Add VRChat and GitHub packages to Unity project

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gunnbr committed 2021-01-18 09:14:18 -08:00
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//
// Copyright 2014-2015 Amazon.com,
// Inc. or its affiliates. All Rights Reserved.
//
// Licensed under the AWS Mobile SDK For Unity
// Sample Application License Agreement (the "License").
// You may not use this file except in compliance with the
// License. A copy of the License is located
// in the "license" file accompanying this file. This file is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, express or implied. See the License
// for the specific language governing permissions and
// limitations under the License.
//
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using Amazon.S3;
using Amazon.S3.Model;
using Amazon.Runtime;
using System.IO;
using System;
using Amazon.S3.Util;
using System.Collections.Generic;
using Amazon.CognitoIdentity;
using Amazon;
public class S3Manager : MonoBehaviour
{
public string IdentityPoolId = "us-east-1:066cd25b-b249-4394-a267-7a49247aa8f9"; // vrchat identity pool id
public string CognitoIdentityRegion = RegionEndpoint.USEast1.SystemName;
private RegionEndpoint _CognitoIdentityRegion
{
get { return RegionEndpoint.GetBySystemName(CognitoIdentityRegion); }
}
public string S3Region = RegionEndpoint.USEast1.SystemName;
private RegionEndpoint _S3Region
{
get { return RegionEndpoint.GetBySystemName(S3Region); }
}
public string S3BucketName = "vrc-uploads"; // vrchat
private IAmazonS3 _s3Client;
private AWSCredentials _credentials;
private AWSCredentials Credentials
{
get
{
if (_credentials == null)
_credentials = new CognitoAWSCredentials(IdentityPoolId, _CognitoIdentityRegion);
return _credentials;
}
}
private IAmazonS3 Client
{
get
{
if (_s3Client == null)
{
_s3Client = new AmazonS3Client(Credentials, _S3Region);
}
//test comment
return _s3Client;
}
}
void Start()
{
UnityInitializer.AttachToGameObject(this.gameObject);
}
/// <summary>
/// Post Object to S3 Bucket.
/// </summary>
public PostObjectRequest PostObject(string filePath, string s3FolderName, Action<string> onSuccess = null)
{
string fileName = s3FolderName + "/" + System.IO.Path.GetFileName(filePath);
VRC.Core.Logger.Log ("uploading " + fileName, VRC.Core.DebugLevel.All);
AWSConfigs.LoggingConfig.LogTo = LoggingOptions.None;
var stream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
VRC.Core.Logger.Log ("Creating request object", VRC.Core.DebugLevel.All);
var request = new PostObjectRequest()
{
Bucket = S3BucketName,
Key = fileName,
InputStream = stream,
CannedACL = S3CannedACL.Private
};
VRC.Core.Logger.Log ("Making HTTP post call", VRC.Core.DebugLevel.All);
StartCoroutine(PostObjectRoutine(request, onSuccess));
return request;
}
IEnumerator PostObjectRoutine(PostObjectRequest request, Action<string> onSuccess)
{
// make sure UnityInitializer call has time to initialize
yield return null;
yield return null;
Client.PostObjectAsync(request, (responseObj) =>
{
if (responseObj.Exception == null)
{
VRC.Core.Logger.Log("object " + responseObj.Request.Key + " posted to bucket " + responseObj.Request.Bucket, VRC.Core.DebugLevel.All);
string s3Url = string.Format("https://s3-us-west-2.amazonaws.com/{0}/{1}", responseObj.Request.Bucket, responseObj.Request.Key);
if(onSuccess != null)
onSuccess(s3Url);
}
else
{
VRC.Core.Logger.Log ("Exception while posting the result object");
VRC.Core.Logger.Log("receieved error " + responseObj.Response.HttpStatusCode.ToString());
}
});
}
}
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#if VRC_SDK_PIPELINE_SAMPLES
using UnityEditor;
namespace VRC.SDKBase.Editor.BuildPipeline.Samples
{
public class VRCSDKBuildRequestedCallbackSample : IVRCSDKBuildRequestedCallback
{
public int callbackOrder => 0;
public bool OnBuildRequested(VRCSDKRequestedBuildType requestedBuildType)
{
return EditorUtility.DisplayDialog("Build Confirmation", "Are you sure you want to build?", "Yes", "Not Yes");
}
}
}
#endif
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{
"name": "VRC.SDKBase.Editor.BuildPipeline",
"references": [],
"optionalUnityReferences": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}
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using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using VRC.Core;
[CustomEditor(typeof(ApiCache))]
public class ApiCacheEditor : Editor {
public override void OnInspectorGUI()
{
foreach (System.Type type in ApiCache.cache.Keys)
{
Dictionary<string, ApiCache.CacheEntry> typeCache = ApiCache.cache[type];
EditorGUILayout.BeginHorizontal();
EditorGUILayout.PrefixLabel(type.Name);
EditorGUILayout.LabelField(typeCache.Count.ToString());
EditorGUILayout.EndHorizontal();
}
}
}
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using UnityEngine;
using System.Collections;
using UnityEditor;
using VRC.SDKBase;
[InitializeOnLoad]
public class AutoAddSpatialAudioComponents
{
public static bool Enabled = true;
static AutoAddSpatialAudioComponents()
{
EditorApplication.hierarchyChanged += OnHierarchyWindowChanged;
EditorApplication.projectChanged += OnProjectWindowChanged;
RegisterCallbacks();
}
static void OnHierarchyWindowChanged()
{
if (!Enabled)
{
EditorApplication.hierarchyChanged -= OnHierarchyWindowChanged;
return;
}
// check for proper use of VRCSP, and warn
//TryToAddSpatializationToAllAudioSources(true, false);
}
static void OnProjectWindowChanged()
{
RegisterCallbacks();
}
static void RegisterCallbacks()
{
VRCSdkControlPanel._EnableSpatialization = VRCSDKControlPanel_EnableSpatialization;
}
// callback from VrcSdkControlPanel in dll
public static void VRCSDKControlPanel_EnableSpatialization()
{
Debug.Log("Enabling spatialization on 3D AudioSources...");
TryToAddSpatializationToAllAudioSources(false, true);
}
static bool ApplyDefaultSpatializationToAudioSource(AudioSource audioSrc, bool force = false)
{
if (audioSrc == null)
return false;
var vrcsp = audioSrc.gameObject.GetComponent<VRC.SDKBase.VRC_SpatialAudioSource>();
// don't make changes if we already have a vrcsp and we aren't forcing
if (vrcsp != null && !force)
return false;
if (force)
audioSrc.spatialBlend = 1;
bool initValues = force;
// is audio source set to be 2D?
bool is2D = audioSrc.spatialBlend == 0;
if (vrcsp == null)
{
// no onsp and no vrcsp, so add
vrcsp = audioSrc.gameObject.AddComponent<VRC.SDKBase.VRC_SpatialAudioSource>();
if (is2D)
{
// this audio source was marked as 2D, leave the vrcsp disabled
vrcsp.EnableSpatialization = false;
}
initValues = true;
}
audioSrc.spatialize = vrcsp.EnableSpatialization;
vrcsp.enabled = true;
if (initValues)
{
bool isAvatar = audioSrc.GetComponentInParent<VRC.SDKBase.VRC_AvatarDescriptor>();
vrcsp.Gain = isAvatar ? VRCSDK2.AudioManagerSettings.AvatarAudioMaxGain : VRCSDK2.AudioManagerSettings.RoomAudioGain;
vrcsp.Near = 0;
vrcsp.Far = isAvatar ? VRCSDK2.AudioManagerSettings.AvatarAudioMaxRange : VRCSDK2.AudioManagerSettings.RoomAudioMaxRange;
vrcsp.UseAudioSourceVolumeCurve = false;
}
return true;
}
public static void TryToAddSpatializationToAllAudioSources(bool newAudioSourcesOnly, bool includeInactive)
{
AudioSource[] allAudioSources = includeInactive ? Resources.FindObjectsOfTypeAll<AudioSource>() : Object.FindObjectsOfType<AudioSource>();
foreach (AudioSource src in allAudioSources)
{
if (src == null || src.gameObject == null || src.gameObject.scene != UnityEditor.SceneManagement.EditorSceneManager.GetActiveScene())
{
continue;
}
if (newAudioSourcesOnly)
{
if (!IsNewAudioSource(src))
continue;
UnityEngine.Audio.AudioMixerGroup mixer = AssetDatabase.LoadAssetAtPath<UnityEngine.Audio.AudioMixerGroup>("Assets/VRCSDK/Dependencies/OSPNative/scenes/mixers/SpatializerMixer.mixer");
if (mixer != null)
{
src.outputAudioMixerGroup = mixer;
}
}
if (ApplyDefaultSpatializationToAudioSource(src, false))
{
Debug.Log("Automatically added VRC_SpatialAudioSource component to " + GetGameObjectPath(src.gameObject) + "!");
}
}
}
static bool IsNewAudioSource(AudioSource src)
{
var vrcsp = src.GetComponent<VRC_SpatialAudioSource>();
if (vrcsp != null)
return false;
if (src.clip != null)
return false;
if (src.outputAudioMixerGroup != null)
return false;
if (src.mute || src.bypassEffects || src.bypassReverbZones || !src.playOnAwake || src.loop)
return false;
if (src.priority != 128 ||
!Mathf.Approximately(src.volume, 1.0f) ||
!Mathf.Approximately(src.pitch, 1.0f) ||
!Mathf.Approximately(src.panStereo, 0.0f) ||
!Mathf.Approximately(src.spatialBlend, 0.0f) ||
!Mathf.Approximately(src.reverbZoneMix, 1.0f))
{
return false;
}
if (!Mathf.Approximately(src.dopplerLevel, 1.0f) ||
!Mathf.Approximately(src.spread, 0.0f) ||
src.rolloffMode != AudioRolloffMode.Logarithmic ||
!Mathf.Approximately(src.minDistance, 1.0f) ||
!Mathf.Approximately(src.maxDistance, 500.0f))
{
return false;
}
return true;
}
static string GetGameObjectPath(GameObject obj)
{
string path = "/" + obj.name;
while (obj.transform.parent != null)
{
obj = obj.transform.parent.gameObject;
path = "/" + obj.name + path;
}
return path;
}
public static void ConvertONSPAudioSource(AudioSource src)
{
if (src == null) return;
var onsp = src.GetComponent<ONSPAudioSource>();
if (onsp != null)
{
var vrcsp = src.gameObject.GetComponent<VRC.SDKBase.VRC_SpatialAudioSource>();
if (vrcsp == null)
{
// copy the values from deprecated component
vrcsp = src.gameObject.AddComponent<VRC.SDKBase.VRC_SpatialAudioSource>();
vrcsp.Gain = onsp.Gain;
vrcsp.Near = onsp.Near;
vrcsp.Far = onsp.Far;
vrcsp.UseAudioSourceVolumeCurve = !onsp.UseInvSqr;
vrcsp.EnableSpatialization = onsp.EnableSpatialization;
}
// remove deprecated component
Component.DestroyImmediate(onsp);
}
}
public static void AddVRCSpatialToBareAudioSource(AudioSource src)
{
if (src == null) return;
var vrcsp = src.gameObject.GetComponent<VRC.SDKBase.VRC_SpatialAudioSource>();
if (vrcsp != null) return;
vrcsp = src.gameObject.AddComponent<VRC.SDKBase.VRC_SpatialAudioSource>();
// add default values
bool isAvatar = src.gameObject.GetComponentInParent<VRC.SDKBase.VRC_AvatarDescriptor>();
vrcsp.Gain = isAvatar ? VRCSDK2.AudioManagerSettings.AvatarAudioMaxGain : VRCSDK2.AudioManagerSettings.RoomAudioGain;
vrcsp.Near = 0;
vrcsp.Far = isAvatar ? VRCSDK2.AudioManagerSettings.AvatarAudioMaxRange : VRCSDK2.AudioManagerSettings.RoomAudioMaxRange;
vrcsp.UseAudioSourceVolumeCurve = false;
// enable spatialization if src is not 2D
AnimationCurve curve = src.GetCustomCurve(AudioSourceCurveType.SpatialBlend);
if (src.spatialBlend == 0 || (curve == null || curve.keys.Length <= 1))
vrcsp.EnableSpatialization = false;
else
vrcsp.EnableSpatialization = true;
}
}
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
public class EditorCoroutine
{
public static EditorCoroutine Start( IEnumerator _routine )
{
EditorCoroutine coroutine = new EditorCoroutine(_routine);
coroutine.start();
return coroutine;
}
public static EditorCoroutine Start(System.Action _action)
{
EditorCoroutine coroutine = new EditorCoroutine(_action);
coroutine.start();
return coroutine;
}
readonly IEnumerator routine;
EditorCoroutine( IEnumerator _routine )
{
routine = _routine;
}
readonly System.Action action;
EditorCoroutine(System.Action _action)
{
action = _action;
}
void start()
{
EditorApplication.update += update;
}
public void stop()
{
EditorApplication.update -= update;
}
void update()
{
if (routine != null)
{
if (!routine.MoveNext())
stop();
}
else if (action != null)
{
action();
stop();
}
else
stop();
}
}
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using UnityEditor;
using UnityEngine.SceneManagement;
[InitializeOnLoad]
public static class EditorHandling
{
static EditorHandling()
{
UnityEditor.SceneManagement.EditorSceneManager.sceneOpened += SceneOpenedCallback;
}
static void SceneOpenedCallback( Scene scene, UnityEditor.SceneManagement.OpenSceneMode mode)
{
// refresh window when scene is opened to display content images correctly
if (null != VRCSdkControlPanel.window) VRCSdkControlPanel.window.Reset();
}
}
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#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;
using System.Collections.Generic;
using System.Linq;
namespace VRCSDK2
{
#if VRC_SDK_VRCSDK2
[CustomEditor(typeof(VRCSDK2.VRC_EventHandler))]
public class EventHandlerEditor : Editor
{
bool showDeferredEvents = false;
static VRCSDK2.VRC_EventHandler.VrcEventType lastAddedEventType = VRCSDK2.VRC_EventHandler.VrcEventType.SendMessage;
public override void OnInspectorGUI()
{
VRCSDK2.VRC_EventHandler myTarget = (VRCSDK2.VRC_EventHandler)target;
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("ID:");
EditorGUILayout.EndHorizontal();
if (myTarget.GetComponent<VRCSDK2.VRC_Trigger>() != null)
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Add Events via the VRC_Trigger on this object.");
EditorGUILayout.EndHorizontal();
}
else
{
EditorGUI.BeginChangeCheck();
RenderOldEditor(myTarget);
if (EditorGUI.EndChangeCheck())
EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
}
if (myTarget.deferredEvents.Count > 0)
{
showDeferredEvents = EditorGUILayout.Foldout(showDeferredEvents, "Deferred Events");
if (showDeferredEvents)
RenderEvents(myTarget.deferredEvents);
}
}
int[] sendMessageMethodIndicies;
private void RenderOldEditor(VRCSDK2.VRC_EventHandler myTarget)
{
EditorGUILayout.HelpBox("Please use a VRC_Trigger in the future.", MessageType.Error);
if (GUILayout.Button("Add Event Handler"))
myTarget.Events.Add(new VRCSDK2.VRC_EventHandler.VrcEvent());
bool first = true;
int deleteEventIndex = -1;
if (sendMessageMethodIndicies == null || sendMessageMethodIndicies.Length != myTarget.Events.Count)
sendMessageMethodIndicies = new int[myTarget.Events.Count + 1];
for (int i = 0; i < myTarget.Events.Count; ++i)
{
if (!first)
EditorGUILayout.Separator();
first = false;
EditorGUILayout.LabelField("Event " + (i + 1).ToString());
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Event Name");
myTarget.Events[i].Name = EditorGUILayout.TextField(myTarget.Events[i].Name);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Event Type");
myTarget.Events[i].EventType = (VRCSDK2.VRC_EventHandler.VrcEventType)EditorGUILayout.EnumPopup(myTarget.Events[i].EventType);
EditorGUILayout.EndHorizontal();
switch (myTarget.Events[i].EventType)
{
case VRCSDK2.VRC_EventHandler.VrcEventType.AnimationBool:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Variable");
myTarget.Events[i].ParameterString = EditorGUILayout.TextField(myTarget.Events[i].ParameterString);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Operation");
myTarget.Events[i].ParameterBoolOp = (VRCSDK2.VRC_EventHandler.VrcBooleanOp)EditorGUILayout.EnumPopup(myTarget.Events[i].ParameterBoolOp);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.AnimationFloat:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Variable");
myTarget.Events[i].ParameterString = EditorGUILayout.TextField(myTarget.Events[i].ParameterString);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Value");
myTarget.Events[i].ParameterFloat = EditorGUILayout.FloatField(myTarget.Events[i].ParameterFloat);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.AnimationTrigger:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Trigger");
myTarget.Events[i].ParameterString = EditorGUILayout.TextField(myTarget.Events[i].ParameterString);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.AudioTrigger:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("AudioSource");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.MeshVisibility:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Mesh");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Operation");
myTarget.Events[i].ParameterBoolOp = (VRCSDK2.VRC_EventHandler.VrcBooleanOp)EditorGUILayout.EnumPopup(myTarget.Events[i].ParameterBoolOp);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.PlayAnimation:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Target");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Animation");
myTarget.Events[i].ParameterString = EditorGUILayout.TextField(myTarget.Events[i].ParameterString);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.RunConsoleCommand:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Command");
myTarget.Events[i].ParameterString = EditorGUILayout.TextField(myTarget.Events[i].ParameterString);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.SendMessage:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Receiver");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Message");
// sorry for this shit show. Below allows us to show a list of public methods, but also allow custom messages
var methods = VRC_EditorTools.GetAccessibleMethodsOnGameObject(myTarget.Events[i].ParameterObject);
List<string> methodList = methods.Values.Aggregate(new List<string>(), (acc, lst) => { acc.AddRange(lst.Select(mi => mi.Name)); return acc; });
methodList.Add("Custom Message");
string[] _choices = methodList.ToArray();
int currentIndex = methodList.Count - 1;
if (methodList.Contains(myTarget.Events[i].ParameterString))
currentIndex = methodList.IndexOf(myTarget.Events[i].ParameterString);
sendMessageMethodIndicies[i] = EditorGUILayout.Popup(currentIndex, _choices);
if (sendMessageMethodIndicies[i] != methodList.Count - 1)
{
myTarget.Events[i].ParameterString = _choices[sendMessageMethodIndicies[i]];
}
else
{
if (methodList.Contains(myTarget.Events[i].ParameterString))
myTarget.Events[i].ParameterString = "";
myTarget.Events[i].ParameterString = EditorGUILayout.TextField(myTarget.Events[i].ParameterString);
}
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.SetGameObjectActive:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("GameObject");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Operation");
myTarget.Events[i].ParameterBoolOp = (VRCSDK2.VRC_EventHandler.VrcBooleanOp)EditorGUILayout.EnumPopup(myTarget.Events[i].ParameterBoolOp);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.SetParticlePlaying:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Target");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Operation");
myTarget.Events[i].ParameterBoolOp = (VRCSDK2.VRC_EventHandler.VrcBooleanOp)EditorGUILayout.EnumPopup(myTarget.Events[i].ParameterBoolOp);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.TeleportPlayer:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Location");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Align Room To Destination");
myTarget.Events[i].ParameterBoolOp = (VRCSDK2.VRC_EventHandler.VrcBooleanOp)EditorGUILayout.EnumPopup(myTarget.Events[i].ParameterBoolOp);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.SetWebPanelURI:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("URI");
myTarget.Events[i].ParameterString = EditorGUILayout.TextField(myTarget.Events[i].ParameterString);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Panel");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
break;
case VRCSDK2.VRC_EventHandler.VrcEventType.SetWebPanelVolume:
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Volume");
myTarget.Events[i].ParameterFloat = EditorGUILayout.FloatField(myTarget.Events[i].ParameterFloat);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Panel");
myTarget.Events[i].ParameterObject = (GameObject)EditorGUILayout.ObjectField(myTarget.Events[i].ParameterObject, typeof(GameObject), true);
EditorGUILayout.EndHorizontal();
break;
default:
EditorGUILayout.BeginHorizontal();
GUIStyle redText = new GUIStyle();
redText.normal.textColor = Color.red;
EditorGUILayout.LabelField("Unsupported event type", redText);
EditorGUILayout.EndHorizontal();
break;
}
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Delete " + myTarget.Events[i].Name + "?");
if (GUILayout.Button("delete"))
deleteEventIndex = i;
EditorGUILayout.EndHorizontal();
if (myTarget.Events[i].ParameterObject == null)
myTarget.Events[i].ParameterObject = myTarget.gameObject;
}
if (deleteEventIndex != -1)
myTarget.Events.RemoveAt(deleteEventIndex);
}
private void RenderEvents(IEnumerable<VRCSDK2.VRC_EventHandler.EventInfo> entries)
{
foreach (VRCSDK2.VRC_EventHandler.EventInfo entry in entries)
{
EditorGUILayout.PrefixLabel("Target");
EditorGUILayout.ObjectField(entry.evt.ParameterObject, typeof(GameObject), true);
EditorGUILayout.LabelField(string.Format("Name: {0}", entry.evt.Name));
EditorGUILayout.LabelField(string.Format("Type: {0}", entry.evt.EventType));
EditorGUILayout.LabelField(string.Format("Bool: {0}", entry.evt.ParameterBool));
EditorGUILayout.LabelField(string.Format("Float: {0}", entry.evt.ParameterFloat));
EditorGUILayout.LabelField(string.Format("Int: {0}", entry.evt.ParameterInt));
EditorGUILayout.LabelField(string.Format("String: {0}", entry.evt.ParameterString));
EditorGUILayout.Space();
}
}
public static void RenderEditor(VRCSDK2.VRC_EventHandler myTarget)
{
bool first = true;
int deleteEventIndex = -1;
for (int i = 0; i < myTarget.Events.Count; ++i)
{
if (!first)
EditorGUILayout.Separator();
first = false;
if (RenderEventHeader(myTarget, myTarget.Events[i]))
deleteEventIndex = i;
RenderEventHeader(myTarget, myTarget.Events[i]);
if (myTarget.Events[i].ParameterObject == null)
myTarget.Events[i].ParameterObject = myTarget.gameObject;
}
if (deleteEventIndex != -1)
myTarget.Events.RemoveAt(deleteEventIndex);
}
public static VRCSDK2.VRC_EventHandler.VrcEvent RenderAddEvent(VRCSDK2.VRC_EventHandler myTarget)
{
VRCSDK2.VRC_EventHandler.VrcEvent newEvent = null;
EditorGUILayout.BeginHorizontal();
lastAddedEventType = VRC_EditorTools.FilteredEnumPopup("New Event Type", lastAddedEventType, (v) => v != VRCSDK2.VRC_EventHandler.VrcEventType.SpawnObject && v != VRCSDK2.VRC_EventHandler.VrcEventType.SendMessage);
if (GUILayout.Button("Add"))
{
newEvent = new VRCSDK2.VRC_EventHandler.VrcEvent
{
EventType = lastAddedEventType,
ParameterObject = myTarget.gameObject
};
myTarget.Events.Add(newEvent);
EditorUtility.SetDirty(myTarget);
}
EditorGUILayout.EndHorizontal();
return newEvent;
}
public static bool RenderEventHeader(VRCSDK2.VRC_EventHandler myTarget, VRCSDK2.VRC_EventHandler.VrcEvent evt)
{
EditorGUILayout.BeginHorizontal();
evt.EventType = VRC_EditorTools.FilteredEnumPopup("New Event Type", evt.EventType, (v) => v != VRCSDK2.VRC_EventHandler.VrcEventType.SpawnObject && v != VRCSDK2.VRC_EventHandler.VrcEventType.SendMessage);
bool delete = GUILayout.Button("Remove");
EditorGUILayout.EndHorizontal();
return delete;
}
}
[CustomEditor(typeof(VRC.SDKBase.VRC_EventHandler))]
public class SDKBaseEventHandlerEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.LabelField("Event Handlers are not supported in VRCSDK3.");
if (GUILayout.Button("replace me with the correct VRC_EventHandler"))
{
var go = ((VRC.SDKBase.VRC_EventHandler)target).gameObject;
DestroyImmediate(target);
go.AddComponent<VRCSDK2.VRC_EventHandler>();
}
}
}
#else
[CustomEditor(typeof(VRC.SDKBase.VRC_EventHandler))]
public class SDKBaseEventHandlerEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.LabelField("Event Handlers are not supported in VRCSDK3.");
if( GUILayout.Button("delete me") )
DestroyImmediate(target);
}
}
#endif
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 4810e652e8242384c834320970702290
timeCreated: 1454469344
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,50 @@
#if VRC_SDK_VRCSDK2
#if UNITY_EDITOR
#pragma warning disable 0618
using UnityEditor;
using System.Collections;
namespace VRCSDK2
{
[CustomEditor(typeof(VRCSDK2.VRC_KeyEvents))]
public class VRC_KeyEventsEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("Obsolete. Please use a VRC_Trigger instead.", MessageType.Error);
}
}
[CustomEditor(typeof(VRCSDK2.VRC_UseEvents))]
public class VRC_UseEventsEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("Obsolete. Please use a VRC_Trigger instead.", MessageType.Error);
}
}
[CustomEditor(typeof(VRCSDK2.VRC_TriggerColliderEventTrigger))]
public class VRC_TriggerColliderEventTriggerEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("Obsolete. Please use a VRC_Trigger instead.", MessageType.Error);
}
}
[CustomEditor(typeof(VRCSDK2.VRC_TimedEvents))]
public class VRC_TimedEventsEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("Obsolete. Please use a VRC_Trigger instead.", MessageType.Error);
}
}
}
#pragma warning restore 0618
#endif
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 482185bf29f12074dada194ffef6a682
timeCreated: 1475877803
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,225 @@
#if VRC_SDK_VRCSDK2
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using VRC.SDK3.Editor;
using VRC.SDKBase.Editor;
[CustomEditor(typeof(VRCSDK2.VRC_AvatarDescriptor))]
public class AvatarDescriptorEditor : Editor
{
VRCSDK2.VRC_AvatarDescriptor avatarDescriptor;
VRC.Core.PipelineManager pipelineManager;
SkinnedMeshRenderer selectedMesh;
List<string> blendShapeNames = null;
bool shouldRefreshVisemes = false;
public override void OnInspectorGUI()
{
if (avatarDescriptor == null)
avatarDescriptor = (VRCSDK2.VRC_AvatarDescriptor)target;
if (pipelineManager == null)
{
pipelineManager = avatarDescriptor.GetComponent<VRC.Core.PipelineManager>();
if (pipelineManager == null)
avatarDescriptor.gameObject.AddComponent<VRC.Core.PipelineManager>();
}
// DrawDefaultInspector();
if(VRCSdkControlPanel.window != null)
{
if( GUILayout.Button( "Select this avatar in the SDK control panel" ) )
VRCSdkControlPanelAvatarBuilder.SelectAvatar(avatarDescriptor);
}
avatarDescriptor.ViewPosition = EditorGUILayout.Vector3Field("View Position", avatarDescriptor.ViewPosition);
//avatarDescriptor.Name = EditorGUILayout.TextField("Avatar Name", avatarDescriptor.Name);
avatarDescriptor.Animations = (VRCSDK2.VRC_AvatarDescriptor.AnimationSet)EditorGUILayout.EnumPopup("Default Animation Set", avatarDescriptor.Animations);
avatarDescriptor.CustomStandingAnims = (AnimatorOverrideController)EditorGUILayout.ObjectField("Custom Standing Anims", avatarDescriptor.CustomStandingAnims, typeof(AnimatorOverrideController), true, null);
avatarDescriptor.CustomSittingAnims = (AnimatorOverrideController)EditorGUILayout.ObjectField("Custom Sitting Anims", avatarDescriptor.CustomSittingAnims, typeof(AnimatorOverrideController), true, null);
avatarDescriptor.ScaleIPD = EditorGUILayout.Toggle("Scale IPD", avatarDescriptor.ScaleIPD);
avatarDescriptor.lipSync = (VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle)EditorGUILayout.EnumPopup("Lip Sync", avatarDescriptor.lipSync);
switch (avatarDescriptor.lipSync)
{
case VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.Default:
if (GUILayout.Button("Auto Detect!"))
