Leg2
2300058: Leg3
2300060: Leg4
2300062: Roof1
2300064: Roof2
2300066: StairsFloor1
2300068: StairsFloor2
3300000: Cube
3300002: Cube.001
3300004: Cube.002
3300006: Cube.003
3300008: Cube.004
3300010: Cube.005
3300012: Floor1Floor
3300014: Floor1InLeft
3300016: Floor1OutLeft
3300018: Floor1OutRight
3300020: Floor1Side1
3300022: Floor1Side2
3300024: Floor1Side3
3300026: Floor1Side4
3300028: Floor2Floor
3300030: Floor2InLeft
3300032: Floor2OutLeft
3300034: Floor2OutRight
3300036: Floor2Side1
3300038: Floor2Side3
3300040: Floor2Side4
3300042: Floor3Floor
3300044: Floor3Side1
3300046: Floor3Side2
3300048: Floor3Side3
3300050: Floor3Side4
3300052: FloorSide2
3300054: Leg1
3300056: Leg2
3300058: Leg3
3300060: Leg4
3300062: Roof1
3300064: Roof2
3300066: StairsFloor1
3300068: StairsFloor2
4300000: Leg1
4300002: Leg2
4300004: Leg3
4300006: Leg4
4300008: Floor1Side1
4300010: Floor1Side2
4300012: Floor1Side3
4300014: Floor1Side4
4300016: Floor1Floor
4300018: Cube
4300020: Cube.001
4300022: Floor1OutLeft
4300024: Floor1InLeft
4300026: Floor1OutRight
4300028: Floor2Side1
4300030: FloorSide2
4300032: Floor2Side3
4300034: Floor2Side4
4300036: Floor2Floor
4300038: Cube.002
4300040: Cube.003
4300042: Floor2OutLeft
4300044: Floor2InLeft
4300046: Floor2OutRight
4300048: Floor3Side1
4300050: Floor3Side2
4300052: Floor3Side3
4300054: Floor3Side4
4300056: Floor3Floor
4300058: Cube.004
4300060: Cube.005
4300062: Roof1
4300064: Roof2
4300066: StairsFloor1
4300068: StairsFloor2
2186277476908879412: ImportLogs
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: LightWood
second: {fileID: 2100000, guid: 090d7904ddc29d644b40e292bbd2d44e, type: 3}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: