31 lines
1.6 KiB
C#
31 lines
1.6 KiB
C#
//-----------------------------------------------------------------------
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// <copyright file="IOverridesSerializationPolicy.cs" company="Sirenix IVS">
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// Copyright (c) 2018 Sirenix IVS
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// </copyright>
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//-----------------------------------------------------------------------
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namespace VRC.Udon.Serialization.OdinSerializer
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{
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/// <summary>
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/// Indicates that an Odin-serialized Unity object provides its own serialization policy rather than using the default policy.
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/// <para/>
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/// Note that THE VALUES RETURNED BY THIS INTERFACE WILL OVERRIDE THE PARAMETERS PASSED TO <see cref="UnitySerializationUtility.SerializeUnityObject(UnityEngine.Object, ref SerializationData, bool, SerializationContext)"/> and <see cref="UnitySerializationUtility.DeserializeUnityObject(UnityEngine.Object, ref SerializationData, DeserializationContext)"/>.
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/// </summary>
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public interface IOverridesSerializationPolicy
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{
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ISerializationPolicy SerializationPolicy { get; }
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bool OdinSerializesUnityFields { get; }
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}
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} |