AutoDetectLipSync();
break;
case VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.JawFlapBlendShape:
avatarDescriptor.VisemeSkinnedMesh = (SkinnedMeshRenderer)EditorGUILayout.ObjectField("Face Mesh", avatarDescriptor.VisemeSkinnedMesh, typeof(SkinnedMeshRenderer), true);
if (avatarDescriptor.VisemeSkinnedMesh != null)
{
DetermineBlendShapeNames();
int current = -1;
for (int b = 0; b < blendShapeNames.Count; ++b)
if (avatarDescriptor.MouthOpenBlendShapeName == blendShapeNames[b])
current = b;
string title = "Jaw Flap Blend Shape";
int next = EditorGUILayout.Popup(title, current, blendShapeNames.ToArray());
if (next >= 0)
avatarDescriptor.MouthOpenBlendShapeName = blendShapeNames[next];
}
break;
case VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.JawFlapBone:
avatarDescriptor.lipSyncJawBone = (Transform)EditorGUILayout.ObjectField("Jaw Bone", avatarDescriptor.lipSyncJawBone, typeof(Transform), true);
break;
case VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.VisemeBlendShape:
SkinnedMeshRenderer prev = avatarDescriptor.VisemeSkinnedMesh;
avatarDescriptor.VisemeSkinnedMesh = (SkinnedMeshRenderer)EditorGUILayout.ObjectField("Face Mesh", avatarDescriptor.VisemeSkinnedMesh, typeof(SkinnedMeshRenderer), true);
if (avatarDescriptor.VisemeSkinnedMesh != prev)
shouldRefreshVisemes = true;
if (avatarDescriptor.VisemeSkinnedMesh != null)
{
DetermineBlendShapeNames();
if (avatarDescriptor.VisemeBlendShapes == null || avatarDescriptor.VisemeBlendShapes.Length != (int)VRCSDK2.VRC_AvatarDescriptor.Viseme.Count)
avatarDescriptor.VisemeBlendShapes = new string[(int)VRCSDK2.VRC_AvatarDescriptor.Viseme.Count];
for (int i = 0; i < (int)VRCSDK2.VRC_AvatarDescriptor.Viseme.Count; ++i)
{
int current = -1;
for (int b = 0; b < blendShapeNames.Count; ++b)
if (avatarDescriptor.VisemeBlendShapes[i] == blendShapeNames[b])
current = b;
string title = "Viseme: " + ((VRCSDK2.VRC_AvatarDescriptor.Viseme)i).ToString();
int next = EditorGUILayout.Popup(title, current, blendShapeNames.ToArray());
if (next >= 0)
avatarDescriptor.VisemeBlendShapes[i] = blendShapeNames[next];
}
if (shouldRefreshVisemes)
AutoDetectVisemes();
}
break;
}
EditorGUILayout.LabelField("Unity Version", avatarDescriptor.unityVersion);
}
void DetermineBlendShapeNames()
{
if (avatarDescriptor.VisemeSkinnedMesh != null &&
avatarDescriptor.VisemeSkinnedMesh != selectedMesh)
{
blendShapeNames = new List<string>();
blendShapeNames.Add("-none-");
selectedMesh = avatarDescriptor.VisemeSkinnedMesh;
if ((selectedMesh != null) && (selectedMesh.sharedMesh != null))
{
for (int i = 0; i < selectedMesh.sharedMesh.blendShapeCount; ++i)
blendShapeNames.Add(selectedMesh.sharedMesh.GetBlendShapeName(i));
}
}
}
void AutoDetectVisemes()
{
// prioritize strict - but fallback to looser - naming and don't touch user-overrides
List<string> blendShapes = new List<string>(blendShapeNames);
blendShapes.Remove("-none-");
for (int v = 0; v < avatarDescriptor.VisemeBlendShapes.Length; v++)
{
if (string.IsNullOrEmpty(avatarDescriptor.VisemeBlendShapes[v]))
{
string viseme = ((VRCSDK2.VRC_AvatarDescriptor.Viseme)v).ToString().ToLowerInvariant();
foreach (string s in blendShapes)
{
if (s.ToLowerInvariant() == "vrc.v_" + viseme)
{
avatarDescriptor.VisemeBlendShapes[v] = s;
goto next;
}
}
foreach (string s in blendShapes)
{
if (s.ToLowerInvariant() == "v_" + viseme)
{
avatarDescriptor.VisemeBlendShapes[v] = s;
goto next;
}
}
foreach (string s in blendShapes)
{
if (s.ToLowerInvariant().EndsWith(viseme))
{
avatarDescriptor.VisemeBlendShapes[v] = s;
goto next;
}
}
foreach (string s in blendShapes)
{
if (s.ToLowerInvariant() == viseme)
{
avatarDescriptor.VisemeBlendShapes[v] = s;
goto next;
}
}
foreach (string s in blendShapes)
{
if (s.ToLowerInvariant().Contains(viseme))
{
avatarDescriptor.VisemeBlendShapes[v] = s;
goto next;
}
}
next: { }
}
}
shouldRefreshVisemes = false;
}
void AutoDetectLipSync()
{
var smrs = avatarDescriptor.GetComponentsInChildren<SkinnedMeshRenderer>();
foreach (var smr in smrs)
{
if (smr.sharedMesh.blendShapeCount > 0)
{
avatarDescriptor.lipSyncJawBone = null;
if (smr.sharedMesh.blendShapeCount > 1)
{
avatarDescriptor.lipSync = VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.VisemeBlendShape;
avatarDescriptor.VisemeSkinnedMesh = smr;
shouldRefreshVisemes = true;
}
else
{
avatarDescriptor.lipSync = VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.JawFlapBlendShape;
avatarDescriptor.VisemeSkinnedMesh = null;
}
return;
}
}
Animator a = avatarDescriptor.GetComponent<Animator>();
if (!a)
EditorUtility.DisplayDialog("Ooops", "This avatar has no Animator and can have no lipsync.", "OK");
else if (a.GetBoneTransform(HumanBodyBones.Jaw) != null)
{
avatarDescriptor.lipSync = VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.JawFlapBone;
avatarDescriptor.lipSyncJawBone = avatarDescriptor.GetComponent<Animator>().GetBoneTransform(HumanBodyBones.Jaw);
avatarDescriptor.VisemeSkinnedMesh = null;
return;
}
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 5e83254bb97e84795ac882692ae124ba
timeCreated: 1450462624
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,23 @@
#if VRC_SDK_VRCSDK2
using UnityEngine;
using System.Collections;
using UnityEditor;
using System;
[CustomEditor(typeof(VRCSDK2.VRC_ObjectSpawn))]
public class VRCObjectSpawnEditor : Editor
{
VRCSDK2.VRC_ObjectSpawn spawn;
void OnEnable()
{
if (spawn == null)
spawn = (VRCSDK2.VRC_ObjectSpawn)target;
}
public override void OnInspectorGUI()
{
DrawDefaultInspector();
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 26a75599848adb449b7aceed5090e35c
timeCreated: 1463516633
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,25 @@
#if VRC_SDK_VRCSDK2
using UnityEngine;
using System.Collections;
using UnityEditor;
using System;
[CustomEditor(typeof(VRCSDK2.VRC_ObjectSync))]
public class VRCObjectSyncEditor : Editor
{
VRCSDK2.VRC_ObjectSync sync;
void OnEnable()
{
if (sync == null)
sync = (VRCSDK2.VRC_ObjectSync)target;
}
public override void OnInspectorGUI()
{
sync.SynchronizePhysics = EditorGUILayout.Toggle("Synchronize Physics",sync.SynchronizePhysics);
sync.AllowCollisionTransfer = EditorGUILayout.Toggle("Allow Collision Transfer", sync.AllowCollisionTransfer);
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: ed4aad2698d3b62408e69b57c7748791
timeCreated: 1463516212
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,37 @@
#if VRC_SDK_VRCSDK2
using UnityEngine;
using UnityEditor;
public class VRCPlayerModEditorWindow : EditorWindow {
public delegate void AddModCallback();
public static AddModCallback addModCallback;
private static VRCSDK2.VRC_PlayerMods myTarget;
private static VRCSDK2.VRCPlayerModFactory.PlayerModType type;
public static void Init (VRCSDK2.VRC_PlayerMods target, AddModCallback callback)
{
// Get existing open window or if none, make a new one:
EditorWindow.GetWindow (typeof (VRCPlayerModEditorWindow));
addModCallback = callback;
myTarget = target;
type = VRCSDK2.VRCPlayerModFactory.PlayerModType.Jump;
}
void OnGUI ()
{
type = (VRCSDK2.VRCPlayerModFactory.PlayerModType)EditorGUILayout.EnumPopup("Mods", type);
if(GUILayout.Button("Add Mod"))
{
VRCSDK2.VRCPlayerMod mod = VRCSDK2.VRCPlayerModFactory.Create(type);
myTarget.AddMod(mod);
addModCallback();
}
}
}
#endif
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 8986a640e24a0754ea0aded12234b808
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,109 @@
#if VRC_SDK_VRCSDK2
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using System;
namespace VRCSDK2
{
[CustomEditor(typeof(VRCSDK2.VRC_PlayerMods))]
public class VRCPlayerModsEditor : Editor
{
VRCSDK2.VRC_PlayerMods myTarget;
void OnEnable()
{
if(myTarget == null)
myTarget = (VRCSDK2.VRC_PlayerMods)target;
}
public override void OnInspectorGUI()
{
myTarget.isRoomPlayerMods = EditorGUILayout.Toggle("isRoomPlayerMods", myTarget.isRoomPlayerMods);
List<VRCSDK2.VRCPlayerMod> playerMods = myTarget.playerMods;
for(int i=0; i<playerMods.Count; ++i)
{
VRCSDK2.VRCPlayerMod mod = playerMods[i];
EditorGUILayout.BeginVertical("box");
EditorGUILayout.LabelField(mod.name, EditorStyles.boldLabel);
if( mod.allowNameEdit )
mod.name = EditorGUILayout.TextField( "Mod Name: ", mod.name );
for(int j=0; j<mod.properties.Count; ++j)
{
VRCSDK2.VRCPlayerModProperty prop = mod.properties[j];
myTarget.playerMods[i].properties[j] = DrawFieldForProp(prop);
}
if(GUILayout.Button ("Remove Mod"))
{
myTarget.RemoveMod(mod);
break;
}
EditorGUILayout.EndVertical();
}
if(GUILayout.Button("Add Mods"))
{
VRCPlayerModEditorWindow.AddModCallback adcb = OnInspectorGUI;
VRCPlayerModEditorWindow.Init(myTarget, adcb);
}
}
VRCSDK2.VRCPlayerModProperty DrawFieldForProp(VRCSDK2.VRCPlayerModProperty property)
{
if(property.type.SystemType == typeof(int))
{
property.intValue = EditorGUILayout.IntField(property.name, property.intValue);
}
else if(property.type.SystemType == typeof(float))
{
property.floatValue = EditorGUILayout.FloatField(property.name, property.floatValue);
}
else if(property.type.SystemType == typeof(string))
{
property.stringValue = EditorGUILayout.TextField(property.name, property.stringValue);
}
else if(property.type.SystemType == typeof(bool))
{
property.boolValue = EditorGUILayout.Toggle(property.name, property.boolValue);
}
else if(property.type.SystemType == typeof(GameObject))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField( property.name );
property.gameObjectValue = (GameObject) EditorGUILayout.ObjectField( property.gameObjectValue, typeof( GameObject ), true );
EditorGUILayout.EndHorizontal();
}
else if(property.type.SystemType == typeof(KeyCode))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField( property.name );
property.keyCodeValue = (KeyCode) EditorGUILayout.EnumPopup( property.keyCodeValue );
EditorGUILayout.EndHorizontal();
}
else if(property.type.SystemType == typeof(VRCSDK2.VRC_EventHandler.VrcBroadcastType))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField( property.name );
property.broadcastValue = (VRCSDK2.VRC_EventHandler.VrcBroadcastType) EditorGUILayout.EnumPopup( property.broadcastValue );
EditorGUILayout.EndHorizontal();
}
else if(property.type.SystemType == typeof(VRCSDK2.VRCPlayerModFactory.HealthOnDeathAction))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField( property.name );
property.onDeathActionValue = (VRCSDK2.VRCPlayerModFactory.HealthOnDeathAction) EditorGUILayout.EnumPopup( property.onDeathActionValue);
EditorGUILayout.EndHorizontal();
}
else if(property.type.SystemType == typeof(RuntimeAnimatorController))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField( property.name );
property.animationController = (RuntimeAnimatorController) EditorGUILayout.ObjectField( property.animationController, typeof( RuntimeAnimatorController ), false );
EditorGUILayout.EndHorizontal();
}
return property;
}
}
}
#endif
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 792e7964a56e51f4188e1221751642e9
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,46 @@
#if VRC_SDK_VRCSDK2
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using System;
[CustomEditor(typeof(VRCSDK2.VRC_Station))]
public class VRCPlayerStationEditor : Editor
{
VRCSDK2.VRC_Station myTarget;
SerializedProperty onRemoteEnter;
SerializedProperty onRemoteExit;
SerializedProperty onLocalEnter;
SerializedProperty onLocalExit;
void OnEnable()
{
if(myTarget == null)
myTarget = (VRCSDK2.VRC_Station)target;
onRemoteEnter = serializedObject.FindProperty("OnRemotePlayerEnterStation");
onRemoteExit = serializedObject.FindProperty("OnRemotePlayerExitStation");
onLocalEnter = serializedObject.FindProperty("OnLocalPlayerEnterStation");
onLocalExit = serializedObject.FindProperty("OnLocalPlayerExitStation");
}
public override void OnInspectorGUI()
{
myTarget.PlayerMobility = (VRC.SDKBase.VRCStation.Mobility)EditorGUILayout.EnumPopup("Player Mobility", myTarget.PlayerMobility);
myTarget.canUseStationFromStation = EditorGUILayout.Toggle("Can Use Station From Station", myTarget.canUseStationFromStation);
myTarget.animatorController = (RuntimeAnimatorController)EditorGUILayout.ObjectField("Animator Controller", myTarget.animatorController, typeof(RuntimeAnimatorController), false);
myTarget.disableStationExit = EditorGUILayout.Toggle("Disable Station Exit", myTarget.disableStationExit);
myTarget.seated = EditorGUILayout.Toggle("Seated", myTarget.seated);
myTarget.stationEnterPlayerLocation = (Transform)EditorGUILayout.ObjectField("Player Enter Location", myTarget.stationEnterPlayerLocation, typeof(Transform), true);
myTarget.stationExitPlayerLocation = (Transform)EditorGUILayout.ObjectField("Player Exit Location", myTarget.stationExitPlayerLocation, typeof(Transform), true);
myTarget.controlsObject = (VRC.SDKBase.VRC_ObjectApi)EditorGUILayout.ObjectField("API Object", myTarget.controlsObject, typeof(VRC.SDKBase.VRC_ObjectApi), false);
EditorGUILayout.PropertyField(onRemoteEnter, new GUIContent("On Remote Player Enter"));
EditorGUILayout.PropertyField(onRemoteExit, new GUIContent("On Remote Player Exit"));
EditorGUILayout.PropertyField(onLocalEnter, new GUIContent("On Local Player Enter"));
EditorGUILayout.PropertyField(onLocalExit, new GUIContent("On Local Player Exit"));
}
}
#endif
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 5262a02c32e41e047bdfdfc3b63db8ff
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,29 @@
#if VRC_SDK_VRCSDK2
using UnityEngine;
using UnityEditor;
using System.Collections;
[CustomEditor (typeof(VRCSDK2.VRC_SceneDescriptor))]
public class VRCSceneDescriptorEditor : Editor
{
VRCSDK2.VRC_SceneDescriptor sceneDescriptor;
VRC.Core.PipelineManager pipelineManager;
public override void OnInspectorGUI()
{
if(sceneDescriptor == null)
sceneDescriptor = (VRCSDK2.VRC_SceneDescriptor)target;
if(pipelineManager == null)
{
pipelineManager = sceneDescriptor.GetComponent<VRC.Core.PipelineManager>();
if(pipelineManager == null)
sceneDescriptor.gameObject.AddComponent<VRC.Core.PipelineManager>();
}
DrawDefaultInspector();
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: e9cbc493bbbc443fb92898aa84d221ec
timeCreated: 1450463561
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,130 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace VRCSDK2
{
//[CustomPropertyDrawer(typeof(VRC_AvatarVariations.VariationCategory))]
//public class PropertyDrawer_AvatarVariation_VariationCategory : PropertyDrawer
//{
// public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label)
// {
// //EditorGUILayout.Label("blah");
// if (property == null)
// return;
// SerializedProperty nameProperty = property.FindPropertyRelative("name");
// //SerializedProperty mirrorProperty = property.FindPropertyRelative("mirror");
// //SerializedProperty typeProperty = property.FindPropertyRelative("type");
// //SerializedProperty valueProperty = null;
// //switch (typeProperty.enumValueIndex)
// //{
// // case (int)VRC_DataStorage.VrcDataType.Bool:
// // valueProperty = property.FindPropertyRelative("valueBool");
// // break;
// // case (int)VRC_DataStorage.VrcDataType.Float:
// // valueProperty = property.FindPropertyRelative("valueFloat");
// // break;
// // case (int)VRC_DataStorage.VrcDataType.Int:
// // valueProperty = property.FindPropertyRelative("valueInt");
// // break;
// // case (int)VRC_DataStorage.VrcDataType.String:
// // valueProperty = property.FindPropertyRelative("valueString");
// // break;
// // case (int)VRC_DataStorage.VrcDataType.SerializeObject:
// // valueProperty = property.FindPropertyRelative("serializeComponent");
// // break;
// // case (int)VRC_DataStorage.VrcDataType.None:
// // case (int)VRC_DataStorage.VrcDataType.SerializeBytes:
// // break;
// //}
// EditorGUI.BeginProperty(rect, label, property);
// int baseWidth = (int)(rect.width / 4);
// Rect nameRect = new Rect(rect.x, rect.y, baseWidth, rect.height);
// //Rect mirrorRect = new Rect(rect.x + baseWidth, rect.y, baseWidth, rect.height);
// //Rect typeRect = new Rect(rect.x + baseWidth * 2, rect.y, baseWidth, rect.height);
// //Rect valueRect = new Rect(rect.x + baseWidth * 3, rect.y, baseWidth, rect.height);
// //Rect typeValueRect = new Rect(rect.x + baseWidth * 2, rect.y, baseWidth * 2, rect.height);
// EditorGUI.PropertyField(nameRect, nameProperty, GUIContent.none);
// //EditorGUI.PropertyField(mirrorRect, mirrorProperty, GUIContent.none);
// //switch (mirrorProperty.enumValueIndex)
// //{
// // case (int)VRC_DataStorage.VrcDataMirror.None:
// // if (valueProperty == null)
// // VRC_EditorTools.FilteredEnumPopup<VRC_DataStorage.VrcDataType>(typeValueRect, typeProperty, t => true);
// // else
// // {
// // VRC_EditorTools.FilteredEnumPopup<VRC_DataStorage.VrcDataType>(typeRect, typeProperty, t => true);
// // EditorGUI.PropertyField(valueRect, valueProperty, GUIContent.none);
// // }
// // break;
// // case (int)VRC_DataStorage.VrcDataMirror.SerializeComponent:
// // typeProperty.enumValueIndex = (int)VRC_DataStorage.VrcDataType.SerializeObject;
// // EditorGUI.PropertyField(typeValueRect, valueProperty, GUIContent.none);
// // break;
// // default:
// // VRC_EditorTools.FilteredEnumPopup<VRC_DataStorage.VrcDataType>(typeValueRect, typeProperty, t => true);
// // break;
// //}
// EditorGUI.EndProperty();
// }
//}
//[CustomEditor(typeof(VRC_AvatarVariations))]
//public class VRC_AvatarVariationsEditor : Editor
//{
// SerializedProperty categories;
// void OnEnable()
// {
// categories = serializedObject.FindProperty("categories");
// }
// public override void OnInspectorGUI()
// {
// //serializedObject.Update();
// // EditorGUILayout.PropertyField(categories);
// //serializedObject.ApplyModifiedProperties();
// //if (target == null)
// // return;
// ////var prop = serializedObject.FindProperty("root");
// ////EditorGUILayout.PropertyField(prop, new GUIContent("Show Help"));
// //VRCSDK2.VRC_AvatarVariations variations = target as VRCSDK2.VRC_AvatarVariations;
// //if (variations.categories == null)
// // variations.categories = new VRC_AvatarVariations.VariationCategory[0];
// //foreach ( var vc in variations.categories )
// //{
// // vc.name = EditorGUILayout.TextField("Variation Name", vc.name);
// //// SerializedProperty triggers = triggersProperty.Copy();
// //// int triggersLength = triggers.arraySize;
// //// List<int> to_remove = new List<int>();
// //// for (int idx = 0; idx < triggersLength; ++idx)
// //// {
// //// SerializedProperty triggerProperty = triggers.GetArrayElementAtIndex(idx);
// //// }
// //// EditorGUILayout.LabelField("");
// ////// helpProperty = serializedObject.FindProperty("ShowHelp");
// ////// EditorGUILayout.PropertyField(helpProperty, new GUIContent("Show Help"));
// //}
// ////EditorGUILayout.
// DrawDefaultInspector();
// }
//}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: eeda995d0ceac6443a54716996eab52e
timeCreated: 1511373338
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,93 @@
#if VRC_SDK_VRCSDK2
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
using System.Linq;
namespace VRCSDK2
{
[CustomPropertyDrawer(typeof(VRCSDK2.VRC_DataStorage.VrcDataElement))]
public class CustomDataElementDrawer : PropertyDrawer
{
public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label)
{
if (property == null)
return;
SerializedProperty nameProperty = property.FindPropertyRelative("name");
SerializedProperty mirrorProperty = property.FindPropertyRelative("mirror");
SerializedProperty typeProperty = property.FindPropertyRelative("type");
SerializedProperty valueProperty = null;
switch (typeProperty.enumValueIndex)
{
case (int)VRCSDK2.VRC_DataStorage.VrcDataType.Bool:
valueProperty = property.FindPropertyRelative("valueBool");
break;
case (int)VRCSDK2.VRC_DataStorage.VrcDataType.Float:
valueProperty = property.FindPropertyRelative("valueFloat");
break;
case (int)VRCSDK2.VRC_DataStorage.VrcDataType.Int:
valueProperty = property.FindPropertyRelative("valueInt");
break;
case (int)VRCSDK2.VRC_DataStorage.VrcDataType.String:
valueProperty = property.FindPropertyRelative("valueString");
break;
case (int)VRCSDK2.VRC_DataStorage.VrcDataType.SerializeObject:
valueProperty = property.FindPropertyRelative("serializeComponent");
break;
case (int)VRCSDK2.VRC_DataStorage.VrcDataType.None:
case (int)VRCSDK2.VRC_DataStorage.VrcDataType.SerializeBytes:
break;
}
EditorGUI.BeginProperty(rect, label, property);
int baseWidth = (int)(rect.width / 4);
Rect nameRect = new Rect(rect.x, rect.y, baseWidth, rect.height);
Rect mirrorRect = new Rect(rect.x + baseWidth, rect.y, baseWidth, rect.height);
Rect typeRect = new Rect(rect.x + baseWidth * 2, rect.y, baseWidth, rect.height);
Rect valueRect = new Rect(rect.x + baseWidth * 3, rect.y, baseWidth, rect.height);
Rect typeValueRect = new Rect(rect.x + baseWidth * 2, rect.y, baseWidth * 2, rect.height);
EditorGUI.PropertyField(nameRect, nameProperty, GUIContent.none);
EditorGUI.PropertyField(mirrorRect, mirrorProperty, GUIContent.none);
switch (mirrorProperty.enumValueIndex)
{
case (int)VRCSDK2.VRC_DataStorage.VrcDataMirror.None:
if (valueProperty == null)
VRC_EditorTools.FilteredEnumPopup<VRCSDK2.VRC_DataStorage.VrcDataType>(typeValueRect, typeProperty, t => true);
else
{
VRC_EditorTools.FilteredEnumPopup<VRCSDK2.VRC_DataStorage.VrcDataType>(typeRect, typeProperty, t => true);
EditorGUI.PropertyField(valueRect, valueProperty, GUIContent.none);
}
break;
case (int)VRCSDK2.VRC_DataStorage.VrcDataMirror.SerializeComponent:
typeProperty.enumValueIndex = (int)VRCSDK2.VRC_DataStorage.VrcDataType.SerializeObject;
EditorGUI.PropertyField(typeValueRect, valueProperty, GUIContent.none);
break;
default:
VRC_EditorTools.FilteredEnumPopup<VRCSDK2.VRC_DataStorage.VrcDataType>(typeValueRect, typeProperty, t => true);
break;
}
EditorGUI.EndProperty();
}
}
[CustomEditor(typeof(VRCSDK2.VRC_DataStorage)), CanEditMultipleObjects]
public class VRC_DataStorageEditor : Editor
{
public override void OnInspectorGUI()
{
VRCSDK2.VRC_ObjectSync os = ((VRCSDK2.VRC_DataStorage)target).GetComponent<VRCSDK2.VRC_ObjectSync>();
if (os != null && os.SynchronizePhysics)
EditorGUILayout.HelpBox("Consider either removing the VRC_ObjectSync or disabling SynchronizePhysics.", MessageType.Warning);
DrawDefaultInspector();
}
}
}
#endif
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 0ac7998a36f085844847acbc046d4e27
timeCreated: 1478191469
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,57 @@
using UnityEngine;
using System.Collections;
using UnityEditor;
using VRC.SDKBase;
[CustomEditor(typeof(VRC_DestructibleStandard))]
[CanEditMultipleObjects]
public class VRC_DestructibleStandardEditor : Editor
{
VRC_DestructibleStandard ds;
SerializedProperty maxHealth;
SerializedProperty currentHealth;
SerializedProperty healable;
SerializedProperty onDamagedTrigger;
SerializedProperty onDestroyedTrigger;
SerializedProperty onHealedTrigger;
SerializedProperty onFullHealedTrigger;
void OnEnable()
{
maxHealth = serializedObject.FindProperty("maxHealth");
currentHealth = serializedObject.FindProperty("currentHealth");
healable = serializedObject.FindProperty("healable");
onDamagedTrigger = serializedObject.FindProperty("onDamagedTrigger");
onDestroyedTrigger = serializedObject.FindProperty("onDestructedTrigger");
onHealedTrigger = serializedObject.FindProperty("onHealedTrigger");
onFullHealedTrigger = serializedObject.FindProperty("onFullHealedTrigger");
}
public override void OnInspectorGUI()
{
ds = (VRC_DestructibleStandard)target;
// Update the serializedProperty - always do this in the beginning of OnInspectorGUI.
