130 lines
5.7 KiB
C#
130 lines
5.7 KiB
C#
//-----------------------------------------------------------------------
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// <copyright file="OdinPrefabSerializationEditorUtility.cs" company="Sirenix IVS">
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// Copyright (c) 2018 Sirenix IVS
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// </copyright>
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//-----------------------------------------------------------------------
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//#define PREFAB_DEBUG
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#if UNITY_EDITOR
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namespace VRC.Udon.Serialization.OdinSerializer
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{
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using System;
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using System.Reflection;
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using UnityEditor;
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using UnityEngine;
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public static class OdinPrefabSerializationEditorUtility
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{
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private static bool? hasNewPrefabWorkflow;
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private static MethodInfo PrefabUtility_GetPrefabAssetType_Method = typeof(PrefabUtility).GetMethod("GetPrefabAssetType", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
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private static MethodInfo PrefabUtility_GetPrefabParent_Method = typeof(PrefabUtility).GetMethod("GetPrefabParent", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
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private static MethodInfo PrefabUtility_GetCorrespondingObjectFromSource_Method = typeof(PrefabUtility).GetMethod("GetCorrespondingObjectFromSource", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
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private static MethodInfo PrefabUtility_GetPrefabType_Method = typeof(PrefabUtility).GetMethod("GetPrefabType", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
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public static bool HasNewPrefabWorkflow
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{
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get
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{
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if (hasNewPrefabWorkflow == null)
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{
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hasNewPrefabWorkflow = DetectNewPrefabWorkflow();
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}
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return hasNewPrefabWorkflow.Value;
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}
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}
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private static bool DetectNewPrefabWorkflow()
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{
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try
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{
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var method = typeof(PrefabUtility).GetMethod("GetPrefabType", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
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if (method == null) return true;
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if (method.IsDefined(typeof(ObsoleteAttribute), false))
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{
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return true;
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}
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return false;
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}
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catch
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{
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return false;
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}
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}
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public static bool ObjectIsPrefabInstance(UnityEngine.Object unityObject)
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{
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if (PrefabUtility_GetPrefabType_Method != null)
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{
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try
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{
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int prefabType = Convert.ToInt32((Enum)PrefabUtility_GetPrefabType_Method.Invoke(null, new object[] { unityObject }));
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// PrefabType.PrefabInstance == 3
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if (prefabType == 3) return true;
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}
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catch (Exception) { }
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}
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if (PrefabUtility_GetPrefabAssetType_Method != null)
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{
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int prefabAssetType = Convert.ToInt32((Enum)PrefabUtility_GetPrefabAssetType_Method.Invoke(null, new object[] { unityObject }));
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// 1 = PrefabAssetType.Regular
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// 3 = PrefabAssetType.Variant
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return prefabAssetType == 1 || prefabAssetType == 3;
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}
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if (PrefabUtility_GetPrefabType_Method == null && PrefabUtility_GetPrefabAssetType_Method == null)
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{
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Debug.LogError("Neither PrefabUtility.GetPrefabType or PrefabUtility.GetPrefabAssetType methods could be located. Prefab functionality will likely be broken in this build of Odin.");
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}
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return GetCorrespondingObjectFromSource(unityObject) != null;
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}
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public static bool ObjectHasNestedOdinPrefabData(UnityEngine.Object unityObject)
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{
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if (!HasNewPrefabWorkflow) return false;
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if (!(unityObject is ISupportsPrefabSerialization)) return false;
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var prefab = GetCorrespondingObjectFromSource(unityObject);
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return IsOdinSerializedPrefabInstance(prefab);
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}
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private static bool IsOdinSerializedPrefabInstance(UnityEngine.Object unityObject)
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{
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if (!(unityObject is ISupportsPrefabSerialization)) return false;
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return GetCorrespondingObjectFromSource(unityObject) != null;
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}
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public static UnityEngine.Object GetCorrespondingObjectFromSource(UnityEngine.Object unityObject)
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{
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if (PrefabUtility_GetCorrespondingObjectFromSource_Method != null)
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{
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return (UnityEngine.Object)PrefabUtility_GetCorrespondingObjectFromSource_Method.Invoke(null, new object[] { unityObject });
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}
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if (PrefabUtility_GetPrefabParent_Method != null)
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{
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return (UnityEngine.Object)PrefabUtility_GetPrefabParent_Method.Invoke(null, new object[] { unityObject });
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}
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Debug.LogError("Neither PrefabUtility.GetCorrespondingObjectFromSource or PrefabUtility.GetPrefabParent methods could be located. Prefab functionality will be broken in this build of Odin.");
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return null;
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}
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}
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}
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#endif |