26 lines
1.1 KiB
Plaintext
26 lines
1.1 KiB
Plaintext
Version 1.2
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Enhancements:
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· Path Painter now uses the 3D Haven folders.
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· Path Painter now uses the 3D Haven menu.
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· Improved import scrip.
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· Added the first version of an API that for example can be used to paint paths along Pegasus splines (example in documentation).
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Fixes:
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· Fixed a glitch with the import package.
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Version 1.1
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Enhancements:
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· The paint button is now bigger.
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· Changed the size hotkeys to CTRL+Q/E.
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· Updated for 2018.3 to use the new terrain API.
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· Path Painter can now be placed into any directory.
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· Single active terrain is now automatically selected on open.
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· Made the status bar hotkey tips adapting to OSX (CTRL/CMD).
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· Added visualization to show the active line (editable) and display when straight painting.
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· Added a workaround for the Unity bug that causes things not to not render over the terrain in 2018.3.
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· Updated warning message for non-square terrains to make it more clear that only square terrains are supported.
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Fixes:
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· Stop null pointer exceptions when the environment changes. Path Painter should now do a much better job recovering from these situations.
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· Avoided cursor pointer exceptions on OSX. |