serializedObject.Update ();
EditorGUILayout.PropertyField(maxHealth, new GUIContent("Max Health"));
EditorGUILayout.PropertyField(currentHealth, new GUIContent("Current Health"));
EditorGUILayout.PropertyField(healable, new GUIContent("Is Healable"));
EditorGUILayout.PropertyField(onDamagedTrigger, new GUIContent("On Damaged Trigger"));
VRCSDK2.VRC_EditorTools.DrawTriggerActionCallback("On Damaged Action", ds.onDamagedTrigger, ds.onDamagedEvent);
EditorGUILayout.PropertyField(onDestroyedTrigger, new GUIContent("On Destructed Trigger"));
VRCSDK2.VRC_EditorTools.DrawTriggerActionCallback("On Destructed Action", ds.onDestructedTrigger, ds.onDestructedEvent);
EditorGUILayout.PropertyField(onHealedTrigger, new GUIContent("On Healed Trigger"));
VRCSDK2.VRC_EditorTools.DrawTriggerActionCallback("On Healed Action", ds.onHealedTrigger, ds.onHealedEvent);
EditorGUILayout.PropertyField(onFullHealedTrigger, new GUIContent("On Full Healed Trigger"));
VRCSDK2.VRC_EditorTools.DrawTriggerActionCallback("On Full Healed Action", ds.onFullHealedTrigger, ds.onFullHealedEvent);
// Apply changes to the serializedProperty - always do this in the end of OnInspectorGUI.
serializedObject.ApplyModifiedProperties ();
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 3b63b118c0591b548ba1797e6be4292e
timeCreated: 1477161996
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,19 @@
#if VRC_SDK_VRCSDK2
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(VRCSDK2.VRC_ObjectSync))]
public class VRC_ObjectSyncEditor : Editor {
public override void OnInspectorGUI()
{
VRCSDK2.VRC_ObjectSync c = ((VRCSDK2.VRC_ObjectSync)target);
if ((c.gameObject.GetComponent<Animator>() != null || c.gameObject.GetComponent<Animation>() != null) && c.SynchronizePhysics)
EditorGUILayout.HelpBox("If the Animator or Animation moves the root position of this object then it will conflict with physics synchronization.", MessageType.Warning);
if (c.GetComponent<VRCSDK2.VRC_DataStorage>() != null && c.SynchronizePhysics)
EditorGUILayout.HelpBox("Consider either removing the VRC_DataStorage or disabling SynchronizePhysics.", MessageType.Warning);
DrawDefaultInspector();
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: e19a7147a2386554a8e4d6e414f190a2
timeCreated: 1504908295
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,76 @@
#if VRC_SDK_VRCSDK2
#if UNITY_EDITOR
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEditor.Build;
using System;
using System.Linq;
namespace VRCSDK2
{
[CustomEditor(typeof(VRCSDK2.VRC_Pickup))]
public class VRC_PickupEditor : Editor
{
private void InspectorField(string propertyName, string humanName)
{
SerializedProperty propertyField = serializedObject.FindProperty(propertyName);
EditorGUILayout.PropertyField(propertyField, new GUIContent(humanName), true);
}
private SerializedProperty momentumTransferMethodProperty;
private SerializedProperty disallowTheftProperty;
private SerializedProperty exactGunProperty;
private SerializedProperty exactGripProperty;
private SerializedProperty allowManipulationWhenEquippedProperty;
private SerializedProperty orientationProperty;
private SerializedProperty autoHoldProperty;
private SerializedProperty interactionTextProperty;
private SerializedProperty useTextProperty;
private SerializedProperty throwVelocityBoostMinSpeedProperty;
private SerializedProperty throwVelocityBoostScaleProperty;
private SerializedProperty pickupableProperty;
private SerializedProperty proximityProperty;
public override void OnInspectorGUI()
{
momentumTransferMethodProperty = serializedObject.FindProperty("MomentumTransferMethod");
disallowTheftProperty = serializedObject.FindProperty("DisallowTheft");
exactGunProperty = serializedObject.FindProperty("ExactGun");
exactGripProperty = serializedObject.FindProperty("ExactGrip");
allowManipulationWhenEquippedProperty = serializedObject.FindProperty("allowManipulationWhenEquipped");
orientationProperty = serializedObject.FindProperty("orientation");
autoHoldProperty = serializedObject.FindProperty("AutoHold");
interactionTextProperty = serializedObject.FindProperty("InteractionText");
useTextProperty = serializedObject.FindProperty("UseText");
throwVelocityBoostMinSpeedProperty = serializedObject.FindProperty("ThrowVelocityBoostMinSpeed");
throwVelocityBoostScaleProperty = serializedObject.FindProperty("ThrowVelocityBoostScale");
pickupableProperty = serializedObject.FindProperty("pickupable");
proximityProperty = serializedObject.FindProperty("proximity");
EditorGUILayout.BeginVertical(GUILayout.MaxWidth(EditorGUIUtility.currentViewWidth - 30));
EditorGUILayout.PropertyField(momentumTransferMethodProperty, new GUIContent("Momentum Transfer Method"));
EditorGUILayout.PropertyField(disallowTheftProperty, new GUIContent("Disallow Theft"));
EditorGUILayout.PropertyField(exactGunProperty, new GUIContent("Exact Gun"));
EditorGUILayout.PropertyField(exactGripProperty, new GUIContent("Exact Grip"));
EditorGUILayout.PropertyField(allowManipulationWhenEquippedProperty, new GUIContent("Allow Manipulation When Equipped"));
EditorGUILayout.PropertyField(orientationProperty, new GUIContent("Orientation"));
EditorGUILayout.PropertyField(autoHoldProperty, new GUIContent("AutoHold", "If the pickup is supposed to be aligned to the hand (i.e. orientation field is set to Gun or Grip), auto-detect means that it will be Equipped(not dropped when they release trigger), otherwise just hold as a normal pickup."));
EditorGUILayout.PropertyField(interactionTextProperty, new GUIContent("Interaction Text","Text displayed when user hovers over the pickup."));
if (autoHoldProperty.enumValueIndex != (int)VRCSDK2.VRC_Pickup.AutoHoldMode.No)
EditorGUILayout.PropertyField(useTextProperty, new GUIContent("Use Text", "Text to display describing action for clicking button, when this pickup is already being held."));
EditorGUILayout.PropertyField(throwVelocityBoostMinSpeedProperty, new GUIContent("Throw Velocity Boost Min Speed"));
EditorGUILayout.PropertyField(throwVelocityBoostScaleProperty, new GUIContent("Throw Velocity Boost Scale"));
EditorGUILayout.PropertyField(pickupableProperty, new GUIContent("Pickupable"));
EditorGUILayout.PropertyField(proximityProperty, new GUIContent("Proximity"));
EditorGUILayout.EndVertical();
serializedObject.ApplyModifiedProperties();
}
}
}
#endif
#endif
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4aff4e5c0d600c845b29d7b8b7965d68
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,106 @@
#if VRC_SDK_VRCSDK2
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
using System;
namespace VRCSDK2
{
[CustomEditor(typeof(VRCSDK2.VRC_PlayerAudioOverride))]
public class VRC_PlayerAudioOverrideEditor : Editor
{
private bool voShow = true;
private bool voAdv = false;
private bool avShow = true;
private bool avAdv = false;
private SerializedProperty prioProperty;
private SerializedProperty globalProperty;
private SerializedProperty regionProperty;
private SerializedProperty voGainProperty;
private SerializedProperty voNearProperty;
private SerializedProperty voFarProperty;
private SerializedProperty voRadiusProperty;
private SerializedProperty voDisableLpProperty;
private SerializedProperty avGainProperty;
private SerializedProperty avNearProperty;
private SerializedProperty avFarProperty;
private SerializedProperty avRadiusProperty;
private SerializedProperty avForceSpatialProperty;
private SerializedProperty avAllowCustomProperty;
public override void OnInspectorGUI()
{
globalProperty = serializedObject.FindProperty("global");
regionProperty = serializedObject.FindProperty("region");
prioProperty = serializedObject.FindProperty("regionPriority");
voGainProperty = serializedObject.FindProperty("VoiceGain");
voNearProperty = serializedObject.FindProperty("VoiceNear");
voFarProperty = serializedObject.FindProperty("VoiceFar");
voRadiusProperty = serializedObject.FindProperty("VoiceVolumetricRadius");
voDisableLpProperty = serializedObject.FindProperty("VoiceDisableLowpass");
avGainProperty = serializedObject.FindProperty("AvatarGainLimit");
avNearProperty = serializedObject.FindProperty("AvatarNearLimit");
avFarProperty = serializedObject.FindProperty("AvatarFarLimit");
avRadiusProperty = serializedObject.FindProperty("AvatarVolumetricRadiusLimit");
avForceSpatialProperty = serializedObject.FindProperty("AvatarForceSpatial");
avAllowCustomProperty = serializedObject.FindProperty("AvatarAllowCustomCurve");
serializedObject.Update();
EditorGUILayout.BeginVertical();
var ovr = serializedObject.targetObject as VRCSDK2.VRC_PlayerAudioOverride;
EditorGUILayout.PropertyField(globalProperty, new GUIContent("Global"));
if (!ovr.global)
{
EditorGUILayout.PropertyField(regionProperty, new GUIContent("Region"));
EditorGUILayout.PropertyField(prioProperty, new GUIContent("Priority"));
}
voShow = EditorGUILayout.Foldout(voShow, "Voice Settings");
if (voShow)
{
EditorGUILayout.PropertyField(voGainProperty, new GUIContent("Gain"));
EditorGUILayout.PropertyField(voFarProperty, new GUIContent("Far"));
EditorGUI.indentLevel++;
voAdv = EditorGUILayout.Foldout(voAdv, "Advanced Options");
if (voAdv)
{
EditorGUILayout.PropertyField(voNearProperty, new GUIContent("Near"));
EditorGUILayout.PropertyField(voRadiusProperty, new GUIContent("Volumetric Radius"));
EditorGUILayout.PropertyField(voDisableLpProperty, new GUIContent("Disable Lowpass Filter"));
}
EditorGUI.indentLevel--;
}
avShow = EditorGUILayout.Foldout(avShow, "Avatar Audio Limits");
if (avShow)
{
EditorGUILayout.PropertyField(avGainProperty, new GUIContent("Gain Limit"));
EditorGUILayout.PropertyField(avFarProperty, new GUIContent("Far Limit"));
EditorGUI.indentLevel++;
avAdv = EditorGUILayout.Foldout(avAdv, "Advanced Options");
if (avAdv)
{
EditorGUILayout.PropertyField(avNearProperty, new GUIContent("Near Limit"));
EditorGUILayout.PropertyField(avRadiusProperty, new GUIContent("Volumetric Radius Limit"));
EditorGUILayout.PropertyField(avForceSpatialProperty, new GUIContent("Force Spatial"));
EditorGUILayout.PropertyField(avAllowCustomProperty, new GUIContent("Allow Custom Curve"));
}
EditorGUI.indentLevel--;
}
EditorGUILayout.EndVertical();
serializedObject.ApplyModifiedProperties();
}
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 5c545625e0bf93045ac1c5864141c5c1
timeCreated: 1474315179
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,60 @@
#if VRC_SDK_VRCSDK2
#if UNITY_EDITOR
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
using System;
namespace VRCSDK2
{
[CustomEditor(typeof(VRCSDK2.VRC_SpatialAudioSource))]
public class VRC_SpatialAudioSourceEditor : Editor
{
private bool showAdvancedOptions = false;
private SerializedProperty gainProperty;
private SerializedProperty nearProperty;
private SerializedProperty farProperty;
private SerializedProperty volRadiusProperty;
private SerializedProperty enableSpatialProperty;
private SerializedProperty useCurveProperty;
public override void OnInspectorGUI()
{
gainProperty = serializedObject.FindProperty("Gain");
nearProperty = serializedObject.FindProperty("Near");
farProperty = serializedObject.FindProperty("Far");
volRadiusProperty = serializedObject.FindProperty("VolumetricRadius");
enableSpatialProperty = serializedObject.FindProperty("EnableSpatialization");
useCurveProperty = serializedObject.FindProperty("UseAudioSourceVolumeCurve");
serializedObject.Update();
VRCSDK2.VRC_SpatialAudioSource target = serializedObject.targetObject as VRCSDK2.VRC_SpatialAudioSource;
AudioSource source = target.GetComponent<AudioSource>();
EditorGUILayout.BeginVertical();
EditorGUILayout.PropertyField(gainProperty, new GUIContent("Gain"));
EditorGUILayout.PropertyField(farProperty, new GUIContent("Far"));
showAdvancedOptions = EditorGUILayout.Foldout(showAdvancedOptions, "Advanced Options");
bool enableSp = enableSpatialProperty.boolValue;
if (showAdvancedOptions)
{
EditorGUILayout.PropertyField(nearProperty, new GUIContent("Near"));
EditorGUILayout.PropertyField(volRadiusProperty, new GUIContent("Volumetric Radius"));
EditorGUILayout.PropertyField(enableSpatialProperty, new GUIContent("Enable Spatialization"));
if (enableSp)
EditorGUILayout.PropertyField(useCurveProperty, new GUIContent("Use AudioSource Volume Curve"));
}
EditorGUILayout.EndVertical();
if (source != null)
source.spatialize = enableSp;
serializedObject.ApplyModifiedProperties();
}
}
}
#endif
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 0d2d4cba733f5eb4ba170368e67710d2
timeCreated: 1474315179
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,104 @@
#if VRC_SDK_VRCSDK2
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
[CustomPropertyDrawer(typeof(VRCSDK2.VRC_SyncVideoPlayer.VideoEntry))]
public class CustomVideoEntryDrawer : PropertyDrawer
{
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
SerializedProperty source = property.FindPropertyRelative("Source");
SerializedProperty ratio = property.FindPropertyRelative("AspectRatio");
SerializedProperty speed = property.FindPropertyRelative("PlaybackSpeed");
SerializedProperty clip = property.FindPropertyRelative("VideoClip");
SerializedProperty url = property.FindPropertyRelative("URL");
return EditorGUI.GetPropertyHeight(source, new GUIContent("Source"), true) + EditorGUIUtility.standardVerticalSpacing
+ EditorGUI.GetPropertyHeight(ratio, new GUIContent("Aspect Ratio"), true) + EditorGUIUtility.standardVerticalSpacing
+ EditorGUI.GetPropertyHeight(speed, new GUIContent("Playback Speed"), true) + EditorGUIUtility.standardVerticalSpacing
+ Mathf.Max(EditorGUI.GetPropertyHeight(clip, new GUIContent("VideoClip"), true), EditorGUI.GetPropertyHeight(url, new GUIContent("URL"), true)) + EditorGUIUtility.standardVerticalSpacing;
}
public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label)
{
SerializedProperty source = property.FindPropertyRelative("Source");
SerializedProperty ratio = property.FindPropertyRelative("AspectRatio");
SerializedProperty speed = property.FindPropertyRelative("PlaybackSpeed");
SerializedProperty clip = property.FindPropertyRelative("VideoClip");
SerializedProperty url = property.FindPropertyRelative("URL");
EditorGUI.BeginProperty(rect, label, property);
float x = rect.x;
float y = rect.y;
float w = rect.width;
float h = EditorGUI.GetPropertyHeight(source, new GUIContent("Source"), true) + EditorGUIUtility.standardVerticalSpacing;
VRCSDK2.VRC_EditorTools.FilteredEnumPopup<UnityEngine.Video.VideoSource>(new Rect(x, y, w, h), source, (e) => e == UnityEngine.Video.VideoSource.Url);
y += h;
if (source.enumValueIndex == (int)UnityEngine.Video.VideoSource.Url)
{
h = EditorGUI.GetPropertyHeight(url, new GUIContent("URL"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), url);
y += h;
}
else
{
h = EditorGUI.GetPropertyHeight(clip, new GUIContent("VideoClip"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), clip);
y += h;
}
h = EditorGUI.GetPropertyHeight(ratio, new GUIContent("AspectRatio"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), ratio);
y += h;
h = EditorGUI.GetPropertyHeight(ratio, new GUIContent("Playback Speed"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), speed);
if (speed.floatValue == 0f)
speed.floatValue = 1f;
y += h;
EditorGUI.EndProperty();
}
}
[CustomEditor(typeof(VRCSDK2.VRC_SyncVideoPlayer))]
public class SyncVideoPlayerEditor : Editor
{
ReorderableList sourceList;
public override void OnInspectorGUI()
{
SerializedProperty searchRoot = serializedObject.FindProperty("VideoSearchRoot");
EditorGUILayout.PropertyField(searchRoot);
SerializedProperty maxQual = serializedObject.FindProperty("MaxStreamQuality");
EditorGUILayout.PropertyField(maxQual);
EditorGUILayout.Space();
sourceList.DoLayoutList();
serializedObject.ApplyModifiedProperties();
}
private void OnEnable()
{
SerializedProperty videos = serializedObject.FindProperty("Videos");
sourceList = new ReorderableList(serializedObject, videos);
sourceList.drawElementCallback += (Rect rect, int index, bool active, bool focused) =>
{
EditorGUI.PropertyField(rect, serializedObject.FindProperty("Videos").GetArrayElementAtIndex(index));
};
sourceList.elementHeightCallback += (int index) =>
{
SerializedProperty element = serializedObject.FindProperty("Videos").GetArrayElementAtIndex(index);
return EditorGUI.GetPropertyHeight(element);
};
sourceList.drawHeaderCallback = (Rect rect) => EditorGUI.LabelField(rect, "Videos");
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: ae0e74693b7899f47bd98864f94b9311
timeCreated: 1499468412
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,116 @@
#if VRC_SDK_VRCSDK2
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
[CustomPropertyDrawer(typeof(VRCSDK2.VRC_SyncVideoStream.VideoEntry))]
public class CustomVideoStreamEntryDrawer : PropertyDrawer
{
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
SerializedProperty source = property.FindPropertyRelative("Source");
SerializedProperty speed = property.FindPropertyRelative("PlaybackSpeed");
SerializedProperty clip = property.FindPropertyRelative("VideoClip");
SerializedProperty url = property.FindPropertyRelative("URL");
SerializedProperty live = property.FindPropertyRelative("SyncType");
SerializedProperty sync = property.FindPropertyRelative("SyncMinutes");
return EditorGUI.GetPropertyHeight(source, new GUIContent("Source"), true) + EditorGUIUtility.standardVerticalSpacing
+ EditorGUI.GetPropertyHeight(speed, new GUIContent("Playback Speed"), true) + EditorGUIUtility.standardVerticalSpacing
+ Mathf.Max(EditorGUI.GetPropertyHeight(clip, new GUIContent("VideoClip"), true), EditorGUI.GetPropertyHeight(url, new GUIContent("URL"), true)) + EditorGUIUtility.standardVerticalSpacing
+ EditorGUI.GetPropertyHeight(live, new GUIContent("SyncType"), true) + EditorGUIUtility.standardVerticalSpacing
+ EditorGUI.GetPropertyHeight(sync, new GUIContent("SyncMinutes"), true) + EditorGUIUtility.standardVerticalSpacing;
}
public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label)
{
SerializedProperty source = property.FindPropertyRelative("Source");
SerializedProperty speed = property.FindPropertyRelative("PlaybackSpeed");
SerializedProperty clip = property.FindPropertyRelative("VideoClip");
SerializedProperty url = property.FindPropertyRelative("URL");
SerializedProperty live = property.FindPropertyRelative("SyncType");
SerializedProperty sync = property.FindPropertyRelative("SyncMinutes");
EditorGUI.BeginProperty(rect, label, property);
float x = rect.x;
float y = rect.y;
float w = rect.width;
float h = EditorGUI.GetPropertyHeight(source, new GUIContent("Source"), true) + EditorGUIUtility.standardVerticalSpacing;
VRCSDK2.VRC_EditorTools.FilteredEnumPopup<UnityEngine.Video.VideoSource>(new Rect(x, y, w, h), source, (e) => e == UnityEngine.Video.VideoSource.Url);
y += h;
if (source.enumValueIndex == (int)UnityEngine.Video.VideoSource.Url)
{
h = EditorGUI.GetPropertyHeight(url, new GUIContent("URL"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), url);
y += h;
}
else
{
h = EditorGUI.GetPropertyHeight(clip, new GUIContent("VideoClip"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), clip);
y += h;
}
h = EditorGUI.GetPropertyHeight(speed, new GUIContent("Playback Speed"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), speed);
if (speed.floatValue == 0f)
speed.floatValue = 1f;
y += h;
h = EditorGUI.GetPropertyHeight(live, new GUIContent("SyncType"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), live);
y += h;
h = EditorGUI.GetPropertyHeight(sync, new GUIContent("SyncMinutes"), true) + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(new Rect(x, y, w, h), sync);
if (sync.floatValue < 1f)
sync.floatValue = 0;
y += h;
EditorGUI.EndProperty();
}
}
[CustomEditor(typeof(VRCSDK2.VRC_SyncVideoStream))]
public class SyncVideoStreamEditor : Editor
{
ReorderableList sourceList;
public override void OnInspectorGUI()
{
SerializedProperty searchRoot = serializedObject.FindProperty("VideoSearchRoot");
EditorGUILayout.PropertyField(searchRoot);
SerializedProperty maxQual = serializedObject.FindProperty("MaxStreamQuality");
EditorGUILayout.PropertyField(maxQual);
SerializedProperty autoStart = serializedObject.FindProperty("AutoStart");
EditorGUILayout.PropertyField(autoStart);
EditorGUILayout.Space();
sourceList.DoLayoutList();
serializedObject.ApplyModifiedProperties();
}
private void OnEnable()
{
SerializedProperty videos = serializedObject.FindProperty("Videos");
sourceList = new ReorderableList(serializedObject, videos);
sourceList.drawElementCallback += (Rect rect, int index, bool active, bool focused) =>
{
EditorGUI.PropertyField(rect, serializedObject.FindProperty("Videos").GetArrayElementAtIndex(index));
};
sourceList.elementHeightCallback += (int index) =>
{
SerializedProperty element = serializedObject.FindProperty("Videos").GetArrayElementAtIndex(index);
return EditorGUI.GetPropertyHeight(element);
};
sourceList.drawHeaderCallback = (Rect rect) => EditorGUI.LabelField(rect, "Videos");
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 3f9dccfed0b072f49a307b3f20a7e768
timeCreated: 1528745185
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 3aecd666943878944a811acb9db2ace7
timeCreated: 1474315179
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,216 @@
#if VRC_SDK_VRCSDK2
#if UNITY_EDITOR
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEditor.Build;
using System;
using System.Linq;
namespace VRCSDK2
{
[CustomEditor(typeof(VRCSDK2.VRC_WebPanel))]
public class VRC_WebPanelEditor : Editor
{
private void InspectorField(string propertyName, string humanName)
{
SerializedProperty propertyField = serializedObject.FindProperty(propertyName);
EditorGUILayout.PropertyField(propertyField, new GUIContent(humanName), true);
}
bool showFiles = false;
System.Collections.Generic.List<string> directories = null;
System.Collections.Generic.List<string> files = null;
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUI.BeginChangeCheck();
EditorGUILayout.BeginVertical();
EditorGUILayout.HelpBox("Do not play any videos with Web Panels, use VRC_SyncVideoPlayer instead!", MessageType.Error);
EditorGUILayout.Space();
InspectorField("proximity", "Proximity for Interactivity");
EditorGUILayout.Space();
VRCSDK2.VRC_WebPanel web = (VRCSDK2.VRC_WebPanel)target;
if (Application.isPlaying)
{
InspectorField("webRoot", "Web Root");
InspectorField("defaultUrl", "URI");
showFiles = web.webData != null && EditorGUILayout.Foldout(showFiles, web.webData.Count.ToString() + " files imported");
if (showFiles)
foreach (var file in web.webData)
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.PrefixLabel(file.path);
EditorGUILayout.LabelField(file.data.Length.ToString());
EditorGUILayout.EndHorizontal();
}
}
else
{
SerializedProperty webRoot = serializedObject.FindProperty("webRoot");
RenderDirectoryList(serializedObject, "webRoot", "Path To Web Content");
if (string.IsNullOrEmpty(webRoot.stringValue))
{
InspectorField("defaultUrl", "Start URI");
}
else
{
RenderWebRootSelector(serializedObject, "defaultUrl", "Start Page");
if (VRCSettings.Get().DisplayHelpBoxes)
{
EditorGUILayout.HelpBox("Javascript API bindings are called with engine.call('methodName', ...), which returns a promise-like object.", MessageType.Info);
EditorGUILayout.HelpBox("Javascript may call ListBindings() to discover available API bindings.", MessageType.Info);
EditorGUILayout.HelpBox("Javascript may listen for the 'onBindingsReady' event to execute script when the page is fully loaded and API bindings are available.", MessageType.Info);
}
}
}
EditorGUILayout.Space();
InspectorField("cookiesEnabled", "Enable Cookies");
InspectorField("interactive", "Is Interactive");
InspectorField("localOnly", "Only Visible Locally");
if (!web.localOnly)
{
InspectorField("syncURI", "Synchronize URI");
InspectorField("syncInput", "Synchronize Mouse Position");
}
InspectorField("transparent", "Transparent Background");
InspectorField("autoFormSubmit", "Input should Submit Forms");
EditorGUILayout.Space();
InspectorField("station", "Interaction Station");
EditorGUILayout.Space();
InspectorField("cursor", "Mouse Cursor Object");
EditorGUILayout.Space();
InspectorField("resolutionWidth", "Resolution Width");
InspectorField("resolutionHeight", "Resolution Height");
InspectorField("displayRegion", "Display Region");
EditorGUILayout.Space();
InspectorField("extraVideoScreens", "Duplicate Screens");
EditorGUILayout.EndVertical();
if (EditorGUI.EndChangeCheck())
serializedObject.ApplyModifiedProperties();
}
private void AddSubDirectories(ref System.Collections.Generic.List<string> l, string root)
{
if (!Directory.Exists(root))
{
return;
}
if (!root.StartsWith(Application.dataPath + Path.DirectorySeparatorChar + "VRCSDK")
|| root == Application.dataPath + Path.DirectorySeparatorChar + "VRCSDK" + Path.DirectorySeparatorChar + "Examples" + Path.DirectorySeparatorChar + "Sample Assets" + Path.DirectorySeparatorChar + "WebRoot")
l.Add(root.Substring(Application.dataPath.Length));
string[] subdirectories = Directory.GetDirectories(root);
foreach (string dir in subdirectories)
AddSubDirectories(ref l, dir);
}
private void RenderDirectoryList(SerializedObject obj, string propertyName, string humanName)
{
if (directories == null)
{
directories = new System.Collections.Generic.List<string>();
directories.Add("No Web Content Directory");
AddSubDirectories(ref directories, Application.dataPath + Path.DirectorySeparatorChar);
}
SerializedProperty target = serializedObject.FindProperty(propertyName);
int selectedIdx = target.stringValue == null ? 0 : directories.IndexOf(target.stringValue);
if (selectedIdx < 0 || selectedIdx >= directories.Count)
selectedIdx = 0;
selectedIdx = EditorGUILayout.Popup(humanName, selectedIdx, directories.ToArray());
if (selectedIdx > 0 && selectedIdx < directories.Count)
target.stringValue = directories[selectedIdx];
else
target.stringValue = null;
}
private void AddSubDirectoryFiles(ref System.Collections.Generic.List<string> l, string root)
{
if (!Directory.Exists(root))
return;
