Files
PrincessLandVR/Assets/Procedural Worlds/Gaia/Shaders/Scripts/ShaderUtility.cs
T
2021-01-11 22:20:43 -08:00

24 lines
377 B
C#

using System;
namespace Gaia.ShaderUtilities
{
public enum ShaderIDs
{
Null,
PW_General_Forward,
PW_General_Deferred
}
public static class PWShaderNameUtility
{
public static String[] ShaderName =
{
"",
"PWS/PW_General_Forward",
"PWS/PW_General_Deferred"
};
}
}