string[] files = Directory.GetFiles(root);
foreach (string file in files.Where(f => f.ToLower().EndsWith(".html") || f.ToLower().EndsWith(".htm")))
l.Add(file.Substring(Application.dataPath.Length));
string[] subdirectories = Directory.GetDirectories(root);
foreach (string dir in subdirectories)
AddSubDirectoryFiles(ref l, dir);
}
private void RenderWebRootSelector(SerializedObject obj, string propertyName, string humanName)
{
SerializedProperty webRoot = obj.FindProperty("webRoot");
SerializedProperty target = serializedObject.FindProperty(propertyName);
if (files == null)
{
files = new System.Collections.Generic.List<string>();
AddSubDirectoryFiles(ref files, Application.dataPath + webRoot.stringValue);
if (files.Count == 0)
{
EditorGUILayout.HelpBox("No suitable html files found in Web Content path.", MessageType.Error);
return;
}
}
int selectedIdx = 0;
try
{
System.Uri uri = string.IsNullOrEmpty(target.stringValue) ? null : new Uri(target.stringValue);
selectedIdx = uri == null ? 0 : files.IndexOf(uri.AbsolutePath.Replace('/', System.IO.Path.DirectorySeparatorChar));
if (selectedIdx < 0 || selectedIdx >= files.Count)
selectedIdx = 0;
}
catch { }
selectedIdx = EditorGUILayout.Popup(humanName, selectedIdx, files.ToArray());
if (selectedIdx >= 0 && selectedIdx < files.Count)
{
System.UriBuilder builder = new UriBuilder()
{
Scheme = "file",
Path = files[selectedIdx].Replace(System.IO.Path.DirectorySeparatorChar, '/'),
Host = ""
};
target.stringValue = builder.Uri.ToString();
}
}
}
}
#endif
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: d09b36020f697be4d9a0f5a6a48cfa83
timeCreated: 1457992191
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
#if UNITY_EDITOR && VRC_SDK_VRCSDK2
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.IO;
namespace VRCSDK2
{
[CustomEditor(typeof(VRC_YouTubeSync))]
public class VRC_YouTubeSyncEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("This component is deprecated, please use the VRC_SyncVideoPlayer component instead.", MessageType.Error);
}
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 764e26c1ca28e2e45a30c778c1955a47
timeCreated: 1474675311
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 92a4896241003fe4a8fc71eeb5c7268d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,59 @@
/*
#if VRC_SDK_VRCSDK3
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using System;
[CustomEditor(typeof(VRC.SDK3.Components.VRCDestructibleUdon))]
public class VRCDestructibleUdonEditor : Editor
{
VRC.SDK3.Components.VRCDestructibleUdon myTarget;
void OnEnable()
{
if (myTarget == null)
myTarget = (VRC.SDK3.Components.VRCDestructibleUdon)target;
}
string[] UdonMethods = null;
string[] UdonVariables = null;
public override void OnInspectorGUI()
{
var udon = myTarget.GetComponent<VRC.Udon.UdonBehaviour>();
if (udon != null)
{
#if VRC_CLIENT
myTarget.UdonMethodApplyDamage = EditorGUILayout.TextField("On Apply Damage", myTarget.UdonMethodApplyDamage);
myTarget.UdonMethodApplyHealing= EditorGUILayout.TextField("On Apply Healing", myTarget.UdonMethodApplyHealing);
myTarget.UdonVariableCurrentHealth= EditorGUILayout.TextField("Current Health Variable", myTarget.UdonVariableCurrentHealth);
myTarget.UdonVariableMaxHealth = EditorGUILayout.TextField("On Max Health Variable", myTarget.UdonVariableMaxHealth);
#else
List<string> methods = new List<string>(udon.GetPrograms());
methods.Insert(0, "-none-");
myTarget.UdonMethodApplyDamage = DrawUdonProgramPicker("On Apply Damage", myTarget.UdonMethodApplyDamage, methods);
myTarget.UdonMethodApplyHealing = DrawUdonProgramPicker("On Apply Healing", myTarget.UdonMethodApplyHealing, methods);
List<string> variables = new List<string>(udon.publicVariables.VariableSymbols);
variables.Insert(0, "-none-");
myTarget.UdonVariableCurrentHealth = DrawUdonProgramPicker("Current Health Variable", myTarget.UdonVariableCurrentHealth, variables);
myTarget.UdonVariableMaxHealth = DrawUdonProgramPicker("Max Health Variable", myTarget.UdonVariableMaxHealth, variables);
#endif
}
}
string DrawUdonProgramPicker(string title, string current, List<string> choices)
{
int index = choices.IndexOf(current);
if (index == -1)
index = 0;
int value = EditorGUILayout.Popup(title, index, choices.ToArray());
if (value != 0)
return choices[value];
return current;
}
}
#endif
*/
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d57b23c04034119448f23c5fdbc57662
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,33 @@
#if VRC_SDK_VRCSDK3
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using System;
[CustomEditor(typeof(VRC.SDK3.Components.VRCStation))]
public class VRCPlayerStationEditor3 : Editor
{
VRC.SDK3.Components.VRCStation myTarget;
void OnEnable()
{
if(myTarget == null)
myTarget = (VRC.SDK3.Components.VRCStation)target;
}
public override void OnInspectorGUI()
{
myTarget.PlayerMobility = (VRC.SDKBase.VRCStation.Mobility)EditorGUILayout.EnumPopup("Player Mobility", myTarget.PlayerMobility);
myTarget.canUseStationFromStation = EditorGUILayout.Toggle("Can Use Station From Station", myTarget.canUseStationFromStation);
myTarget.animatorController = (RuntimeAnimatorController) EditorGUILayout.ObjectField("Animator Controller", myTarget.animatorController, typeof(RuntimeAnimatorController), false );
myTarget.disableStationExit = EditorGUILayout.Toggle("Disable Station Exit", myTarget.disableStationExit );
myTarget.seated = EditorGUILayout.Toggle("Seated", myTarget.seated);
myTarget.stationEnterPlayerLocation = (Transform)EditorGUILayout.ObjectField("Player Enter Location", myTarget.stationEnterPlayerLocation, typeof(Transform), true);
myTarget.stationExitPlayerLocation = (Transform)EditorGUILayout.ObjectField("Player Exit Location", myTarget.stationExitPlayerLocation, typeof(Transform), true);
myTarget.controlsObject = (VRC.SDKBase.VRC_ObjectApi)EditorGUILayout.ObjectField("API Object", myTarget.controlsObject, typeof(VRC.SDKBase.VRC_ObjectApi), false);
}
}
#endif
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8901d07a685ca424492a3cabff506184
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,27 @@
#if VRC_SDK_VRCSDK3
using UnityEditor;
[CustomEditor (typeof(VRC.SDK3.Components.VRCSceneDescriptor))]
public class VRCSceneDescriptorEditor3 : Editor
{
VRC.SDK3.Components.VRCSceneDescriptor sceneDescriptor;
VRC.Core.PipelineManager pipelineManager;
public override void OnInspectorGUI()
{
if(sceneDescriptor == null)
sceneDescriptor = (VRC.SDK3.Components.VRCSceneDescriptor)target;
if(pipelineManager == null)
{
pipelineManager = sceneDescriptor.GetComponent<VRC.Core.PipelineManager>();
if(pipelineManager == null)
sceneDescriptor.gameObject.AddComponent<VRC.Core.PipelineManager>();
}
DrawDefaultInspector();
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 4b2b9ac625bc5b04c887ff9ee9b5fdbe
timeCreated: 1450463561
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,73 @@
#if VRC_SDK_VRCSDK3
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
namespace VRCSDK2
{
[CustomEditor(typeof(VRC.SDK3.Components.VRCPickup))]
public class VRC_PickupEditor3 : Editor
{
private void InspectorField(string propertyName, string humanName)
{
SerializedProperty propertyField = serializedObject.FindProperty(propertyName);
EditorGUILayout.PropertyField(propertyField, new GUIContent(humanName), true);
}
private SerializedProperty momentumTransferMethodProperty;
private SerializedProperty disallowTheftProperty;
private SerializedProperty exactGunProperty;
private SerializedProperty exactGripProperty;
private SerializedProperty allowManipulationWhenEquippedProperty;
private SerializedProperty orientationProperty;
private SerializedProperty autoHoldProperty;
private SerializedProperty interactionTextProperty;
private SerializedProperty useTextProperty;
private SerializedProperty throwVelocityBoostMinSpeedProperty;
private SerializedProperty throwVelocityBoostScaleProperty;
private SerializedProperty pickupableProperty;
private SerializedProperty proximityProperty;
public override void OnInspectorGUI()
{
momentumTransferMethodProperty = serializedObject.FindProperty("MomentumTransferMethod");
disallowTheftProperty = serializedObject.FindProperty("DisallowTheft");
exactGunProperty = serializedObject.FindProperty("ExactGun");
exactGripProperty = serializedObject.FindProperty("ExactGrip");
allowManipulationWhenEquippedProperty = serializedObject.FindProperty("allowManipulationWhenEquipped");
orientationProperty = serializedObject.FindProperty("orientation");
autoHoldProperty = serializedObject.FindProperty("AutoHold");
interactionTextProperty = serializedObject.FindProperty("InteractionText");
useTextProperty = serializedObject.FindProperty("UseText");
throwVelocityBoostMinSpeedProperty = serializedObject.FindProperty("ThrowVelocityBoostMinSpeed");
throwVelocityBoostScaleProperty = serializedObject.FindProperty("ThrowVelocityBoostScale");
pickupableProperty = serializedObject.FindProperty("pickupable");
proximityProperty = serializedObject.FindProperty("proximity");
EditorGUILayout.BeginVertical(GUILayout.MaxWidth(EditorGUIUtility.currentViewWidth - 30));
EditorGUILayout.PropertyField(momentumTransferMethodProperty, new GUIContent("Momentum Transfer Method"));
EditorGUILayout.PropertyField(disallowTheftProperty, new GUIContent("Disallow Theft"));
EditorGUILayout.PropertyField(exactGunProperty, new GUIContent("Exact Gun"));
EditorGUILayout.PropertyField(exactGripProperty, new GUIContent("Exact Grip"));
EditorGUILayout.PropertyField(allowManipulationWhenEquippedProperty, new GUIContent("Allow Manipulation When Equipped"));
EditorGUILayout.PropertyField(orientationProperty, new GUIContent("Orientation"));
EditorGUILayout.PropertyField(autoHoldProperty, new GUIContent("AutoHold", "If the pickup is supposed to be aligned to the hand (i.e. orientation field is set to Gun or Grip), auto-detect means that it will be Equipped(not dropped when they release trigger), otherwise just hold as a normal pickup."));
EditorGUILayout.PropertyField(interactionTextProperty, new GUIContent("Interaction Text","Text displayed when user hovers over the pickup."));
if (autoHoldProperty.enumValueIndex != (int)VRC.SDK3.Components.VRCPickup.AutoHoldMode.No)
EditorGUILayout.PropertyField(useTextProperty, new GUIContent("Use Text", "Text to display describing action for clicking button, when this pickup is already being held."));
EditorGUILayout.PropertyField(throwVelocityBoostMinSpeedProperty, new GUIContent("Throw Velocity Boost Min Speed"));
EditorGUILayout.PropertyField(throwVelocityBoostScaleProperty, new GUIContent("Throw Velocity Boost Scale"));
EditorGUILayout.PropertyField(pickupableProperty, new GUIContent("Pickupable"));
EditorGUILayout.PropertyField(proximityProperty, new GUIContent("Proximity"));
EditorGUILayout.EndVertical();
serializedObject.ApplyModifiedProperties();
}
}
}
#endif
#endif
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a8cc4c1876b26174fbaeb062178a6bda
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,58 @@
#if VRC_SDK_VRCSDK3
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
namespace VRC.SDK3.Editor
{
[CustomEditor(typeof(VRC.SDK3.Components.VRCSpatialAudioSource))]
public class VRC_SpatialAudioSourceEditor3 : UnityEditor.Editor
{
private bool showAdvancedOptions = false;
private SerializedProperty gainProperty;
private SerializedProperty nearProperty;
private SerializedProperty farProperty;
private SerializedProperty volRadiusProperty;
private SerializedProperty enableSpatialProperty;
private SerializedProperty useCurveProperty;
public override void OnInspectorGUI()
{
gainProperty = serializedObject.FindProperty("Gain");
nearProperty = serializedObject.FindProperty("Near");
farProperty = serializedObject.FindProperty("Far");
volRadiusProperty = serializedObject.FindProperty("VolumetricRadius");
enableSpatialProperty = serializedObject.FindProperty("EnableSpatialization");
useCurveProperty = serializedObject.FindProperty("UseAudioSourceVolumeCurve");
serializedObject.Update();
VRC.SDKBase.VRC_SpatialAudioSource target = serializedObject.targetObject as VRC.SDKBase.VRC_SpatialAudioSource;
AudioSource source = target.GetComponent<AudioSource>();
EditorGUILayout.BeginVertical();
EditorGUILayout.PropertyField(gainProperty, new GUIContent("Gain"));
EditorGUILayout.PropertyField(farProperty, new GUIContent("Far"));
showAdvancedOptions = EditorGUILayout.Foldout(showAdvancedOptions, "Advanced Options");
bool enableSp = enableSpatialProperty.boolValue;
if (showAdvancedOptions)
{
EditorGUILayout.PropertyField(nearProperty, new GUIContent("Near"));
EditorGUILayout.PropertyField(volRadiusProperty, new GUIContent("Volumetric Radius"));
EditorGUILayout.PropertyField(enableSpatialProperty, new GUIContent("Enable Spatialization"));
if (enableSp)
EditorGUILayout.PropertyField(useCurveProperty, new GUIContent("Use AudioSource Volume Curve"));
}
EditorGUILayout.EndVertical();
if (source != null)
source.spatialize = enableSp;
serializedObject.ApplyModifiedProperties();
}
}
}
#endif
#endif
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3f8f999a8e1ebee4588f94a8a618d7c6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6a7071a2aea77fb48bfbe2492a2f911e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
public interface IVRCSdkControlPanelBuilder
{
void ShowSettingsOptions();
bool IsValidBuilder(out string message);
void ShowBuilder();
void RegisterBuilder(VRCSdkControlPanel baseBuilder);
void SelectAllComponents();
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 310a760e312f2984e85eece367bab19a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,246 @@
using UnityEditor;
using UnityEngine;
using VRC.Core;
[ExecuteInEditMode]
public partial class VRCSdkControlPanel : EditorWindow
{
public static VRCSdkControlPanel window;
[MenuItem("VRChat SDK/Show Control Panel", false, 600)]
static void ShowControlPanel()
{
if (!ConfigManager.RemoteConfig.IsInitialized())
{
VRC.Core.API.SetOnlineMode(true, "vrchat");
ConfigManager.RemoteConfig.Init(() => ShowControlPanel());
return;
}
window = (VRCSdkControlPanel)EditorWindow.GetWindow(typeof(VRCSdkControlPanel));
window.titleContent.text = "VRChat SDK";
window.minSize = new Vector2(SdkWindowWidth + 4, 600);
window.maxSize = new Vector2(SdkWindowWidth + 4, 2000);
window.Init();
window.Show();
}
void Update()
{
Repaint();
}
public static GUIStyle titleGuiStyle;
public static GUIStyle boxGuiStyle;
public static GUIStyle infoGuiStyle;
public static GUIStyle listButtonStyleEven;
public static GUIStyle listButtonStyleOdd;
public static GUIStyle listButtonStyleSelected;
public static GUIStyle scrollViewSeparatorStyle;
public static GUIStyle searchBarStyle;
void InitializeStyles()
{
titleGuiStyle = new GUIStyle();
titleGuiStyle.fontSize = 15;
titleGuiStyle.fontStyle = FontStyle.BoldAndItalic;
titleGuiStyle.alignment = TextAnchor.MiddleCenter;
titleGuiStyle.wordWrap = true;
if (EditorGUIUtility.isProSkin)
titleGuiStyle.normal.textColor = Color.white;
else
titleGuiStyle.normal.textColor = Color.black;
boxGuiStyle = new GUIStyle();
if (EditorGUIUtility.isProSkin)
{
boxGuiStyle.normal.background = CreateBackgroundColorImage(new Color(0.3f, 0.3f, 0.3f));
boxGuiStyle.normal.textColor = Color.white;
}
else
{
boxGuiStyle.normal.background = CreateBackgroundColorImage(new Color(0.85f, 0.85f, 0.85f));
boxGuiStyle.normal.textColor = Color.black;
}
infoGuiStyle = new GUIStyle();
infoGuiStyle.wordWrap = true; ;
if (EditorGUIUtility.isProSkin)
infoGuiStyle.normal.textColor = Color.white;
else
infoGuiStyle.normal.textColor = Color.black;
infoGuiStyle.margin = new RectOffset(10, 10, 10, 10);
listButtonStyleEven = new GUIStyle();
listButtonStyleEven.margin = new RectOffset(0, 0, 0, 0);
listButtonStyleEven.border = new RectOffset(0, 0, 0, 0);
if (EditorGUIUtility.isProSkin)
{
listButtonStyleEven.normal.textColor = new Color(0.8f, 0.8f, 0.8f);
listButtonStyleEven.normal.background = CreateBackgroundColorImage(new Color(0.540f, 0.540f, 0.54f));
}
else
{
listButtonStyleEven.normal.textColor = Color.black;
listButtonStyleEven.normal.background = CreateBackgroundColorImage(new Color(0.85f, 0.85f, 0.85f));
}
listButtonStyleOdd = new GUIStyle();
listButtonStyleOdd.margin = new RectOffset(0, 0, 0, 0);
listButtonStyleOdd.border = new RectOffset(0, 0, 0, 0);
if (EditorGUIUtility.isProSkin)
{
listButtonStyleOdd.normal.textColor = new Color(0.8f, 0.8f, 0.8f);
//listButtonStyleOdd.normal.background = CreateBackgroundColorImage(new Color(0.50f, 0.50f, 0.50f));
}
else
{
listButtonStyleOdd.normal.textColor = Color.black;
listButtonStyleOdd.normal.background = CreateBackgroundColorImage(new Color(0.90f, 0.90f, 0.90f));
}
listButtonStyleSelected = new GUIStyle();
listButtonStyleSelected.normal.textColor = Color.white;
listButtonStyleSelected.margin = new RectOffset(0, 0, 0, 0);
if (EditorGUIUtility.isProSkin)
{
listButtonStyleSelected.normal.textColor = new Color(0.8f, 0.8f, 0.8f);
listButtonStyleSelected.normal.background = CreateBackgroundColorImage(new Color(0.4f, 0.4f, 0.4f));
}
else
{
listButtonStyleSelected.normal.textColor = Color.black;
listButtonStyleSelected.normal.background = CreateBackgroundColorImage(new Color(0.75f, 0.75f, 0.75f));
}
scrollViewSeparatorStyle = new GUIStyle("Toolbar");
scrollViewSeparatorStyle.fixedWidth = SdkWindowWidth + 10;
scrollViewSeparatorStyle.fixedHeight = 4;
scrollViewSeparatorStyle.margin.top = 1;
searchBarStyle = new GUIStyle("Toolbar");
searchBarStyle.fixedWidth = SdkWindowWidth;
searchBarStyle.fixedHeight = 23;
searchBarStyle.padding.top = 3;
}
void Init()
{
InitializeStyles();
ResetIssues();
InitAccount();
}
void OnEnable()
{
OnEnableAccount();
AssemblyReloadEvents.afterAssemblyReload += BuilderAssemblyReload;
}
void OnDisable()
{
AssemblyReloadEvents.afterAssemblyReload -= BuilderAssemblyReload;
}
void OnDestroy()
{
AccountDestroy();
}
public const int SdkWindowWidth = 518;
void OnGUI()
{
if (window == null)
{
window = (VRCSdkControlPanel)EditorWindow.GetWindow(typeof(VRCSdkControlPanel));
InitializeStyles();
}
if (_bannerImage == null)
_bannerImage = AssetDatabase.LoadAssetAtPath("Assets/VRCSDK/Dependencies/VRChat/SdkGraphics/SDK_Panel_Banner.png", typeof(Texture2D)) as Texture2D;
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
GUILayout.BeginVertical();
GUILayout.Box(_bannerImage);
if (Application.isPlaying)
{
GUI.enabled = false;
GUILayout.Space(20);
EditorGUILayout.LabelField("Unity Application is running ...\nStop it to access the Control Panel", titleGuiStyle, GUILayout.Width(SdkWindowWidth));
GUI.enabled = true;
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
return;
}
EditorGUILayout.Space();
EnvConfig.SetActiveSDKDefines();
#if VRC_SDK_VRCSDK2
VRCSettings.Get().activeWindowPanel = GUILayout.Toolbar(VRCSettings.Get().activeWindowPanel, new string[] { "Authentication", "Builder", "Content Manager", "Settings" }, GUILayout.Width(SdkWindowWidth));
int showPanel = VRCSettings.Get().activeWindowPanel;
#elif VRC_SDK_VRCSDK3
VRC.SDK3.Editor.VRCSettings.Get().activeWindowPanel = GUILayout.Toolbar(VRC.SDK3.Editor.VRCSettings.Get().activeWindowPanel, new string[] { "Authentication", "Builder", "Content Manager", "Settings" }, GUILayout.Width(SdkWindowWidth));
int showPanel = VRC.SDK3.Editor.VRCSettings.Get().activeWindowPanel;
#else
int showPanel = 0;
#endif
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
if (APIUser.IsLoggedInWithCredentials == false && showPanel != 3)
showPanel = 0;
switch (showPanel)
{
case 1:
ShowBuilders();
break;
case 2:
ShowContent();
break;
case 3:
ShowSettings();
break;
case 0:
default:
ShowAccount();
break;
}
}
[UnityEditor.Callbacks.PostProcessScene]
static void OnPostProcessScene()
{
if (window != null)
window.Reset();
}
private void OnFocus()
{
Reset();
}
public void Reset()
{
ResetIssues();
// style backgrounds may be nulled on scene load. detect if so has happened
if((boxGuiStyle != null) && (boxGuiStyle.normal.background == null))
InitializeStyles();
}
[UnityEditor.Callbacks.DidReloadScripts(int.MaxValue)]
static void DidReloadScripts()
{
RefreshApiUrlSetting();
}
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 20b4cdbdda9655947aab6f8f2c90690f
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,594 @@
using UnityEngine;
using UnityEditor;
using VRC.Core;
using System.Text.RegularExpressions;
public partial class VRCSdkControlPanel : EditorWindow
{
static bool isInitialized = false;
static string clientInstallPath;
static bool signingIn = false;
static string error = null;
public static bool FutureProofPublishEnabled { get { return UnityEditor.EditorPrefs.GetBool("futureProofPublish", DefaultFutureProofPublishEnabled); } }
//public static bool DefaultFutureProofPublishEnabled { get { return !SDKClientUtilities.IsInternalSDK(); } }
public static bool DefaultFutureProofPublishEnabled { get { return true; } }
static string storedUsername
{
get
{
if (EditorPrefs.HasKey("sdk#username"))
return EditorPrefs.GetString("sdk#username");
return null;
}
set
{
EditorPrefs.SetString("sdk#username", value);
if (string.IsNullOrEmpty(value))
EditorPrefs.DeleteKey("sdk#username");
}
}
static string storedPassword
{
get
{
if (EditorPrefs.HasKey("sdk#password"))
return EditorPrefs.GetString("sdk#password");
return null;
}
set
{
EditorPrefs.SetString("sdk#password", value);
if (string.IsNullOrEmpty(value))
EditorPrefs.DeleteKey("sdk#password");
}
}
static string _username = null;
static string _password = null;
static string username
{
get
{
if (!string.IsNullOrEmpty(_username))
return _username;
else
_username = storedUsername;
return _username;
}
set
{
_username = value;
}
}
static string password
{
get
{
if (!string.IsNullOrEmpty(_password))
return _password;
else
_password = storedPassword;
return _password;
}
set
{
_password = value;
}
}
static ApiServerEnvironment serverEnvironment
{
get
{
ApiServerEnvironment env = ApiServerEnvironment.Release;
try
{
env = (ApiServerEnvironment)System.Enum.Parse(typeof(ApiServerEnvironment), UnityEditor.EditorPrefs.GetString("VRC_ApiServerEnvironment", env.ToString()));
}
catch (System.Exception e)
{
Debug.LogError("Invalid server environment name - " + e.ToString());
}
return env;
}
set
{
UnityEditor.EditorPrefs.SetString("VRC_ApiServerEnvironment", value.ToString());
API.SetApiUrlFromEnvironment(value);
}
}
private void OnEnableAccount()
{
entered2faCodeIsInvalid = false;
warningIconGraphic = Resources.Load("2FAIcons/SDK_Warning_Triangle_icon") as Texture2D;
}
public static void RefreshApiUrlSetting()
{
// this forces the static api url variable to be reset from the server environment set in editor prefs.
// needed because the static variable states get cleared when entering / exiting play mode
ApiServerEnvironment env = serverEnvironment;
serverEnvironment = env;
}
public static void InitAccount()
{
if (isInitialized)
return;
if (!APIUser.IsLoggedInWithCredentials && ApiCredentials.Load())
APIUser.FetchCurrentUser((c) => AnalyticsSDK.LoggedInUserChanged(c.Model as APIUser), null);
clientInstallPath = SDKClientUtilities.GetSavedVRCInstallPath();
if (string.IsNullOrEmpty(clientInstallPath))
clientInstallPath = SDKClientUtilities.LoadRegistryVRCInstallPath();
signingIn = false;
isInitialized = true;
ClearContent();
}
public static bool OnShowStatus()
{
API.SetOnlineMode(true);
SignIn(false);
EditorGUILayout.BeginVertical();
if (APIUser.IsLoggedInWithCredentials)
{
OnCreatorStatusGUI();
}
EditorGUILayout.EndVertical();
return APIUser.IsLoggedInWithCredentials;
}
static bool OnAccountGUI()
{
const int ACCOUNT_LOGIN_BORDER_SPACING = 20;
EditorGUILayout.Separator();
EditorGUILayout.Separator();
EditorGUILayout.Separator();
EditorGUILayout.Separator();
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
GUILayout.Space(ACCOUNT_LOGIN_BORDER_SPACING);
GUILayout.BeginVertical("Account", "window", GUILayout.Height(150), GUILayout.Width(340));
if (signingIn)
{
EditorGUILayout.LabelField("Signing in as " + username + ".");
}
else if (APIUser.IsLoggedInWithCredentials)
{
if (Status != "Connected")
EditorGUILayout.LabelField(Status);
OnCreatorStatusGUI();
GUILayout.BeginHorizontal();
GUILayout.Label("");
if (GUILayout.Button("Logout"))
{
storedUsername = username = null;
storedPassword = password = null;
VRC.Tools.ClearCookies();
APIUser.Logout();
ClearContent();
}
GUILayout.EndHorizontal();
}
else
{
InitAccount();
ApiServerEnvironment newEnv = ApiServerEnvironment.Release;
#if VRC_SDK_VRCSDK2
if (VRCSettings.Get().DisplayAdvancedSettings)
newEnv = (ApiServerEnvironment)EditorGUILayout.EnumPopup("Use API", serverEnvironment);
#elif VRC_SDK_VRCSDK3
if (VRC.SDK3.Editor.VRCSettings.Get().DisplayAdvancedSettings)
newEnv = (ApiServerEnvironment)EditorGUILayout.EnumPopup("Use API", serverEnvironment);
#endif
if (serverEnvironment != newEnv)
serverEnvironment = newEnv;
username = EditorGUILayout.TextField("Username", username);
password = EditorGUILayout.PasswordField("Password", password);
if (GUILayout.Button("Sign In"))
SignIn(true);
if (GUILayout.Button("Sign up"))
Application.OpenURL("http://vrchat.com/register");
}
if (showTwoFactorAuthenticationEntry)
{
OnTwoFactorAuthenticationGUI();
}
GUILayout.EndVertical();
GUILayout.Space(ACCOUNT_LOGIN_BORDER_SPACING);
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
return !signingIn;
}
static void OnCreatorStatusGUI()
{
EditorGUILayout.LabelField("Logged in as:", APIUser.CurrentUser.displayName);
//if (SDKClientUtilities.IsInternalSDK())
// EditorGUILayout.LabelField("Developer Status: ", APIUser.CurrentUser.developerType.ToString());
EditorGUILayout.BeginHorizontal();
EditorGUILayout.BeginVertical();
EditorGUILayout.LabelField("World Creator Status: ", APIUser.CurrentUser.canPublishWorlds ? "Allowed to publish worlds" : "Not yet allowed to publish worlds");
EditorGUILayout.LabelField("Avatar Creator Status: ", APIUser.CurrentUser.canPublishAvatars ? "Allowed to publish avatars" : "Not yet allowed to publish avatars");
EditorGUILayout.EndVertical();
if (!APIUser.CurrentUser.canPublishAllContent)
{
if (GUILayout.Button("More Info..."))
{
VRCSdkControlPanel.ShowContentPublishPermissionsDialog();
}
}
EditorGUILayout.EndHorizontal();
}
void ShowAccount()
{
if (VRC.Core.ConfigManager.RemoteConfig.IsInitialized())
{
if (VRC.Core.ConfigManager.RemoteConfig.HasKey("sdkUnityVersion"))
{
string sdkUnityVersion = VRC.Core.ConfigManager.RemoteConfig.GetString("sdkUnityVersion");
if (string.IsNullOrEmpty(sdkUnityVersion))
EditorGUILayout.LabelField("Could not fetch remote config.");
else if (Application.unityVersion != sdkUnityVersion)
{
EditorGUILayout.LabelField("Unity Version", EditorStyles.boldLabel);
EditorGUILayout.LabelField("Wrong Unity version. Please use " + sdkUnityVersion);
}
}
}
else
{
VRC.Core.API.SetOnlineMode(true, "vrchat");
VRC.Core.ConfigManager.RemoteConfig.Init();
}
OnAccountGUI();
}
private const string TWO_FACTOR_AUTHENTICATION_HELP_URL = "https://docs.vrchat.com/docs/setup-2fa";
private const string ENTER_2FA_CODE_TITLE_STRING = "Enter a numeric code from your authenticator app (or one of your saved recovery codes).";
private const string ENTER_2FA_CODE_LABEL_STRING = "Code:";
private const string CHECKING_2FA_CODE_STRING = "Checking code...";
private const string ENTER_2FA_CODE_INVALID_CODE_STRING = "Invalid Code";
private const string ENTER_2FA_CODE_VERIFY_STRING = "Verify";
private const string ENTER_2FA_CODE_CANCEL_STRING = "Cancel";
private const string ENTER_2FA_CODE_HELP_STRING = "Help";
private const int WARNING_ICON_SIZE = 60;
private const int WARNING_FONT_HEIGHT = 18;
static private Texture2D warningIconGraphic;
static bool entered2faCodeIsInvalid;
static bool authorizationCodeWasVerified;
static private int previousAuthenticationCodeLength = 0;
static bool checkingCode;
static string authenticationCode = "";
static System.Action onAuthenticationVerifiedAction;
static bool _showTwoFactorAuthenticationEntry = false;
static bool showTwoFactorAuthenticationEntry
{
get
{
return _showTwoFactorAuthenticationEntry;
}
set
{
_showTwoFactorAuthenticationEntry = value;
authenticationCode = "";
if (!_showTwoFactorAuthenticationEntry && !authorizationCodeWasVerified)
Logout();
}
}
static bool IsValidAuthenticationCodeFormat()
{
bool isValid2faAuthenticationCode = false;
if (!string.IsNullOrEmpty(authenticationCode))
{
// check if the input is a valid 6-digit numberic code (ignoring spaces)
Regex rx = new Regex(@"^(\s*\d\s*){6}$", RegexOptions.Compiled);
MatchCollection matches6DigitCode = rx.Matches(authenticationCode);
isValid2faAuthenticationCode = (matches6DigitCode.Count == 1);
}
return isValid2faAuthenticationCode;
}
static bool IsValidRecoveryCodeFormat()
{
bool isValid2faRecoveryCode = false;
if (!string.IsNullOrEmpty(authenticationCode))
{
// check if the input is a valid 8-digit alpha-numberic code (format xxxx-xxxx) "-" is optional & ignore any spaces
// OTP codes also exclude the letters i,l,o and the digit 1 to prevent any confusion
Regex rx = new Regex(@"^(\s*[a-hj-km-np-zA-HJ-KM-NP-Z02-9]\s*){4}-?(\s*[a-hj-km-np-zA-HJ-KM-NP-Z02-9]\s*){4}$", RegexOptions.Compiled);
MatchCollection matchesRecoveryCode = rx.Matches(authenticationCode);
isValid2faRecoveryCode = (matchesRecoveryCode.Count == 1);
}
return isValid2faRecoveryCode;
}
static void OnTwoFactorAuthenticationGUI()
{
const int ENTER_2FA_CODE_BORDER_SIZE = 20;
const int ENTER_2FA_CODE_BUTTON_WIDTH = 260;
const int ENTER_2FA_CODE_VERIFY_BUTTON_WIDTH = ENTER_2FA_CODE_BUTTON_WIDTH / 2;
const int ENTER_2FA_CODE_ENTRY_REGION_WIDTH = 130;
const int ENTER_2FA_CODE_MIN_WINDOW_WIDTH = ENTER_2FA_CODE_VERIFY_BUTTON_WIDTH + ENTER_2FA_CODE_ENTRY_REGION_WIDTH + (ENTER_2FA_CODE_BORDER_SIZE * 3);
bool isValidAuthenticationCode = IsValidAuthenticationCodeFormat();
// Invalid code text
if (entered2faCodeIsInvalid)
{
GUIStyle s = new GUIStyle(EditorStyles.label);
s.alignment = TextAnchor.UpperLeft;
s.normal.textColor = Color.red;
s.fontSize = WARNING_FONT_HEIGHT;
s.padding = new RectOffset(0, 0, (WARNING_ICON_SIZE - s.fontSize) / 2, 0);
s.fixedHeight = WARNING_ICON_SIZE;
EditorGUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
EditorGUILayout.BeginVertical();
GUILayout.FlexibleSpace();
EditorGUILayout.BeginHorizontal();
var textDimensions = s.CalcSize(new GUIContent(ENTER_2FA_CODE_INVALID_CODE_STRING));
GUILayout.Label(new GUIContent(warningIconGraphic), GUILayout.Width(WARNING_ICON_SIZE), GUILayout.Height(WARNING_ICON_SIZE));
EditorGUILayout.LabelField(ENTER_2FA_CODE_INVALID_CODE_STRING, s, GUILayout.Width(textDimensions.x));
EditorGUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
EditorGUILayout.EndVertical();
GUILayout.FlexibleSpace();
EditorGUILayout.EndHorizontal();
}
else if (checkingCode)
{
// Display checking code message
EditorGUILayout.BeginVertical();
GUILayout.FlexibleSpace();
EditorGUILayout.BeginHorizontal();
GUIStyle s = new GUIStyle(EditorStyles.label);
s.alignment = TextAnchor.MiddleCenter;
s.fixedHeight = WARNING_ICON_SIZE;
EditorGUILayout.LabelField(CHECKING_2FA_CODE_STRING, s, GUILayout.Height(WARNING_ICON_SIZE));
EditorGUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
EditorGUILayout.EndVertical();
}
else
{
EditorGUILayout.BeginHorizontal();
GUILayout.Space(ENTER_2FA_CODE_BORDER_SIZE);
GUILayout.FlexibleSpace();
GUIStyle titleStyle = new GUIStyle(EditorStyles.label);
titleStyle.alignment = TextAnchor.MiddleCenter;
titleStyle.wordWrap = true;
EditorGUILayout.LabelField(ENTER_2FA_CODE_TITLE_STRING, titleStyle, GUILayout.Width(ENTER_2FA_CODE_MIN_WINDOW_WIDTH - (2 * ENTER_2FA_CODE_BORDER_SIZE)), GUILayout.Height(WARNING_ICON_SIZE), GUILayout.ExpandHeight(true));
GUILayout.FlexibleSpace();
GUILayout.Space(ENTER_2FA_CODE_BORDER_SIZE);
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.BeginHorizontal();
GUILayout.Space(ENTER_2FA_CODE_BORDER_SIZE);
GUILayout.FlexibleSpace();
Vector2 size = EditorStyles.boldLabel.CalcSize(new GUIContent(ENTER_2FA_CODE_LABEL_STRING));
EditorGUILayout.LabelField(ENTER_2FA_CODE_LABEL_STRING, EditorStyles.boldLabel, GUILayout.MaxWidth(size.x));
authenticationCode = EditorGUILayout.TextField(authenticationCode);
// Verify 2FA code button
if (GUILayout.Button(ENTER_2FA_CODE_VERIFY_STRING, GUILayout.Width(ENTER_2FA_CODE_VERIFY_BUTTON_WIDTH)))
{
checkingCode = true;
APIUser.VerifyTwoFactorAuthCode(authenticationCode, isValidAuthenticationCode ? API2FA.TIME_BASED_ONE_TIME_PASSWORD_AUTHENTICATION : API2FA.ONE_TIME_PASSWORD_AUTHENTICATION, username, password,
delegate
{
// valid 2FA code submitted
entered2faCodeIsInvalid = false;
authorizationCodeWasVerified = true;
checkingCode = false;
showTwoFactorAuthenticationEntry = false;
if (null != onAuthenticationVerifiedAction)
onAuthenticationVerifiedAction();
},
delegate
{
entered2faCodeIsInvalid = true;
checkingCode = false;
}
);
}
GUILayout.FlexibleSpace();
GUILayout.Space(ENTER_2FA_CODE_BORDER_SIZE);
EditorGUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
EditorGUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
// after user has entered an invalid code causing the invalid code message to be displayed,
// edit the code will change it's length meaning it is invalid format, so we can clear the invalid code setting until they resubmit
if (previousAuthenticationCodeLength != authenticationCode.Length)
{
previousAuthenticationCodeLength = authenticationCode.Length;
entered2faCodeIsInvalid = false;
}
GUI.enabled = true;
GUILayout.FlexibleSpace();
GUILayout.Space(ENTER_2FA_CODE_BORDER_SIZE);
EditorGUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
// Two-Factor Authentication Help button
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button(ENTER_2FA_CODE_HELP_STRING))
{
Application.OpenURL(TWO_FACTOR_AUTHENTICATION_HELP_URL);
}
EditorGUILayout.EndHorizontal();
// Cancel button
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button(ENTER_2FA_CODE_CANCEL_STRING))
{
showTwoFactorAuthenticationEntry = false;
Logout();
}
EditorGUILayout.EndHorizontal();
}
private static string Status
{
get
{
if (!APIUser.IsLoggedInWithCredentials)
return error == null ? "Please log in." : "Error in authenticating: " + error;
if (signingIn)
return "Logging in.";
else
{
if( serverEnvironment == ApiServerEnvironment.Dev )
return "Connected to " + serverEnvironment.ToString();
return "Connected";
}
}
}
private static void OnAuthenticationCompleted()
{
AttemptLogin();
}
private static void AttemptLogin()
{
APIUser.Login(username, password,
delegate (ApiModelContainer<APIUser> c)
{
APIUser user = c.Model as APIUser;
if (c.Cookies.ContainsKey("auth"))
ApiCredentials.Set(user.username, username, "vrchat", c.Cookies["auth"]);
else
ApiCredentials.SetHumanName(user.username);
signingIn = false;
error = null;
storedUsername = username;
storedPassword = password;
AnalyticsSDK.LoggedInUserChanged(user);
if (!APIUser.CurrentUser.canPublishAllContent)
{
if (UnityEditor.SessionState.GetString("HasShownContentPublishPermissionsDialogForUser", "") != user.id)
{
UnityEditor.SessionState.SetString("HasShownContentPublishPermissionsDialogForUser", user.id);
VRCSdkControlPanel.ShowContentPublishPermissionsDialog();
}
}
},
delegate (ApiModelContainer<APIUser> c)
{
Logout();
error = c.Error;
VRC.Core.Logger.Log("Error logging in: " + error);
},
delegate (ApiModelContainer<API2FA> c)
{
if (c.Cookies.ContainsKey("auth"))
ApiCredentials.Set(username, username, "vrchat", c.Cookies["auth"]);
showTwoFactorAuthenticationEntry = true;
onAuthenticationVerifiedAction = OnAuthenticationCompleted;
}
);
}
private static object syncObject = new object();
private static void SignIn(bool explicitAttempt)
{
lock (syncObject)
{
if (signingIn
|| APIUser.IsLoggedInWithCredentials
|| (!explicitAttempt && string.IsNullOrEmpty(storedUsername))
|| (!explicitAttempt && string.IsNullOrEmpty(storedPassword)))
return;
signingIn = true;
}
InitAccount();
AttemptLogin();
}
public static void Logout()
{
signingIn = false;
storedUsername = null;
storedPassword = null;
VRC.Tools.ClearCookies();
APIUser.Logout();
}
private void AccountDestroy()
{
signingIn = false;
isInitialized = false;
}
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 5066cd5c1cc208143a1253cac821714a
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,639 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;
using VRCSDK2.Validation.Performance;
using Object = UnityEngine.Object;
using VRC.SDK3.Editor;
using VRC.SDKBase.Editor;
public partial class VRCSdkControlPanel : EditorWindow
{
public static System.Action _EnableSpatialization = null; // assigned in AutoAddONSPAudioSourceComponents
public const string AVATAR_OPTIMIZATION_TIPS_URL = "https://docs.vrchat.com/docs/avatar-optimizing-tips";
public const string AVATAR_RIG_REQUIREMENTS_URL = "https://docs.vrchat.com/docs/rig-requirements";
const string kCantPublishContent = "Before you can upload avatars or worlds, you will need to spend some time in VRChat.";
const string kCantPublishAvatars = "Before you can upload avatars, you will need to spend some time in VRChat.";
const string kCantPublishWorlds = "Before you can upload worlds, you will need to spend some time in VRChat.";
private const string FIX_ISSUES_TO_BUILD_OR_TEST_WARNING_STRING = "You must address the above issues before you can build or test this content!";
static Texture _perfIcon_Excellent;
static Texture _perfIcon_Good;
static Texture _perfIcon_Medium;
static Texture _perfIcon_Poor;
static Texture _perfIcon_VeryPoor;
static Texture _bannerImage;
public void ResetIssues()
{
GUIErrors.Clear();
GUIInfos.Clear();
GUIWarnings.Clear();
GUILinks.Clear();
GUIStats.Clear();
CheckedForIssues = false;
}
public bool CheckedForIssues { get; set; } = false;
class Issue
{
public string issueText;
public System.Action showThisIssue;
public System.Action fixThisIssue;
public PerformanceRating performanceRating;
public Issue(string text, System.Action show, System.Action fix, PerformanceRating rating = PerformanceRating.None)
{
issueText = text;
showThisIssue = show;
fixThisIssue = fix;
performanceRating = rating;
}
public class Equality : IEqualityComparer<Issue>, IComparer<Issue>
{
public bool Equals(Issue b1, Issue b2)
{
return (b1.issueText == b2.issueText);
}
public int Compare(Issue b1, Issue b2)
{
return string.Compare(b1.issueText, b2.issueText);
}
public int GetHashCode(Issue bx)
{
return bx.issueText.GetHashCode();
}
}
}
Dictionary<Object, List<Issue>> GUIErrors = new Dictionary<Object, List<Issue>>();
Dictionary<Object, List<Issue>> GUIWarnings = new Dictionary<Object, List<Issue>>();
Dictionary<Object, List<Issue>> GUIInfos = new Dictionary<Object, List<Issue>>();
Dictionary<Object, List<Issue>> GUILinks = new Dictionary<Object, List<Issue>>();
Dictionary<Object, List<Issue>> GUIStats = new Dictionary<Object, List<Issue>>();
public bool NoGuiErrorsOrIssues()
{
return GUIErrors.Count == 0 && CheckedForIssues;
}
void AddToReport(Dictionary<Object, List<Issue>> report, Object subject, string output, System.Action show, System.Action fix)
{
if (subject == null)
subject = this;
if (!report.ContainsKey(subject))
report.Add(subject, new List<Issue>());
var issue = new Issue(output, show, fix);
if (!report[subject].Contains(issue, new Issue.Equality()))
{
report[subject].Add(issue);
report[subject].Sort(new Issue.Equality());
}
}
void BuilderAssemblyReload()
{
ResetIssues();
}
public void OnGUIError(Object subject, string output, System.Action show, System.Action fix)
{
AddToReport(GUIErrors, subject, output, show, fix);
}
public void OnGUIWarning(Object subject, string output, System.Action show, System.Action fix)
{
AddToReport(GUIWarnings, subject, output, show, fix);
}
public void OnGUIInformation(Object subject, string output)
{
AddToReport(GUIInfos, subject, output, null, null);
}
public void OnGUILink(Object subject, string output, string link)
{
AddToReport(GUILinks, subject, output + "\n" + link, null, null);
}
public void OnGUIStat(Object subject, string output, PerformanceRating rating, System.Action show, System.Action fix)
{
if (subject == null)
subject = this;
if (!GUIStats.ContainsKey(subject))
GUIStats.Add(subject, new List<Issue>());
GUIStats[subject].Add(new Issue(output, show, fix, rating));
}
public int triggerLineMode
{
get { return EditorPrefs.GetInt("VRC.SDKBase_triggerLineMode", 0); }
set { EditorPrefs.SetInt("VRC.SDKBase_triggerLineMode", value); }
}
private void ShowSettingsOptionsForBuilders()
{
if (_sdkBuilders == null)
{
PopulateSdkBuilders();
}
for (int i = 0; i < _sdkBuilders.Length; i++)
{
IVRCSdkControlPanelBuilder builder = _sdkBuilders[i];
builder.ShowSettingsOptions();
if (i < _sdkBuilders.Length - 1)
{
EditorGUILayout.Separator();
}
}
}
private IVRCSdkControlPanelBuilder[] _sdkBuilders;
private static List<Type> GetSdkBuilderTypesFromAttribute()
{
Type sdkBuilderInterfaceType = typeof(IVRCSdkControlPanelBuilder);
Type sdkBuilderAttributeType = typeof(VRCSdkControlPanelBuilderAttribute);
List<Type> moduleTypesFromAttribute = new List<Type>();
foreach(Assembly assembly in AppDomain.CurrentDomain.GetAssemblies())
{
VRCSdkControlPanelBuilderAttribute[] sdkBuilderAttributes;
try
{
sdkBuilderAttributes = (VRCSdkControlPanelBuilderAttribute[])assembly.GetCustomAttributes(sdkBuilderAttributeType, false);
}
catch
{
sdkBuilderAttributes = new VRCSdkControlPanelBuilderAttribute[0];
}
foreach(VRCSdkControlPanelBuilderAttribute udonWrapperModuleAttribute in sdkBuilderAttributes)
{
if(udonWrapperModuleAttribute == null)
{
continue;
}
if(!sdkBuilderInterfaceType.IsAssignableFrom(udonWrapperModuleAttribute.Type))
{
continue;
}
moduleTypesFromAttribute.Add(udonWrapperModuleAttribute.Type);
}
}
return moduleTypesFromAttribute;
}
private void PopulateSdkBuilders()
{
if (_sdkBuilders != null)
{
return;
}
List<IVRCSdkControlPanelBuilder> builders = new List<IVRCSdkControlPanelBuilder>();
foreach (Type type in GetSdkBuilderTypesFromAttribute())
{
IVRCSdkControlPanelBuilder builder = (IVRCSdkControlPanelBuilder)Activator.CreateInstance(type);
builder.RegisterBuilder(this);
builders.Add(builder);
}
_sdkBuilders = builders.ToArray();
}
void ShowBuilders()
{
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
GUILayout.BeginVertical();
if (VRC.Core.ConfigManager.RemoteConfig.IsInitialized())
{
string sdkUnityVersion = VRC.Core.ConfigManager.RemoteConfig.GetString("sdkUnityVersion");
if (Application.unityVersion != sdkUnityVersion)
{
OnGUIWarning(null, "You are not using the recommended Unity version for the VRChat SDK. Content built with this version may not work correctly. Please use Unity " + sdkUnityVersion,
null,
() => { Application.OpenURL("https://unity3d.com/get-unity/download/archive"); }
);
}
}
if (VRCSdk3Analysis.IsSdkDllActive(VRCSdk3Analysis.SdkVersion.VRCSDK2) && VRCSdk3Analysis.IsSdkDllActive(VRCSdk3Analysis.SdkVersion.VRCSDK3))
{
List<Component> sdk2Components = VRCSdk3Analysis.GetSDKInScene(VRCSdk3Analysis.SdkVersion.VRCSDK2);
List<Component> sdk3Components = VRCSdk3Analysis.GetSDKInScene(VRCSdk3Analysis.SdkVersion.VRCSDK3);
if (sdk2Components.Count > 0 && sdk3Components.Count > 0)
{
OnGUIError(null,
"This scene contains components from the VRChat SDK version 2 and version 3. Version two elements will have to be replaced with their version 3 counterparts to build with SDK3 and UDON.",
() => { Selection.objects = sdk2Components.ToArray(); },
null
);
}
}
if (Lightmapping.giWorkflowMode == Lightmapping.GIWorkflowMode.Iterative)
{
OnGUIWarning(null,
"Automatic lightmap generation is enabled, which may stall the Unity build process. Before building and uploading, consider turning off 'Auto Generate' at the bottom of the Lighting Window.",
() =>
{
EditorWindow lightingWindow = GetLightingWindow();
if (lightingWindow)
{
lightingWindow.Show();
lightingWindow.Focus();
}
},
() =>
{
Lightmapping.giWorkflowMode = Lightmapping.GIWorkflowMode.OnDemand;
EditorWindow lightingWindow = GetLightingWindow();
if (!lightingWindow) return;
lightingWindow.Repaint();
Focus();
}
);
}
PopulateSdkBuilders();
IVRCSdkControlPanelBuilder selectedBuilder = null;
string errorMessage = null;
foreach (IVRCSdkControlPanelBuilder sdkBuilder in _sdkBuilders)
{
if (!sdkBuilder.IsValidBuilder(out string message))
{
if (selectedBuilder == null)
{
errorMessage = message;
}
}
else
{
if (selectedBuilder == null)
{
selectedBuilder = sdkBuilder;
errorMessage = null;
}
else
{
errorMessage =
"A Unity scene cannot contain a VRChat Scene Descriptor and also contain VRChat Avatar Descriptors";
}
}
}
if (selectedBuilder == null)
{
#if VRC_SDK_VRCSDK2
EditorGUILayout.LabelField("A VRC_SceneDescriptor or VRC_AvatarDescriptor\nis required to build VRChat SDK Content", titleGuiStyle, GUILayout.Width(SdkWindowWidth));
#elif VRC_SDK_VRCSDK3
EditorGUILayout.LabelField("A VRCSceneDescriptor or VRCAvatarDescriptor\nis required to build VRChat SDK Content", titleGuiStyle, GUILayout.Width(SdkWindowWidth));
#endif
}
else if (errorMessage != null)
{
OnGUIError(null,
errorMessage,
() => {
foreach (IVRCSdkControlPanelBuilder builder in _sdkBuilders)
{
builder.SelectAllComponents();
} },
null
);
OnGUIShowIssues();
}
else
{
selectedBuilder.ShowBuilder();
}
if (Event.current.type == EventType.Used) return;
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
}
public bool showLayerHelp = false;
bool ShouldShowLightmapWarning
{
get
{
const string GraphicsSettingsAssetPath = "ProjectSettings/GraphicsSettings.asset";
SerializedObject graphicsManager = new SerializedObject(UnityEditor.AssetDatabase.LoadAllAssetsAtPath(GraphicsSettingsAssetPath)[0]);
SerializedProperty lightmapStripping = graphicsManager.FindProperty("m_LightmapStripping");
return lightmapStripping.enumValueIndex == 0;
}
}
bool ShouldShowFogWarning
{
get
{
const string GraphicsSettingsAssetPath = "ProjectSettings/GraphicsSettings.asset";
SerializedObject graphicsManager = new SerializedObject(UnityEditor.AssetDatabase.LoadAllAssetsAtPath(GraphicsSettingsAssetPath)[0]);
SerializedProperty lightmapStripping = graphicsManager.FindProperty("m_FogStripping");
return lightmapStripping.enumValueIndex == 0;
}
}
void DrawIssueBox(MessageType msgType, Texture icon, string message, System.Action show, System.Action fix)
{
bool haveButtons = ((show != null) || (fix != null));
GUIStyle style = new GUIStyle("HelpBox");
style.fixedWidth = (haveButtons ? (SdkWindowWidth - 90) : SdkWindowWidth);
float minHeight = 40;
try
{
EditorGUILayout.BeginHorizontal();
if (icon != null)
{
GUIContent c = new GUIContent(message, icon);
float height = style.CalcHeight(c, style.fixedWidth);
GUILayout.Box(c, style, GUILayout.MinHeight(Mathf.Max(minHeight, height)));
}
else
{
GUIContent c = new GUIContent(message);
float height = style.CalcHeight(c, style.fixedWidth);
Rect rt = GUILayoutUtility.GetRect(c, style, GUILayout.MinHeight(Mathf.Max(minHeight, height)));
EditorGUI.HelpBox(rt, message, msgType); // note: EditorGUILayout resulted in uneven button layout in this case
}
if (haveButtons)
{
EditorGUILayout.BeginVertical();
float buttonHeight = ((show == null || fix == null) ? minHeight : (minHeight * 0.5f));
if ((show != null) && GUILayout.Button("Select", GUILayout.Height(buttonHeight)))
show();
if ((fix != null) && GUILayout.Button("Auto Fix", GUILayout.Height(buttonHeight)))
{
fix();
EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
CheckedForIssues = false;
Repaint();
}
EditorGUILayout.EndVertical();
}
EditorGUILayout.EndHorizontal();
}
catch
{
// mutes 'ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint'
}
}
public void OnGuiFixIssuesToBuildOrTest()
{
GUIStyle s = new GUIStyle(EditorStyles.label) { alignment = TextAnchor.MiddleCenter };
EditorGUILayout.Space();
GUILayout.BeginVertical(boxGuiStyle, GUILayout.Height(WARNING_ICON_SIZE), GUILayout.Width(SdkWindowWidth));
GUILayout.FlexibleSpace();
EditorGUILayout.BeginHorizontal();
var textDimensions = s.CalcSize(new GUIContent(FIX_ISSUES_TO_BUILD_OR_TEST_WARNING_STRING));
GUILayout.Label(new GUIContent(warningIconGraphic), GUILayout.Width(WARNING_ICON_SIZE), GUILayout.Height(WARNING_ICON_SIZE));
EditorGUILayout.LabelField(FIX_ISSUES_TO_BUILD_OR_TEST_WARNING_STRING, s, GUILayout.Width(textDimensions.x), GUILayout.Height(WARNING_ICON_SIZE));
EditorGUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
GUILayout.EndVertical();
}
public void OnGUIShowIssues(Object subject = null)
{
if (subject == null)
subject = this;
EditorGUI.BeginChangeCheck();
GUIStyle style = GUI.skin.GetStyle("HelpBox");
if (GUIErrors.ContainsKey(subject))
foreach (Issue error in GUIErrors[subject].Where(s => !string.IsNullOrEmpty(s.issueText)))
DrawIssueBox(MessageType.Error, null, error.issueText, error.showThisIssue, error.fixThisIssue);
if (GUIWarnings.ContainsKey(subject))
foreach (Issue error in GUIWarnings[subject].Where(s => !string.IsNullOrEmpty(s.issueText)))
DrawIssueBox(MessageType.Warning, null, error.issueText, error.showThisIssue, error.fixThisIssue);
if (GUIStats.ContainsKey(subject))
{
foreach (var kvp in GUIStats[subject].Where(k => k.performanceRating == PerformanceRating.VeryPoor))
DrawIssueBox(MessageType.Warning, GetPerformanceIconForRating(kvp.performanceRating), kvp.issueText, kvp.showThisIssue, kvp.fixThisIssue);
foreach (var kvp in GUIStats[subject].Where(k => k.performanceRating == PerformanceRating.Poor))
DrawIssueBox(MessageType.Warning, GetPerformanceIconForRating(kvp.performanceRating), kvp.issueText, kvp.showThisIssue, kvp.fixThisIssue);
foreach (var kvp in GUIStats[subject].Where(k => k.performanceRating == PerformanceRating.Medium))
DrawIssueBox(MessageType.Warning, GetPerformanceIconForRating(kvp.performanceRating), kvp.issueText, kvp.showThisIssue, kvp.fixThisIssue);
foreach (var kvp in GUIStats[subject].Where(k => k.performanceRating == PerformanceRating.Good || k.performanceRating == PerformanceRating.Excellent))
DrawIssueBox(MessageType.Warning, GetPerformanceIconForRating(kvp.performanceRating), kvp.issueText, kvp.showThisIssue, kvp.fixThisIssue);
}
if (GUIInfos.ContainsKey(subject))
foreach (Issue error in GUIInfos[subject].Where(s => !string.IsNullOrEmpty(s.issueText)))
EditorGUILayout.HelpBox(error.issueText, MessageType.Info);
if (GUILinks.ContainsKey(subject))
{
EditorGUILayout.BeginVertical(style);
foreach (Issue error in GUILinks[subject].Where(s => !string.IsNullOrEmpty(s.issueText)))
{
var s = error.issueText.Split('\n');
EditorGUILayout.BeginHorizontal();
GUILayout.Label(s[0]);
if (GUILayout.Button("Open Link", GUILayout.Width(100)))
Application.OpenURL(s[1]);
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndVertical();
}
if (EditorGUI.EndChangeCheck())
{
EditorUtility.SetDirty(subject);
UnityEditor.SceneManagement.EditorSceneManager.MarkSceneDirty(UnityEditor.SceneManagement.EditorSceneManager.GetActiveScene());
}
}
private Texture GetPerformanceIconForRating(PerformanceRating value)
{
if (_perfIcon_Excellent == null)
_perfIcon_Excellent = Resources.Load<Texture>("PerformanceIcons/Perf_Great_32");
if (_perfIcon_Good == null)
_perfIcon_Good = Resources.Load<Texture>("PerformanceIcons/Perf_Good_32");
if (_perfIcon_Medium == null)
_perfIcon_Medium = Resources.Load<Texture>("PerformanceIcons/Perf_Medium_32");
if (_perfIcon_Poor == null)
_perfIcon_Poor = Resources.Load<Texture>("PerformanceIcons/Perf_Poor_32");
if (_perfIcon_VeryPoor == null)
_perfIcon_VeryPoor = Resources.Load<Texture>("PerformanceIcons/Perf_Horrible_32");
switch (value)
{
case PerformanceRating.Excellent:
return _perfIcon_Excellent;
case PerformanceRating.Good:
return _perfIcon_Good;
case PerformanceRating.Medium:
return _perfIcon_Medium;
case PerformanceRating.Poor:
return _perfIcon_Poor;
case PerformanceRating.None:
case PerformanceRating.VeryPoor:
return _perfIcon_VeryPoor;
}
return _perfIcon_Excellent;
}
Texture2D CreateBackgroundColorImage(UnityEngine.Color color)
{
int w = 4, h = 4;
Texture2D back = new Texture2D(w, h);
UnityEngine.Color[] buffer = new UnityEngine.Color[w * h];
for (int i = 0; i < w; ++i)
for (int j = 0; j < h; ++j)
buffer[i + w * j] = color;
back.SetPixels(buffer);
back.Apply(false);
return back;
}
public static void DrawContentInfo(string name, string version, string description, string capacity, string releaseStatus, List<string> tags)
{
EditorGUILayout.LabelField("Name: " + name);
EditorGUILayout.LabelField("Version: " + version.ToString());
EditorGUILayout.LabelField("Description: " + description);
if (capacity != null)
EditorGUILayout.LabelField("Capacity: " + capacity);
EditorGUILayout.LabelField("Release: " + releaseStatus);
if (tags != null)
{
string tagString = "";
for (int i = 0; i < tags.Count; i++)
{
if (i != 0) tagString += ", ";
tagString += tags[i];
}
EditorGUILayout.LabelField("Tags: " + tagString);
}
}
public static void DrawContentPlatformSupport(VRC.Core.ApiModel m)
{
if (m.supportedPlatforms == VRC.Core.ApiModel.SupportedPlatforms.StandaloneWindows || m.supportedPlatforms == VRC.Core.ApiModel.SupportedPlatforms.All)
EditorGUILayout.LabelField("Windows Support: YES");
else
EditorGUILayout.LabelField("Windows Support: NO");
if (m.supportedPlatforms == VRC.Core.ApiModel.SupportedPlatforms.Android || m.supportedPlatforms == VRC.Core.ApiModel.SupportedPlatforms.All)
EditorGUILayout.LabelField("Android Support: YES");
else
EditorGUILayout.LabelField("Android Support: NO");
}
public static void DrawBuildTargetSwitcher()
{
EditorGUILayout.LabelField("Active Build Target: " + EditorUserBuildSettings.activeBuildTarget);
if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.StandaloneWindows || EditorUserBuildSettings.activeBuildTarget == BuildTarget.StandaloneWindows64 && GUILayout.Button("Switch Build Target to Android"))
{
if (EditorUtility.DisplayDialog("Build Target Switcher", "Are you sure you want to switch your build target to Android? This could take a while.", "Confirm", "Cancel"))
EditorUserBuildSettings.SwitchActiveBuildTargetAsync(BuildTargetGroup.Android, BuildTarget.Android);
}
if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android && GUILayout.Button("Switch Build Target to Windows"))
{
if (EditorUtility.DisplayDialog("Build Target Switcher", "Are you sure you want to switch your build target to Windows? This could take a while.", "Confirm", "Cancel"))
EditorUserBuildSettings.SwitchActiveBuildTargetAsync(BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows64);
}
}
public static string GetBuildAndPublishButtonString()
{
string buildButtonString = "Build & Publish for UNSUPPORTED";
if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.StandaloneWindows || EditorUserBuildSettings.activeBuildTarget == BuildTarget.StandaloneWindows64)
buildButtonString = "Build & Publish for Windows";
if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android)
buildButtonString = "Build & Publish for Android";
return buildButtonString;
}
public static Object[] GetSubstanceObjects(GameObject obj = null, bool earlyOut = false)
{
// if 'obj' is null we check entire scene
// if 'earlyOut' is true we only return 1st object (to detect if substances are present)
List<Object> objects = new List<Object>();
if (obj == null) return objects.Count < 1 ? null : objects.ToArray();
Renderer[] renderers = obj ? obj.GetComponentsInChildren<Renderer>(true) : FindObjectsOfType<Renderer>();
if (renderers == null || renderers.Length < 1)
return null;
foreach (Renderer r in renderers)
{
if (r.sharedMaterials.Length < 1)
continue;
foreach (Material m in r.sharedMaterials)
{
if (!m)
continue;
string path = AssetDatabase.GetAssetPath(m);
if (string.IsNullOrEmpty(path))
continue;
if (path.EndsWith(".sbsar", true, System.Globalization.CultureInfo.InvariantCulture))
{
objects.Add(r.gameObject);
if (earlyOut)
return objects.ToArray();
}
}
}
return objects.Count < 1 ? null : objects.ToArray();
}
public static bool HasSubstances(GameObject obj = null)
{
return (GetSubstanceObjects(obj, true) != null);
}
EditorWindow GetLightingWindow()
{
var editorAsm = typeof(UnityEditor.Editor).Assembly;
return EditorWindow.GetWindow(editorAsm.GetType("UnityEditor.LightingWindow"));
}
public static void ShowContentPublishPermissionsDialog()
{
if (!VRC.Core.ConfigManager.RemoteConfig.IsInitialized())
{
VRC.Core.ConfigManager.RemoteConfig.Init(() => ShowContentPublishPermissionsDialog());
return;
}
string message = VRC.Core.ConfigManager.RemoteConfig.GetString("sdkNotAllowedToPublishMessage");
int result = UnityEditor.EditorUtility.DisplayDialogComplex("VRChat SDK", message, "Developer FAQ", "VRChat Discord", "OK");
if (result == 0)
{
ShowDeveloperFAQ();
}
if (result == 1)
{
ShowVRChatDiscord();
}
}
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4c73e735ee0380241b186a8993fa56bf
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,19 @@
using System;
using System.Collections;
using System.Collections.Generic;
using JetBrains.Annotations;
using UnityEngine;
namespace VRC.SDKBase.Editor
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
[MeansImplicitUse]
public class VRCSdkControlPanelBuilderAttribute : Attribute
{
public Type Type { get; }
public VRCSdkControlPanelBuilderAttribute(Type type)
{
Type = type;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c768b42ca9a2f2b48afeb1fa03d5e1bf
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,682 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using UnityEngine;
using UnityEditor;
using UnityEngine.Networking;
using VRC.Core;
public partial class VRCSdkControlPanel : EditorWindow
{
const int PageLimit = 20;
static List<ApiAvatar> uploadedAvatars = null;
static List<ApiWorld> uploadedWorlds = null;
static List<ApiAvatar> testAvatars = null;
public static Dictionary<string, Texture2D> ImageCache = new Dictionary<string, Texture2D>();
static List<string> justDeletedContents;
static List<ApiAvatar> justUpdatedAvatars;
static EditorCoroutine fetchingAvatars = null, fetchingWorlds = null;
private static string searchString = "";
private static bool WorldsToggle = true;
private static bool AvatarsToggle = true;
private static bool TestAvatarsToggle = true;
const int SCROLLBAR_RESERVED_REGION_WIDTH = 50;
const int WORLD_DESCRIPTION_FIELD_WIDTH = 140;
const int WORLD_IMAGE_BUTTON_WIDTH = 100;
const int WORLD_IMAGE_BUTTON_HEIGHT = 100;
const int WORLD_RELEASE_STATUS_FIELD_WIDTH = 150;
const int COPY_WORLD_ID_BUTTON_WIDTH = 75;
const int DELETE_WORLD_BUTTON_WIDTH = 75;
const int WORLD_ALL_INFORMATION_MAX_WIDTH = WORLD_DESCRIPTION_FIELD_WIDTH + WORLD_IMAGE_BUTTON_WIDTH + WORLD_RELEASE_STATUS_FIELD_WIDTH + COPY_WORLD_ID_BUTTON_WIDTH + DELETE_WORLD_BUTTON_WIDTH + SCROLLBAR_RESERVED_REGION_WIDTH;
const int WORLD_REDUCED_INFORMATION_MAX_WIDTH = WORLD_DESCRIPTION_FIELD_WIDTH + WORLD_IMAGE_BUTTON_WIDTH + WORLD_RELEASE_STATUS_FIELD_WIDTH + SCROLLBAR_RESERVED_REGION_WIDTH;
const int AVATAR_DESCRIPTION_FIELD_WIDTH = 140;
const int AVATAR_IMAGE_BUTTON_WIDTH = WORLD_IMAGE_BUTTON_WIDTH;
const int AVATAR_IMAGE_BUTTON_HEIGHT = WORLD_IMAGE_BUTTON_HEIGHT;
const int AVATAR_RELEASE_STATUS_FIELD_WIDTH = 150;
const int SET_AVATAR_STATUS_BUTTON_WIDTH = 100;
const int COPY_AVATAR_ID_BUTTON_WIDTH = COPY_WORLD_ID_BUTTON_WIDTH;
const int DELETE_AVATAR_BUTTON_WIDTH = DELETE_WORLD_BUTTON_WIDTH;
const int AVATAR_ALL_INFORMATION_MAX_WIDTH = AVATAR_DESCRIPTION_FIELD_WIDTH + AVATAR_IMAGE_BUTTON_WIDTH + AVATAR_RELEASE_STATUS_FIELD_WIDTH + SET_AVATAR_STATUS_BUTTON_WIDTH + COPY_AVATAR_ID_BUTTON_WIDTH + DELETE_AVATAR_BUTTON_WIDTH + SCROLLBAR_RESERVED_REGION_WIDTH;
const int AVATAR_REDUCED_INFORMATION_MAX_WIDTH = AVATAR_DESCRIPTION_FIELD_WIDTH + AVATAR_IMAGE_BUTTON_WIDTH + AVATAR_RELEASE_STATUS_FIELD_WIDTH + SCROLLBAR_RESERVED_REGION_WIDTH;
const int MAX_ALL_INFORMATION_WIDTH = WORLD_ALL_INFORMATION_MAX_WIDTH > AVATAR_ALL_INFORMATION_MAX_WIDTH ? WORLD_ALL_INFORMATION_MAX_WIDTH : AVATAR_ALL_INFORMATION_MAX_WIDTH;
const int MAX_REDUCED_INFORMATION_WIDTH = WORLD_REDUCED_INFORMATION_MAX_WIDTH > AVATAR_REDUCED_INFORMATION_MAX_WIDTH ? WORLD_REDUCED_INFORMATION_MAX_WIDTH : AVATAR_REDUCED_INFORMATION_MAX_WIDTH;
public static void ClearContent()
{
if (uploadedWorlds != null)
uploadedWorlds = null;
if (uploadedAvatars != null)
uploadedAvatars = null;
if (testAvatars != null)
testAvatars = null;
ImageCache.Clear();
}
IEnumerator FetchUploadedData()
{
if (!ConfigManager.RemoteConfig.IsInitialized())
ConfigManager.RemoteConfig.Init();
if (!APIUser.IsLoggedInWithCredentials)
yield break;
ApiCache.ClearResponseCache();
VRCCachedWWW.ClearOld();
if (fetchingAvatars == null)
fetchingAvatars = EditorCoroutine.Start(() => FetchAvatars());
if (fetchingWorlds == null)
fetchingWorlds = EditorCoroutine.Start(() => FetchWorlds());
FetchTestAvatars();
}
private static void FetchAvatars(int offset = 0)
{
ApiAvatar.FetchList(
delegate (IEnumerable<ApiAvatar> obj)
{
if (obj.FirstOrDefault() != null)
fetchingAvatars = EditorCoroutine.Start(() =>
{
var l = obj.ToList();
int count = l.Count;
SetupAvatarData(l);
FetchAvatars(offset + count);
});
else
{
fetchingAvatars = null;
foreach (ApiAvatar a in uploadedAvatars)
DownloadImage(a.id, a.thumbnailImageUrl);
}
},
delegate (string obj)
{
Debug.LogError("Error fetching your uploaded avatars:\n" + obj);
fetchingAvatars = null;
},
ApiAvatar.Owner.Mine,
ApiAvatar.ReleaseStatus.All,
null,
PageLimit,
offset,
ApiAvatar.SortHeading.None,
ApiAvatar.SortOrder.Descending,
null,
null,
true,
false,
null,
false
);
}
private static void FetchTestAvatars()
{
#if VRC_SDK_VRCSDK3
string sdkAvatarFolder = VRC.SDK3.Editor.VRC_SdkBuilder.GetKnownFolderPath(VRC.SDK3.Editor.VRC_SdkBuilder.LocalLowGUID) + "/VRChat/vrchat/Avatars/";
string[] sdkavatars = Directory.GetFiles(sdkAvatarFolder);
string filename = "";
List<ApiAvatar> avatars = new List<ApiAvatar>();
foreach(string sdkap in sdkavatars)
{
if(Path.GetExtension(sdkap) != ".vrca")
continue;
filename = Path.GetFileNameWithoutExtension(sdkap);
ApiAvatar sdka = API.FromCacheOrNew<ApiAvatar>("local:sdk_" + filename);
sdka.assetUrl = sdkap;
sdka.name = filename;
sdka.releaseStatus = "public";
ApiAvatar.AddLocal(sdka);
avatars.Add(sdka);
}
testAvatars = avatars;
#else
testAvatars = new List<ApiAvatar>();
#endif
}
private static void FetchWorlds(int offset = 0)
{
ApiWorld.FetchList(
delegate (IEnumerable<ApiWorld> obj)
{
if (obj.FirstOrDefault() != null)
fetchingWorlds = EditorCoroutine.Start(() =>
{
var l = obj.ToList();
int count = l.Count;
SetupWorldData(l);
FetchWorlds(offset + count);
});
else
{
fetchingWorlds = null;
foreach (ApiWorld w in uploadedWorlds)
DownloadImage(w.id, w.thumbnailImageUrl);
}
},
delegate (string obj)
{
Debug.LogError("Error fetching your uploaded worlds:\n" + obj);
fetchingWorlds = null;
},
ApiWorld.SortHeading.Updated,
ApiWorld.SortOwnership.Mine,
ApiWorld.SortOrder.Descending,
offset,
PageLimit,
"",
null,
null,
null,
"",
ApiWorld.ReleaseStatus.All,
null,
null,
true,
false);
}
static void SetupWorldData(List<ApiWorld> worlds)
{
if (worlds == null || uploadedWorlds == null)
return;
worlds.RemoveAll(w => w == null || w.name == null || uploadedWorlds.Any(w2 => w2.id == w.id));
if (worlds.Count > 0)
{
uploadedWorlds.AddRange(worlds);
uploadedWorlds.Sort((w1, w2) => w1.name.CompareTo(w2.name));
}
}
static void SetupAvatarData(List<ApiAvatar> avatars)
{
if (avatars == null || uploadedAvatars == null )
return;
avatars.RemoveAll(a => a == null || uploadedAvatars.Any(a2 => a2.id == a.id));
foreach(var avatar in avatars)
{
if (string.IsNullOrEmpty(avatar.name))
avatar.name = "(unnamed)";
}
if (avatars.Count > 0)
{
uploadedAvatars.AddRange(avatars);
uploadedAvatars.Sort((w1, w2) => w1.name.CompareTo(w2.name));
}
}
static void DownloadImage(string id, string url)
{
if (string.IsNullOrEmpty(url))
return;
if (ImageCache.ContainsKey(id) && ImageCache[id] != null)
return;
System.Action<Texture2D> onDone = (texture) =>
{
if (texture != null)
{
ImageCache[id] = texture;
}
else if (ImageCache.ContainsKey(id))
ImageCache.Remove(id);
};
EditorCoroutine.Start(VRCCachedWWW.Get(url, (onDone)));
}
Vector2 contentScrollPos;
bool OnGUIUserInfo()
{
bool updatedContent = false;
if (!ConfigManager.RemoteConfig.IsInitialized())
ConfigManager.RemoteConfig.Init();
if (APIUser.IsLoggedInWithCredentials && uploadedWorlds != null && uploadedAvatars != null && testAvatars != null)
{
bool expandedLayout = false; // (position.width > MAX_ALL_INFORMATION_WIDTH); // uncomment for future wide layouts
if (!expandedLayout)
{
EditorGUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
}
GUILayout.BeginHorizontal();
GUILayout.BeginVertical(searchBarStyle);
EditorGUILayout.BeginHorizontal();
float searchFieldShrinkOffset = 30f;
GUILayoutOption layoutOption = (expandedLayout ? GUILayout.Width(position.width - searchFieldShrinkOffset) : GUILayout.Width(SdkWindowWidth - searchFieldShrinkOffset));
searchString = EditorGUILayout.TextField(searchString, GUI.skin.FindStyle("SearchTextField"), layoutOption);
GUIStyle searchButtonStyle = searchString == string.Empty
? GUI.skin.FindStyle("SearchCancelButtonEmpty")
: GUI.skin.FindStyle("SearchCancelButton");
if (GUILayout.Button(string.Empty, searchButtonStyle))
{
searchString = string.Empty;
GUI.FocusControl(null);
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.EndVertical();
EditorGUILayout.EndHorizontal();
if (!expandedLayout)
{
GUILayout.FlexibleSpace();
EditorGUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
}
layoutOption = (expandedLayout ? GUILayout.Width(position.width) : GUILayout.Width(SdkWindowWidth));
contentScrollPos = EditorGUILayout.BeginScrollView(contentScrollPos, layoutOption);
GUIStyle descriptionStyle = new GUIStyle(EditorStyles.wordWrappedLabel);
descriptionStyle.wordWrap = true;
if (uploadedWorlds.Count > 0)
{
EditorGUILayout.Space();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("WORLDS", EditorStyles.boldLabel, GUILayout.ExpandWidth(false), GUILayout.Width(58));
WorldsToggle = EditorGUILayout.Foldout(WorldsToggle, new GUIContent(""));
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
if (WorldsToggle)
{
List<ApiWorld> tmpWorlds = new List<ApiWorld>();
if (uploadedWorlds.Count > 0)
tmpWorlds = new List<ApiWorld>(uploadedWorlds);
foreach (ApiWorld w in tmpWorlds)
{
if (justDeletedContents != null && justDeletedContents.Contains(w.id))
{
uploadedWorlds.Remove(w);
continue;
}
if (!w.name.ToLowerInvariant().Contains(searchString.ToLowerInvariant()))
{
continue;
}
EditorGUILayout.BeginHorizontal(EditorStyles.helpBox);
EditorGUILayout.BeginHorizontal(GUILayout.Width(WORLD_IMAGE_BUTTON_WIDTH));
if (ImageCache.ContainsKey(w.id))
{
if (GUILayout.Button(ImageCache[w.id], GUILayout.Height(WORLD_IMAGE_BUTTON_HEIGHT),
GUILayout.Width(WORLD_IMAGE_BUTTON_WIDTH)))
{
Application.OpenURL(w.imageUrl);
}
}
else
{
if (GUILayout.Button("", GUILayout.Height(WORLD_IMAGE_BUTTON_HEIGHT),
GUILayout.Width(WORLD_IMAGE_BUTTON_WIDTH)))
{
Application.OpenURL(w.imageUrl);
}
}
if (expandedLayout)
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(w.name, descriptionStyle,
GUILayout.Width(position.width - MAX_ALL_INFORMATION_WIDTH +
WORLD_DESCRIPTION_FIELD_WIDTH));
}
else
{
EditorGUILayout.BeginVertical();
EditorGUILayout.LabelField(w.name, descriptionStyle);
}
EditorGUILayout.LabelField("Release Status: " + w.releaseStatus,
GUILayout.Width(WORLD_RELEASE_STATUS_FIELD_WIDTH));
if (GUILayout.Button("Copy ID", GUILayout.Width(COPY_WORLD_ID_BUTTON_WIDTH)))
{
TextEditor te = new TextEditor();
te.text = w.id;
te.SelectAll();
te.Copy();
}
if (GUILayout.Button("Delete", GUILayout.Width(DELETE_WORLD_BUTTON_WIDTH)))
{
if (EditorUtility.DisplayDialog("Delete " + w.name + "?",
"Are you sure you want to delete " + w.name + "? This cannot be undone.", "Delete",
"Cancel"))
{
foreach (VRC.Core.PipelineManager pm in FindObjectsOfType<VRC.Core.PipelineManager>()
.Where(pm => pm.blueprintId == w.id))
{
pm.blueprintId = "";
pm.completedSDKPipeline = false;
UnityEditor.EditorUtility.SetDirty(pm);
UnityEditor.SceneManagement.EditorSceneManager.MarkSceneDirty(pm.gameObject.scene);
UnityEditor.SceneManagement.EditorSceneManager.SaveScene(pm.gameObject.scene);
}
API.Delete<ApiWorld>(w.id);
uploadedWorlds.RemoveAll(world => world.id == w.id);
if (ImageCache.ContainsKey(w.id))
ImageCache.Remove(w.id);
if (justDeletedContents == null) justDeletedContents = new List<string>();
justDeletedContents.Add(w.id);
updatedContent = true;
}
}
if (expandedLayout)
EditorGUILayout.EndHorizontal();
else
EditorGUILayout.EndVertical();
EditorGUILayout.EndHorizontal();
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
}
}
}
if (uploadedAvatars.Count > 0)
{
EditorGUILayout.Space();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("AVATARS", EditorStyles.boldLabel, GUILayout.ExpandWidth(false), GUILayout.Width(65));
AvatarsToggle = EditorGUILayout.Foldout(AvatarsToggle, new GUIContent(""));
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
if (AvatarsToggle)
{
List<ApiAvatar> tmpAvatars = new List<ApiAvatar>();
if (uploadedAvatars.Count > 0)
tmpAvatars = new List<ApiAvatar>(uploadedAvatars);
if (justUpdatedAvatars != null)
{
foreach (ApiAvatar a in justUpdatedAvatars)
{
int index = tmpAvatars.FindIndex((av) => av.id == a.id);
if (index != -1)
tmpAvatars[index] = a;
}
}
foreach (ApiAvatar a in tmpAvatars)
{
if (justDeletedContents != null && justDeletedContents.Contains(a.id))
{
uploadedAvatars.Remove(a);
continue;
}
if (!a.name.ToLowerInvariant().Contains(searchString.ToLowerInvariant()))
{
continue;
}
EditorGUILayout.BeginHorizontal(EditorStyles.helpBox);
EditorGUILayout.BeginHorizontal(GUILayout.Width(AVATAR_DESCRIPTION_FIELD_WIDTH));
if (ImageCache.ContainsKey(a.id))
{
if (GUILayout.Button(ImageCache[a.id], GUILayout.Height(AVATAR_IMAGE_BUTTON_HEIGHT),
GUILayout.Width(AVATAR_IMAGE_BUTTON_WIDTH)))
{
Application.OpenURL(a.imageUrl);
}
}
else
{
if (GUILayout.Button("", GUILayout.Height(AVATAR_IMAGE_BUTTON_HEIGHT),
GUILayout.Width(AVATAR_IMAGE_BUTTON_WIDTH)))
{
Application.OpenURL(a.imageUrl);
}
}
if (expandedLayout)
EditorGUILayout.BeginHorizontal();
else
EditorGUILayout.BeginVertical();
EditorGUILayout.LabelField(a.name, descriptionStyle,
GUILayout.Width(expandedLayout
? position.width - MAX_ALL_INFORMATION_WIDTH + AVATAR_DESCRIPTION_FIELD_WIDTH
: AVATAR_DESCRIPTION_FIELD_WIDTH));
EditorGUILayout.LabelField("Release Status: " + a.releaseStatus,
GUILayout.Width(AVATAR_RELEASE_STATUS_FIELD_WIDTH));
string oppositeReleaseStatus = a.releaseStatus == "public" ? "private" : "public";
if (GUILayout.Button("Make " + oppositeReleaseStatus,
GUILayout.Width(SET_AVATAR_STATUS_BUTTON_WIDTH)))
{
a.releaseStatus = oppositeReleaseStatus;
a.SaveReleaseStatus((c) =>
{
ApiAvatar savedBP = (ApiAvatar) c.Model;
if (justUpdatedAvatars == null) justUpdatedAvatars = new List<ApiAvatar>();
justUpdatedAvatars.Add(savedBP);
},
(c) =>
{
Debug.LogError(c.Error);
EditorUtility.DisplayDialog("Avatar Updated",
"Failed to change avatar release status", "OK");
});
}
if (GUILayout.Button("Copy ID", GUILayout.Width(COPY_AVATAR_ID_BUTTON_WIDTH)))
{
TextEditor te = new TextEditor();
te.text = a.id;
te.SelectAll();
te.Copy();
}
if (GUILayout.Button("Delete", GUILayout.Width(DELETE_AVATAR_BUTTON_WIDTH)))
{
if (EditorUtility.DisplayDialog("Delete " + a.name + "?",
"Are you sure you want to delete " + a.name + "? This cannot be undone.", "Delete",
"Cancel"))
{
foreach (VRC.Core.PipelineManager pm in FindObjectsOfType<VRC.Core.PipelineManager>()
.Where(pm => pm.blueprintId == a.id))
{
pm.blueprintId = "";
pm.completedSDKPipeline = false;
UnityEditor.EditorUtility.SetDirty(pm);
UnityEditor.SceneManagement.EditorSceneManager.MarkSceneDirty(pm.gameObject.scene);
UnityEditor.SceneManagement.EditorSceneManager.SaveScene(pm.gameObject.scene);
}
API.Delete<ApiAvatar>(a.id);
uploadedAvatars.RemoveAll(avatar => avatar.id == a.id);
if (ImageCache.ContainsKey(a.id))
ImageCache.Remove(a.id);
if (justDeletedContents == null) justDeletedContents = new List<string>();
justDeletedContents.Add(a.id);
updatedContent = true;
}
}
if (expandedLayout)
EditorGUILayout.EndHorizontal();
else
EditorGUILayout.EndVertical();
EditorGUILayout.EndHorizontal();
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
}
}
}
if (testAvatars.Count > 0)
{
EditorGUILayout.Space();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Test Avatars", EditorStyles.boldLabel, GUILayout.ExpandWidth(false), GUILayout.Width(100));
TestAvatarsToggle = EditorGUILayout.Foldout(TestAvatarsToggle, new GUIContent(""));
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
if (TestAvatarsToggle)
{
List<ApiAvatar> tmpAvatars = new List<ApiAvatar>();
if (testAvatars.Count > 0)
tmpAvatars = new List<ApiAvatar>(testAvatars);
foreach (ApiAvatar a in tmpAvatars)
{
if (!a.name.ToLowerInvariant().Contains(searchString.ToLowerInvariant()))
{
continue;
}
EditorGUILayout.BeginHorizontal(EditorStyles.helpBox);
if (expandedLayout)
EditorGUILayout.BeginHorizontal();
else
EditorGUILayout.BeginVertical();
EditorGUILayout.LabelField(a.name, descriptionStyle,
GUILayout.Width(expandedLayout
? position.width - MAX_ALL_INFORMATION_WIDTH + AVATAR_DESCRIPTION_FIELD_WIDTH
: AVATAR_DESCRIPTION_FIELD_WIDTH));
if (GUILayout.Button("Delete", GUILayout.Width(DELETE_AVATAR_BUTTON_WIDTH)))
{
if (EditorUtility.DisplayDialog("Delete " + a.name + "?",
"Are you sure you want to delete " + a.name + "? This cannot be undone.", "Delete",
"Cancel"))
{
API.Delete<ApiAvatar>(a.id);
testAvatars.RemoveAll(avatar => avatar.id == a.id);
File.Delete(a.assetUrl);
updatedContent = true;
}
}
if (expandedLayout)
EditorGUILayout.EndHorizontal();
else
EditorGUILayout.EndVertical();
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
}
}
}
EditorGUILayout.EndScrollView();
if (!expandedLayout)
{
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
}
if ((updatedContent) && (null != window)) window.Reset();
return true;
}
else
{
return false;
}
}
void ShowContent()
{
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
GUILayout.BeginVertical();
if (uploadedWorlds == null || uploadedAvatars == null || testAvatars == null)
{
if (uploadedWorlds == null)
uploadedWorlds = new List<ApiWorld>();
if (uploadedAvatars == null)
uploadedAvatars = new List<ApiAvatar>();
if (testAvatars == null)
testAvatars = new List<ApiAvatar>();
EditorCoroutine.Start(FetchUploadedData());
}
if( fetchingWorlds != null || fetchingAvatars != null )
{
GUILayout.BeginVertical(boxGuiStyle, GUILayout.Width(SdkWindowWidth));
EditorGUILayout.Space();
EditorGUILayout.LabelField("Fetching Records", titleGuiStyle);
EditorGUILayout.Space();
GUILayout.EndVertical();
}
else
{
GUILayout.BeginVertical(boxGuiStyle, GUILayout.Width(SdkWindowWidth));
EditorGUILayout.Space();
EditorGUILayout.BeginHorizontal();
GUILayout.Label("Fetch updated records from the VRChat server");
if( GUILayout.Button("Fetch") )
{
ClearContent();
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
GUILayout.EndVertical();
}
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
OnGUIUserInfo();
}
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c7333cdb3df19724b84b4a1b05093fe0
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,59 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
using VRC;
using VRC.Core;
using VRC.SDKBase;
public partial class VRCSdkControlPanel : EditorWindow
{
[MenuItem("VRChat SDK/Help/Developer FAQ")]
public static void ShowDeveloperFAQ()
{
if (!ConfigManager.RemoteConfig.IsInitialized())
{
ConfigManager.RemoteConfig.Init(() => ShowDeveloperFAQ());
return;
}
Application.OpenURL(ConfigManager.RemoteConfig.GetString("sdkDeveloperFaqUrl"));
}
[MenuItem("VRChat SDK/Help/VRChat Discord")]
public static void ShowVRChatDiscord()
{
if (!ConfigManager.RemoteConfig.IsInitialized())
{
ConfigManager.RemoteConfig.Init(() => ShowVRChatDiscord());
return;
}
Application.OpenURL(ConfigManager.RemoteConfig.GetString("sdkDiscordUrl"));
}
[MenuItem("VRChat SDK/Help/Avatar Optimization Tips")]
public static void ShowAvatarOptimizationTips()
{
if (!ConfigManager.RemoteConfig.IsInitialized())
{
ConfigManager.RemoteConfig.Init(() => ShowAvatarOptimizationTips());
return;
}
Application.OpenURL(AVATAR_OPTIMIZATION_TIPS_URL);
}
[MenuItem("VRChat SDK/Help/Avatar Rig Requirements")]
public static void ShowAvatarRigRequirements()
{
if (!ConfigManager.RemoteConfig.IsInitialized())
{
ConfigManager.RemoteConfig.Init(() => ShowAvatarRigRequirements());
return;
}
Application.OpenURL(AVATAR_RIG_REQUIREMENTS_URL);
}
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f3507a74e4b8cfd469afac127fa5f4e5
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,265 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using VRC.Core;
public partial class VRCSdkControlPanel : EditorWindow
{
bool UseDevApi
{
get
{
return VRC.Core.API.GetApiUrl() == VRC.Core.API.devApiUrl;
}
}
string clientVersionDate;
string sdkVersionDate;
Vector2 settingsScroll;
private void Awake()
{
GetClientSdkVersionInformation();
}
public void GetClientSdkVersionInformation()
{
clientVersionDate = VRC.Core.SDKClientUtilities.GetTestClientVersionDate();
sdkVersionDate = VRC.Core.SDKClientUtilities.GetSDKVersionDate();
}
public void OnConfigurationChanged()
{
GetClientSdkVersionInformation();
}
void ShowSettings()
{
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
GUILayout.BeginVertical();
settingsScroll = EditorGUILayout.BeginScrollView(settingsScroll, GUILayout.Width(SdkWindowWidth));
EditorGUILayout.BeginVertical(boxGuiStyle);
EditorGUILayout.LabelField("Developer", EditorStyles.boldLabel);
#if VRC_SDK_VRCSDK2
VRCSettings.Get().DisplayAdvancedSettings = EditorGUILayout.ToggleLeft("Show Extra Options on build page and account page", VRCSettings.Get().DisplayAdvancedSettings);
bool prevDisplayHelpBoxes = VRCSettings.Get().DisplayHelpBoxes;
VRCSettings.Get().DisplayHelpBoxes = EditorGUILayout.ToggleLeft("Show Help Boxes on SDK components", VRCSettings.Get().DisplayHelpBoxes);
if (VRCSettings.Get().DisplayHelpBoxes != prevDisplayHelpBoxes)
#elif VRC_SDK_VRCSDK3
VRC.SDK3.Editor.VRCSettings.Get().DisplayAdvancedSettings = EditorGUILayout.ToggleLeft("Show Extra Options on build page and account page", VRC.SDK3.Editor.VRCSettings.Get().DisplayAdvancedSettings);
bool prevDisplayHelpBoxes = VRC.SDK3.Editor.VRCSettings.Get().DisplayHelpBoxes;
VRC.SDK3.Editor.VRCSettings.Get().DisplayHelpBoxes = EditorGUILayout.ToggleLeft("Show Help Boxes on SDK components", VRC.SDK3.Editor.VRCSettings.Get().DisplayHelpBoxes);
if (VRC.SDK3.Editor.VRCSettings.Get().DisplayHelpBoxes != prevDisplayHelpBoxes)
#endif
{
Editor[] editors = (Editor[])Resources.FindObjectsOfTypeAll<Editor>();
for (int i = 0; i < editors.Length; i++)
{
editors[i].Repaint();
}
}
EditorGUILayout.EndVertical();
EditorGUILayout.Separator();
ShowSdk23CompatibilitySettings();
EditorGUILayout.Separator();
ShowSettingsOptionsForBuilders();
// debugging
if (APIUser.CurrentUser != null && APIUser.CurrentUser.hasSuperPowers)
{
EditorGUILayout.Separator();
EditorGUILayout.BeginVertical(boxGuiStyle);
EditorGUILayout.LabelField("Logging", EditorStyles.boldLabel);
// API logging
{
bool isLoggingEnabled = UnityEditor.EditorPrefs.GetBool("apiLoggingEnabled");
bool enableLogging = EditorGUILayout.ToggleLeft("API Logging Enabled", isLoggingEnabled);
if (enableLogging != isLoggingEnabled)
{
if (enableLogging)
VRC.Core.Logger.AddDebugLevel(DebugLevel.API);
else
VRC.Core.Logger.RemoveDebugLevel(DebugLevel.API);
UnityEditor.EditorPrefs.SetBool("apiLoggingEnabled", enableLogging);
}
}
// All logging
{
bool isLoggingEnabled = UnityEditor.EditorPrefs.GetBool("allLoggingEnabled");
bool enableLogging = EditorGUILayout.ToggleLeft("All Logging Enabled", isLoggingEnabled);
if (enableLogging != isLoggingEnabled)
{
if (enableLogging)
VRC.Core.Logger.AddDebugLevel(DebugLevel.All);
else
VRC.Core.Logger.RemoveDebugLevel(DebugLevel.All);
UnityEditor.EditorPrefs.SetBool("allLoggingEnabled", enableLogging);
}
}
EditorGUILayout.EndVertical();
}
else
{
if (UnityEditor.EditorPrefs.GetBool("apiLoggingEnabled"))
UnityEditor.EditorPrefs.SetBool("apiLoggingEnabled", false);
if (UnityEditor.EditorPrefs.GetBool("allLoggingEnabled"))
UnityEditor.EditorPrefs.SetBool("allLoggingEnabled", false);
}
// Future proof upload
{
EditorGUILayout.Separator();
EditorGUILayout.BeginVertical(boxGuiStyle);
EditorGUILayout.LabelField("Publish", EditorStyles.boldLabel);
bool futureProofPublish = UnityEditor.EditorPrefs.GetBool("futureProofPublish", DefaultFutureProofPublishEnabled);
futureProofPublish = EditorGUILayout.ToggleLeft("Future Proof Publish", futureProofPublish);
if (UnityEditor.EditorPrefs.GetBool("futureProofPublish", DefaultFutureProofPublishEnabled) != futureProofPublish)
{
UnityEditor.EditorPrefs.SetBool("futureProofPublish", futureProofPublish);
}
EditorGUILayout.LabelField("Client Version Date", clientVersionDate);
EditorGUILayout.LabelField("SDK Version Date", sdkVersionDate);
EditorGUILayout.EndVertical();
}
if (APIUser.CurrentUser != null)
{
EditorGUILayout.Separator();
EditorGUILayout.BeginVertical(boxGuiStyle);
// custom vrchat install location
OnVRCInstallPathGUI();
EditorGUILayout.EndVertical();
}
EditorGUILayout.EndScrollView();
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
}
static void OnVRCInstallPathGUI()
{
EditorGUILayout.LabelField("VRChat Client", EditorStyles.boldLabel);
EditorGUILayout.LabelField("Installed Client Path: ", clientInstallPath);
EditorGUILayout.BeginHorizontal();
GUILayout.Label("");
if (GUILayout.Button("Edit"))
{
string initPath = "";
if (!string.IsNullOrEmpty(clientInstallPath))
initPath = clientInstallPath;
clientInstallPath = EditorUtility.OpenFilePanel("Choose VRC Client Exe", initPath, "exe");
SDKClientUtilities.SetVRCInstallPath(clientInstallPath);
window.OnConfigurationChanged();
}
if (GUILayout.Button("Revert to Default"))
{
clientInstallPath = SDKClientUtilities.LoadRegistryVRCInstallPath();
window.OnConfigurationChanged();
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.Separator();
}
static void ShowSdk23CompatibilitySettings()
{
return;
// EditorGUILayout.BeginVertical(boxGuiStyle);
// EditorGUILayout.LabelField("VRCSDK2 & VRCSDK3 Compatibility", EditorStyles.boldLabel);
//#if !VRC_CLIENT
// bool sdk2Present = VRCSdk3Analysis.GetSDKInScene(VRCSdk3Analysis.SdkVersion.VRCSDK2).Count > 0;
// bool sdk3Present = VRCSdk3Analysis.GetSDKInScene(VRCSdk3Analysis.SdkVersion.VRCSDK3).Count > 0;
// bool sdk2DllActive = VRCSdk3Analysis.IsSdkDllActive(VRCSdk3Analysis.SdkVersion.VRCSDK2);
// bool sdk3DllActive = VRCSdk3Analysis.IsSdkDllActive(VRCSdk3Analysis.SdkVersion.VRCSDK3);
// if ( sdk2DllActive && sdk3DllActive)
// {
// GUILayout.TextArea("You have not yet configured this project for development with VRCSDK2 and Triggers or VRCSDK3 and Udon. ");
// if (sdk2Present && sdk3Present)
// {
// GUILayout.TextArea("This scene contains both SDK2 and SDK3 elements. " +
// "Please modify this scene to contain only one type or the other before completing your configuration.");
// }
// else if (sdk2Present)
// {
// GUILayout.TextArea("This scene contains SDK2 scripts. " +
// "Check below to configure this project for use with VRCSDK2 or remove your VRCSDK2 scripts to upgrade to VRCSDK3");
// bool downgrade = EditorGUILayout.ToggleLeft("Configure for use with VRCSDK2 and Triggers", false);
// if (downgrade)
// VRCSdk3Analysis.SetSdkVersionActive(VRCSdk3Analysis.SdkVersion.VRCSDK2);
// }
// else if (sdk3Present)
// {
// GUILayout.TextArea("This scene contains only SDK3 scripts and it ready to upgrade. " +
// "Click below to get started.");
// bool upgrade = EditorGUILayout.ToggleLeft("Configure for use with VRCSDK3 and Udon - Let's Rock!", false);
// if (upgrade)
// VRCSdk3Analysis.SetSdkVersionActive(VRCSdk3Analysis.SdkVersion.VRCSDK3);
// }
// else
// {
// GUILayout.TextArea("This scene is a blank slate. " +
// "Click below to get started.");
// bool upgrade = EditorGUILayout.ToggleLeft("Configure for use with VRCSDK3 and Udon - Let's Rock!", false);
// if (upgrade)
// VRCSdk3Analysis.SetSdkVersionActive(VRCSdk3Analysis.SdkVersion.VRCSDK3);
// }
// }
// else if (sdk2DllActive)
// {
// GUILayout.TextArea("This project has been configured to be built with VRCSDK2. " +
// "To upgrade, VRCSDK3 must be enabled here.");
// bool upgrade = EditorGUILayout.ToggleLeft("VRCSDK3 Scripts can be used", false);
// if (upgrade)
// VRCSdk3Analysis.SetSdkVersionActive(VRCSdk3Analysis.SdkVersion.VRCSDK3);
// }
// else if (sdk3DllActive)
// {
// GUILayout.TextArea("This project has been configured to be built with VRCSDK3. " +
// "Congratulations, you're ready to go. " +
// "You can still downgrade by activating VRCSDK2 here.");
// bool downgrade = EditorGUILayout.ToggleLeft("VRCSDK2 Scripts can be used", false);
// if (downgrade)
// VRCSdk3Analysis.SetSdkVersionActive(VRCSdk3Analysis.SdkVersion.VRCSDK2);
// }
// else
// {
// GUILayout.TextArea("Somehow you have disabled both VRCSDK2 and VRCSDK3. Oops. " +
// "Click here to begin development with VRCSDK3.");
// bool begin = EditorGUILayout.ToggleLeft("VRCSDK3 Scripts can be used", false);
// if (begin)
// VRCSdk3Analysis.SetSdkVersionActive(VRCSdk3Analysis.SdkVersion.VRCSDK3);
// }
//#else
// GUILayout.TextArea("I think you're in the main VRChat project. " +
// "You should not be enabling or disabling SDKs from here.");
//#endif
// EditorGUILayout.EndVertical();
}
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8357b9b7ef2416946ae86f465a64c0e0
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f2a720a30f1043247af7742fdfd0b8e5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,773 @@
#define ENV_SET_INCLUDED_SHADERS
using UnityEngine;
using UnityEditor;
using System.Collections;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine.Rendering;
using VRCSDK2.Validation.Performance.Stats;
/// <summary>
/// Setup up SDK env on editor launch
/// </summary>
[InitializeOnLoad]
public class EnvConfig
{
static BuildTarget[] relevantBuildTargets = new BuildTarget[] {
BuildTarget.Android, BuildTarget.iOS,
BuildTarget.StandaloneLinux64,
BuildTarget.StandaloneWindows, BuildTarget.StandaloneWindows64,
BuildTarget.StandaloneOSX
};
#if !VRC_CLIENT
static BuildTarget[] allowedBuildtargets = new BuildTarget[]
{
BuildTarget.StandaloneWindows64,
BuildTarget.Android
};
#endif
static System.Collections.Generic.Dictionary<BuildTarget, UnityEngine.Rendering.GraphicsDeviceType[]> allowedGraphicsAPIs = new System.Collections.Generic.Dictionary<BuildTarget, UnityEngine.Rendering.GraphicsDeviceType[]>()
{
{ BuildTarget.Android, new [] { GraphicsDeviceType.OpenGLES3, /* GraphicsDeviceType.Vulkan */ }},
{ BuildTarget.iOS, null },
{ BuildTarget.StandaloneLinux64, null },
{ BuildTarget.StandaloneWindows, new UnityEngine.Rendering.GraphicsDeviceType[] { UnityEngine.Rendering.GraphicsDeviceType.Direct3D11 } },
{ BuildTarget.StandaloneWindows64, new UnityEngine.Rendering.GraphicsDeviceType[] { UnityEngine.Rendering.GraphicsDeviceType.Direct3D11 } },
{ BuildTarget.StandaloneOSX, null }
};
#if ENV_SET_INCLUDED_SHADERS && VRC_CLIENT
static string[] ensureTheseShadersAreAvailable = new string[]
{
"Hidden/CubeBlend",
"Hidden/CubeBlur",
"Hidden/CubeCopy",
"Hidden/VideoDecode",
"Legacy Shaders/Bumped Diffuse",
"Legacy Shaders/Bumped Specular",
"Legacy Shaders/Decal",
"Legacy Shaders/Diffuse Detail",
"Legacy Shaders/Diffuse Fast",
"Legacy Shaders/Diffuse",
"Legacy Shaders/Diffuse",
"Legacy Shaders/Lightmapped/Diffuse",
"Legacy Shaders/Lightmapped/Specular",
"Legacy Shaders/Lightmapped/VertexLit",
"Legacy Shaders/Parallax Diffuse",
"Legacy Shaders/Parallax Specular",
"Legacy Shaders/Reflective/Bumped Diffuse",
"Legacy Shaders/Reflective/Bumped Specular",
"Legacy Shaders/Reflective/Bumped Unlit",
"Legacy Shaders/Reflective/Bumped VertexLit",
"Legacy Shaders/Reflective/Diffuse",
"Legacy Shaders/Reflective/Parallax Diffuse",
"Legacy Shaders/Reflective/Parallax Specular",
"Legacy Shaders/Reflective/Specular",
"Legacy Shaders/Reflective/VertexLit",
"Legacy Shaders/Self-Illumin/Bumped Diffuse",
"Legacy Shaders/Self-Illumin/Bumped Specular",
"Legacy Shaders/Self-Illumin/Diffuse",
"Legacy Shaders/Self-Illumin/Parallax Diffuse",
"Legacy Shaders/Self-Illumin/Parallax Specular",
"Legacy Shaders/Self-Illumin/Specular",
"Legacy Shaders/Self-Illumin/VertexLit",
"Legacy Shaders/Specular",
"Legacy Shaders/Transparent/Bumped Diffuse",
"Legacy Shaders/Transparent/Bumped Specular",
"Legacy Shaders/Transparent/Cutout/Bumped Diffuse",
"Legacy Shaders/Transparent/Cutout/Bumped Specular",
"Legacy Shaders/Transparent/Cutout/Diffuse",
"Legacy Shaders/Transparent/Cutout/Soft Edge Unlit",
"Legacy Shaders/Transparent/Cutout/Specular",
"Legacy Shaders/Transparent/Cutout/VertexLit",
"Legacy Shaders/Transparent/Diffuse",
"Legacy Shaders/Transparent/Parallax Diffuse",
"Legacy Shaders/Transparent/Parallax Specular",
"Legacy Shaders/Transparent/Specular",
"Legacy Shaders/Transparent/VertexLit",
"Legacy Shaders/VertexLit",
"Mobile/Particles/Additive",
"Mobile/Particles/Alpha Blended",
"Mobile/Particles/Multiply",
"Mobile/Particles/VertexLit Blended",
"Mobile/Skybox",
"Nature/Terrain/Diffuse",
"Nature/Terrain/Specular",
"Nature/Terrain/Standard",
"Particles/Additive (Soft)",
"Particles/Additive",
"Particles/Alpha Blended Premultiply",
"Particles/Alpha Blended",
"Particles/Anim Alpha Blended",
"Particles/Multiply (Double)",
"Particles/Multiply",
"Particles/VertexLit Blended",
"Particles/~Additive-Multiply",
"Skybox/Cubemap",
"Skybox/Procedural",
"Skybox/6 Sided",
"Sprites/Default",
"Sprites/Diffuse",
"UI/Default",
"VRChat/UI/Unlit/WebPanelTransparent",
"Toon/Lit",
"Toon/Lit (Double)",
"Toon/Lit Cutout",
"Toon/Lit Cutout (Double)",
"Toon/Lit Outline",
"VRChat/Mobile/Diffuse",
"Video/RealtimeEmissiveGamma",
"VRChat/Mobile/Bumped Uniform Diffuse",
"VRChat/Mobile/Bumped Uniform Specular",
"VRChat/Mobile/Toon Lit",
"VRChat/Mobile/MatCap Lit",
"VRChat/Mobile/Skybox",
"VRChat/Mobile/Lightmapped",
"VRChat/PC/Toon Lit",
"VRChat/PC/Toon Lit (Double)",
"VRChat/PC/Toon Lit Cutout",
"VRChat/PC/Toon Lit Cutout (Double)",
"Unlit/Color",
"Unlit/Transparent",
"Unlit/Transparent Cutout",
"Unlit/Texture",
"MatCap/Vertex/Textured Lit",
};
#endif
private static bool _requestConfigureSettings = true;
static EnvConfig()
{
EditorApplication.update += EditorUpdate;
}
static void EditorUpdate()
{
if (_requestConfigureSettings)
{
if (ConfigureSettings())
{
_requestConfigureSettings = false;
}
}
}
public static void RequestConfigureSettings()
{
_requestConfigureSettings = true;
}
[UnityEditor.Callbacks.DidReloadScripts(int.MaxValue)]
static void DidReloadScripts()
{
RequestConfigureSettings();
}
public static bool ConfigureSettings()
{
CheckForFirstInit();
if (EditorApplication.isPlayingOrWillChangePlaymode || EditorApplication.isUpdating)
return false;
ConfigurePlayerSettings();
if (!VRC.Core.ConfigManager.RemoteConfig.IsInitialized())
{
VRC.Core.API.SetOnlineMode(true, "vrchat");
VRC.Core.ConfigManager.RemoteConfig.Init();
}
LoadEditorResources();
return true;
}
static void SetDLLPlatforms(string dllName, bool active)
{
string[] assetGuids = AssetDatabase.FindAssets(dllName);
foreach (string guid in assetGuids)
{
string dllPath = AssetDatabase.GUIDToAssetPath(guid);
if (string.IsNullOrEmpty(dllPath) || dllPath.ToLower().EndsWith(".dll") == false)
return;
PluginImporter importer = AssetImporter.GetAtPath(dllPath) as PluginImporter;
bool allCorrect = true;
if (importer.GetCompatibleWithAnyPlatform() != active)
{
allCorrect = false;
}
else
{
if (importer.GetCompatibleWithAnyPlatform())
{
if (importer.GetExcludeEditorFromAnyPlatform() != !active ||
importer.GetExcludeFromAnyPlatform(BuildTarget.StandaloneWindows) != !active)
{
allCorrect = false;
}
}
else
{
if (importer.GetCompatibleWithEditor() != active ||
importer.GetCompatibleWithPlatform(BuildTarget.StandaloneWindows) != active)
{
allCorrect = false;
}
}
}
if (allCorrect == false)
{
if (active)
{
importer.SetCompatibleWithAnyPlatform(true);
importer.SetExcludeEditorFromAnyPlatform(false);
importer.SetExcludeFromAnyPlatform(BuildTarget.Android, false);
importer.SetExcludeFromAnyPlatform(BuildTarget.StandaloneWindows, false);
importer.SetExcludeFromAnyPlatform(BuildTarget.StandaloneWindows64, false);
importer.SetExcludeFromAnyPlatform(BuildTarget.StandaloneLinux64, false);
importer.SetExcludeFromAnyPlatform(BuildTarget.StandaloneOSX, false);
}
else
{
importer.SetCompatibleWithAnyPlatform(false);
importer.SetCompatibleWithEditor(false);
importer.SetCompatibleWithPlatform(BuildTarget.Android, false);
importer.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, false);
importer.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, false);
importer.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux64, false);
importer.SetCompatibleWithPlatform(BuildTarget.StandaloneOSX, false);
}
importer.SaveAndReimport();
}
}
}
[MenuItem("VRChat SDK/Utilities/Force Configure Player Settings")]
public static void ConfigurePlayerSettings()
{
VRC.Core.Logger.Log("Setting required PlayerSettings...", VRC.Core.DebugLevel.All);
SetBuildTarget();
// Needed for Microsoft.CSharp namespace in DLLMaker
// Doesn't seem to work though
if (PlayerSettings.GetApiCompatibilityLevel(EditorUserBuildSettings.selectedBuildTargetGroup) != ApiCompatibilityLevel.NET_4_6)
PlayerSettings.SetApiCompatibilityLevel(EditorUserBuildSettings.selectedBuildTargetGroup, ApiCompatibilityLevel.NET_4_6);
if (!PlayerSettings.runInBackground)
PlayerSettings.runInBackground = true;
#if !VRC_CLIENT
SetDLLPlatforms("VRCCore-Standalone", false);
SetDLLPlatforms("VRCCore-Editor", true);
#endif
SetDefaultGraphicsAPIs();
SetGraphicsSettings();
SetAudioSettings();
SetPlayerSettings();
#if VRC_CLIENT
PlatformSwitcher.RefreshRequiredPackages(EditorUserBuildSettings.selectedBuildTargetGroup);
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
#else
// SDK
// default to steam runtime in sdk (shouldn't matter)
SetVRSDKs(EditorUserBuildSettings.selectedBuildTargetGroup, new string[] { "None", "OpenVR", "Oculus" });
VRC.Core.AnalyticsSDK.Initialize(VRC.Core.SDKClientUtilities.GetSDKVersionDate());
#endif
#if VRC_CLIENT
// VRCLog should handle disk writing
PlayerSettings.usePlayerLog = false;
foreach (LogType logType in Enum.GetValues(typeof(LogType)).Cast<LogType>())
{
switch(logType)
{
case LogType.Assert:
case LogType.Exception:
{
PlayerSettings.SetStackTraceLogType(logType, StackTraceLogType.ScriptOnly);
break;
}
case LogType.Error:
case LogType.Warning:
case LogType.Log:
{
PlayerSettings.SetStackTraceLogType(logType, StackTraceLogType.None);
break;
}
default:
{
throw new ArgumentOutOfRangeException();
}
}
}
#endif
}
static void EnableBatching(bool enable)
{
PlayerSettings[] playerSettings = Resources.FindObjectsOfTypeAll<PlayerSettings>();
if (playerSettings == null)
return;
SerializedObject playerSettingsSerializedObject = new SerializedObject(playerSettings);
SerializedProperty batchingSettings = playerSettingsSerializedObject.FindProperty("m_BuildTargetBatching");
if (batchingSettings == null)
return;
for (int i = 0; i < batchingSettings.arraySize; i++)
{
SerializedProperty batchingArrayValue = batchingSettings.GetArrayElementAtIndex(i);
if (batchingArrayValue == null)
continue;
IEnumerator batchingEnumerator = batchingArrayValue.GetEnumerator();
if (batchingEnumerator == null)
continue;
while (batchingEnumerator.MoveNext())
{
SerializedProperty property = (SerializedProperty)batchingEnumerator.Current;
if (property != null && property.name == "m_BuildTarget")
{
// only change setting on "Standalone" entry
if (property.stringValue != "Standalone")
break;
}
if (property != null && property.name == "m_StaticBatching")
{
property.boolValue = enable;
}
if (property != null && property.name == "m_DynamicBatching")
{
property.boolValue = enable;
}
}
}
playerSettingsSerializedObject.ApplyModifiedProperties();
}
public static void SetVRSDKs(BuildTargetGroup buildTargetGroup, string[] sdkNames)
{
VRC.Core.Logger.Log("Setting virtual reality SDKs in PlayerSettings: ", VRC.Core.DebugLevel.All);
if (sdkNames != null)
{
foreach (string s in sdkNames)
VRC.Core.Logger.Log("- " + s, VRC.Core.DebugLevel.All);
}
PlayerSettings.SetVirtualRealitySDKs(buildTargetGroup, sdkNames);
}
public static bool CheckForFirstInit()
{
bool firstLaunch = UnityEditor.SessionState.GetBool("EnvConfigFirstLaunch", true);
if (firstLaunch)
UnityEditor.SessionState.SetBool("EnvConfigFirstLaunch", false);
return firstLaunch;
}
static void SetDefaultGraphicsAPIs()
{
VRC.Core.Logger.Log("Setting Graphics APIs", VRC.Core.DebugLevel.All);
foreach (BuildTarget target in relevantBuildTargets)
{
var apis = allowedGraphicsAPIs[target];
if (apis == null)
SetGraphicsAPIs(target, true);
else
SetGraphicsAPIs(target, false, apis);
}
}
static void SetGraphicsAPIs(BuildTarget platform, bool auto, UnityEngine.Rendering.GraphicsDeviceType[] allowedTypes = null)
{
try
{
if (auto != PlayerSettings.GetUseDefaultGraphicsAPIs(platform))
PlayerSettings.SetUseDefaultGraphicsAPIs(platform, auto);
}
catch { }
try
{
UnityEngine.Rendering.GraphicsDeviceType[] graphicsAPIs = PlayerSettings.GetGraphicsAPIs(platform);
if (((allowedTypes == null || allowedTypes.Length == 0) &&
(graphicsAPIs != null || graphicsAPIs.Length != 0))
|| !allowedTypes.SequenceEqual(graphicsAPIs))
{
if (allowedTypes == null)
{
allowedTypes = PlayerSettings.GetGraphicsAPIs(platform);
}
PlayerSettings.SetGraphicsAPIs(platform, allowedTypes);
}
}
catch { }
}
static void SetGraphicsSettings()
{
VRC.Core.Logger.Log("Setting Graphics Settings", VRC.Core.DebugLevel.All);
const string GraphicsSettingsAssetPath = "ProjectSettings/GraphicsSettings.asset";
SerializedObject graphicsManager = new SerializedObject(UnityEditor.AssetDatabase.LoadAllAssetsAtPath(GraphicsSettingsAssetPath)[0]);
SerializedProperty deferred = graphicsManager.FindProperty("m_Deferred.m_Mode");
deferred.enumValueIndex = 1;
SerializedProperty deferredReflections = graphicsManager.FindProperty("m_DeferredReflections.m_Mode");
deferredReflections.enumValueIndex = 1;
SerializedProperty screenSpaceShadows = graphicsManager.FindProperty("m_ScreenSpaceShadows.m_Mode");
screenSpaceShadows.enumValueIndex = 1;
SerializedProperty legacyDeferred = graphicsManager.FindProperty("m_LegacyDeferred.m_Mode");
legacyDeferred.enumValueIndex = 1;
SerializedProperty depthNormals = graphicsManager.FindProperty("m_DepthNormals.m_Mode");
depthNormals.enumValueIndex = 1;
SerializedProperty motionVectors = graphicsManager.FindProperty("m_MotionVectors.m_Mode");
motionVectors.enumValueIndex = 1;
SerializedProperty lightHalo = graphicsManager.FindProperty("m_LightHalo.m_Mode");
lightHalo.enumValueIndex = 1;
SerializedProperty lensFlare = graphicsManager.FindProperty("m_LensFlare.m_Mode");
lensFlare.enumValueIndex = 1;
#if ENV_SET_INCLUDED_SHADERS && VRC_CLIENT
SerializedProperty alwaysIncluded = graphicsManager.FindProperty("m_AlwaysIncludedShaders");
alwaysIncluded.arraySize = 0; // clear GraphicsSettings->Always Included Shaders - these cause a +5s app startup time increase on Quest.
// include Shader objects as resources instead
#if ENV_SEARCH_FOR_SHADERS
Resources.LoadAll("", typeof(Shader));
System.Collections.Generic.List<Shader> foundShaders = Resources.FindObjectsOfTypeAll<Shader>()
.Where(s => { string name = s.name.ToLower(); return 0 == (s.hideFlags & HideFlags.DontSave); })
.GroupBy(s => s.name)
.Select(g => g.First())
.ToList();
#else
System.Collections.Generic.List<Shader> foundShaders = new System.Collections.Generic.List<Shader>();
#endif
for (int shaderIdx = 0; shaderIdx < ensureTheseShadersAreAvailable.Length; ++shaderIdx)
{
if (foundShaders.Any(s => s.name == ensureTheseShadersAreAvailable[shaderIdx]))
continue;
Shader namedShader = Shader.Find(ensureTheseShadersAreAvailable[shaderIdx]);
if (namedShader != null)
foundShaders.Add(namedShader);
}
foundShaders.Sort((s1, s2) => s1.name.CompareTo(s2.name));
// populate Resources list of "always included shaders"
ShaderAssetList alwaysIncludedShaders = AssetDatabase.LoadAssetAtPath<ShaderAssetList>("Assets/Resources/AlwaysIncludedShaders.asset");
alwaysIncludedShaders.Shaders = new Shader[foundShaders.Count];
for (int shaderIdx = 0; shaderIdx < foundShaders.Count; ++shaderIdx)
alwaysIncludedShaders.Shaders[shaderIdx] = foundShaders[shaderIdx];
#endif
SerializedProperty preloaded = graphicsManager.FindProperty("m_PreloadedShaders");
preloaded.ClearArray();
preloaded.arraySize = 0;
SerializedProperty spritesDefaultMaterial = graphicsManager.FindProperty("m_SpritesDefaultMaterial");
spritesDefaultMaterial.objectReferenceValue = Shader.Find("Sprites/Default");
SerializedProperty renderPipeline = graphicsManager.FindProperty("m_CustomRenderPipeline");
renderPipeline.objectReferenceValue = null;
SerializedProperty transparencySortMode = graphicsManager.FindProperty("m_TransparencySortMode");
transparencySortMode.enumValueIndex = 0;
SerializedProperty transparencySortAxis = graphicsManager.FindProperty("m_TransparencySortAxis");
transparencySortAxis.vector3Value = Vector3.forward;
SerializedProperty defaultRenderingPath = graphicsManager.FindProperty("m_DefaultRenderingPath");
defaultRenderingPath.intValue = 1;
SerializedProperty defaultMobileRenderingPath = graphicsManager.FindProperty("m_DefaultMobileRenderingPath");
defaultMobileRenderingPath.intValue = 1;
SerializedProperty tierSettings = graphicsManager.FindProperty("m_TierSettings");
tierSettings.ClearArray();
tierSettings.arraySize = 0;
#if ENV_SET_LIGHTMAP
SerializedProperty lightmapStripping = graphicsManager.FindProperty("m_LightmapStripping");
lightmapStripping.enumValueIndex = 1;
SerializedProperty instancingStripping = graphicsManager.FindProperty("m_InstancingStripping");
instancingStripping.enumValueIndex = 2;
SerializedProperty lightmapKeepPlain = graphicsManager.FindProperty("m_LightmapKeepPlain");
lightmapKeepPlain.boolValue = true;
SerializedProperty lightmapKeepDirCombined = graphicsManager.FindProperty("m_LightmapKeepDirCombined");
lightmapKeepDirCombined.boolValue = true;
SerializedProperty lightmapKeepDynamicPlain = graphicsManager.FindProperty("m_LightmapKeepDynamicPlain");
lightmapKeepDynamicPlain.boolValue = true;
SerializedProperty lightmapKeepDynamicDirCombined = graphicsManager.FindProperty("m_LightmapKeepDynamicDirCombined");
lightmapKeepDynamicDirCombined.boolValue = true;
SerializedProperty lightmapKeepShadowMask = graphicsManager.FindProperty("m_LightmapKeepShadowMask");
lightmapKeepShadowMask.boolValue = true;
SerializedProperty lightmapKeepSubtractive = graphicsManager.FindProperty("m_LightmapKeepSubtractive");
lightmapKeepSubtractive.boolValue = true;
#endif
SerializedProperty albedoSwatchInfos = graphicsManager.FindProperty("m_AlbedoSwatchInfos");
albedoSwatchInfos.ClearArray();
albedoSwatchInfos.arraySize = 0;
SerializedProperty lightsUseLinearIntensity = graphicsManager.FindProperty("m_LightsUseLinearIntensity");
lightsUseLinearIntensity.boolValue = true;
SerializedProperty lightsUseColorTemperature = graphicsManager.FindProperty("m_LightsUseColorTemperature");
lightsUseColorTemperature.boolValue = true;
graphicsManager.ApplyModifiedProperties();
}
public static FogSettings GetFogSettings()
{
VRC.Core.Logger.Log("Force-enabling Fog", VRC.Core.DebugLevel.All);
const string graphicsSettingsAssetPath = "ProjectSettings/GraphicsSettings.asset";
SerializedObject graphicsManager = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath(graphicsSettingsAssetPath)[0]);
SerializedProperty fogStrippingSerializedProperty = graphicsManager.FindProperty("m_FogStripping");
FogSettings.FogStrippingMode fogStripping = (FogSettings.FogStrippingMode)fogStrippingSerializedProperty.enumValueIndex;
SerializedProperty fogKeepLinearSerializedProperty = graphicsManager.FindProperty("m_FogKeepLinear");
bool keepLinear = fogKeepLinearSerializedProperty.boolValue;
SerializedProperty fogKeepExpSerializedProperty = graphicsManager.FindProperty("m_FogKeepExp");
bool keepExp = fogKeepExpSerializedProperty.boolValue;
SerializedProperty fogKeepExp2SerializedProperty = graphicsManager.FindProperty("m_FogKeepExp2");
bool keepExp2 = fogKeepExp2SerializedProperty.boolValue;
FogSettings fogSettings = new FogSettings(fogStripping, keepLinear, keepExp, keepExp2);
return fogSettings;
}
public static void SetFogSettings(FogSettings fogSettings)
{
VRC.Core.Logger.Log("Force-enabling Fog", VRC.Core.DebugLevel.All);
const string graphicsSettingsAssetPath = "ProjectSettings/GraphicsSettings.asset";
SerializedObject graphicsManager = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath(graphicsSettingsAssetPath)[0]);
SerializedProperty fogStripping = graphicsManager.FindProperty("m_FogStripping");
fogStripping.enumValueIndex = (int)fogSettings.fogStrippingMode;
SerializedProperty fogKeepLinear = graphicsManager.FindProperty("m_FogKeepLinear");
fogKeepLinear.boolValue = fogSettings.keepLinear;
SerializedProperty fogKeepExp = graphicsManager.FindProperty("m_FogKeepExp");
fogKeepExp.boolValue = fogSettings.keepExp;
SerializedProperty fogKeepExp2 = graphicsManager.FindProperty("m_FogKeepExp2");
fogKeepExp2.boolValue = fogSettings.keepExp2;
graphicsManager.ApplyModifiedProperties();
}
static void SetAudioSettings()
{
var config = AudioSettings.GetConfiguration();
config.dspBufferSize = 0; // use default
config.speakerMode = AudioSpeakerMode.Stereo; // use default
config.sampleRate = 48000; // forcing 48k seems to avoid sample rate conversion problems
if (EditorUserBuildSettings.selectedBuildTargetGroup == BuildTargetGroup.Android)
{
config.numRealVoices = 24;
config.numVirtualVoices = 32;
}
else
{
config.numRealVoices = 32;
config.numVirtualVoices = 64;
}
AudioSettings.Reset(config);
}
static void SetPlayerSettings()
{
// asset bundles MUST be built with settings that are compatible with VRC client
#if VRC_OVERRIDE_COLORSPACE_GAMMA
PlayerSettings.colorSpace = ColorSpace.Gamma;
#else
PlayerSettings.colorSpace = ColorSpace.Linear;
#endif
#if !VRC_CLIENT // In client rely on platform-switcher
PlayerSettings.SetVirtualRealitySupported(EditorUserBuildSettings.selectedBuildTargetGroup, true);
#endif
PlayerSettings.graphicsJobs = false; // else we get occasional crashing
PlayerSettings.gpuSkinning = true;
PlayerSettings.stereoRenderingPath = StereoRenderingPath.SinglePass;
#if UNITY_2018_4_OR_NEWER
PlayerSettings.scriptingRuntimeVersion = ScriptingRuntimeVersion.Latest;
#endif
#if VRC_VR_OCULUS_QUEST
PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64;
#elif VRC_VR_FOCUS
PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARMv7;
#endif
#if UNITY_ANDROID
if(PlayerSettings.Android.targetArchitectures.HasFlag(AndroidArchitecture.ARM64))
{
// Since we need different IL2CPP args we can't build ARM64 with other Architectures.
PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64;
PlayerSettings.SetAdditionalIl2CppArgs("");
}
else
{
PlayerSettings.SetAdditionalIl2CppArgs("--linker-flags=\"-long-plt\"");
}
#else
PlayerSettings.SetAdditionalIl2CppArgs("");
#endif
SetActiveSDKDefines();
EnableBatching(true);
}
public static void SetActiveSDKDefines()
{
bool definesChanged = false;
BuildTargetGroup buildTargetGroup = BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget);
List<string> defines = PlayerSettings.GetScriptingDefineSymbolsForGroup(buildTargetGroup).Split(';').ToList();
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
if (assemblies.Any(assembly => assembly.GetType("VRC.Udon.UdonBehaviour") != null))
{
if (!defines.Contains("UDON", StringComparer.OrdinalIgnoreCase))
{
defines.Add("UDON");
definesChanged = true;
}
}
else if (defines.Contains("UDON"))
defines.Remove("UDON");
if (VRCSdk3Analysis.IsSdkDllActive(VRCSdk3Analysis.SdkVersion.VRCSDK2))
{
if (!defines.Contains("VRC_SDK_VRCSDK2", StringComparer.OrdinalIgnoreCase))
{
defines.Add("VRC_SDK_VRCSDK2");
definesChanged = true;
}
}
else if (defines.Contains("VRC_SDK_VRCSDK2"))
defines.Remove("VRC_SDK_VRCSDK2");
if (VRCSdk3Analysis.IsSdkDllActive(VRCSdk3Analysis.SdkVersion.VRCSDK3))
{
if (!defines.Contains("VRC_SDK_VRCSDK3", StringComparer.OrdinalIgnoreCase))
{
defines.Add("VRC_SDK_VRCSDK3");
definesChanged = true;
}
}
else if (defines.Contains("VRC_SDK_VRCSDK3"))
defines.Remove("VRC_SDK_VRCSDK3");
if (definesChanged)
PlayerSettings.SetScriptingDefineSymbolsForGroup(buildTargetGroup, string.Join(";", defines.ToArray()));
}
static void SetBuildTarget()
{
#if !VRC_CLIENT
VRC.Core.Logger.Log("Setting build target", VRC.Core.DebugLevel.All);
BuildTarget target = UnityEditor.EditorUserBuildSettings.activeBuildTarget;
if (!allowedBuildtargets.Contains(target))
{
Debug.LogError("Target not supported, switching to one that is.");
target = allowedBuildtargets[0];
#pragma warning disable CS0618 // Type or member is obsolete
EditorUserBuildSettings.SwitchActiveBuildTarget(target);
#pragma warning restore CS0618 // Type or member is obsolete
}
#endif
}
private static void LoadEditorResources()
{
AvatarPerformanceStats.Initialize();
}
public struct FogSettings
{
public enum FogStrippingMode
{
Automatic,
Custom
}
public readonly FogStrippingMode fogStrippingMode;
public readonly bool keepLinear;
public readonly bool keepExp;
public readonly bool keepExp2;
public FogSettings(FogStrippingMode fogStrippingMode)
{
this.fogStrippingMode = fogStrippingMode;
keepLinear = true;
keepExp = true;
keepExp2 = true;
}
public FogSettings(FogStrippingMode fogStrippingMode, bool keepLinear, bool keepExp, bool keepExp2)
{
this.fogStrippingMode = fogStrippingMode;
this.keepLinear = keepLinear;
this.keepExp = keepExp;
this.keepExp2 = keepExp2;
}
}
}
@@ -0,0 +1,12 @@
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timeCreated: 1455115256
licenseType: Free
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serializedVersion: 2
defaultReferences: []
executionOrder: 0
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@@ -0,0 +1,73 @@
using UnityEditor;
using UnityEngine;
public static class HDRColorFixerUtility
{
[MenuItem("VRChat SDK/Utilities/Convert HDR Material Colors/To Linear", false, 995)]
private static void ConvertToLinear()
{
if (!TryConvert())
EditorUtility.DisplayDialog("Error", "Please select one or more HDR materials to convert.", "OK");
}
[MenuItem("VRChat SDK/Utilities/Convert HDR Material Colors/To Gamma", false, 996)]
private static void ConvertToGamma()
{
if (!TryConvert(false))
EditorUtility.DisplayDialog("Error", "Please select one or more HDR materials to convert.", "OK");
}
static bool TryConvert(bool toLinear = true)
{
Object[] selection = Selection.objects;
if (selection == null)
return false;
int matCount = 0;
int colorCount = 0;
foreach (Material mat in selection)
{
matCount++;
MaterialProperty[] props = MaterialEditor.GetMaterialProperties(new Material[] { mat });
if ((props == null) || (props.Length == 0))
return false;
foreach (MaterialProperty m in props)
{
if (m.flags == MaterialProperty.PropFlags.HDR)
{
//Color prev = m.colorValue;
m.colorValue = (toLinear ? m.colorValue.linear : m.colorValue.gamma);
colorCount++;
//Debug.Log("prev: " + prev + ", current: " + m.colorValue);
}
}
}
if (colorCount == 0)
EditorUtility.DisplayDialog("Result", "Found no HDR Color properties in the selected material" + (matCount > 1 ? "s." : "."), "OK");
else
EditorUtility.DisplayDialog("Result", "Converted " + colorCount + " HDR Color propert"+ (colorCount > 1 ? "ies" : "y") + " in "+matCount+" material"+(matCount > 1 ? "s":"") + " to " + (toLinear ? "Linear" : "Gamma") + " color space.", "OK");
return true;
}
[MenuItem("VRChat SDK/Utilities/Convert HDR Material Colors/To Linear", true, 995)]
[MenuItem("VRChat SDK/Utilities/Convert HDR Material Colors/To Gamma", true, 996)]
private static bool CheckSelection()
{
if (Selection.objects.Length == 0)
return false;
bool allMaterials = true;
foreach (Object obj in Selection.objects)
{
if (obj.GetType() != typeof(Material))
{
allMaterials = false;
break;
}
}
return allMaterials;
}
}
@@ -0,0 +1,11 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
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fileFormatVersion: 2
guid: 57304ced9b2de5f48a30b7b662d18c19
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,120 @@
using System.Reflection;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.Linq;
using UnityEditor;
public class VRCSdk3Analysis
{
static Assembly GetAssemblyByName(string name)
{
return AppDomain.CurrentDomain.GetAssemblies().
SingleOrDefault(assembly => assembly.GetName().Name == name);
}
static List<Component> GetSceneComponentsFromAssembly( Assembly assembly )
{
if (assembly == null)
return new List<Component>();
Type[] types = assembly.GetTypes();
List<Component> present = new List<Component>();
foreach (var type in types )
{
if (!type.IsSubclassOf(typeof(MonoBehaviour)))
continue;
var monos = VRC.Tools.FindSceneObjectsOfTypeAll(type);
present.AddRange(monos);
}
return present;
}
public enum SdkVersion
{
VRCSDK2,
VRCSDK3
};
public static List<Component> GetSDKInScene(SdkVersion version)
{
var assembly = GetAssemblyByName( version.ToString() );
return GetSceneComponentsFromAssembly(assembly);
}
public static bool IsSdkDllActive(SdkVersion version)
{
string assembly = version.ToString();
PluginImporter importer = AssetImporter.GetAtPath("Assets/VRCSDK/Plugins/" + assembly + ".dll") as PluginImporter;
if (importer == false)
{
//Handle Avatar Dll Split
importer = AssetImporter.GetAtPath("Assets/VRCSDK/Plugins/" + assembly + "A.dll") as PluginImporter;
if (importer == false)
return false;
}
return importer.GetCompatibleWithAnyPlatform();
}
//public static void SetSdkVersionActive(SdkVersion version)
//{
// AssetDatabase.StartAssetEditing();
// PluginImporter importer = AssetImporter.GetAtPath("Assets/VRCSDK/Plugins/" + version + ".dll") as PluginImporter;
// if (importer == null)
// return;
// SetSDKDefine(version);
// var other = SdkVersion.VRCSDK2;
// if (version == SdkVersion.VRCSDK2)
// other = SdkVersion.VRCSDK3;
// SetSDKAssembly(other, false);
// SetSDKAssembly(version, true);
// AssetDatabase.StopAssetEditing();
//}
//static void SetSDKAssembly( SdkVersion version, bool active )
//{
// string assembly = version.ToString();
// PluginImporter importer = AssetImporter.GetAtPath("Assets/VRCSDK/Plugins/" + assembly + ".dll") as PluginImporter;
// if (importer)
// {
// importer.SetCompatibleWithAnyPlatform(active);
// importer.SetCompatibleWithEditor(active);
// importer.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, active);
// importer.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, active);
// importer.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux64, active);
// importer.SetCompatibleWithPlatform(BuildTarget.StandaloneOSX, active);
// importer.SetCompatibleWithPlatform(BuildTarget.Android, active);
// importer.SaveAndReimport();
// }
//}
//static void SetSDKDefine( SdkVersion version )
//{
// string defineString = PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone);
// var defs = defineString.Split(';');
// string finalDefs = null;
// foreach( var s in defs )
// {
// if (s != "VRC_SDK_VRCSDK2" && s != "VRC_SDK_VRCSDK3")
// {
// if (finalDefs == null)
// finalDefs = s;
// else
// finalDefs += ";" + s;
// }
// }
// if (version == SdkVersion.VRCSDK2)
// finalDefs += ";VRC_SDK_VRCSDK2";
// else if (version == SdkVersion.VRCSDK3)
// finalDefs += ";VRC_SDK_VRCSDK3";
// PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone, finalDefs);
//}
}
@@ -0,0 +1,11 @@
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serializedVersion: 2
defaultReferences: []
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userData:
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@@ -0,0 +1,70 @@
using UnityEngine;
using System.Collections;
using UnityEditor;
public class SDKUpdater : MonoBehaviour
{
static string GetCurrentVersion()
{
string currentVersion = "";
string versionTextPath = Application.dataPath + "/VRCSDK/version.txt";
if(System.IO.File.Exists(versionTextPath))
{
string[] versionFileLines = System.IO.File.ReadAllLines(versionTextPath);
if(versionFileLines.Length > 0)
currentVersion = versionFileLines[0];
}
return currentVersion;
}
[MenuItem("VRChat SDK/Utilities/Check For Updates")]
static void CheckForUpdatesWithProgressBar()
{
CheckForUpdates(false);
}
public static void CheckForUpdates(bool isSilent = true)
{
Debug.Log("Checking for VRChat SDK updates...");
if(!isSilent)
EditorUtility.DisplayProgressBar("SDK Updater", "Checking for updates...", 1f);
VRC.Core.ConfigManager.RemoteConfig.Init(delegate() {
string currentSdkVersion = GetCurrentVersion();
string sdkVersion = VRC.Core.ConfigManager.RemoteConfig.GetString("devSdkVersion");
string sdkUrl = VRC.Core.ConfigManager.RemoteConfig.GetString("devSdkUrl");
EditorUtility.ClearProgressBar();
if(sdkVersion == currentSdkVersion)
{
ShowDownloadUpdatePopup(false, currentSdkVersion, sdkUrl, isSilent);
}
else
{
ShowDownloadUpdatePopup(true, sdkVersion, sdkUrl, isSilent);
}
});
}
static void ShowDownloadUpdatePopup(bool updateAvailable, string latestVersion, string sdkUrl, bool isSilent)
{
if(!updateAvailable)
{
if(!isSilent)
EditorUtility.DisplayDialog("VRChat SDK Updater", "SDK is up to date (version " + latestVersion + ")", "Okay");
}
else
{
if(EditorUtility.DisplayDialog("VRChat SDK Updater", "An update is available (version " + latestVersion + ")", "Download", "Cancel"))
{
DownloadUpdate(sdkUrl);
}
}
}
static void DownloadUpdate(string sdkUrl)
{
Application.OpenURL(sdkUrl);
}
}
@@ -0,0 +1,12 @@
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licenseType: Pro
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executionOrder: 0
icon: {instanceID: 0}
userData:
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